2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
41 #define DEVICE_NAME "ps3fb"
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
51 #define L1GPU_DISPLAY_SYNC_HSYNC 1
52 #define L1GPU_DISPLAY_SYNC_VSYNC 2
54 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55 #define GPU_FB_START (64 * 1024)
56 #define GPU_IOIF (0x0d000000UL)
57 #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH (65536 - 64)
60 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
67 #define GPU_DRIVER_INFO_VERSION 0x211
101 struct gpu_driver_info
{
105 u32 hardware_channel
;
107 u32 nvcore_frequency
;
108 u32 memory_frequency
;
111 struct display_head display_head
[8];
118 u64 context_handle
, memory_handle
;
121 struct gpu_driver_info
*dinfo
;
123 u64 vblank_count
; /* frame count */
124 wait_queue_head_t wait_vsync
;
126 atomic_t ext_flip
; /* on/off flip with vsync */
127 atomic_t f_count
; /* fb_open count */
130 struct task_struct
*task
;
132 static struct ps3fb_priv ps3fb
;
135 u32 pseudo_palette
[16];
136 int mode_id
, new_mode_id
;
137 unsigned int num_frames
; /* num of frame buffers */
140 unsigned int ddr_line_length
;
141 unsigned int ddr_frame_size
;
142 unsigned int xdr_frame_size
;
143 unsigned int full_offset
; /* start of fullscreen DDR fb */
144 unsigned int fb_offset
; /* start of actual DDR fb */
145 unsigned int pan_offset
;
149 static const struct fb_videomode ps3fb_modedb
[] = {
150 /* 60 Hz broadcast modes (modes "1" to "5") */
153 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
154 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
157 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
158 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
161 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
162 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
165 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
166 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
169 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
170 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
173 /* 50 Hz broadcast modes (modes "6" to "10") */
176 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
177 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
180 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
181 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
184 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
185 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
188 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
189 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
192 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
193 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
196 /* VESA modes (modes "11" to "13") */
199 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
200 0, FB_VMODE_NONINTERLACED
,
204 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
205 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
209 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
210 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
214 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
217 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
218 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
221 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
222 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
225 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
226 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
229 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
230 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
233 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
234 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
237 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
240 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
241 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
244 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
245 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
248 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
249 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
252 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
253 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
256 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
257 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
265 #define BPP 4 /* number of bytes per pixel */
268 static int ps3fb_mode
;
269 module_param(ps3fb_mode
, int, 0);
271 static char *mode_option __devinitdata
;
