[NET]: Add some sparse annotations to network driver stack.
[linux-2.6/history.git] / include / linux / fb.h
blob99d3db0779c16c903abf00964071de7f7db2a43d
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
4 #include <asm/types.h>
6 /* Definitions of frame buffers */
8 #define FB_MAJOR 29
9 #define FB_MAX 32 /* sufficient for now */
11 /* ioctls
12 0x46 is 'F' */
13 #define FBIOGET_VSCREENINFO 0x4600
14 #define FBIOPUT_VSCREENINFO 0x4601
15 #define FBIOGET_FSCREENINFO 0x4602
16 #define FBIOGETCMAP 0x4604
17 #define FBIOPUTCMAP 0x4605
18 #define FBIOPAN_DISPLAY 0x4606
19 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
20 /* 0x4607-0x460B are defined below */
21 /* #define FBIOGET_MONITORSPEC 0x460C */
22 /* #define FBIOPUT_MONITORSPEC 0x460D */
23 /* #define FBIOSWITCH_MONIBIT 0x460E */
24 #define FBIOGET_CON2FBMAP 0x460F
25 #define FBIOPUT_CON2FBMAP 0x4610
26 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
27 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
28 #define FBIO_ALLOC 0x4613
29 #define FBIO_FREE 0x4614
30 #define FBIOGET_GLYPH 0x4615
31 #define FBIOGET_HWCINFO 0x4616
32 #define FBIOPUT_MODEINFO 0x4617
33 #define FBIOGET_DISPINFO 0x4618
36 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
37 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
38 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
39 #define FB_TYPE_TEXT 3 /* Text/attributes */
40 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
42 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
43 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
44 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
45 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
46 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
48 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
49 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
50 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
52 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
53 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
54 #define FB_VISUAL_TRUECOLOR 2 /* True color */
55 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
56 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
57 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
59 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
60 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
61 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
62 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
63 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
64 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
65 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
66 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
67 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
68 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
69 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
70 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
71 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
72 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
73 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
74 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
75 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
76 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
77 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
78 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
79 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
80 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
81 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
82 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
83 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
84 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
85 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
86 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
87 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
88 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
89 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
90 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
91 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
92 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
93 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
94 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
95 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
96 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
97 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
98 #define FB_ACCEL_I810 39 /* Intel 810/815 */
99 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
100 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
102 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
103 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
104 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
105 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
106 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
107 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
108 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
109 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
110 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
113 struct fb_fix_screeninfo {
114 char id[16]; /* identification string eg "TT Builtin" */
115 unsigned long smem_start; /* Start of frame buffer mem */
116 /* (physical address) */
117 __u32 smem_len; /* Length of frame buffer mem */
118 __u32 type; /* see FB_TYPE_* */
119 __u32 type_aux; /* Interleave for interleaved Planes */
120 __u32 visual; /* see FB_VISUAL_* */
121 __u16 xpanstep; /* zero if no hardware panning */
122 __u16 ypanstep; /* zero if no hardware panning */
123 __u16 ywrapstep; /* zero if no hardware ywrap */
124 __u32 line_length; /* length of a line in bytes */
125 unsigned long mmio_start; /* Start of Memory Mapped I/O */
126 /* (physical address) */
127 __u32 mmio_len; /* Length of Memory Mapped I/O */
128 __u32 accel; /* Type of acceleration available */
129 __u16 reserved[3]; /* Reserved for future compatibility */
132 /* Interpretation of offset for color fields: All offsets are from the right,
133 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
134 * can use the offset as right argument to <<). A pixel afterwards is a bit
135 * stream and is written to video memory as that unmodified. This implies
136 * big-endian byte order if bits_per_pixel is greater than 8.
