perf kmem: Remove die() calls
[linux-2.6.git] / kernel / workqueue.c
blob692d97628a106360683dfef46797952cdf1861e1
1 /*
2 * kernel/workqueue.c - generic async execution with shared worker pool
4 * Copyright (C) 2002 Ingo Molnar
6 * Derived from the taskqueue/keventd code by:
7 * David Woodhouse <dwmw2@infradead.org>
8 * Andrew Morton
9 * Kai Petzke <wpp@marie.physik.tu-berlin.de>
10 * Theodore Ts'o <tytso@mit.edu>
12 * Made to use alloc_percpu by Christoph Lameter.
14 * Copyright (C) 2010 SUSE Linux Products GmbH
15 * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
17 * This is the generic async execution mechanism. Work items as are
18 * executed in process context. The worker pool is shared and
19 * automatically managed. There is one worker pool for each CPU and
20 * one extra for works which are better served by workers which are
21 * not bound to any specific CPU.
23 * Please read Documentation/workqueue.txt for details.
26 #include <linux/export.h>
27 #include <linux/kernel.h>
28 #include <linux/sched.h>
29 #include <linux/init.h>
30 #include <linux/signal.h>
31 #include <linux/completion.h>
32 #include <linux/workqueue.h>
33 #include <linux/slab.h>
34 #include <linux/cpu.h>
35 #include <linux/notifier.h>
36 #include <linux/kthread.h>
37 #include <linux/hardirq.h>
38 #include <linux/mempolicy.h>
39 #include <linux/freezer.h>
40 #include <linux/kallsyms.h>
41 #include <linux/debug_locks.h>
42 #include <linux/lockdep.h>
43 #include <linux/idr.h>
45 #include "workqueue_sched.h"
47 enum {
49 * global_cwq flags
51 * A bound gcwq is either associated or disassociated with its CPU.
52 * While associated (!DISASSOCIATED), all workers are bound to the
53 * CPU and none has %WORKER_UNBOUND set and concurrency management
54 * is in effect.
56 * While DISASSOCIATED, the cpu may be offline and all workers have
57 * %WORKER_UNBOUND set and concurrency management disabled, and may
58 * be executing on any CPU. The gcwq behaves as an unbound one.
60 * Note that DISASSOCIATED can be flipped only while holding
61 * managership of all pools on the gcwq to avoid changing binding
62 * state while create_worker() is in progress.
64 GCWQ_DISASSOCIATED = 1 << 0, /* cpu can't serve workers */
65 GCWQ_FREEZING = 1 << 1, /* freeze in progress */
67 /* pool flags */
68 POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
70 /* worker flags */
71 WORKER_STARTED = 1 << 0, /* started */
72 WORKER_DIE = 1 << 1, /* die die die */
73 WORKER_IDLE = 1 << 2, /* is idle */
74 WORKER_PREP = 1 << 3, /* preparing to run works */
75 WORKER_REBIND = 1 << 5, /* mom is home, come back */
76 WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
77 WORKER_UNBOUND = 1 << 7, /* worker is unbound */
79 WORKER_NOT_RUNNING = WORKER_PREP | WORKER_REBIND | WORKER_UNBOUND |
80 WORKER_CPU_INTENSIVE,
82 NR_WORKER_POOLS = 2, /* # worker pools per gcwq */
84 BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
85 BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER,
86 BUSY_WORKER_HASH_MASK = BUSY_WORKER_HASH_SIZE - 1,
88 MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
89 IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
91 MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
92 /* call for help after 10ms
93 (min two ticks) */
94 MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
95 CREATE_COOLDOWN = HZ, /* time to breath after fail */
98 * Rescue workers are used only on emergencies and shared by
99 * all cpus. Give -20.
101 RESCUER_NICE_LEVEL = -20,
102 HIGHPRI_NICE_LEVEL = -20,
106 * Structure fields follow one of the following exclusion rules.
108 * I: Modifiable by initialization/destruction paths and read-only for
109 * everyone else.
111 * P: Preemption protected. Disabling preemption is enough and should
112 * only be modified and accessed from the local cpu.
114 * L: gcwq->lock protected. Access with gcwq->lock held.
116 * X: During normal operation, modification requires gcwq->lock and
117 * should be done only from local cpu. Either disabling preemption
118 * on local cpu or grabbing gcwq->lock is enough for read access.
119 * If GCWQ_DISASSOCIATED is set, it's identical to L.
121 * F: wq->flush_mutex protected.
123 * W: workqueue_lock protected.
126 struct global_cwq;
127 struct worker_pool;
128 struct idle_rebind;
131 * The poor guys doing the actual heavy lifting. All on-duty workers
132 * are either serving the manager role, on idle list or on busy hash.
134 struct worker {
135 /* on idle list while idle, on busy hash table while busy */
136 union {
137 struct list_head entry; /* L: while idle */
138 struct hlist_node hentry; /* L: while busy */
141 struct work_struct *current_work; /* L: work being processed */
142 struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
143 struct list_head scheduled; /* L: scheduled works */
144 struct task_struct *task; /* I: worker task */
145 struct worker_pool *pool; /* I: the associated pool */
146 /* 64 bytes boundary on 64bit, 32 on 32bit */
147 unsigned long last_active; /* L: last active timestamp */
148 unsigned int flags; /* X: flags */
149 int id; /* I: worker id */
151 /* for rebinding worker to CPU */
152 struct idle_rebind *idle_rebind; /* L: for idle worker */
153 struct work_struct rebind_work; /* L: for busy worker */
156 struct worker_pool {
157 struct global_cwq *gcwq; /* I: the owning gcwq */
158 unsigned int flags; /* X: flags */
160 struct list_head worklist; /* L: list of pending works */
161 int nr_workers; /* L: total number of workers */
162 int nr_idle; /* L: currently idle ones */
164 struct list_head idle_list; /* X: list of idle workers */
165 struct timer_list idle_timer; /* L: worker idle timeout */
166 struct timer_list mayday_timer; /* L: SOS timer for workers */
168 struct mutex manager_mutex; /* mutex manager should hold */
169 struct ida worker_ida; /* L: for worker IDs */
173 * Global per-cpu workqueue. There's one and only one for each cpu
174 * and all works are queued and processed here regardless of their
175 * target workqueues.
177 struct global_cwq {
178 spinlock_t lock; /* the gcwq lock */
179 unsigned int cpu; /* I: the associated cpu */
180 unsigned int flags; /* L: GCWQ_* flags */
182 /* workers are chained either in busy_hash or pool idle_list */
183 struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE];
184 /* L: hash of busy workers */
186 struct worker_pool pools[2]; /* normal and highpri pools */
188 wait_queue_head_t rebind_hold; /* rebind hold wait */
189 } ____cacheline_aligned_in_smp;
192 * The per-CPU workqueue. The lower WORK_STRUCT_FLAG_BITS of
193 * work_struct->data are used for flags and thus cwqs need to be
194 * aligned at two's power of the number of flag bits.
196 struct cpu_workqueue_struct {
197 struct worker_pool *pool; /* I: the associated pool */
198 struct workqueue_struct *wq; /* I: the owning workqueue */
199 int work_color; /* L: current color */
200 int flush_color; /* L: flushing color */
201 int nr_in_flight[WORK_NR_COLORS];
202 /* L: nr of in_flight works */
203 int nr_active; /* L: nr of active works */
204 int max_active; /* L: max active works */
205 struct list_head delayed_works; /* L: delayed works */
209 * Structure used to wait for workqueue flush.
211 struct wq_flusher {
212 struct list_head list; /* F: list of flushers */
213 int flush_color; /* F: flush color waiting for */
214 struct completion done; /* flush completion */
218 * All cpumasks are assumed to be always set on UP and thus can't be
219 * used to determine whether there's something to be done.