273 static int ps3fb_cmp_mode(const struct fb_videomode
*vmode
,
274 const struct fb_var_screeninfo
*var
)
276 /* resolution + black border must match a native resolution */
277 if (vmode
->left_margin
+ vmode
->xres
+ vmode
->right_margin
!=
278 var
->left_margin
+ var
->xres
+ var
->right_margin
||
279 vmode
->upper_margin
+ vmode
->yres
+ vmode
->lower_margin
!=
280 var
->upper_margin
+ var
->yres
+ var
->lower_margin
)
283 /* minimum limits for margins */
284 if (vmode
->left_margin
> var
->left_margin
||
285 vmode
->right_margin
> var
->right_margin
||
286 vmode
->upper_margin
> var
->upper_margin
||
287 vmode
->lower_margin
> var
->lower_margin
)
290 /* these fields must match exactly */
291 if (vmode
->pixclock
!= var
->pixclock
||
292 vmode
->hsync_len
!= var
->hsync_len
||
293 vmode
->vsync_len
!= var
->vsync_len
||
294 vmode
->sync
!= var
->sync
||
295 vmode
->vmode
!= (var
->vmode
& FB_VMODE_MASK
))
301 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo
*var
,
302 u32
*ddr_line_length
, u32
*xdr_line_length
)
304 unsigned int i
, mode
;
306 for (i
= PS3AV_MODE_1080P50
; i
< ARRAY_SIZE(ps3fb_modedb
); i
++)
307 if (!ps3fb_cmp_mode(&ps3fb_modedb
[i
], var
))
310 pr_debug("ps3fb_find_mode: mode not found\n");
314 *ddr_line_length
= ps3fb_modedb
[i
].xres
* BPP
;
325 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
326 *xdr_line_length
= GPU_ALIGN_UP(max(var
->xres
,
327 var
->xres_virtual
) * BPP
);
328 if (*xdr_line_length
> GPU_MAX_LINE_LENGTH
)
329 *xdr_line_length
= GPU_MAX_LINE_LENGTH
;
331 *xdr_line_length
= *ddr_line_length
;
334 if (mode
> PS3AV_MODE_WUXGA
) {
335 mode
-= PS3AV_MODE_WUXGA
;
336 /* Full broadcast modes have the full mode bit set */
337 if (ps3fb_modedb
[i
].xres
== var
->xres
&&
338 ps3fb_modedb
[i
].yres
== var
->yres
)
339 mode
|= PS3AV_MODE_FULL
;
342 pr_debug("ps3fb_find_mode: mode %u\n", mode
);
347 static const struct fb_videomode
*ps3fb_default_mode(int id
)
349 u32 mode
= id
& PS3AV_MODE_MASK
;
352 if (mode
< PS3AV_MODE_480I
|| mode
> PS3AV_MODE_WUXGA
)
355 flags
= id
& ~PS3AV_MODE_MASK
;
357 if (mode
<= PS3AV_MODE_1080P50
&& flags
& PS3AV_MODE_FULL
) {
358 /* Full broadcast mode */
359 return &ps3fb_modedb
[mode
+ PS3AV_MODE_WUXGA
- 1];
362 return &ps3fb_modedb
[mode
- 1];
365 static void ps3fb_sync_image(struct device
*dev
, u64 frame_offset
,
366 u64 dst_offset
, u64 src_offset
, u32 width
,
367 u32 height
, u32 dst_line_length
,
373 line_length
= dst_line_length
;
374 if (src_line_length
!= dst_line_length
)
375 line_length
|= (u64
)src_line_length
<< 32;
377 src_offset
+= GPU_FB_START
;
378 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
379 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
380 dst_offset
, GPU_IOIF
+ src_offset
,
381 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
382 (width
<< 16) | height
,
386 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
389 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
390 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
391 0, frame_offset
, 0, 0);
393 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
397 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
398 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
399 1, frame_offset
, 0, 0);
401 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
406 static int ps3fb_sync(struct fb_info
*info
, u32 frame
)
408 struct ps3fb_par
*par
= info
->par
;
410 u64 ddr_base
, xdr_base
;
412 if (frame
> par
->num_frames
- 1) {
413 dev_dbg(info
->device
, "%s: invalid frame number (%u)\n",
419 xdr_base
= frame
* par
->xdr_frame_size
;
420 ddr_base
= frame
* par
->ddr_frame_size
;
422 ps3fb_sync_image(info
->device
, ddr_base
+ par
->full_offset
,
423 ddr_base
+ par
->fb_offset
, xdr_base
+ par
->pan_offset
,
424 par
->width
, par
->height
, par
->ddr_line_length
,
425 info
->fix
.line_length
);
431 static int ps3fb_open(struct fb_info
*info
, int user
)
433 atomic_inc(&ps3fb
.f_count
);
437 static int ps3fb_release(struct fb_info
*info
, int user
)
439 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
440 if (atomic_read(&ps3fb
.ext_flip
)) {
441 atomic_set(&ps3fb
.ext_flip
, 0);
442 if (!try_acquire_console_sem()) {
443 ps3fb_sync(info
, 0); /* single buffer */
444 release_console_sem();
452 * Setting the video mode has been split into two parts.
453 * First part, xxxfb_check_var, must not write anything
454 * to hardware, it should only verify and adjust var.
455 * This means it doesn't alter par but it does use hardware
456 * data from it to check this var.