138 struct fb_bitfield {
139 __u32 offset; /* beginning of bitfield */
140 __u32 length; /* length of bitfield */
141 __u32 msb_right; /* != 0 : Most significant bit is */
142 /* right */
145 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
147 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
148 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
149 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
150 #define FB_ACTIVATE_MASK 15
151 /* values */
152 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
153 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
154 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
155 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
157 #define FB_ACCELF_TEXT 1 /* text mode acceleration */
159 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
160 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
161 #define FB_SYNC_EXT 4 /* external sync */
162 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
163 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
164 /* vtotal = 144d/288n/576i => PAL */
165 /* vtotal = 121d/242n/484i => NTSC */
166 #define FB_SYNC_ON_GREEN 32 /* sync on green */
168 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
169 #define FB_VMODE_INTERLACED 1 /* interlaced */
170 #define FB_VMODE_DOUBLE 2 /* double scan */
171 #define FB_VMODE_MASK 255
173 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
174 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
175 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
177 #define PICOS2KHZ(a) (1000000000UL/(a))
178 #define KHZ2PICOS(a) (1000000000UL/(a))
180 struct fb_var_screeninfo {
181 __u32 xres; /* visible resolution */
182 __u32 yres;
183 __u32 xres_virtual; /* virtual resolution */
184 __u32 yres_virtual;
185 __u32 xoffset; /* offset from virtual to visible */
186 __u32 yoffset; /* resolution */
188 __u32 bits_per_pixel; /* guess what */
189 __u32 grayscale; /* != 0 Graylevels instead of colors */
191 struct fb_bitfield red; /* bitfield in fb mem if true color, */
192 struct fb_bitfield green; /* else only length is significant */
193 struct fb_bitfield blue;
194 struct fb_bitfield transp; /* transparency */
196 __u32 nonstd; /* != 0 Non standard pixel format */
198 __u32 activate; /* see FB_ACTIVATE_* */
200 __u32 height; /* height of picture in mm */
201 __u32 width; /* width of picture in mm */
203 __u32 accel_flags; /* acceleration flags (hints) */
205 /* Timing: All values in pixclocks, except pixclock (of course) */
206 __u32 pixclock; /* pixel clock in ps (pico seconds) */
207 __u32 left_margin; /* time from sync to picture */
208 __u32 right_margin; /* time from picture to sync */
209 __u32 upper_margin; /* time from sync to picture */
210 __u32 lower_margin;
211 __u32 hsync_len; /* length of horizontal sync */
212 __u32 vsync_len; /* length of vertical sync */
213 __u32 sync; /* see FB_SYNC_* */
214 __u32 vmode; /* see FB_VMODE_* */
215 __u32 rotate; /* angle we rotate counter clockwise */
216 __u32 reserved[5]; /* Reserved for future compatibility */
219 struct fb_cmap {
220 __u32 start; /* First entry */
221 __u32 len; /* Number of entries */
222 __u16 *red; /* Red values */
223 __u16 *green;
224 __u16 *blue;
225 __u16 *transp; /* transparency, can be NULL */
228 struct fb_con2fbmap {
229 __u32 console;
230 __u32 framebuffer;
233 /* VESA Blanking Levels */
234 #define VESA_NO_BLANKING 0
235 #define VESA_VSYNC_SUSPEND 1
236 #define VESA_HSYNC_SUSPEND 2
237 #define VESA_POWERDOWN 3
239 /* Definitions below are used in the parsed monitor specs */
240 #define FB_DPMS_ACTIVE_OFF 1
241 #define FB_DPMS_SUSPEND 2
242 #define FB_DPMS_STANDBY 4
244 #define FB_DISP_DDI 1
245 #define FB_DISP_ANA_700_300 2
246 #define FB_DISP_ANA_714_286 4
247 #define FB_DISP_ANA_1000_400 8
248 #define FB_DISP_ANA_700_000 16
250 #define FB_DISP_MONO 32
251 #define FB_DISP_RGB 64
252 #define FB_DISP_MULTI 128
253 #define FB_DISP_UNKNOWN 256
255 #define FB_SIGNAL_NONE 0
256 #define FB_SIGNAL_BLANK_BLANK 1
257 #define FB_SIGNAL_SEPARATE 2
258 #define FB_SIGNAL_COMPOSITE 4
259 #define FB_SIGNAL_SYNC_ON_GREEN 8
260 #define FB_SIGNAL_SERRATION_ON 16
262 #define FB_MISC_PRIM_COLOR 1
263 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
265 struct fb_chroma {
266 __u32 redx; /* in fraction of 1024 */
267 __u32 greenx;
268 __u32 bluex;
269 __u32 whitex;
270 __u32 redy;
271 __u32 greeny;
272 __u32 bluey;
