3 * Helper functions for bitmap.h.
5 * This source code is licensed under the GNU General Public License,
6 * Version 2. See the file COPYING for more details.
8 #include <linux/export.h>
9 #include <linux/thread_info.h>
10 #include <linux/ctype.h>
11 #include <linux/errno.h>
12 #include <linux/bitmap.h>
13 #include <linux/bitops.h>
14 #include <linux/bug.h>
15 #include <linux/kernel.h>
16 #include <linux/string.h>
17 #include <linux/uaccess.h>
22 * DOC: bitmap introduction
24 * bitmaps provide an array of bits, implemented using an an
25 * array of unsigned longs. The number of valid bits in a
26 * given bitmap does _not_ need to be an exact multiple of
29 * The possible unused bits in the last, partially used word
30 * of a bitmap are 'don't care'. The implementation makes
31 * no particular effort to keep them zero. It ensures that
32 * their value will not affect the results of any operation.
33 * The bitmap operations that return Boolean (bitmap_empty,
34 * for example) or scalar (bitmap_weight, for example) results
35 * carefully filter out these unused bits from impacting their
38 * These operations actually hold to a slightly stronger rule:
39 * if you don't input any bitmaps to these ops that have some
40 * unused bits set, then they won't output any set unused bits
43 * The byte ordering of bitmaps is more natural on little
44 * endian architectures. See the big-endian headers
45 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
46 * for the best explanations of this ordering.
49 int __bitmap_equal(const unsigned long *bitmap1
,
50 const unsigned long *bitmap2
, unsigned int bits
)
52 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
53 for (k
= 0; k
< lim
; ++k
)
54 if (bitmap1
[k
] != bitmap2
[k
])
57 if (bits
% BITS_PER_LONG
)
58 if ((bitmap1
[k
] ^ bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
63 EXPORT_SYMBOL(__bitmap_equal
);
65 void __bitmap_complement(unsigned long *dst
, const unsigned long *src
, unsigned int bits
)
67 unsigned int k
, lim
= BITS_TO_LONGS(bits
);
68 for (k
= 0; k
< lim
; ++k
)
71 EXPORT_SYMBOL(__bitmap_complement
);
74 * __bitmap_shift_right - logical right shift of the bits in a bitmap
75 * @dst : destination bitmap
76 * @src : source bitmap
77 * @shift : shift by this many bits
78 * @nbits : bitmap size, in bits
80 * Shifting right (dividing) means moving bits in the MS -> LS bit
81 * direction. Zeros are fed into the vacated MS positions and the
82 * LS bits shifted off the bottom are lost.
84 void __bitmap_shift_right(unsigned long *dst
, const unsigned long *src
,
85 unsigned shift
, unsigned nbits
)
87 unsigned k
, lim
= BITS_TO_LONGS(nbits
);
88 unsigned off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
89 unsigned long mask
= BITMAP_LAST_WORD_MASK(nbits
);
90 for (k
= 0; off
+ k
< lim
; ++k
) {
91 unsigned long upper
, lower
;
94 * If shift is not word aligned, take lower rem bits of
95 * word above and make them the top rem bits of result.
97 if (!rem
|| off
+ k
+ 1 >= lim
)
100 upper
= src
[off
+ k
+ 1];
101 if (off
+ k
+ 1 == lim
- 1)
103 upper
<<= (BITS_PER_LONG
- rem
);
105 lower
= src
[off
+ k
];
106 if (off
+ k
== lim
- 1)
109 dst
[k
] = lower
| upper
;
112 memset(&dst
[lim
- off
], 0, off
*sizeof(unsigned long));
114 EXPORT_SYMBOL(__bitmap_shift_right
);
118 * __bitmap_shift_left - logical left shift of the bits in a bitmap
119 * @dst : destination bitmap
120 * @src : source bitmap
121 * @shift : shift by this many bits
122 * @nbits : bitmap size, in bits
124 * Shifting left (multiplying) means moving bits in the LS -> MS
125 * direction. Zeros are fed into the vacated LS bit positions
126 * and those MS bits shifted off the top are lost.
129 void __bitmap_shift_left(unsigned long *dst
, const unsigned long *src
,
130 unsigned int shift
, unsigned int nbits
)
133 unsigned int lim
= BITS_TO_LONGS(nbits
);
134 unsigned int off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
135 for (k
= lim
- off
- 1; k
>= 0; --k
) {
136 unsigned long upper
, lower
;
139 * If shift is not word aligned, take upper rem bits of
140 * word below and make them the bottom rem bits of result.