459 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
461 u32 xdr_line_length
, ddr_line_length
;
464 dev_dbg(info
->device
, "var->xres:%u info->var.xres:%u\n", var
->xres
,
466 dev_dbg(info
->device
, "var->yres:%u info->var.yres:%u\n", var
->yres
,
469 /* FIXME For now we do exact matches only */
470 mode
= ps3fb_find_mode(var
, &ddr_line_length
, &xdr_line_length
);
475 if (var
->xres_virtual
< var
->xres
)
476 var
->xres_virtual
= var
->xres
;
477 if (var
->yres_virtual
< var
->yres
)
478 var
->yres_virtual
= var
->yres
;
480 if (var
->xres_virtual
> xdr_line_length
/ BPP
) {
481 dev_dbg(info
->device
,
482 "Horizontal virtual screen size too large\n");
486 if (var
->xoffset
+ var
->xres
> var
->xres_virtual
||
487 var
->yoffset
+ var
->yres
> var
->yres_virtual
) {
488 dev_dbg(info
->device
, "panning out-of-range\n");
492 /* We support ARGB8888 only */
493 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
494 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
495 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
496 var
->red
.length
> 8 || var
->green
.length
> 8 ||
497 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
498 var
->red
.msb_right
|| var
->green
.msb_right
||
499 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
500 dev_dbg(info
->device
, "We support ARGB8888 only\n");
504 var
->bits_per_pixel
= 32;
505 var
->red
.offset
= 16;
506 var
->green
.offset
= 8;
507 var
->blue
.offset
= 0;
508 var
->transp
.offset
= 24;
510 var
->green
.length
= 8;
511 var
->blue
.length
= 8;
512 var
->transp
.length
= 8;
513 var
->red
.msb_right
= 0;
514 var
->green
.msb_right
= 0;
515 var
->blue
.msb_right
= 0;
516 var
->transp
.msb_right
= 0;
518 /* Rotation is not supported */
520 dev_dbg(info
->device
, "Rotation is not supported\n");
525 if (var
->yres_virtual
* xdr_line_length
> ps3fb
.xdr_size
) {
526 dev_dbg(info
->device
, "Not enough memory\n");
537 * This routine actually sets the video mode.
540 static int ps3fb_set_par(struct fb_info
*info
)
542 struct ps3fb_par
*par
= info
->par
;
543 unsigned int mode
, ddr_line_length
, xdr_line_length
, lines
, maxlines
;
544 unsigned int ddr_xoff
, ddr_yoff
, offset
;
545 const struct fb_videomode
*vmode
;
548 dev_dbg(info
->device
, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
549 info
->var
.xres
, info
->var
.xres_virtual
,
550 info
->var
.yres
, info
->var
.yres_virtual
, info
->var
.pixclock
);
552 mode
= ps3fb_find_mode(&info
->var
, &ddr_line_length
, &xdr_line_length
);
556 vmode
= ps3fb_default_mode(mode
| PS3AV_MODE_FULL
);
558 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
559 info
->fix
.smem_len
= ps3fb
.xdr_size
;
560 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
561 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
562 info
->fix
.line_length
= xdr_line_length
;
564 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
566 par
->ddr_line_length
= ddr_line_length
;
567 par
->ddr_frame_size
= vmode
->yres
* ddr_line_length
;
568 par
->xdr_frame_size
= info
->var
.yres_virtual
* xdr_line_length
;
570 par
->num_frames
= ps3fb
.xdr_size
/
571 max(par
->ddr_frame_size
, par
->xdr_frame_size
);
573 /* Keep the special bits we cannot set using fb_var_screeninfo */
574 par
->new_mode_id
= (par
->new_mode_id
& ~PS3AV_MODE_MASK
) | mode
;
576 par
->width
= info
->var
.xres
;
577 par
->height
= info
->var
.yres
;
579 /* Start of the virtual frame buffer (relative to fullscreen) */
580 ddr_xoff
= info
->var
.left_margin
- vmode
->left_margin
;
581 ddr_yoff
= info
->var
.upper_margin
- vmode
->upper_margin
;
582 offset
= ddr_yoff
* ddr_line_length
+ ddr_xoff
* BPP
;
584 par
->fb_offset
= GPU_ALIGN_UP(offset
);
585 par
->full_offset
= par
->fb_offset
- offset
;
586 par
->pan_offset
= info
->var
.yoffset
* xdr_line_length
+
587 info
->var
.xoffset
* BPP
;
589 if (par
->new_mode_id
!= par
->mode_id
) {
590 if (ps3av_set_video_mode(par
->new_mode_id
)) {
591 par
->new_mode_id
= par
->mode_id
;
594 par
->mode_id
= par
->new_mode_id
;
597 /* Clear XDR frame buffer memory */
598 memset(ps3fb
.xdr_ea
, 0, ps3fb
.xdr_size
);
600 /* Clear DDR frame buffer memory */
601 lines
= vmode
->yres
* par
->num_frames
;
602 if (par
->full_offset
)
604 maxlines
= ps3fb
.xdr_size
/ ddr_line_length
;
605 for (dst
= 0; lines
; dst
+= maxlines
* ddr_line_length
) {
606 unsigned int l
= min(lines
, maxlines
);
607 ps3fb_sync_image(info
->device
, 0, dst
, 0, vmode
->xres
, l
,
608 ddr_line_length
, ddr_line_length
);
616 * Set a single color register. The values supplied are already
617 * rounded down to the hardware's capabilities (according to the
618 * entries in the var structure). Return != 0 for invalid regno.