221 #ifdef CONFIG_SMP
222 typedef cpumask_var_t mayday_mask_t;
223 #define mayday_test_and_set_cpu(cpu, mask) \
224 cpumask_test_and_set_cpu((cpu), (mask))
225 #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
226 #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
227 #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
228 #define free_mayday_mask(mask) free_cpumask_var((mask))
229 #else
230 typedef unsigned long mayday_mask_t;
231 #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
232 #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
233 #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
234 #define alloc_mayday_mask(maskp, gfp) true
235 #define free_mayday_mask(mask) do { } while (0)
236 #endif
239 * The externally visible workqueue abstraction is an array of
240 * per-CPU workqueues:
242 struct workqueue_struct {
243 unsigned int flags; /* W: WQ_* flags */
244 union {
245 struct cpu_workqueue_struct __percpu *pcpu;
246 struct cpu_workqueue_struct *single;
247 unsigned long v;
248 } cpu_wq; /* I: cwq's */
249 struct list_head list; /* W: list of all workqueues */
251 struct mutex flush_mutex; /* protects wq flushing */
252 int work_color; /* F: current work color */
253 int flush_color; /* F: current flush color */
254 atomic_t nr_cwqs_to_flush; /* flush in progress */
255 struct wq_flusher *first_flusher; /* F: first flusher */
256 struct list_head flusher_queue; /* F: flush waiters */
257 struct list_head flusher_overflow; /* F: flush overflow list */
259 mayday_mask_t mayday_mask; /* cpus requesting rescue */
260 struct worker *rescuer; /* I: rescue worker */
262 int nr_drainers; /* W: drain in progress */
263 int saved_max_active; /* W: saved cwq max_active */
264 #ifdef CONFIG_LOCKDEP
265 struct lockdep_map lockdep_map;
266 #endif
267 char name[]; /* I: workqueue name */
270 struct workqueue_struct *system_wq __read_mostly;
271 struct workqueue_struct *system_long_wq __read_mostly;
272 struct workqueue_struct *system_nrt_wq __read_mostly;
273 struct workqueue_struct *system_unbound_wq __read_mostly;
274 struct workqueue_struct *system_freezable_wq __read_mostly;
275 struct workqueue_struct *system_nrt_freezable_wq __read_mostly;
276 EXPORT_SYMBOL_GPL(system_wq);
277 EXPORT_SYMBOL_GPL(system_long_wq);
278 EXPORT_SYMBOL_GPL(system_nrt_wq);
279 EXPORT_SYMBOL_GPL(system_unbound_wq);
280 EXPORT_SYMBOL_GPL(system_freezable_wq);
281 EXPORT_SYMBOL_GPL(system_nrt_freezable_wq);
283 #define CREATE_TRACE_POINTS
284 #include <trace/events/workqueue.h>
286 #define for_each_worker_pool(pool, gcwq) \
287 for ((pool) = &(gcwq)->pools[0]; \
288 (pool) < &(gcwq)->pools[NR_WORKER_POOLS]; (pool)++)
290 #define for_each_busy_worker(worker, i, pos, gcwq) \
291 for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
292 hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
294 static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
295 unsigned int sw)
297 if (cpu < nr_cpu_ids) {
298 if (sw & 1) {
299 cpu = cpumask_next(cpu, mask);
300 if (cpu < nr_cpu_ids)
301 return cpu;
303 if (sw & 2)
304 return WORK_CPU_UNBOUND;
306 return WORK_CPU_NONE;
309 static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
310 struct workqueue_struct *wq)
312 return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
316 * CPU iterators
318 * An extra gcwq is defined for an invalid cpu number
319 * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
320 * specific CPU. The following iterators are similar to
321 * for_each_*_cpu() iterators but also considers the unbound gcwq.
323 * for_each_gcwq_cpu() : possible CPUs + WORK_CPU_UNBOUND
324 * for_each_online_gcwq_cpu() : online CPUs + WORK_CPU_UNBOUND
325 * for_each_cwq_cpu() : possible CPUs for bound workqueues,
326 * WORK_CPU_UNBOUND for unbound workqueues
328 #define for_each_gcwq_cpu(cpu) \
329 for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3); \
330 (cpu) < WORK_CPU_NONE; \
331 (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3))
333 #define for_each_online_gcwq_cpu(cpu) \
334 for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3); \
335 (cpu) < WORK_CPU_NONE; \
336 (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3))
338 #define for_each_cwq_cpu(cpu, wq) \
339 for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq)); \
340 (cpu) < WORK_CPU_NONE; \
341 (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
343 #ifdef CONFIG_DEBUG_OBJECTS_WORK
345 static struct debug_obj_descr work_debug_descr;
347 static void *work_debug_hint(void *addr)
349 return ((struct work_struct *) addr)->func;
353 * fixup_init is called when:
354 * - an active object is initialized
356 static int work_fixup_init(void *addr, enum debug_obj_state state)
358 struct work_struct *work = addr;
360 switch (state) {
361 case ODEBUG_STATE_ACTIVE:
362 cancel_work_sync(work);
363 debug_object_init(work, &work_debug_descr);
364 return 1;
365 default:
366 return 0;
371 * fixup_activate is called when:
372 * - an active object is activated
373 * - an unknown object is activated (might be a statically initialized object)
375 static int work_fixup_activate(void *addr, enum debug_obj_state state)
377 struct work_struct *work = addr;
379 switch (state) {
381 case ODEBUG_STATE_NOTAVAILABLE:
383 * This is not really a fixup. The work struct was
384 * statically initialized. We just make sure that it
385 * is tracked in the object tracker.
387 if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
388 debug_object_init(work, &work_debug_descr);
389 debug_object_activate(work, &work_debug_descr);
390 return 0;
392 WARN_ON_ONCE(1);
393 return 0;
395 case ODEBUG_STATE_ACTIVE:
396 WARN_ON(1);
398 default:
399 return 0;
404 * fixup_free is called when:
405 * - an active object is freed
407 static int work_fixup_free(void *addr, enum debug_obj_state state)
409 struct work_struct *work = addr;
411 switch (state) {
412 case ODEBUG_STATE_ACTIVE:
413 cancel_work_sync(work);
414 debug_object_free(work, &work_debug_descr);
415 return 1;
416 default:
417 return 0;
421 static struct debug_obj_descr work_debug_descr = {
422 .name = "work_struct",
423 .debug_hint = work_debug_hint,
424 .fixup_init = work_fixup_init,
425 .fixup_activate = work_fixup_activate,
426 .fixup_free = work_fixup_free,
429 static inline void debug_work_activate(struct work_struct *work)
431 debug_object_activate(work, &work_debug_descr);
434 static inline void debug_work_deactivate(struct work_struct *work)
436 debug_object_deactivate(work, &work_debug_descr);
439 void __init_work(struct work_struct *work, int onstack)
441 if (onstack)
442 debug_object_init_on_stack(work, &work_debug_descr);
443 else
444 debug_object_init(work, &work_debug_descr);
446 EXPORT_SYMBOL_GPL(__init_work);
448 void destroy_work_on_stack(struct work_struct *work)
450 debug_object_free(work, &work_debug_descr);
452 EXPORT_SYMBOL_GPL(destroy_work_on_stack);
454 #else
455 static inline void debug_work_activate(struct work_struct *work) { }
456 static inline void debug_work_deactivate(struct work_struct *work) { }
457 #endif
459 /* Serializes the accesses to the list of workqueues. */
460 static DEFINE_SPINLOCK(workqueue_lock);
461 static LIST_HEAD(workqueues);
462 static bool workqueue_freezing; /* W: have wqs started freezing? */
465 * The almighty global cpu workqueues. nr_running is the only field
466 * which is expected to be used frequently by other cpus via
467 * try_to_wake_up(). Put it in a separate cacheline.
469 static DEFINE_PER_CPU(struct global_cwq, global_cwq);
470 static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, pool_nr_running[NR_WORKER_POOLS]);
473 * Global cpu workqueue and nr_running counter for unbound gcwq. The
474 * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its
475 * workers have WORKER_UNBOUND set.