143 lower
= src
[k
- 1] >> (BITS_PER_LONG
- rem
);
146 upper
= src
[k
] << rem
;
147 dst
[k
+ off
] = lower
| upper
;
150 memset(dst
, 0, off
*sizeof(unsigned long));
152 EXPORT_SYMBOL(__bitmap_shift_left
);
154 int __bitmap_and(unsigned long *dst
, const unsigned long *bitmap1
,
155 const unsigned long *bitmap2
, unsigned int bits
)
158 unsigned int lim
= bits
/BITS_PER_LONG
;
159 unsigned long result
= 0;
161 for (k
= 0; k
< lim
; k
++)
162 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
]);
163 if (bits
% BITS_PER_LONG
)
164 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
] &
165 BITMAP_LAST_WORD_MASK(bits
));
168 EXPORT_SYMBOL(__bitmap_and
);
170 void __bitmap_or(unsigned long *dst
, const unsigned long *bitmap1
,
171 const unsigned long *bitmap2
, unsigned int bits
)
174 unsigned int nr
= BITS_TO_LONGS(bits
);
176 for (k
= 0; k
< nr
; k
++)
177 dst
[k
] = bitmap1
[k
] | bitmap2
[k
];
179 EXPORT_SYMBOL(__bitmap_or
);
181 void __bitmap_xor(unsigned long *dst
, const unsigned long *bitmap1
,
182 const unsigned long *bitmap2
, unsigned int bits
)
185 unsigned int nr
= BITS_TO_LONGS(bits
);
187 for (k
= 0; k
< nr
; k
++)
188 dst
[k
] = bitmap1
[k
] ^ bitmap2
[k
];
190 EXPORT_SYMBOL(__bitmap_xor
);
192 int __bitmap_andnot(unsigned long *dst
, const unsigned long *bitmap1
,
193 const unsigned long *bitmap2
, unsigned int bits
)
196 unsigned int lim
= bits
/BITS_PER_LONG
;
197 unsigned long result
= 0;
199 for (k
= 0; k
< lim
; k
++)
200 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
]);
201 if (bits
% BITS_PER_LONG
)
202 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
] &
203 BITMAP_LAST_WORD_MASK(bits
));
206 EXPORT_SYMBOL(__bitmap_andnot
);
208 int __bitmap_intersects(const unsigned long *bitmap1
,
209 const unsigned long *bitmap2
, unsigned int bits
)
211 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
212 for (k
= 0; k
< lim
; ++k
)
213 if (bitmap1
[k
] & bitmap2
[k
])
216 if (bits
% BITS_PER_LONG
)
217 if ((bitmap1
[k
] & bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
221 EXPORT_SYMBOL(__bitmap_intersects
);
223 int __bitmap_subset(const unsigned long *bitmap1
,
224 const unsigned long *bitmap2
, unsigned int bits
)
226 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
227 for (k
= 0; k
< lim
; ++k
)
228 if (bitmap1
[k
] & ~bitmap2
[k
])
231 if (bits
% BITS_PER_LONG
)
232 if ((bitmap1
[k
] & ~bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
236 EXPORT_SYMBOL(__bitmap_subset
);
238 int __bitmap_weight(const unsigned long *bitmap
, unsigned int bits
)
240 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
243 for (k
= 0; k
< lim
; k
++)
244 w
+= hweight_long(bitmap
[k
]);
246 if (bits
% BITS_PER_LONG
)
247 w
+= hweight_long(bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
));
251 EXPORT_SYMBOL(__bitmap_weight
);
253 void __bitmap_set(unsigned long *map
, unsigned int start
, int len
)
255 unsigned long *p
= map
+ BIT_WORD(start
);
256 const unsigned int size
= start
+ len
;
257 int bits_to_set
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
258 unsigned long mask_to_set
= BITMAP_FIRST_WORD_MASK(start
);
260 while (len
- bits_to_set
>= 0) {
263 bits_to_set
= BITS_PER_LONG
;
268 mask_to_set
&= BITMAP_LAST_WORD_MASK(size
);
272 EXPORT_SYMBOL(__bitmap_set
);
274 void __bitmap_clear(unsigned long *map
, unsigned int start
, int len
)
276 unsigned long *p
= map
+ BIT_WORD(start
);
277 const unsigned int size
= start
+ len
;
278 int bits_to_clear
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
279 unsigned long mask_to_clear
= BITMAP_FIRST_WORD_MASK(start
);
281 while (len
- bits_to_clear
>= 0) {
282 *p
&= ~mask_to_clear
;
283 len
-= bits_to_clear
;
284 bits_to_clear
= BITS_PER_LONG
;
285 mask_to_clear
= ~0UL;
289 mask_to_clear
&= BITMAP_LAST_WORD_MASK(size
);
290 *p
&= ~mask_to_clear
;
293 EXPORT_SYMBOL(__bitmap_clear
);
296 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
297 * @map: The address to base the search on
298 * @size: The bitmap size in bits
299 * @start: The bitnumber to start searching at
300 * @nr: The number of zeroed bits we're looking for
301 * @align_mask: Alignment mask for zero area
302 * @align_offset: Alignment offset for zero area.