273 __u32 whitey;
276 struct fb_monspecs {
277 struct fb_chroma chroma;
278 struct fb_videomode *modedb; /* mode database */
279 __u8 manufacturer[4]; /* Manufacturer */
280 __u8 monitor[14]; /* Monitor String */
281 __u8 serial_no[14]; /* Serial Number */
282 __u8 ascii[14]; /* ? */
283 __u32 modedb_len; /* mode database length */
284 __u32 model; /* Monitor Model */
285 __u32 serial; /* Serial Number - Integer */
286 __u32 year; /* Year manufactured */
287 __u32 week; /* Week Manufactured */
288 __u32 hfmin; /* hfreq lower limit (Hz) */
289 __u32 hfmax; /* hfreq upper limit (Hz) */
290 __u32 dclkmin; /* pixelclock lower limit (Hz) */
291 __u32 dclkmax; /* pixelclock upper limit (Hz) */
292 __u16 input; /* display type - see FB_DISP_* */
293 __u16 dpms; /* DPMS support - see FB_DPMS_ */
294 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
295 __u16 vfmin; /* vfreq lower limit (Hz) */
296 __u16 vfmax; /* vfreq upper limit (Hz) */
297 __u16 gamma; /* Gamma - in fractions of 100 */
298 __u16 gtf : 1; /* supports GTF */
299 __u16 misc; /* Misc flags - see FB_MISC_* */
300 __u8 version; /* EDID version... */
301 __u8 revision; /* ...and revision */
302 __u8 max_x; /* Maximum horizontal size (cm) */
303 __u8 max_y; /* Maximum vertical size (cm) */
306 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
307 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
308 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
309 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
310 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
311 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
312 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
313 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
314 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
316 struct fb_vblank {
317 __u32 flags; /* FB_VBLANK flags */
318 __u32 count; /* counter of retraces since boot */
319 __u32 vcount; /* current scanline position */
320 __u32 hcount; /* current scandot position */
321 __u32 reserved[4]; /* reserved for future compatibility */
324 /* Internal HW accel */
325 #define ROP_COPY 0
326 #define ROP_XOR 1
328 struct fb_copyarea {
329 __u32 dx;
330 __u32 dy;
331 __u32 width;
332 __u32 height;
333 __u32 sx;
334 __u32 sy;
337 struct fb_fillrect {
338 __u32 dx; /* screen-relative */
339 __u32 dy;
340 __u32 width;
341 __u32 height;
342 __u32 color;
343 __u32 rop;
346 struct fb_image {
347 __u32 dx; /* Where to place image */
348 __u32 dy;
349 __u32 width; /* Size of image */
350 __u32 height;
351 __u32 fg_color; /* Only used when a mono bitmap */
352 __u32 bg_color;
353 __u8 depth; /* Depth of the image */
354 const char *data; /* Pointer to image data */
355 struct fb_cmap cmap; /* color map info */
359 * hardware cursor control
362 #define FB_CUR_SETCUR 0x01
363 #define FB_CUR_SETPOS 0x02
364 #define FB_CUR_SETHOT 0x04
365 #define FB_CUR_SETCMAP 0x08
366 #define FB_CUR_SETSHAPE 0x10
367 #define FB_CUR_SETSIZE 0x20
368 #define FB_CUR_SETALL 0xFF
370 struct fbcurpos {
371 __u16 x, y;
374 struct fb_cursor {
375 __u16 set; /* what to set */
376 __u16 enable; /* cursor on/off */
377 __u16 rop; /* bitop operation */
378 char *mask; /* cursor mask bits */
379 struct fbcurpos hot; /* cursor hot spot */
380 struct fb_image image; /* Cursor image */
383 #ifdef __KERNEL__
385 #include <linux/fs.h>
386 #include <linux/init.h>
387 #include <linux/tty.h>
388 #include <linux/device.h>
389 #include <linux/workqueue.h>
390 #include <linux/devfs_fs_kernel.h>
391 #include <linux/notifier.h>
392 #include <asm/io.h>
394 struct vm_area_struct;
395 struct fb_info;
396 struct device;
397 struct file;
400 * Register/unregister for framebuffer events
403 /* The resolution of the passed in fb_info about to change */
404 #define FB_EVENT_MODE_CHANGE 0x01
405 /* The display on this fb_info is beeing suspended, no access to the
406 * framebuffer is allowed any more after that call returns
408 #define FB_EVENT_SUSPEND 0x02
409 /* The display on this fb_info was resumed, you can restore the display
410 * if you own it
412 #define FB_EVENT_RESUME 0x03
414 extern int fb_register_client(struct notifier_block *nb);
415 extern int fb_unregister_client(struct notifier_block *nb);
418 * Pixmap structure definition
420 * The purpose of this structure is to translate data
421 * from the hardware independent format of fbdev to what
422 * format the hardware needs.