477 static struct global_cwq unbound_global_cwq;
478 static atomic_t unbound_pool_nr_running[NR_WORKER_POOLS] = {
479 [0 ... NR_WORKER_POOLS - 1] = ATOMIC_INIT(0), /* always 0 */
482 static int worker_thread(void *__worker);
484 static int worker_pool_pri(struct worker_pool *pool)
486 return pool - pool->gcwq->pools;
489 static struct global_cwq *get_gcwq(unsigned int cpu)
491 if (cpu != WORK_CPU_UNBOUND)
492 return &per_cpu(global_cwq, cpu);
493 else
494 return &unbound_global_cwq;
497 static atomic_t *get_pool_nr_running(struct worker_pool *pool)
499 int cpu = pool->gcwq->cpu;
500 int idx = worker_pool_pri(pool);
502 if (cpu != WORK_CPU_UNBOUND)
503 return &per_cpu(pool_nr_running, cpu)[idx];
504 else
505 return &unbound_pool_nr_running[idx];
508 static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
509 struct workqueue_struct *wq)
511 if (!(wq->flags & WQ_UNBOUND)) {
512 if (likely(cpu < nr_cpu_ids))
513 return per_cpu_ptr(wq->cpu_wq.pcpu, cpu);
514 } else if (likely(cpu == WORK_CPU_UNBOUND))
515 return wq->cpu_wq.single;
516 return NULL;
519 static unsigned int work_color_to_flags(int color)
521 return color << WORK_STRUCT_COLOR_SHIFT;
524 static int get_work_color(struct work_struct *work)
526 return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
527 ((1 << WORK_STRUCT_COLOR_BITS) - 1);
530 static int work_next_color(int color)
532 return (color + 1) % WORK_NR_COLORS;
536 * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
537 * work is on queue. Once execution starts, WORK_STRUCT_CWQ is
538 * cleared and the work data contains the cpu number it was last on.
540 * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
541 * cwq, cpu or clear work->data. These functions should only be
542 * called while the work is owned - ie. while the PENDING bit is set.
544 * get_work_[g]cwq() can be used to obtain the gcwq or cwq
545 * corresponding to a work. gcwq is available once the work has been
546 * queued anywhere after initialization. cwq is available only from
547 * queueing until execution starts.
549 static inline void set_work_data(struct work_struct *work, unsigned long data,
550 unsigned long flags)
552 BUG_ON(!work_pending(work));
553 atomic_long_set(&work->data, data | flags | work_static(work));
556 static void set_work_cwq(struct work_struct *work,
557 struct cpu_workqueue_struct *cwq,
558 unsigned long extra_flags)
560 set_work_data(work, (unsigned long)cwq,
561 WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags);
564 static void set_work_cpu(struct work_struct *work, unsigned int cpu)
566 set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
569 static void clear_work_data(struct work_struct *work)
571 set_work_data(work, WORK_STRUCT_NO_CPU, 0);
574 static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
576 unsigned long data = atomic_long_read(&work->data);
578 if (data & WORK_STRUCT_CWQ)
579 return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
580 else
581 return NULL;
584 static struct global_cwq *get_work_gcwq(struct work_struct *work)
586 unsigned long data = atomic_long_read(&work->data);
587 unsigned int cpu;
589 if (data & WORK_STRUCT_CWQ)
590 return ((struct cpu_workqueue_struct *)
591 (data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq;
593 cpu = data >> WORK_STRUCT_FLAG_BITS;
594 if (cpu == WORK_CPU_NONE)
595 return NULL;
597 BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND);
598 return get_gcwq(cpu);
602 * Policy functions. These define the policies on how the global worker
603 * pools are managed. Unless noted otherwise, these functions assume that
604 * they're being called with gcwq->lock held.
607 static bool __need_more_worker(struct worker_pool *pool)
609 return !atomic_read(get_pool_nr_running(pool));
613 * Need to wake up a worker? Called from anything but currently
614 * running workers.
616 * Note that, because unbound workers never contribute to nr_running, this
617 * function will always return %true for unbound gcwq as long as the
618 * worklist isn't empty.
620 static bool need_more_worker(struct worker_pool *pool)
622 return !list_empty(&pool->worklist) && __need_more_worker(pool);
625 /* Can I start working? Called from busy but !running workers. */
626 static bool may_start_working(struct worker_pool *pool)
628 return pool->nr_idle;
631 /* Do I need to keep working? Called from currently running workers. */
632 static bool keep_working(struct worker_pool *pool)
634 atomic_t *nr_running = get_pool_nr_running(pool);
636 return !list_empty(&pool->worklist) && atomic_read(nr_running) <= 1;
639 /* Do we need a new worker? Called from manager. */
640 static bool need_to_create_worker(struct worker_pool *pool)
642 return need_more_worker(pool) && !may_start_working(pool);
645 /* Do I need to be the manager? */
646 static bool need_to_manage_workers(struct worker_pool *pool)
648 return need_to_create_worker(pool) ||
649 (pool->flags & POOL_MANAGE_WORKERS);
652 /* Do we have too many workers and should some go away? */
653 static bool too_many_workers(struct worker_pool *pool)
655 bool managing = mutex_is_locked(&pool->manager_mutex);
656 int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
657 int nr_busy = pool->nr_workers - nr_idle;
659 return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
663 * Wake up functions.
666 /* Return the first worker. Safe with preemption disabled */
667 static struct worker *first_worker(struct worker_pool *pool)
669 if (unlikely(list_empty(&pool->idle_list)))
670 return NULL;
672 return list_first_entry(&pool->idle_list, struct worker, entry);
676 * wake_up_worker - wake up an idle worker
677 * @pool: worker pool to wake worker from
679 * Wake up the first idle worker of @pool.
681 * CONTEXT:
682 * spin_lock_irq(gcwq->lock).
684 static void wake_up_worker(struct worker_pool *pool)
686 struct worker *worker = first_worker(pool);
688 if (likely(worker))
689 wake_up_process(worker->task);
693 * wq_worker_waking_up - a worker is waking up
694 * @task: task waking up
695 * @cpu: CPU @task is waking up to
697 * This function is called during try_to_wake_up() when a worker is
698 * being awoken.
700 * CONTEXT:
701 * spin_lock_irq(rq->lock)
703 void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
705 struct worker *worker = kthread_data(task);
707 if (!(worker->flags & WORKER_NOT_RUNNING))
708 atomic_inc(get_pool_nr_running(worker->pool));
712 * wq_worker_sleeping - a worker is going to sleep
713 * @task: task going to sleep
714 * @cpu: CPU in question, must be the current CPU number
716 * This function is called during schedule() when a busy worker is
717 * going to sleep. Worker on the same cpu can be woken up by
718 * returning pointer to its task.
720 * CONTEXT:
721 * spin_lock_irq(rq->lock)
723 * RETURNS:
724 * Worker task on @cpu to wake up, %NULL if none.
726 struct task_struct *wq_worker_sleeping(struct task_struct *task,
727 unsigned int cpu)
729 struct worker *worker = kthread_data(task), *to_wakeup = NULL;
730 struct worker_pool *pool = worker->pool;
731 atomic_t *nr_running = get_pool_nr_running(pool);
733 if (worker->flags & WORKER_NOT_RUNNING)
734 return NULL;
736 /* this can only happen on the local cpu */
737 BUG_ON(cpu != raw_smp_processor_id());
740 * The counterpart of the following dec_and_test, implied mb,
741 * worklist not empty test sequence is in insert_work().
742 * Please read comment there.
744 * NOT_RUNNING is clear. This means that we're bound to and
745 * running on the local cpu w/ rq lock held and preemption
746 * disabled, which in turn means that none else could be
747 * manipulating idle_list, so dereferencing idle_list without gcwq
748 * lock is safe.
750 if (atomic_dec_and_test(nr_running) && !list_empty(&pool->worklist))
751 to_wakeup = first_worker(pool);
752 return to_wakeup ? to_wakeup->task : NULL;
756 * worker_set_flags - set worker flags and adjust nr_running accordingly
757 * @worker: self
758 * @flags: flags to set
759 * @wakeup: wakeup an idle worker if necessary
761 * Set @flags in @worker->flags and adjust nr_running accordingly. If
762 * nr_running becomes zero and @wakeup is %true, an idle worker is
763 * woken up.
765 * CONTEXT:
766 * spin_lock_irq(gcwq->lock)
768 static inline void worker_set_flags(struct worker *worker, unsigned int flags,
769 bool wakeup)
771 struct worker_pool *pool = worker->pool;
773 WARN_ON_ONCE(worker->task != current);
776 * If transitioning into NOT_RUNNING, adjust nr_running and
777 * wake up an idle worker as necessary if requested by
778 * @wakeup.