304 * The @align_mask should be one less than a power of 2; the effect is that
305 * the bit offset of all zero areas this function finds plus @align_offset
306 * is multiple of that power of 2.
308 unsigned long bitmap_find_next_zero_area_off(unsigned long *map
,
312 unsigned long align_mask
,
313 unsigned long align_offset
)
315 unsigned long index
, end
, i
;
317 index
= find_next_zero_bit(map
, size
, start
);
319 /* Align allocation */
320 index
= __ALIGN_MASK(index
+ align_offset
, align_mask
) - align_offset
;
325 i
= find_next_bit(map
, end
, index
);
332 EXPORT_SYMBOL(bitmap_find_next_zero_area_off
);
335 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
336 * second version by Paul Jackson, third by Joe Korty.
340 #define nbits_to_hold_value(val) fls(val)
341 #define BASEDEC 10 /* fancier cpuset lists input in decimal */
344 * __bitmap_parse - convert an ASCII hex string into a bitmap.
345 * @buf: pointer to buffer containing string.
346 * @buflen: buffer size in bytes. If string is smaller than this
347 * then it must be terminated with a \0.
348 * @is_user: location of buffer, 0 indicates kernel space
349 * @maskp: pointer to bitmap array that will contain result.
350 * @nmaskbits: size of bitmap, in bits.
352 * Commas group hex digits into chunks. Each chunk defines exactly 32
353 * bits of the resultant bitmask. No chunk may specify a value larger
354 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
355 * then leading 0-bits are prepended. %-EINVAL is returned for illegal
356 * characters and for grouping errors such as "1,,5", ",44", "," and "".
357 * Leading and trailing whitespace accepted, but not embedded whitespace.
359 int __bitmap_parse(const char *buf
, unsigned int buflen
,
360 int is_user
, unsigned long *maskp
,
363 int c
, old_c
, totaldigits
, ndigits
, nchunks
, nbits
;
365 const char __user __force
*ubuf
= (const char __user __force
*)buf
;
367 bitmap_zero(maskp
, nmaskbits
);
369 nchunks
= nbits
= totaldigits
= c
= 0;
372 ndigits
= totaldigits
;
374 /* Get the next chunk of the bitmap */
378 if (__get_user(c
, ubuf
++))
388 * If the last character was a space and the current
389 * character isn't '\0', we've got embedded whitespace.
390 * This is a no-no, so throw an error.
392 if (totaldigits
&& c
&& isspace(old_c
))
395 /* A '\0' or a ',' signal the end of the chunk */
396 if (c
== '\0' || c
== ',')
403 * Make sure there are at least 4 free bits in 'chunk'.
404 * If not, this hexdigit will overflow 'chunk', so
407 if (chunk
& ~((1UL << (CHUNKSZ
- 4)) - 1))
410 chunk
= (chunk
<< 4) | hex_to_bin(c
);
413 if (ndigits
== totaldigits
)
415 if (nchunks
== 0 && chunk
== 0)
418 __bitmap_shift_left(maskp
, maskp
, CHUNKSZ
, nmaskbits
);
421 nbits
+= (nchunks
== 1) ? nbits_to_hold_value(chunk
) : CHUNKSZ
;
422 if (nbits
> nmaskbits
)
424 } while (buflen
&& c
== ',');
428 EXPORT_SYMBOL(__bitmap_parse
);
431 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
433 * @ubuf: pointer to user buffer containing string.
434 * @ulen: buffer size in bytes. If string is smaller than this
435 * then it must be terminated with a \0.
436 * @maskp: pointer to bitmap array that will contain result.
437 * @nmaskbits: size of bitmap, in bits.
439 * Wrapper for __bitmap_parse(), providing it with user buffer.
441 * We cannot have this as an inline function in bitmap.h because it needs
442 * linux/uaccess.h to get the access_ok() declaration and this causes
443 * cyclic dependencies.
