Linux-2.6.12-rc2
[linux-2.6/kvm.git] / drivers / input / joystick / joydump.c
blob4234ccaf9146d6b07fe06c673031496365507155
1 /*
2 * $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $
4 * Copyright (c) 1996-2001 Vojtech Pavlik
5 */
7 /*
8 * This is just a very simple driver that can dump the data
9 * out of the joystick port into the syslog ...
13 * This program is free software; you can redistribute it and/or modify
14 * it under the terms of the GNU General Public License as published by
15 * the Free Software Foundation; either version 2 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
23 * You should have received a copy of the GNU General Public License
24 * along with this program; if not, write to the Free Software
25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 * Should you need to contact me, the author, you can do so either by
28 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
29 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
32 #include <linux/module.h>
33 #include <linux/gameport.h>
34 #include <linux/kernel.h>
35 #include <linux/delay.h>
36 #include <linux/init.h>
38 #define DRIVER_DESC "Gameport data dumper module"
40 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
41 MODULE_DESCRIPTION(DRIVER_DESC);
42 MODULE_LICENSE("GPL");
44 #define BUF_SIZE 256
46 struct joydump {
47 unsigned int time;
48 unsigned char data;
51 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
53 struct joydump *buf; /* all entries */
54 struct joydump *dump, *prev; /* one entry each */
55 int axes[4], buttons;
56 int i, j, t, timeout;
57 unsigned long flags;
58 unsigned char u;
60 printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
61 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
62 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
64 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
66 printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n");
68 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
70 printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n");
71 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
72 return -ENODEV;
75 gameport_cooked_read(gameport, axes, &buttons);
77 for (i = 0; i < 4; i++)
78 printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]);
79 printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons);
80 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
83 timeout = gameport_time(gameport, 10000); /* 10 ms */
85 buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
86 if (!buf) {
87 printk(KERN_INFO "joydump: no memory for testing\n");
88 goto jd_end;
90 dump = buf;
91 t = 0;
92 i = 1;
94 local_irq_save(flags);
96 u = gameport_read(gameport);
98 dump->data = u;
99 dump->time = t;
100 dump++;
102 gameport_trigger(gameport);
104 while (i < BUF_SIZE && t < timeout) {
106 dump->data = gameport_read(gameport);
108 if (dump->data ^ u) {
109 u = dump->data;
110 dump->time = t;
111 i++;
112 dump++;
114 t++;
117 local_irq_restore(flags);
120 * Dump data.
123 t = i;
124 dump = buf;
125 prev = dump;
127 printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
128 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
129 for (j = 7; j >= 0; j--)
130 printk("%d", (dump->data >> j) & 1);
131 printk(" |\n");
132 dump++;
134 for (i = 1; i < t; i++, dump++, prev++) {
135 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
136 i, dump->time - prev->time);
137 for (j = 7; j >= 0; j--)
138 printk("%d", (dump->data >> j) & 1);
139 printk(" |\n");
141 kfree(buf);
143 jd_end:
144 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
146 return 0;
149 static void joydump_disconnect(struct gameport *gameport)
151 gameport_close(gameport);
154 static struct gameport_driver joydump_drv = {
155 .driver = {
156 .name = "joydump",
158 .description = DRIVER_DESC,
159 .connect = joydump_connect,
160 .disconnect = joydump_disconnect,
163 static int __init joydump_init(void)
165 gameport_register_driver(&joydump_drv);
166 return 0;
169 static void __exit joydump_exit(void)
171 gameport_unregister_driver(&joydump_drv);
174 module_init(joydump_init);
175 module_exit(joydump_exit);