425 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
426 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
427 #define FB_PIXMAP_IO 4 /* memory is iomapped */
428 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
430 struct fb_pixmap {
431 u8 *addr; /* pointer to memory */
432 u32 size; /* size of buffer in bytes */
433 u32 offset; /* current offset to buffer */
434 u32 buf_align; /* byte alignment of each bitmap */
435 u32 scan_align; /* alignment per scanline */
436 u32 access_align; /* alignment per read/write */
437 u32 flags; /* see FB_PIXMAP_* */
438 /* access methods */
439 void (*outbuf)(struct fb_info *info, u8 *addr, u8 *src, unsigned int size);
440 u8 (*inbuf) (struct fb_info *info, u8 *addr);
445 * Frame buffer operations
447 * LOCKING NOTE: those functions must _ALL_ be called with the console
448 * semaphore held, this is the only suitable locking mecanism we have
449 * in 2.6. Some may be called at interrupt time at this point though.
452 struct fb_ops {
453 /* open/release and usage marking */
454 struct module *owner;
455 int (*fb_open)(struct fb_info *info, int user);
456 int (*fb_release)(struct fb_info *info, int user);
458 /* For framebuffers with strange non linear layouts or that do not
459 * work with normal memory mapped access
461 ssize_t (*fb_read)(struct file *file, char *buf, size_t count, loff_t *ppos);
462 ssize_t (*fb_write)(struct file *file, const char *buf, size_t count, loff_t *ppos);
464 /* checks var and eventually tweaks it to something supported,
465 * DO NOT MODIFY PAR */
466 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
468 /* set the video mode according to info->var */
469 int (*fb_set_par)(struct fb_info *info);
471 /* set color register */
472 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
473 unsigned blue, unsigned transp, struct fb_info *info);
475 /* blank display */
476 int (*fb_blank)(int blank, struct fb_info *info);
478 /* pan display */
479 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
481 /* Draws a rectangle */
482 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
483 /* Copy data from area to another */
484 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
485 /* Draws a image to the display */
486 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
488 /* Draws cursor */
489 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
491 /* Rotates the display */
492 void (*fb_rotate)(struct fb_info *info, int angle);
494 /* wait for blit idle, optional */
495 int (*fb_sync)(struct fb_info *info);
497 /* perform fb specific ioctl (optional) */
498 int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
499 unsigned long arg, struct fb_info *info);
501 /* perform fb specific mmap */
502 int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
505 struct fb_info {
506 int node;
507 int flags;
508 #define FBINFO_FLAG_MODULE 1 /* Low-level driver is a module */
509 struct fb_var_screeninfo var; /* Current var */
510 struct fb_fix_screeninfo fix; /* Current fix */
511 struct fb_monspecs monspecs; /* Current Monitor specs */
512 struct fb_cursor cursor; /* Current cursor */
513 struct work_struct queue; /* Framebuffer event queue */
514 struct fb_pixmap pixmap; /* Image hardware mapper */
515 struct fb_pixmap sprite; /* Cursor hardware mapper */
516 struct fb_cmap cmap; /* Current cmap */
517 struct fb_ops *fbops;
518 char *screen_base; /* Virtual address */
519 struct vc_data *display_fg; /* Console visible on this display */
520 int currcon; /* Current VC. */
521 void *pseudo_palette; /* Fake palette of 16 colors */
522 #define FBINFO_STATE_RUNNING 0
523 #define FBINFO_STATE_SUSPENDED 1
524 u32 state; /* Hardware state i.e suspend */
526 /* From here on everything is device dependent */
527 void *par;
530 #ifdef MODULE
531 #define FBINFO_FLAG_DEFAULT FBINFO_FLAG_MODULE
532 #else
533 #define FBINFO_FLAG_DEFAULT 0
534 #endif
536 // This will go away
537 #if defined(__sparc__)
539 /* We map all of our framebuffers such that big-endian accesses
540 * are what we want, so the following is sufficient.