445 int bitmap_parse_user(const char __user
*ubuf
,
446 unsigned int ulen
, unsigned long *maskp
,
449 if (!access_ok(VERIFY_READ
, ubuf
, ulen
))
451 return __bitmap_parse((const char __force
*)ubuf
,
452 ulen
, 1, maskp
, nmaskbits
);
455 EXPORT_SYMBOL(bitmap_parse_user
);
458 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
459 * @list: indicates whether the bitmap must be list
460 * @buf: page aligned buffer into which string is placed
461 * @maskp: pointer to bitmap to convert
462 * @nmaskbits: size of bitmap, in bits
464 * Output format is a comma-separated list of decimal numbers and
465 * ranges if list is specified or hex digits grouped into comma-separated
466 * sets of 8 digits/set. Returns the number of characters written to buf.
468 * It is assumed that @buf is a pointer into a PAGE_SIZE area and that
469 * sufficient storage remains at @buf to accommodate the
470 * bitmap_print_to_pagebuf() output.
472 int bitmap_print_to_pagebuf(bool list
, char *buf
, const unsigned long *maskp
,
475 ptrdiff_t len
= PTR_ALIGN(buf
+ PAGE_SIZE
- 1, PAGE_SIZE
) - buf
;
479 n
= list
? scnprintf(buf
, len
, "%*pbl\n", nmaskbits
, maskp
) :
480 scnprintf(buf
, len
, "%*pb\n", nmaskbits
, maskp
);
483 EXPORT_SYMBOL(bitmap_print_to_pagebuf
);
486 * __bitmap_parselist - convert list format ASCII string to bitmap
487 * @buf: read nul-terminated user string from this buffer
488 * @buflen: buffer size in bytes. If string is smaller than this
489 * then it must be terminated with a \0.
490 * @is_user: location of buffer, 0 indicates kernel space
491 * @maskp: write resulting mask here
492 * @nmaskbits: number of bits in mask to be written
494 * Input format is a comma-separated list of decimal numbers and
495 * ranges. Consecutively set bits are shown as two hyphen-separated
496 * decimal numbers, the smallest and largest bit numbers set in
498 * Optionally each range can be postfixed to denote that only parts of it
499 * should be set. The range will divided to groups of specific size.
500 * From each group will be used only defined amount of bits.
501 * Syntax: range:used_size/group_size
502 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
504 * Returns: 0 on success, -errno on invalid input strings. Error values:
506 * - ``-EINVAL``: second number in range smaller than first
507 * - ``-EINVAL``: invalid character in string
508 * - ``-ERANGE``: bit number specified too large for mask
510 static int __bitmap_parselist(const char *buf
, unsigned int buflen
,
511 int is_user
, unsigned long *maskp
,
514 unsigned int a
, b
, old_a
, old_b
;
515 unsigned int group_size
, used_size
, off
;
516 int c
, old_c
, totaldigits
, ndigits
;
517 const char __user __force
*ubuf
= (const char __user __force
*)buf
;
518 int at_start
, in_range
, in_partial_range
;
522 group_size
= used_size
= 0;
523 bitmap_zero(maskp
, nmaskbits
);
527 in_partial_range
= 0;
529 ndigits
= totaldigits
;
531 /* Get the next cpu# or a range of cpu#'s */
535 if (__get_user(c
, ubuf
++))
543 /* A '\0' or a ',' signal the end of a cpu# or range */
544 if (c
== '\0' || c
== ',')
547 * whitespaces between digits are not allowed,
548 * but it's ok if whitespaces are on head or tail.
549 * when old_c is whilespace,
550 * if totaldigits == ndigits, whitespace is on head.
551 * if whitespace is on tail, it should not run here.
552 * as c was ',' or '\0',
553 * the last code line has broken the current loop.
555 if ((totaldigits
!= ndigits
) && isspace(old_c
))
571 in_partial_range
= 1;
577 if (at_start
|| in_range
)
588 b
= b
* 10 + (c
- '0');
594 if (ndigits
== totaldigits
)
596 if (in_partial_range
) {
602 used_size
= group_size
= b
- a
+ 1;
604 /* if no digit is after '-', it's wrong*/
605 if (at_start
&& in_range
)
607 if (!(a
<= b
) || group_size
== 0 || !(used_size
<= group_size
))
612 off
= min(b
- a
+ 1, used_size
);
613 bitmap_set(maskp
, a
, off
);
616 } while (buflen
&& c
== ',');
620 int bitmap_parselist(const char *bp
, unsigned long *maskp
, int nmaskbits
)
622 char *nl
= strchrnul(bp
, '\n');
625 return __bitmap_parselist(bp
, len
, 0, maskp
, nmaskbits
);
627 EXPORT_SYMBOL(bitmap_parselist
);
631 * bitmap_parselist_user()
633 * @ubuf: pointer to user buffer containing string.
634 * @ulen: buffer size in bytes. If string is smaller than this
635 * then it must be terminated with a \0.