780 if ((flags & WORKER_NOT_RUNNING) &&
781 !(worker->flags & WORKER_NOT_RUNNING)) {
782 atomic_t *nr_running = get_pool_nr_running(pool);
784 if (wakeup) {
785 if (atomic_dec_and_test(nr_running) &&
786 !list_empty(&pool->worklist))
787 wake_up_worker(pool);
788 } else
789 atomic_dec(nr_running);
792 worker->flags |= flags;
796 * worker_clr_flags - clear worker flags and adjust nr_running accordingly
797 * @worker: self
798 * @flags: flags to clear
800 * Clear @flags in @worker->flags and adjust nr_running accordingly.
802 * CONTEXT:
803 * spin_lock_irq(gcwq->lock)
805 static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
807 struct worker_pool *pool = worker->pool;
808 unsigned int oflags = worker->flags;
810 WARN_ON_ONCE(worker->task != current);
812 worker->flags &= ~flags;
815 * If transitioning out of NOT_RUNNING, increment nr_running. Note
816 * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
817 * of multiple flags, not a single flag.
819 if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
820 if (!(worker->flags & WORKER_NOT_RUNNING))
821 atomic_inc(get_pool_nr_running(pool));
825 * busy_worker_head - return the busy hash head for a work
826 * @gcwq: gcwq of interest
827 * @work: work to be hashed
829 * Return hash head of @gcwq for @work.
831 * CONTEXT:
832 * spin_lock_irq(gcwq->lock).
834 * RETURNS:
835 * Pointer to the hash head.
837 static struct hlist_head *busy_worker_head(struct global_cwq *gcwq,
838 struct work_struct *work)
840 const int base_shift = ilog2(sizeof(struct work_struct));
841 unsigned long v = (unsigned long)work;
843 /* simple shift and fold hash, do we need something better? */
844 v >>= base_shift;
845 v += v >> BUSY_WORKER_HASH_ORDER;
846 v &= BUSY_WORKER_HASH_MASK;
848 return &gcwq->busy_hash[v];
852 * __find_worker_executing_work - find worker which is executing a work
853 * @gcwq: gcwq of interest
854 * @bwh: hash head as returned by busy_worker_head()
855 * @work: work to find worker for
857 * Find a worker which is executing @work on @gcwq. @bwh should be
858 * the hash head obtained by calling busy_worker_head() with the same
859 * work.
861 * CONTEXT:
862 * spin_lock_irq(gcwq->lock).
864 * RETURNS:
865 * Pointer to worker which is executing @work if found, NULL
866 * otherwise.
868 static struct worker *__find_worker_executing_work(struct global_cwq *gcwq,
869 struct hlist_head *bwh,
870 struct work_struct *work)
872 struct worker *worker;
873 struct hlist_node *tmp;
875 hlist_for_each_entry(worker, tmp, bwh, hentry)
876 if (worker->current_work == work)
877 return worker;
878 return NULL;
882 * find_worker_executing_work - find worker which is executing a work
883 * @gcwq: gcwq of interest
884 * @work: work to find worker for
886 * Find a worker which is executing @work on @gcwq. This function is
887 * identical to __find_worker_executing_work() except that this
888 * function calculates @bwh itself.
890 * CONTEXT:
891 * spin_lock_irq(gcwq->lock).
893 * RETURNS:
894 * Pointer to worker which is executing @work if found, NULL
895 * otherwise.
897 static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
898 struct work_struct *work)
900 return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work),
901 work);
905 * insert_work - insert a work into gcwq
906 * @cwq: cwq @work belongs to
907 * @work: work to insert
908 * @head: insertion point
909 * @extra_flags: extra WORK_STRUCT_* flags to set
911 * Insert @work which belongs to @cwq into @gcwq after @head.
912 * @extra_flags is or'd to work_struct flags.
914 * CONTEXT:
915 * spin_lock_irq(gcwq->lock).
917 static void insert_work(struct cpu_workqueue_struct *cwq,
918 struct work_struct *work, struct list_head *head,
919 unsigned int extra_flags)
921 struct worker_pool *pool = cwq->pool;
923 /* we own @work, set data and link */
924 set_work_cwq(work, cwq, extra_flags);
927 * Ensure that we get the right work->data if we see the
928 * result of list_add() below, see try_to_grab_pending().
930 smp_wmb();
932 list_add_tail(&work->entry, head);
935 * Ensure either worker_sched_deactivated() sees the above
936 * list_add_tail() or we see zero nr_running to avoid workers
937 * lying around lazily while there are works to be processed.
939 smp_mb();
941 if (__need_more_worker(pool))
942 wake_up_worker(pool);
946 * Test whether @work is being queued from another work executing on the
947 * same workqueue. This is rather expensive and should only be used from
948 * cold paths.
950 static bool is_chained_work(struct workqueue_struct *wq)
952 unsigned long flags;
953 unsigned int cpu;
955 for_each_gcwq_cpu(cpu) {
956 struct global_cwq *gcwq = get_gcwq(cpu);
957 struct worker *worker;
958 struct hlist_node *pos;
959 int i;
961 spin_lock_irqsave(&gcwq->lock, flags);
962 for_each_busy_worker(worker, i, pos, gcwq) {
963 if (worker->task != current)
964 continue;
965 spin_unlock_irqrestore(&gcwq->lock, flags);
967 * I'm @worker, no locking necessary. See if @work
968 * is headed to the same workqueue.
970 return worker->current_cwq->wq == wq;
972 spin_unlock_irqrestore(&gcwq->lock, flags);
974 return false;
977 static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
978 struct work_struct *work)
980 struct global_cwq *gcwq;
981 struct cpu_workqueue_struct *cwq;
982 struct list_head *worklist;
983 unsigned int work_flags;
984 unsigned long flags;
986 debug_work_activate(work);
988 /* if dying, only works from the same workqueue are allowed */
989 if (unlikely(wq->flags & WQ_DRAINING) &&
990 WARN_ON_ONCE(!is_chained_work(wq)))
991 return;
993 /* determine gcwq to use */
994 if (!(wq->flags & WQ_UNBOUND)) {
995 struct global_cwq *last_gcwq;
997 if (unlikely(cpu == WORK_CPU_UNBOUND))
998 cpu = raw_smp_processor_id();
1001 * It's multi cpu. If @wq is non-reentrant and @work
1002 * was previously on a different cpu, it might still
1003 * be running there, in which case the work needs to
1004 * be queued on that cpu to guarantee non-reentrance.
1006 gcwq = get_gcwq(cpu);
1007 if (wq->flags & WQ_NON_REENTRANT &&
1008 (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
1009 struct worker *worker;
1011 spin_lock_irqsave(&last_gcwq->lock, flags);
1013 worker = find_worker_executing_work(last_gcwq, work);
1015 if (worker && worker->current_cwq->wq == wq)
1016 gcwq = last_gcwq;
1017 else {
1018 /* meh... not running there, queue here */
1019 spin_unlock_irqrestore(&last_gcwq->lock, flags);
1020 spin_lock_irqsave(&gcwq->lock, flags);
1022 } else
1023 spin_lock_irqsave(&gcwq->lock, flags);
1024 } else {
1025 gcwq = get_gcwq(WORK_CPU_UNBOUND);
1026 spin_lock_irqsave(&gcwq->lock, flags);
1029 /* gcwq determined, get cwq and queue */
1030 cwq = get_cwq(gcwq->cpu, wq);
1031 trace_workqueue_queue_work(cpu, cwq, work);
1033 if (WARN_ON(!list_empty(&work->entry))) {
1034 spin_unlock_irqrestore(&gcwq->lock, flags);
1035 return;
1038 cwq->nr_in_flight[cwq->work_color]++;
1039 work_flags = work_color_to_flags(cwq->work_color);
1041 if (likely(cwq->nr_active < cwq->max_active)) {
1042 trace_workqueue_activate_work(work);
1043 cwq->nr_active++;
1044 worklist = &cwq->pool->worklist;
1045 } else {
1046 work_flags |= WORK_STRUCT_DELAYED;
1047 worklist = &cwq->delayed_works;
1050 insert_work(cwq, work, worklist, work_flags);
1052 spin_unlock_irqrestore(&gcwq->lock, flags);
1056 * queue_work - queue work on a workqueue
1057 * @wq: workqueue to use
1058 * @work: work to queue
1060 * Returns 0 if @work was already on a queue, non-zero otherwise.