543 // This will go away
544 #define fb_readb sbus_readb
545 #define fb_readw sbus_readw
546 #define fb_readl sbus_readl
547 #define fb_readq sbus_readq
548 #define fb_writeb sbus_writeb
549 #define fb_writew sbus_writew
550 #define fb_writel sbus_writel
551 #define fb_writeq sbus_writeq
552 #define fb_memset sbus_memset_io
554 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__)
556 #define fb_readb __raw_readb
557 #define fb_readw __raw_readw
558 #define fb_readl __raw_readl
559 #define fb_readq __raw_readq
560 #define fb_writeb __raw_writeb
561 #define fb_writew __raw_writew
562 #define fb_writel __raw_writel
563 #define fb_writeq __raw_writeq
564 #define fb_memset memset_io
566 #else
568 #define fb_readb(addr) (*(volatile u8 *) (addr))
569 #define fb_readw(addr) (*(volatile u16 *) (addr))
570 #define fb_readl(addr) (*(volatile u32 *) (addr))
571 #define fb_readq(addr) (*(volatile u64 *) (addr))
572 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
573 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
574 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
575 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
576 #define fb_memset memset
578 #endif
581 * `Generic' versions of the frame buffer device operations
584 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
585 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
586 extern int fb_blank(struct fb_info *info, int blank);
587 extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
588 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
589 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
590 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
592 /* drivers/video/fbmem.c */
593 extern int register_framebuffer(struct fb_info *fb_info);
594 extern int unregister_framebuffer(struct fb_info *fb_info);
595 extern int fb_prepare_logo(struct fb_info *fb_info);
596 extern int fb_show_logo(struct fb_info *fb_info);
597 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
598 extern void fb_move_buf_unaligned(struct fb_info *info, struct fb_pixmap *buf,
599 u8 *dst, u32 d_pitch, u8 *src, u32 idx,
600 u32 height, u32 shift_high, u32 shift_low, u32 mod);
601 extern void fb_move_buf_aligned(struct fb_info *info, struct fb_pixmap *buf,
602 u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch,
603 u32 height);
604 extern void fb_load_cursor_image(struct fb_info *);
605 extern void fb_set_suspend(struct fb_info *info, int state);
607 extern struct fb_info *registered_fb[FB_MAX];
608 extern int num_registered_fb;
610 /* drivers/video/fbsysfs.c */
611 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
612 extern void framebuffer_release(struct fb_info *info);
614 /* drivers/video/fbmon.c */
615 #define FB_MAXTIMINGS 0
616 #define FB_VSYNCTIMINGS 1
617 #define FB_HSYNCTIMINGS 2
618 #define FB_DCLKTIMINGS 3
619 #define FB_IGNOREMON 0x100
621 #define FB_MODE_IS_UNKNOWN 0
622 #define FB_MODE_IS_DETAILED 1
623 #define FB_MODE_IS_STANDARD 2
624 #define FB_MODE_IS_VESA 4
625 #define FB_MODE_IS_CALCULATED 8
626 #define FB_MODE_IS_FIRST 16
628 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
629 const struct fb_info *fb_info);
630 extern int fbmon_dpms(const struct fb_info *fb_info);
631 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
632 struct fb_info *info);
633 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
634 struct fb_info *info);
635 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
636 extern int fb_get_monitor_limits(unsigned char *edid, struct fb_monspecs *specs);
637 extern void fb_edid_to_monspecs(unsigned char *edid, struct fb_monspecs *specs);
638 extern int fb_get_monitor_limits(unsigned char *edid, struct fb_monspecs *specs);
639 extern struct fb_videomode *fb_create_modedb(unsigned char *edid, int *dbsize);
640 extern void fb_destroy_modedb(struct fb_videomode *modedb);
642 /* drivers/video/modedb.c */
643 #define VESA_MODEDB_SIZE 34
644 extern const struct fb_videomode vesa_modes[];
646 /* drivers/video/fbcmap.c */
647 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
648 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
649 extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to, int fsfromto);
650 extern int fb_set_cmap(struct fb_cmap *cmap, int kspc, struct fb_info *fb_info);
651 extern struct fb_cmap *fb_default_cmap(int len);
652 extern void fb_invert_cmaps(void);
654 struct fb_videomode {
655 const char *name; /* optional */
656 u32 refresh; /* optional */
657 u32 xres;
658 u32 yres;
659 u32 pixclock;
660 u32 left_margin;
661 u32 right_margin;
662 u32 upper_margin;
663 u32 lower_margin;
664 u32 hsync_len;
665 u32 vsync_len;
666 u32 sync;
667 u32 vmode;
668 u32 flag;
671 extern int fb_find_mode(struct fb_var_screeninfo *var,
672 struct fb_info *info, const char *mode_option,
673 const struct fb_videomode *db,
674 unsigned int dbsize,
675 const struct fb_videomode *default_mode,
676 unsigned int default_bpp);
678 #endif /* __KERNEL__ */
680 #endif /* _LINUX_FB_H */