636 * @maskp: pointer to bitmap array that will contain result.
637 * @nmaskbits: size of bitmap, in bits.
639 * Wrapper for bitmap_parselist(), providing it with user buffer.
641 * We cannot have this as an inline function in bitmap.h because it needs
642 * linux/uaccess.h to get the access_ok() declaration and this causes
643 * cyclic dependencies.
645 int bitmap_parselist_user(const char __user
*ubuf
,
646 unsigned int ulen
, unsigned long *maskp
,
649 if (!access_ok(VERIFY_READ
, ubuf
, ulen
))
651 return __bitmap_parselist((const char __force
*)ubuf
,
652 ulen
, 1, maskp
, nmaskbits
);
654 EXPORT_SYMBOL(bitmap_parselist_user
);
658 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
659 * @buf: pointer to a bitmap
660 * @pos: a bit position in @buf (0 <= @pos < @nbits)
661 * @nbits: number of valid bit positions in @buf
663 * Map the bit at position @pos in @buf (of length @nbits) to the
664 * ordinal of which set bit it is. If it is not set or if @pos
665 * is not a valid bit position, map to -1.
667 * If for example, just bits 4 through 7 are set in @buf, then @pos
668 * values 4 through 7 will get mapped to 0 through 3, respectively,
669 * and other @pos values will get mapped to -1. When @pos value 7
670 * gets mapped to (returns) @ord value 3 in this example, that means
671 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
673 * The bit positions 0 through @bits are valid positions in @buf.
675 static int bitmap_pos_to_ord(const unsigned long *buf
, unsigned int pos
, unsigned int nbits
)
677 if (pos
>= nbits
|| !test_bit(pos
, buf
))
680 return __bitmap_weight(buf
, pos
);
684 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
685 * @buf: pointer to bitmap
686 * @ord: ordinal bit position (n-th set bit, n >= 0)
687 * @nbits: number of valid bit positions in @buf
689 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
690 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
691 * >= weight(buf), returns @nbits.
693 * If for example, just bits 4 through 7 are set in @buf, then @ord
694 * values 0 through 3 will get mapped to 4 through 7, respectively,
695 * and all other @ord values returns @nbits. When @ord value 3
696 * gets mapped to (returns) @pos value 7 in this example, that means
697 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
699 * The bit positions 0 through @nbits-1 are valid positions in @buf.
701 unsigned int bitmap_ord_to_pos(const unsigned long *buf
, unsigned int ord
, unsigned int nbits
)
705 for (pos
= find_first_bit(buf
, nbits
);
707 pos
= find_next_bit(buf
, nbits
, pos
+ 1))
714 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
715 * @dst: remapped result
716 * @src: subset to be remapped
717 * @old: defines domain of map
718 * @new: defines range of map
719 * @nbits: number of bits in each of these bitmaps
721 * Let @old and @new define a mapping of bit positions, such that
722 * whatever position is held by the n-th set bit in @old is mapped
723 * to the n-th set bit in @new. In the more general case, allowing
724 * for the possibility that the weight 'w' of @new is less than the
725 * weight of @old, map the position of the n-th set bit in @old to
726 * the position of the m-th set bit in @new, where m == n % w.
728 * If either of the @old and @new bitmaps are empty, or if @src and
729 * @dst point to the same location, then this routine copies @src
732 * The positions of unset bits in @old are mapped to themselves
733 * (the identify map).
735 * Apply the above specified mapping to @src, placing the result in
736 * @dst, clearing any bits previously set in @dst.
738 * For example, lets say that @old has bits 4 through 7 set, and
739 * @new has bits 12 through 15 set. This defines the mapping of bit
740 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
741 * bit positions unchanged. So if say @src comes into this routine
742 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
745 void bitmap_remap(unsigned long *dst
, const unsigned long *src
,
746 const unsigned long *old
, const unsigned long *new,
749 unsigned int oldbit
, w
;
751 if (dst
== src
) /* following doesn't handle inplace remaps */
753 bitmap_zero(dst
, nbits
);
755 w
= bitmap_weight(new, nbits
);
756 for_each_set_bit(oldbit
, src
, nbits
) {
757 int n
= bitmap_pos_to_ord(old
, oldbit
, nbits
);
760 set_bit(oldbit
, dst
); /* identity map */
762 set_bit(bitmap_ord_to_pos(new, n
% w
, nbits
), dst
);
765 EXPORT_SYMBOL(bitmap_remap
);
768 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
769 * @oldbit: bit position to be mapped
770 * @old: defines domain of map
771 * @new: defines range of map
772 * @bits: number of bits in each of these bitmaps
774 * Let @old and @new define a mapping of bit positions, such that
775 * whatever position is held by the n-th set bit in @old is mapped
776 * to the n-th set bit in @new. In the more general case, allowing
777 * for the possibility that the weight 'w' of @new is less than the
778 * weight of @old, map the position of the n-th set bit in @old to
779 * the position of the m-th set bit in @new, where m == n % w.