621 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
622 unsigned int green
, unsigned int blue
,
623 unsigned int transp
, struct fb_info
*info
)
633 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
638 static int ps3fb_pan_display(struct fb_var_screeninfo
*var
,
639 struct fb_info
*info
)
641 struct ps3fb_par
*par
= info
->par
;
643 par
->pan_offset
= var
->yoffset
* info
->fix
.line_length
+
649 * As we have a virtual frame buffer, we need our own mmap function
652 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
654 unsigned long size
, offset
;
656 size
= vma
->vm_end
- vma
->vm_start
;
657 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
658 if (offset
+ size
> info
->fix
.smem_len
)
661 offset
+= info
->fix
.smem_start
;
662 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
663 size
, vma
->vm_page_prot
))
666 dev_dbg(info
->device
, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
667 offset
, vma
->vm_start
);
675 static int ps3fb_blank(int blank
, struct fb_info
*info
)
679 dev_dbg(info
->device
, "%s: blank:%d\n", __func__
, blank
);
681 case FB_BLANK_POWERDOWN
:
682 case FB_BLANK_HSYNC_SUSPEND
:
683 case FB_BLANK_VSYNC_SUSPEND
:
684 case FB_BLANK_NORMAL
:
685 retval
= ps3av_video_mute(1); /* mute on */
687 ps3fb
.is_blanked
= 1;
690 default: /* unblank */
691 retval
= ps3av_video_mute(0); /* mute off */
693 ps3fb
.is_blanked
= 0;
699 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
701 memset(vblank
, 0, sizeof(*vblank
));
702 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
706 static int ps3fb_wait_for_vsync(u32 crtc
)
711 count
= ps3fb
.vblank_count
;
712 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
713 count
!= ps3fb
.vblank_count
,
721 static void ps3fb_flip_ctl(int on
, void *data
)
723 struct ps3fb_priv
*priv
= data
;
725 atomic_dec_if_positive(&priv
->ext_flip
);
727 atomic_inc(&priv
->ext_flip
);
735 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
738 void __user
*argp
= (void __user
*)arg
;
740 int retval
= -EFAULT
;
745 struct fb_vblank vblank
;
746 dev_dbg(info
->device
, "FBIOGET_VBLANK:\n");
747 retval
= ps3fb_get_vblank(&vblank
);
751 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
756 case FBIO_WAITFORVSYNC
:
759 dev_dbg(info
->device
, "FBIO_WAITFORVSYNC:\n");
760 if (get_user(crt
, (u32 __user
*) arg
))
763 retval
= ps3fb_wait_for_vsync(crt
);
767 case PS3FB_IOCTL_SETMODE
:
769 struct ps3fb_par
*par
= info
->par
;
770 const struct fb_videomode
*mode
;
771 struct fb_var_screeninfo var
;
773 if (copy_from_user(&val
, argp
, sizeof(val
)))
776 if (!(val
& PS3AV_MODE_MASK
)) {
777 u32 id
= ps3av_get_auto_mode();
779 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
781 dev_dbg(info
->device
, "PS3FB_IOCTL_SETMODE:%x\n", val
);
783 mode
= ps3fb_default_mode(val
);
786 fb_videomode_to_var(&var
, mode
);
787 acquire_console_sem();
788 info
->flags
|= FBINFO_MISC_USEREVENT
;
789 /* Force, in case only special bits changed */
790 var
.activate
|= FB_ACTIVATE_FORCE
;
791 par
->new_mode_id
= val
;
792 retval
= fb_set_var(info
, &var
);
793 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
794 release_console_sem();
799 case PS3FB_IOCTL_GETMODE
:
800 val
= ps3av_get_mode();
801 dev_dbg(info
->device
, "PS3FB_IOCTL_GETMODE:%x\n", val
);
802 if (!copy_to_user(argp
, &val
, sizeof(val
)))
806 case PS3FB_IOCTL_SCREENINFO
:
808 struct ps3fb_par
*par
= info
->par
;
809 struct ps3fb_ioctl_res res
;
810 dev_dbg(info
->device
, "PS3FB_IOCTL_SCREENINFO:\n");
811 res
.xres
= info
->fix
.line_length
/ BPP
;
812 res
.yres
= info
->var
.yres_virtual
;
813 res
.xoff
= (res
.xres