1062 * We queue the work to the CPU on which it was submitted, but if the CPU dies
1063 * it can be processed by another CPU.
1065 int queue_work(struct workqueue_struct *wq, struct work_struct *work)
1067 int ret;
1069 ret = queue_work_on(get_cpu(), wq, work);
1070 put_cpu();
1072 return ret;
1074 EXPORT_SYMBOL_GPL(queue_work);
1077 * queue_work_on - queue work on specific cpu
1078 * @cpu: CPU number to execute work on
1079 * @wq: workqueue to use
1080 * @work: work to queue
1082 * Returns 0 if @work was already on a queue, non-zero otherwise.
1084 * We queue the work to a specific CPU, the caller must ensure it
1085 * can't go away.
1088 queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
1090 int ret = 0;
1092 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1093 __queue_work(cpu, wq, work);
1094 ret = 1;
1096 return ret;
1098 EXPORT_SYMBOL_GPL(queue_work_on);
1100 static void delayed_work_timer_fn(unsigned long __data)
1102 struct delayed_work *dwork = (struct delayed_work *)__data;
1103 struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
1105 __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
1109 * queue_delayed_work - queue work on a workqueue after delay
1110 * @wq: workqueue to use
1111 * @dwork: delayable work to queue
1112 * @delay: number of jiffies to wait before queueing
1114 * Returns 0 if @work was already on a queue, non-zero otherwise.
1116 int queue_delayed_work(struct workqueue_struct *wq,
1117 struct delayed_work *dwork, unsigned long delay)
1119 if (delay == 0)
1120 return queue_work(wq, &dwork->work);
1122 return queue_delayed_work_on(-1, wq, dwork, delay);
1124 EXPORT_SYMBOL_GPL(queue_delayed_work);
1127 * queue_delayed_work_on - queue work on specific CPU after delay
1128 * @cpu: CPU number to execute work on
1129 * @wq: workqueue to use
1130 * @dwork: work to queue
1131 * @delay: number of jiffies to wait before queueing
1133 * Returns 0 if @work was already on a queue, non-zero otherwise.
1135 int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
1136 struct delayed_work *dwork, unsigned long delay)
1138 int ret = 0;
1139 struct timer_list *timer = &dwork->timer;
1140 struct work_struct *work = &dwork->work;
1142 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1143 unsigned int lcpu;
1145 BUG_ON(timer_pending(timer));
1146 BUG_ON(!list_empty(&work->entry));
1148 timer_stats_timer_set_start_info(&dwork->timer);
1151 * This stores cwq for the moment, for the timer_fn.
1152 * Note that the work's gcwq is preserved to allow
1153 * reentrance detection for delayed works.
1155 if (!(wq->flags & WQ_UNBOUND)) {
1156 struct global_cwq *gcwq = get_work_gcwq(work);
1158 if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
1159 lcpu = gcwq->cpu;
1160 else
1161 lcpu = raw_smp_processor_id();
1162 } else
1163 lcpu = WORK_CPU_UNBOUND;
1165 set_work_cwq(work, get_cwq(lcpu, wq), 0);
1167 timer->expires = jiffies + delay;
1168 timer->data = (unsigned long)dwork;
1169 timer->function = delayed_work_timer_fn;
1171 if (unlikely(cpu >= 0))
1172 add_timer_on(timer, cpu);
1173 else
1174 add_timer(timer);
1175 ret = 1;
1177 return ret;
1179 EXPORT_SYMBOL_GPL(queue_delayed_work_on);
1182 * worker_enter_idle - enter idle state
1183 * @worker: worker which is entering idle state
1185 * @worker is entering idle state. Update stats and idle timer if
1186 * necessary.
1188 * LOCKING:
1189 * spin_lock_irq(gcwq->lock).
1191 static void worker_enter_idle(struct worker *worker)
1193 struct worker_pool *pool = worker->pool;
1194 struct global_cwq *gcwq = pool->gcwq;
1196 BUG_ON(worker->flags & WORKER_IDLE);
1197 BUG_ON(!list_empty(&worker->entry) &&
1198 (worker->hentry.next || worker->hentry.pprev));
1200 /* can't use worker_set_flags(), also called from start_worker() */
1201 worker->flags |= WORKER_IDLE;
1202 pool->nr_idle++;
1203 worker->last_active = jiffies;
1205 /* idle_list is LIFO */
1206 list_add(&worker->entry, &pool->idle_list);
1208 if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
1209 mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
1212 * Sanity check nr_running. Because gcwq_unbind_fn() releases
1213 * gcwq->lock between setting %WORKER_UNBOUND and zapping
1214 * nr_running, the warning may trigger spuriously. Check iff
1215 * unbind is not in progress.
1217 WARN_ON_ONCE(!(gcwq->flags & GCWQ_DISASSOCIATED) &&
1218 pool->nr_workers == pool->nr_idle &&
1219 atomic_read(get_pool_nr_running(pool)));
1223 * worker_leave_idle - leave idle state
1224 * @worker: worker which is leaving idle state
1226 * @worker is leaving idle state. Update stats.
1228 * LOCKING:
1229 * spin_lock_irq(gcwq->lock).
1231 static void worker_leave_idle(struct worker *worker)
1233 struct worker_pool *pool = worker->pool;
1235 BUG_ON(!(worker->flags & WORKER_IDLE));
1236 worker_clr_flags(worker, WORKER_IDLE);
1237 pool->nr_idle--;
1238 list_del_init(&worker->entry);
1242 * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq
1243 * @worker: self
1245 * Works which are scheduled while the cpu is online must at least be
1246 * scheduled to a worker which is bound to the cpu so that if they are
1247 * flushed from cpu callbacks while cpu is going down, they are
1248 * guaranteed to execute on the cpu.
1250 * This function is to be used by rogue workers and rescuers to bind
1251 * themselves to the target cpu and may race with cpu going down or
1252 * coming online. kthread_bind() can't be used because it may put the
1253 * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
1254 * verbatim as it's best effort and blocking and gcwq may be
1255 * [dis]associated in the meantime.
1257 * This function tries set_cpus_allowed() and locks gcwq and verifies the
1258 * binding against %GCWQ_DISASSOCIATED which is set during
1259 * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
1260 * enters idle state or fetches works without dropping lock, it can
1261 * guarantee the scheduling requirement described in the first paragraph.
1263 * CONTEXT:
1264 * Might sleep. Called without any lock but returns with gcwq->lock
1265 * held.
1267 * RETURNS:
1268 * %true if the associated gcwq is online (@worker is successfully
1269 * bound), %false if offline.
1271 static bool worker_maybe_bind_and_lock(struct worker *worker)
1272 __acquires(&gcwq->lock)
1274 struct global_cwq *gcwq = worker->pool->gcwq;
1275 struct task_struct *task = worker->task;
1277 while (true) {
1279 * The following call may fail, succeed or succeed
1280 * without actually migrating the task to the cpu if
1281 * it races with cpu hotunplug operation. Verify
1282 * against GCWQ_DISASSOCIATED.
1284 if (!(gcwq->flags & GCWQ_DISASSOCIATED))
1285 set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu));
1287 spin_lock_irq(&gcwq->lock);
1288 if (gcwq->flags & GCWQ_DISASSOCIATED)
1289 return false;
1290 if (task_cpu(task) == gcwq->cpu &&
1291 cpumask_equal(&current->cpus_allowed,
1292 get_cpu_mask(gcwq->cpu)))
1293 return true;
1294 spin_unlock_irq(&gcwq->lock);
1297 * We've raced with CPU hot[un]plug. Give it a breather
1298 * and retry migration. cond_resched() is required here;
1299 * otherwise, we might deadlock against cpu_stop trying to
1300 * bring down the CPU on non-preemptive kernel.
1302 cpu_relax();
1303 cond_resched();
1307 struct idle_rebind {
1308 int cnt; /* # workers to be rebound */
1309 struct completion done; /* all workers rebound */
1313 * Rebind an idle @worker to its CPU. During CPU onlining, this has to
1314 * happen synchronously for idle workers. worker_thread() will test
1315 * %WORKER_REBIND before leaving idle and call this function.