781 * The positions of unset bits in @old are mapped to themselves
782 * (the identify map).
784 * Apply the above specified mapping to bit position @oldbit, returning
785 * the new bit position.
787 * For example, lets say that @old has bits 4 through 7 set, and
788 * @new has bits 12 through 15 set. This defines the mapping of bit
789 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
790 * bit positions unchanged. So if say @oldbit is 5, then this routine
793 int bitmap_bitremap(int oldbit
, const unsigned long *old
,
794 const unsigned long *new, int bits
)
796 int w
= bitmap_weight(new, bits
);
797 int n
= bitmap_pos_to_ord(old
, oldbit
, bits
);
801 return bitmap_ord_to_pos(new, n
% w
, bits
);
803 EXPORT_SYMBOL(bitmap_bitremap
);
806 * bitmap_onto - translate one bitmap relative to another
807 * @dst: resulting translated bitmap
808 * @orig: original untranslated bitmap
809 * @relmap: bitmap relative to which translated
810 * @bits: number of bits in each of these bitmaps
812 * Set the n-th bit of @dst iff there exists some m such that the
813 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
814 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
815 * (If you understood the previous sentence the first time your
816 * read it, you're overqualified for your current job.)
818 * In other words, @orig is mapped onto (surjectively) @dst,
819 * using the map { <n, m> | the n-th bit of @relmap is the
820 * m-th set bit of @relmap }.
822 * Any set bits in @orig above bit number W, where W is the
823 * weight of (number of set bits in) @relmap are mapped nowhere.
824 * In particular, if for all bits m set in @orig, m >= W, then
825 * @dst will end up empty. In situations where the possibility
826 * of such an empty result is not desired, one way to avoid it is
827 * to use the bitmap_fold() operator, below, to first fold the
828 * @orig bitmap over itself so that all its set bits x are in the
829 * range 0 <= x < W. The bitmap_fold() operator does this by
830 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
832 * Example [1] for bitmap_onto():
833 * Let's say @relmap has bits 30-39 set, and @orig has bits
834 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
835 * @dst will have bits 31, 33, 35, 37 and 39 set.
837 * When bit 0 is set in @orig, it means turn on the bit in
838 * @dst corresponding to whatever is the first bit (if any)
839 * that is turned on in @relmap. Since bit 0 was off in the
840 * above example, we leave off that bit (bit 30) in @dst.
842 * When bit 1 is set in @orig (as in the above example), it
843 * means turn on the bit in @dst corresponding to whatever
844 * is the second bit that is turned on in @relmap. The second
845 * bit in @relmap that was turned on in the above example was
846 * bit 31, so we turned on bit 31 in @dst.
848 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
849 * because they were the 4th, 6th, 8th and 10th set bits
850 * set in @relmap, and the 4th, 6th, 8th and 10th bits of
851 * @orig (i.e. bits 3, 5, 7 and 9) were also set.
853 * When bit 11 is set in @orig, it means turn on the bit in
854 * @dst corresponding to whatever is the twelfth bit that is
855 * turned on in @relmap. In the above example, there were
856 * only ten bits turned on in @relmap (30..39), so that bit
857 * 11 was set in @orig had no affect on @dst.
859 * Example [2] for bitmap_fold() + bitmap_onto():
860 * Let's say @relmap has these ten bits set::
862 * 40 41 42 43 45 48 53 61 74 95
864 * (for the curious, that's 40 plus the first ten terms of the
865 * Fibonacci sequence.)
867 * Further lets say we use the following code, invoking
868 * bitmap_fold() then bitmap_onto, as suggested above to
869 * avoid the possibility of an empty @dst result::
871 * unsigned long *tmp; // a temporary bitmap's bits
873 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
874 * bitmap_onto(dst, tmp, relmap, bits);
876 * Then this table shows what various values of @dst would be, for
877 * various @orig's. I list the zero-based positions of each set bit.
878 * The tmp column shows the intermediate result, as computed by
879 * using bitmap_fold() to fold the @orig bitmap modulo ten
880 * (the weight of @relmap):
882 * =============== ============== =================
888 * 1 3 5 7 1 3 5 7 41 43 48 61
889 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
890 * 0 9 18 27 0 9 8 7 40 61 74 95
892 * 0 11 22 33 0 1 2 3 40 41 42 43
893 * 0 12 24 36 0 2 4 6 40 42 45 53
894 * 78 102 211 1 2 8 41 42 74 [#f1]_
895 * =============== ============== =================
899 * For these marked lines, if we hadn't first done bitmap_fold()
900 * into tmp, then the @dst result would have been empty.