- info
->var
.xres
) / 2;
814 res
.yoff
= (res
.yres
- info
->var
.yres
) / 2;
815 res
.num_frames
= par
->num_frames
;
816 if (!copy_to_user(argp
, &res
, sizeof(res
)))
822 dev_dbg(info
->device
, "PS3FB_IOCTL_ON:\n");
823 atomic_inc(&ps3fb
.ext_flip
);
827 case PS3FB_IOCTL_OFF
:
828 dev_dbg(info
->device
, "PS3FB_IOCTL_OFF:\n");
829 atomic_dec_if_positive(&ps3fb
.ext_flip
);
833 case PS3FB_IOCTL_FSEL
:
834 if (copy_from_user(&val
, argp
, sizeof(val
)))
837 dev_dbg(info
->device
, "PS3FB_IOCTL_FSEL:%d\n", val
);
838 acquire_console_sem();
839 retval
= ps3fb_sync(info
, val
);
840 release_console_sem();
844 retval
= -ENOIOCTLCMD
;
850 static int ps3fbd(void *arg
)
852 struct fb_info
*info
= arg
;
855 while (!kthread_should_stop()) {
857 set_current_state(TASK_INTERRUPTIBLE
);
858 if (ps3fb
.is_kicked
) {
860 acquire_console_sem();
861 ps3fb_sync(info
, 0); /* single buffer */
862 release_console_sem();
869 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
871 struct device
*dev
= ptr
;
874 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
876 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
878 dev_err(dev
, "%s: lv1_gpu_context_intr failed: %d\n", __func__
,
883 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
885 ps3fb
.vblank_count
= head
->vblank_count
;
886 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
887 !atomic_read(&ps3fb
.ext_flip
)) {
889 wake_up_process(ps3fb
.task
);
891 wake_up_interruptible(&ps3fb
.wait_vsync
);
898 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
903 dev_dbg(dev
, "version_driver:%x\n", dinfo
->version_driver
);
904 dev_dbg(dev
, "irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
906 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
908 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
909 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
911 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
912 dev_err(dev
, "%s: version_driver err:%x\n", __func__
,
913 dinfo
->version_driver
);
917 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
920 dev_err(dev
, "%s: ps3_alloc_irq failed %d\n", __func__
, error
);
924 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
927 dev_err(dev
, "%s: request_irq failed %d\n", __func__
, error
);
928 ps3_irq_plug_destroy(ps3fb
.irq_no
);
932 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
933 (1 << GPU_INTR_STATUS_FLIP_1
);
937 static int ps3fb_xdr_settings(u64 xdr_lpar
, struct device
*dev
)
941 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
942 xdr_lpar
, ps3fb_videomemory
.size
, 0);
944 dev_err(dev
, "%s: lv1_gpu_context_iomap failed: %d\n",
949 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
950 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
951 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
953 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
954 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
955 xdr_lpar
, GPU_CMD_BUF_SIZE
,
959 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
966 static struct fb_ops ps3fb_ops
= {
967 .fb_open
= ps3fb_open
,
968 .fb_release
= ps3fb_release
,
969 .fb_read
= fb_sys_read
,
970 .fb_write
= fb_sys_write
,
971 .fb_check_var
= ps3fb_check_var
,
972 .fb_set_par
= ps3fb_set_par
,
973 .fb_setcolreg
= ps3fb_setcolreg
,
974 .fb_pan_display
= ps3fb_pan_display
,
975 .fb_fillrect
= sys_fillrect
,
976 .fb_copyarea
= sys_copyarea
,
977 .fb_imageblit
= sys_imageblit
,
978 .fb_mmap
= ps3fb_mmap
,
979 .fb_blank
= ps3fb_blank
,
980 .fb_ioctl
= ps3fb_ioctl
,
981 .fb_compat_ioctl
= ps3fb_ioctl
984 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
986 .type