1317 static void idle_worker_rebind(struct worker *worker)
1319 struct global_cwq *gcwq = worker->pool->gcwq;
1321 /* CPU must be online at this point */
1322 WARN_ON(!worker_maybe_bind_and_lock(worker));
1323 if (!--worker->idle_rebind->cnt)
1324 complete(&worker->idle_rebind->done);
1325 spin_unlock_irq(&worker->pool->gcwq->lock);
1327 /* we did our part, wait for rebind_workers() to finish up */
1328 wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
1332 * Function for @worker->rebind.work used to rebind unbound busy workers to
1333 * the associated cpu which is coming back online. This is scheduled by
1334 * cpu up but can race with other cpu hotplug operations and may be
1335 * executed twice without intervening cpu down.
1337 static void busy_worker_rebind_fn(struct work_struct *work)
1339 struct worker *worker = container_of(work, struct worker, rebind_work);
1340 struct global_cwq *gcwq = worker->pool->gcwq;
1342 if (worker_maybe_bind_and_lock(worker))
1343 worker_clr_flags(worker, WORKER_REBIND);
1345 spin_unlock_irq(&gcwq->lock);
1349 * rebind_workers - rebind all workers of a gcwq to the associated CPU
1350 * @gcwq: gcwq of interest
1352 * @gcwq->cpu is coming online. Rebind all workers to the CPU. Rebinding
1353 * is different for idle and busy ones.
1355 * The idle ones should be rebound synchronously and idle rebinding should
1356 * be complete before any worker starts executing work items with
1357 * concurrency management enabled; otherwise, scheduler may oops trying to
1358 * wake up non-local idle worker from wq_worker_sleeping().
1360 * This is achieved by repeatedly requesting rebinding until all idle
1361 * workers are known to have been rebound under @gcwq->lock and holding all
1362 * idle workers from becoming busy until idle rebinding is complete.
1364 * Once idle workers are rebound, busy workers can be rebound as they
1365 * finish executing their current work items. Queueing the rebind work at
1366 * the head of their scheduled lists is enough. Note that nr_running will
1367 * be properbly bumped as busy workers rebind.
1369 * On return, all workers are guaranteed to either be bound or have rebind
1370 * work item scheduled.
1372 static void rebind_workers(struct global_cwq *gcwq)
1373 __releases(&gcwq->lock) __acquires(&gcwq->lock)
1375 struct idle_rebind idle_rebind;
1376 struct worker_pool *pool;
1377 struct worker *worker;
1378 struct hlist_node *pos;
1379 int i;
1381 lockdep_assert_held(&gcwq->lock);
1383 for_each_worker_pool(pool, gcwq)
1384 lockdep_assert_held(&pool->manager_mutex);
1387 * Rebind idle workers. Interlocked both ways. We wait for
1388 * workers to rebind via @idle_rebind.done. Workers will wait for
1389 * us to finish up by watching %WORKER_REBIND.
1391 init_completion(&idle_rebind.done);
1392 retry:
1393 idle_rebind.cnt = 1;
1394 INIT_COMPLETION(idle_rebind.done);
1396 /* set REBIND and kick idle ones, we'll wait for these later */
1397 for_each_worker_pool(pool, gcwq) {
1398 list_for_each_entry(worker, &pool->idle_list, entry) {
1399 if (worker->flags & WORKER_REBIND)
1400 continue;
1402 /* morph UNBOUND to REBIND */
1403 worker->flags &= ~WORKER_UNBOUND;
1404 worker->flags |= WORKER_REBIND;
1406 idle_rebind.cnt++;
1407 worker->idle_rebind = &idle_rebind;
1409 /* worker_thread() will call idle_worker_rebind() */
1410 wake_up_process(worker->task);
1414 if (--idle_rebind.cnt) {
1415 spin_unlock_irq(&gcwq->lock);
1416 wait_for_completion(&idle_rebind.done);
1417 spin_lock_irq(&gcwq->lock);
1418 /* busy ones might have become idle while waiting, retry */
1419 goto retry;
1423 * All idle workers are rebound and waiting for %WORKER_REBIND to
1424 * be cleared inside idle_worker_rebind(). Clear and release.
1425 * Clearing %WORKER_REBIND from this foreign context is safe
1426 * because these workers are still guaranteed to be idle.
1428 for_each_worker_pool(pool, gcwq)
1429 list_for_each_entry(worker, &pool->idle_list, entry)
1430 worker->flags &= ~WORKER_REBIND;
1432 wake_up_all(&gcwq->rebind_hold);
1434 /* rebind busy workers */
1435 for_each_busy_worker(worker, i, pos, gcwq) {
1436 struct work_struct *rebind_work = &worker->rebind_work;
1438 /* morph UNBOUND to REBIND */
1439 worker->flags &= ~WORKER_UNBOUND;
1440 worker->flags |= WORKER_REBIND;
1442 if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
1443 work_data_bits(rebind_work)))
1444 continue;
1446 /* wq doesn't matter, use the default one */
1447 debug_work_activate(rebind_work);
1448 insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
1449 worker->scheduled.next,
1450 work_color_to_flags(WORK_NO_COLOR));
1454 static struct worker *alloc_worker(void)
1456 struct worker *worker;
1458 worker = kzalloc(sizeof(*worker), GFP_KERNEL);
1459 if (worker) {
1460 INIT_LIST_HEAD(&worker->entry);
1461 INIT_LIST_HEAD(&worker->scheduled);
1462 INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
1463 /* on creation a worker is in !idle && prep state */
1464 worker->flags = WORKER_PREP;
1466 return worker;
1470 * create_worker - create a new workqueue worker
1471 * @pool: pool the new worker will belong to
1473 * Create a new worker which is bound to @pool. The returned worker
1474 * can be started by calling start_worker() or destroyed using
1475 * destroy_worker().
1477 * CONTEXT:
1478 * Might sleep. Does GFP_KERNEL allocations.
1480 * RETURNS:
1481 * Pointer to the newly created worker.
1483 static struct worker *create_worker(struct worker_pool *pool)
1485 struct global_cwq *gcwq = pool->gcwq;
1486 const char *pri = worker_pool_pri(pool) ? "H" : "";
1487 struct worker *worker = NULL;
1488 int id = -1;
1490 spin_lock_irq(&gcwq->lock);
1491 while (ida_get_new(&pool->worker_ida, &id)) {
1492 spin_unlock_irq(&gcwq->lock);
1493 if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
1494 goto fail;
1495 spin_lock_irq(&gcwq->lock);
1497 spin_unlock_irq(&gcwq->lock);
1499 worker = alloc_worker();
1500 if (!worker)
1501 goto fail;
1503 worker->pool = pool;
1504 worker->id = id;
1506 if (gcwq->cpu != WORK_CPU_UNBOUND)
1507 worker->task = kthread_create_on_node(worker_thread,
1508 worker, cpu_to_node(gcwq->cpu),
1509 "kworker/%u:%d%s", gcwq->cpu, id, pri);
1510 else
1511 worker->task = kthread_create(worker_thread, worker,
1512 "kworker/u:%d%s", id, pri);
1513 if (IS_ERR(worker->task))
1514 goto fail;
1516 if (worker_pool_pri(pool))
1517 set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
1520 * Determine CPU binding of the new worker depending on
1521 * %GCWQ_DISASSOCIATED. The caller is responsible for ensuring the
1522 * flag remains stable across this function. See the comments
1523 * above the flag definition for details.
1525 * As an unbound worker may later become a regular one if CPU comes
1526 * online, make sure every worker has %PF_THREAD_BOUND set.
1528 if (!(gcwq->flags & GCWQ_DISASSOCIATED)) {
1529 kthread_bind(worker->task, gcwq->cpu);
1530 } else {
1531 worker->task->flags |= PF_THREAD_BOUND;
1532 worker->flags |= WORKER_UNBOUND;
1535 return worker;
1536 fail:
1537 if (id >= 0) {
1538 spin_lock_irq(&gcwq->lock);
1539 ida_remove(&pool->worker_ida, id);
1540 spin_unlock_irq(&gcwq->lock);
1542 kfree(worker);
1543 return NULL;
1547 * start_worker - start a newly created worker
1548 * @worker: worker to start
1550 * Make the gcwq aware of @worker and start it.
1552 * CONTEXT:
1553 * spin_lock_irq(gcwq->lock).