902 * If either of @orig or @relmap is empty (no set bits), then @dst
903 * will be returned empty.
905 * If (as explained above) the only set bits in @orig are in positions
906 * m where m >= W, (where W is the weight of @relmap) then @dst will
907 * once again be returned empty.
909 * All bits in @dst not set by the above rule are cleared.
911 void bitmap_onto(unsigned long *dst
, const unsigned long *orig
,
912 const unsigned long *relmap
, unsigned int bits
)
914 unsigned int n
, m
; /* same meaning as in above comment */
916 if (dst
== orig
) /* following doesn't handle inplace mappings */
918 bitmap_zero(dst
, bits
);
921 * The following code is a more efficient, but less
922 * obvious, equivalent to the loop:
923 * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
924 * n = bitmap_ord_to_pos(orig, m, bits);
925 * if (test_bit(m, orig))
931 for_each_set_bit(n
, relmap
, bits
) {
932 /* m == bitmap_pos_to_ord(relmap, n, bits) */
933 if (test_bit(m
, orig
))
938 EXPORT_SYMBOL(bitmap_onto
);
941 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
942 * @dst: resulting smaller bitmap
943 * @orig: original larger bitmap
944 * @sz: specified size
945 * @nbits: number of bits in each of these bitmaps
947 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
948 * Clear all other bits in @dst. See further the comment and
949 * Example [2] for bitmap_onto() for why and how to use this.
951 void bitmap_fold(unsigned long *dst
, const unsigned long *orig
,
952 unsigned int sz
, unsigned int nbits
)
956 if (dst
== orig
) /* following doesn't handle inplace mappings */
958 bitmap_zero(dst
, nbits
);
960 for_each_set_bit(oldbit
, orig
, nbits
)
961 set_bit(oldbit
% sz
, dst
);
963 EXPORT_SYMBOL(bitmap_fold
);
966 * Common code for bitmap_*_region() routines.
967 * bitmap: array of unsigned longs corresponding to the bitmap
968 * pos: the beginning of the region
969 * order: region size (log base 2 of number of bits)
970 * reg_op: operation(s) to perform on that region of bitmap
972 * Can set, verify and/or release a region of bits in a bitmap,
973 * depending on which combination of REG_OP_* flag bits is set.
975 * A region of a bitmap is a sequence of bits in the bitmap, of
976 * some size '1 << order' (a power of two), aligned to that same
977 * '1 << order' power of two.
979 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
980 * Returns 0 in all other cases and reg_ops.
984 REG_OP_ISFREE
, /* true if region is all zero bits */
985 REG_OP_ALLOC
, /* set all bits in region */
986 REG_OP_RELEASE
, /* clear all bits in region */
989 static int __reg_op(unsigned long *bitmap
, unsigned int pos
, int order
, int reg_op
)
991 int nbits_reg
; /* number of bits in region */
992 int index
; /* index first long of region in bitmap */
993 int offset
; /* bit offset region in bitmap[index] */
994 int nlongs_reg
; /* num longs spanned by region in bitmap */
995 int nbitsinlong
; /* num bits of region in each spanned long */
996 unsigned long mask
; /* bitmask for one long of region */
997 int i
; /* scans bitmap by longs */
998 int ret
= 0; /* return value */
1001 * Either nlongs_reg == 1 (for small orders that fit in one long)
1002 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
1004 nbits_reg
= 1 << order
;
1005 index
= pos
/ BITS_PER_LONG
;
1006 offset
= pos
- (index
* BITS_PER_LONG
);
1007 nlongs_reg
= BITS_TO_LONGS(nbits_reg
);
1008 nbitsinlong
= min(nbits_reg
, BITS_PER_LONG
);
1011 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
1012 * overflows if nbitsinlong == BITS_PER_LONG.
1014 mask
= (1UL << (nbitsinlong
- 1));
1020 for (i
= 0; i
< nlongs_reg
; i
++) {
1021 if (bitmap
[index
+ i
] & mask
)
1024 ret
= 1; /* all bits in region free (zero) */
1028 for (i
= 0; i
< nlongs_reg
; i
++)
1029 bitmap
[index
+ i
] |= mask
;
1032 case REG_OP_RELEASE
:
1033 for (i
= 0; i
< nlongs_reg
; i
++)
1034 bitmap
[index
+ i
] &= ~mask
;
1042 * bitmap_find_free_region - find a contiguous aligned mem region
1043 * @bitmap: array of unsigned longs corresponding to the bitmap
1044 * @bits: number of bits in the bitmap
1045 * @order: region size (log base 2 of number of bits) to find
1047 * Find a region of free (zero) bits in a @bitmap of @bits bits and
1048 * allocate them (set them to one). Only consider regions of length
1049 * a power (@order) of two, aligned to that power of two, which
1050 * makes the search algorithm much faster.