= FB_TYPE_PACKED_PIXELS
,
987 .visual
= FB_VISUAL_TRUECOLOR
,
988 .accel
= FB_ACCEL_NONE
,
991 static int ps3fb_set_sync(struct device
*dev
)
996 status
= lv1_gpu_context_attribute(0x0,
997 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
998 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1001 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1008 status
= lv1_gpu_context_attribute(0x0,
1009 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1010 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1014 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1023 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
1025 struct fb_info
*info
;
1026 struct ps3fb_par
*par
;
1027 int retval
= -ENOMEM
;
1029 u64 lpar_dma_control
= 0;
1030 u64 lpar_driver_info
= 0;
1031 u64 lpar_reports
= 0;
1032 u64 lpar_reports_size
= 0;
1035 struct task_struct
*task
;
1036 unsigned long max_ps3fb_size
;
1038 if (ps3fb_videomemory
.size
< GPU_CMD_BUF_SIZE
) {
1039 dev_err(&dev
->core
, "%s: Not enough video memory\n", __func__
);
1043 status
= ps3_open_hv_device(dev
);
1045 dev_err(&dev
->core
, "%s: ps3_open_hv_device failed\n",
1051 ps3fb_mode
= ps3av_get_mode();
1052 dev_dbg(&dev
->core
, "ps3fb_mode: %d\n", ps3fb_mode
);
1054 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1055 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1056 init_waitqueue_head(&ps3fb
.wait_vsync
);
1058 ps3fb_set_sync(&dev
->core
);
1060 max_ps3fb_size
= _ALIGN_UP(GPU_IOIF
, 256*1024*1024) - GPU_IOIF
;
1061 if (ps3fb_videomemory
.size
> max_ps3fb_size
) {
1062 dev_info(&dev
->core
, "Limiting ps3fb mem size to %lu bytes\n",
1064 ps3fb_videomemory
.size
= max_ps3fb_size
;
1067 /* get gpu context handle */
1068 status
= lv1_gpu_memory_allocate(ps3fb_videomemory
.size
, 0, 0, 0, 0,
1069 &ps3fb
.memory_handle
, &ddr_lpar
);
1071 dev_err(&dev
->core
, "%s: lv1_gpu_memory_allocate failed: %d\n",
1075 dev_dbg(&dev
->core
, "ddr:lpar:0x%lx\n", ddr_lpar
);
1077 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1078 &ps3fb
.context_handle
,
1079 &lpar_dma_control
, &lpar_driver_info
,
1080 &lpar_reports
, &lpar_reports_size
);
1083 "%s: lv1_gpu_context_attribute failed: %d\n", __func__
,
1085 goto err_gpu_memory_free
;
1088 /* vsync interrupt */
1089 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
1091 dev_err(&dev
->core
, "%s: ioremap failed\n", __func__
);
1092 goto err_gpu_context_free
;
1095 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, &dev
->core
);
1097 goto err_iounmap_dinfo
;
1099 /* XDR frame buffer */
1100 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1101 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1103 /* Clear memory to prevent kernel info leakage into userspace */
1104 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1107 * The GPU command buffer is at the start of video memory
1108 * As we don't use the full command buffer, we can put the actual
1109 * frame buffer at offset GPU_FB_START and save some precious XDR
1112 ps3fb
.xdr_ea
+= GPU_FB_START
;
1113 ps3fb
.xdr_size
= ps3fb_videomemory
.size
- GPU_FB_START
;
1115 retval
= ps3fb_xdr_settings(xdr_lpar
, &dev
->core
);
1119 info
= framebuffer_alloc(sizeof(struct ps3fb_par
), &dev
->core
);
1124 par
->mode_id
= ~ps3fb_mode
; /* != ps3fb_mode, to trigger change */
1125 par
->new_mode_id
= ps3fb_mode
;
1126 par
->num_frames
= 1;
1128 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
1129 info
->fbops
= &ps3fb_ops
;
1131 info
->fix
= ps3fb_fix
;
1132 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
1133 info
->fix
.smem_len
= ps3fb
.xdr_size
;
1134 info
->pseudo_palette
= par