1555 static void start_worker(struct worker *worker)
1557 worker->flags |= WORKER_STARTED;
1558 worker->pool->nr_workers++;
1559 worker_enter_idle(worker);
1560 wake_up_process(worker->task);
1564 * destroy_worker - destroy a workqueue worker
1565 * @worker: worker to be destroyed
1567 * Destroy @worker and adjust @gcwq stats accordingly.
1569 * CONTEXT:
1570 * spin_lock_irq(gcwq->lock) which is released and regrabbed.
1572 static void destroy_worker(struct worker *worker)
1574 struct worker_pool *pool = worker->pool;
1575 struct global_cwq *gcwq = pool->gcwq;
1576 int id = worker->id;
1578 /* sanity check frenzy */
1579 BUG_ON(worker->current_work);
1580 BUG_ON(!list_empty(&worker->scheduled));
1582 if (worker->flags & WORKER_STARTED)
1583 pool->nr_workers--;
1584 if (worker->flags & WORKER_IDLE)
1585 pool->nr_idle--;
1587 list_del_init(&worker->entry);
1588 worker->flags |= WORKER_DIE;
1590 spin_unlock_irq(&gcwq->lock);
1592 kthread_stop(worker->task);
1593 kfree(worker);
1595 spin_lock_irq(&gcwq->lock);
1596 ida_remove(&pool->worker_ida, id);
1599 static void idle_worker_timeout(unsigned long __pool)
1601 struct worker_pool *pool = (void *)__pool;
1602 struct global_cwq *gcwq = pool->gcwq;
1604 spin_lock_irq(&gcwq->lock);
1606 if (too_many_workers(pool)) {
1607 struct worker *worker;
1608 unsigned long expires;
1610 /* idle_list is kept in LIFO order, check the last one */
1611 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1612 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1614 if (time_before(jiffies, expires))
1615 mod_timer(&pool->idle_timer, expires);
1616 else {
1617 /* it's been idle for too long, wake up manager */
1618 pool->flags |= POOL_MANAGE_WORKERS;
1619 wake_up_worker(pool);
1623 spin_unlock_irq(&gcwq->lock);
1626 static bool send_mayday(struct work_struct *work)
1628 struct cpu_workqueue_struct *cwq = get_work_cwq(work);
1629 struct workqueue_struct *wq = cwq->wq;
1630 unsigned int cpu;
1632 if (!(wq->flags & WQ_RESCUER))
1633 return false;
1635 /* mayday mayday mayday */
1636 cpu = cwq->pool->gcwq->cpu;
1637 /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
1638 if (cpu == WORK_CPU_UNBOUND)
1639 cpu = 0;
1640 if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
1641 wake_up_process(wq->rescuer->task);
1642 return true;
1645 static void gcwq_mayday_timeout(unsigned long __pool)
1647 struct worker_pool *pool = (void *)__pool;
1648 struct global_cwq *gcwq = pool->gcwq;
1649 struct work_struct *work;
1651 spin_lock_irq(&gcwq->lock);
1653 if (need_to_create_worker(pool)) {
1655 * We've been trying to create a new worker but
1656 * haven't been successful. We might be hitting an
1657 * allocation deadlock. Send distress signals to
1658 * rescuers.
1660 list_for_each_entry(work, &pool->worklist, entry)
1661 send_mayday(work);
1664 spin_unlock_irq(&gcwq->lock);
1666 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
1670 * maybe_create_worker - create a new worker if necessary
1671 * @pool: pool to create a new worker for
1673 * Create a new worker for @pool if necessary. @pool is guaranteed to
1674 * have at least one idle worker on return from this function. If
1675 * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
1676 * sent to all rescuers with works scheduled on @pool to resolve
1677 * possible allocation deadlock.
1679 * On return, need_to_create_worker() is guaranteed to be false and
1680 * may_start_working() true.
1682 * LOCKING:
1683 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1684 * multiple times. Does GFP_KERNEL allocations. Called only from
1685 * manager.
1687 * RETURNS:
1688 * false if no action was taken and gcwq->lock stayed locked, true
1689 * otherwise.
1691 static bool maybe_create_worker(struct worker_pool *pool)
1692 __releases(&gcwq->lock)
1693 __acquires(&gcwq->lock)
1695 struct global_cwq *gcwq = pool->gcwq;
1697 if (!need_to_create_worker(pool))
1698 return false;
1699 restart:
1700 spin_unlock_irq(&gcwq->lock);
1702 /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
1703 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
1705 while (true) {
1706 struct worker *worker;
1708 worker = create_worker(pool);
1709 if (worker) {
1710 del_timer_sync(&pool->mayday_timer);
1711 spin_lock_irq(&gcwq->lock);
1712 start_worker(worker);
1713 BUG_ON(need_to_create_worker(pool));
1714 return true;
1717 if (!need_to_create_worker(pool))
1718 break;
1720 __set_current_state(TASK_INTERRUPTIBLE);
1721 schedule_timeout(CREATE_COOLDOWN);
1723 if (!need_to_create_worker(pool))
1724 break;
1727 del_timer_sync(&pool->mayday_timer);
1728 spin_lock_irq(&gcwq->lock);
1729 if (need_to_create_worker(pool))
1730 goto restart;
1731 return true;
1735 * maybe_destroy_worker - destroy workers which have been idle for a while
1736 * @pool: pool to destroy workers for
1738 * Destroy @pool workers which have been idle for longer than
1739 * IDLE_WORKER_TIMEOUT.
1741 * LOCKING:
1742 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1743 * multiple times. Called only from manager.
1745 * RETURNS:
1746 * false if no action was taken and gcwq->lock stayed locked, true
1747 * otherwise.
1749 static bool maybe_destroy_workers(struct worker_pool *pool)
1751 bool ret = false;
1753 while (too_many_workers(pool)) {
1754 struct worker *worker;
1755 unsigned long expires;
1757 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1758 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1760 if (time_before(jiffies, expires)) {
1761 mod_timer(&pool->idle_timer, expires);
1762 break;
1765 destroy_worker(worker);
1766 ret = true;
1769 return ret;
1773 * manage_workers - manage worker pool
1774 * @worker: self
1776 * Assume the manager role and manage gcwq worker pool @worker belongs
1777 * to. At any given time, there can be only zero or one manager per
1778 * gcwq. The exclusion is handled automatically by this function.
1780 * The caller can safely start processing works on false return. On
1781 * true return, it's guaranteed that need_to_create_worker() is false
1782 * and may_start_working() is true.
1784 * CONTEXT:
1785 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
1786 * multiple times. Does GFP_KERNEL allocations.
1788 * RETURNS:
1789 * false if no action was taken and gcwq->lock stayed locked, true if
1790 * some action was taken.
1792 static bool manage_workers(struct worker *worker)
1794 struct worker_pool *pool = worker->pool;
1795 bool ret = false;
1797 if (!mutex_trylock(&pool->manager_mutex))
1798 return ret;
1800 pool->flags &= ~POOL_MANAGE_WORKERS;
1803 * Destroy and then create so that may_start_working() is true
1804 * on return.
1806 ret |= maybe_destroy_workers(pool);
1807 ret |= maybe_create_worker(pool);
1809 mutex_unlock(&pool->manager_mutex);
1810 return ret;
1814 * move_linked_works - move linked works to a list
1815 * @work: start of series of works to be scheduled
1816 * @head: target list to append @work to
1817 * @nextp: out paramter for nested worklist walking
1819 * Schedule linked works starting from @work to @head. Work series to
1820 * be scheduled starts at @work and includes any consecutive work with
1821 * WORK_STRUCT_LINKED set in its predecessor.
1823 * If @nextp is not NULL, it's updated to point to the next work of
1824 * the last scheduled work. This allows move_linked_works() to be
1825 * nested inside outer list_for_each_entry_safe().
1827 * CONTEXT:
1828 * spin_lock_irq(gcwq->lock).
1830 static void move_linked_works(struct work_struct *work, struct list_head *head,
1831 struct work_struct **nextp)
1833 struct work_struct *n;
1836 * Linked worklist will always end before the end of the list,
1837 * use NULL for list head.