1052 * Return the bit offset in bitmap of the allocated region,
1053 * or -errno on failure.
1055 int bitmap_find_free_region(unsigned long *bitmap
, unsigned int bits
, int order
)
1057 unsigned int pos
, end
; /* scans bitmap by regions of size order */
1059 for (pos
= 0 ; (end
= pos
+ (1U << order
)) <= bits
; pos
= end
) {
1060 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1062 __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1067 EXPORT_SYMBOL(bitmap_find_free_region
);
1070 * bitmap_release_region - release allocated bitmap region
1071 * @bitmap: array of unsigned longs corresponding to the bitmap
1072 * @pos: beginning of bit region to release
1073 * @order: region size (log base 2 of number of bits) to release
1075 * This is the complement to __bitmap_find_free_region() and releases
1076 * the found region (by clearing it in the bitmap).
1080 void bitmap_release_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1082 __reg_op(bitmap
, pos
, order
, REG_OP_RELEASE
);
1084 EXPORT_SYMBOL(bitmap_release_region
);
1087 * bitmap_allocate_region - allocate bitmap region
1088 * @bitmap: array of unsigned longs corresponding to the bitmap
1089 * @pos: beginning of bit region to allocate
1090 * @order: region size (log base 2 of number of bits) to allocate
1092 * Allocate (set bits in) a specified region of a bitmap.
1094 * Return 0 on success, or %-EBUSY if specified region wasn't
1095 * free (not all bits were zero).
1097 int bitmap_allocate_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1099 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1101 return __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1103 EXPORT_SYMBOL(bitmap_allocate_region
);
1106 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
1107 * @dst: destination buffer
1108 * @src: bitmap to copy
1109 * @nbits: number of bits in the bitmap
1111 * Require nbits % BITS_PER_LONG == 0.
1114 void bitmap_copy_le(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
1118 for (i
= 0; i
< nbits
/BITS_PER_LONG
; i
++) {
1119 if (BITS_PER_LONG
== 64)
1120 dst
[i
] = cpu_to_le64(src
[i
]);
1122 dst
[i
] = cpu_to_le32(src
[i
]);
1125 EXPORT_SYMBOL(bitmap_copy_le
);
1128 #if BITS_PER_LONG == 64
1130 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
1131 * @bitmap: array of unsigned longs, the destination bitmap
1132 * @buf: array of u32 (in host byte order), the source bitmap
1133 * @nbits: number of bits in @bitmap
1135 void bitmap_from_arr32(unsigned long *bitmap
, const u32
*buf
,
1138 unsigned int i
, halfwords
;
1143 halfwords
= DIV_ROUND_UP(nbits
, 32);
1144 for (i
= 0; i
< halfwords
; i
++) {
1145 bitmap
[i
/2] = (unsigned long) buf
[i
];
1146 if (++i
< halfwords
)
1147 bitmap
[i
/2] |= ((unsigned long) buf
[i
]) << 32;
1150 /* Clear tail bits in last word beyond nbits. */
1151 if (nbits
% BITS_PER_LONG
)
1152 bitmap
[(halfwords
- 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits
);
1154 EXPORT_SYMBOL(bitmap_from_arr32
);
1157 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
1158 * @buf: array of u32 (in host byte order), the dest bitmap
1159 * @bitmap: array of unsigned longs, the source bitmap
1160 * @nbits: number of bits in @bitmap
1162 void bitmap_to_arr32(u32
*buf
, const unsigned long *bitmap
, unsigned int nbits
)
1164 unsigned int i
, halfwords
;
1169 halfwords
= DIV_ROUND_UP(nbits
, 32);
1170 for (i
= 0; i
< halfwords
; i
++) {
1171 buf
[i
] = (u32
) (bitmap
[i
/2] & UINT_MAX
);
1172 if (++i
< halfwords
)
1173 buf
[i
] = (u32
) (bitmap
[i
/2] >> 32);
1176 /* Clear tail bits in last element of array beyond nbits. */
1177 if (nbits
% BITS_PER_LONG
)
1178 buf
[halfwords
- 1] &= (u32
) (UINT_MAX
>> ((-nbits
) & 31));
1180 EXPORT_SYMBOL(bitmap_to_arr32
);