->pseudo_palette
;
1135 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
|
1136 FBINFO_HWACCEL_XPAN
| FBINFO_HWACCEL_YPAN
;
1138 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1140 goto err_framebuffer_release
;
1142 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1143 ARRAY_SIZE(ps3fb_modedb
),
1144 ps3fb_default_mode(par
->new_mode_id
), 32)) {
1146 goto err_fb_dealloc
;
1149 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1152 retval
= register_framebuffer(info
);
1154 goto err_fb_dealloc
;
1156 dev
->core
.driver_data
= info
;
1158 dev_info(info
->device
, "%s %s, using %lu KiB of video memory\n",
1159 dev_driver_string(info
->dev
), info
->dev
->bus_id
,
1160 ps3fb
.xdr_size
>> 10);
1162 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1164 retval
= PTR_ERR(task
);
1165 goto err_unregister_framebuffer
;
1169 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1173 err_unregister_framebuffer
:
1174 unregister_framebuffer(info
);
1176 fb_dealloc_cmap(&info
->cmap
);
1177 err_framebuffer_release
:
1178 framebuffer_release(info
);
1180 free_irq(ps3fb
.irq_no
, &dev
->core
);
1181 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1183 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1184 err_gpu_context_free
:
1185 lv1_gpu_context_free(ps3fb
.context_handle
);
1186 err_gpu_memory_free
:
1187 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1192 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1195 struct fb_info
*info
= dev
->core
.driver_data
;
1197 dev_dbg(&dev
->core
, " -> %s:%d\n", __func__
, __LINE__
);
1199 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1200 ps3fb
.dinfo
->irq
.mask
= 0;
1202 ps3av_register_flip_ctl(NULL
, NULL
);
1204 struct task_struct
*task
= ps3fb
.task
;
1209 free_irq(ps3fb
.irq_no
, &dev
->core
);
1210 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1213 unregister_framebuffer(info
);
1214 fb_dealloc_cmap(&info
->cmap
);
1215 framebuffer_release(info
);
1216 info
= dev
->core
.driver_data
= NULL
;
1218 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1220 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1222 dev_dbg(&dev
->core
, "lv1_gpu_context_free failed: %d\n",
1225 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1227 dev_dbg(&dev
->core
, "lv1_gpu_memory_free failed: %d\n",
1230 ps3_close_hv_device(dev
);
1231 dev_dbg(&dev
->core
, " <- %s:%d\n", __func__
, __LINE__
);
1236 static struct ps3_system_bus_driver ps3fb_driver
= {
1237 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1238 .core
.name
= DEVICE_NAME
,
1239 .core
.owner
= THIS_MODULE
,
1240 .probe
= ps3fb_probe
,
1241 .remove
= ps3fb_shutdown
,
1242 .shutdown
= ps3fb_shutdown
,
1245 static int __init
ps3fb_setup(void)
1253 if (fb_get_options(DEVICE_NAME
, &options
))
1256 if (!options
|| !*options
)
1260 char *this_opt
= strsep(&options
, ",");
1266 if (!strncmp(this_opt
, "mode:", 5))
1267 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1269 mode_option
= this_opt
;
1274 static int __init
ps3fb_init(void)
1276 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1279 return ps3_system_bus_driver_register(&ps3fb_driver
);
1282 static void __exit
ps3fb_exit(void)
1284 pr_debug(" -> %s:%d\n", __func__
, __LINE__
);
1285 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1286 pr_debug(" <- %s:%d\n", __func__
, __LINE__
);
1289 module_init(ps3fb_init
);
1290 module_exit(ps3fb_exit
);
1292 MODULE_LICENSE("GPL");
1293 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1294 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1295 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);