1839 list_for_each_entry_safe_from(work, n, NULL, entry) {
1840 list_move_tail(&work->entry, head);
1841 if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
1842 break;
1846 * If we're already inside safe list traversal and have moved
1847 * multiple works to the scheduled queue, the next position
1848 * needs to be updated.
1850 if (nextp)
1851 *nextp = n;
1854 static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
1856 struct work_struct *work = list_first_entry(&cwq->delayed_works,
1857 struct work_struct, entry);
1859 trace_workqueue_activate_work(work);
1860 move_linked_works(work, &cwq->pool->worklist, NULL);
1861 __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
1862 cwq->nr_active++;
1866 * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
1867 * @cwq: cwq of interest
1868 * @color: color of work which left the queue
1869 * @delayed: for a delayed work
1871 * A work either has completed or is removed from pending queue,
1872 * decrement nr_in_flight of its cwq and handle workqueue flushing.
1874 * CONTEXT:
1875 * spin_lock_irq(gcwq->lock).
1877 static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color,
1878 bool delayed)
1880 /* ignore uncolored works */
1881 if (color == WORK_NO_COLOR)
1882 return;
1884 cwq->nr_in_flight[color]--;
1886 if (!delayed) {
1887 cwq->nr_active--;
1888 if (!list_empty(&cwq->delayed_works)) {
1889 /* one down, submit a delayed one */
1890 if (cwq->nr_active < cwq->max_active)
1891 cwq_activate_first_delayed(cwq);
1895 /* is flush in progress and are we at the flushing tip? */
1896 if (likely(cwq->flush_color != color))
1897 return;
1899 /* are there still in-flight works? */
1900 if (cwq->nr_in_flight[color])
1901 return;
1903 /* this cwq is done, clear flush_color */
1904 cwq->flush_color = -1;
1907 * If this was the last cwq, wake up the first flusher. It
1908 * will handle the rest.
1910 if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
1911 complete(&cwq->wq->first_flusher->done);
1915 * process_one_work - process single work
1916 * @worker: self
1917 * @work: work to process
1919 * Process @work. This function contains all the logics necessary to
1920 * process a single work including synchronization against and
1921 * interaction with other workers on the same cpu, queueing and
1922 * flushing. As long as context requirement is met, any worker can
1923 * call this function to process a work.
1925 * CONTEXT:
1926 * spin_lock_irq(gcwq->lock) which is released and regrabbed.
1928 static void process_one_work(struct worker *worker, struct work_struct *work)
1929 __releases(&gcwq->lock)
1930 __acquires(&gcwq->lock)
1932 struct cpu_workqueue_struct *cwq = get_work_cwq(work);
1933 struct worker_pool *pool = worker->pool;
1934 struct global_cwq *gcwq = pool->gcwq;
1935 struct hlist_head *bwh = busy_worker_head(gcwq, work);
1936 bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
1937 work_func_t f = work->func;
1938 int work_color;
1939 struct worker *collision;
1940 #ifdef CONFIG_LOCKDEP
1942 * It is permissible to free the struct work_struct from
1943 * inside the function that is called from it, this we need to
1944 * take into account for lockdep too. To avoid bogus "held
1945 * lock freed" warnings as well as problems when looking into
1946 * work->lockdep_map, make a copy and use that here.
1948 struct lockdep_map lockdep_map;
1950 lockdep_copy_map(&lockdep_map, &work->lockdep_map);
1951 #endif
1953 * Ensure we're on the correct CPU. DISASSOCIATED test is
1954 * necessary to avoid spurious warnings from rescuers servicing the
1955 * unbound or a disassociated gcwq.
1957 WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) &&
1958 !(gcwq->flags & GCWQ_DISASSOCIATED) &&
1959 raw_smp_processor_id() != gcwq->cpu);
1962 * A single work shouldn't be executed concurrently by
1963 * multiple workers on a single cpu. Check whether anyone is
1964 * already processing the work. If so, defer the work to the
1965 * currently executing one.
1967 collision = __find_worker_executing_work(gcwq, bwh, work);
1968 if (unlikely(collision)) {
1969 move_linked_works(work, &collision->scheduled, NULL);
1970 return;
1973 /* claim and process */
1974 debug_work_deactivate(work);
1975 hlist_add_head(&worker->hentry, bwh);
1976 worker->current_work = work;
1977 worker->current_cwq = cwq;
1978 work_color = get_work_color(work);
1980 /* record the current cpu number in the work data and dequeue */
1981 set_work_cpu(work, gcwq->cpu);
1982 list_del_init(&work->entry);
1985 * CPU intensive works don't participate in concurrency
1986 * management. They're the scheduler's responsibility.
1988 if (unlikely(cpu_intensive))
1989 worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
1992 * Unbound gcwq isn't concurrency managed and work items should be
1993 * executed ASAP. Wake up another worker if necessary.
1995 if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
1996 wake_up_worker(pool);
1998 spin_unlock_irq(&gcwq->lock);
2000 work_clear_pending(work);
2001 lock_map_acquire_read(&cwq->wq->lockdep_map);
2002 lock_map_acquire(&lockdep_map);
2003 trace_workqueue_execute_start(work);
2004 f(work);
2006 * While we must be careful to not use "work" after this, the trace
2007 * point will only record its address.
2009 trace_workqueue_execute_end(work);
2010 lock_map_release(&lockdep_map);
2011 lock_map_release(&cwq->wq->lockdep_map);
2013 if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
2014 printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
2015 "%s/0x%08x/%d\n",
2016 current->comm, preempt_count(), task_pid_nr(current));
2017 printk(KERN_ERR " last function: ");
2018 print_symbol("%s\n", (unsigned long)f);
2019 debug_show_held_locks(current);
2020 dump_stack();
2023 spin_lock_irq(&gcwq->lock);
2025 /* clear cpu intensive status */
2026 if (unlikely(cpu_intensive))
2027 worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
2029 /* we're done with it, release */
2030 hlist_del_init(&worker->hentry);
2031 worker->current_work = NULL;
2032 worker->current_cwq = NULL;
2033 cwq_dec_nr_in_flight(cwq, work_color, false);
2037 * process_scheduled_works - process scheduled works
2038 * @worker: self
2040 * Process all scheduled works. Please note that the scheduled list
2041 * may change while processing a work, so this function repeatedly
2042 * fetches a work from the top and executes it.
2044 * CONTEXT:
2045 * spin_lock_irq(gcwq->lock) which may be released and regrabbed
2046 * multiple times.
2048 static void process_scheduled_works(struct worker *worker)
2050 while (!list_empty(&worker->scheduled)) {
2051 struct work_struct *work = list_first_entry(&worker->scheduled,
2052 struct work_struct, entry);
2053 process_one_work(worker, work);
2058 * worker_thread - the worker thread function
2059 * @__worker: self
2061 * The gcwq worker thread function. There's a single dynamic pool of
2062 * these per each cpu. These workers process all works regardless of
2063 * their specific target workqueue. The only exception is works which
2064 * belong to workqueues with a rescuer which will be explained in
2065 * rescuer_thread().
2067 static int worker_thread(void *__worker)
2069 struct worker *worker = __worker;
2070 struct worker_pool *pool = worker->pool;
2071 struct global_cwq *gcwq = pool->gcwq;
2073 /* tell the scheduler that this is a workqueue worker */
2074 worker->task->flags |= PF_WQ_WORKER;
2075 woke_up:
2076 spin_lock_irq(&gcwq->lock);
2079 * DIE can be set only while idle and REBIND set while busy has
2080 * @worker->rebind_work scheduled. Checking here is enough.
2082 if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) {
2083 spin_unlock_irq(&gcwq->lock);
2085 if (worker->flags & WORKER_DIE) {
2086 worker->task->flags &= ~PF_WQ_WORKER;
2087 return 0;
2090 idle_worker_rebind(worker);
2091 goto woke_up;
2094 worker_leave_idle(worker);
2095 recheck:
2096 /* no more worker necessary? */
2097 if (!need_more_worker(pool))
2098 goto sleep;
2100 /* do we need to manage? */
2101 if (unlikely(!may_start_working(pool)) && manage_workers(worker))
2102 goto recheck;
2105 * ->scheduled list can only be filled while a worker is
2106 * preparing to process a work or actually processing it.
2107 * Make sure nobody diddled with it while I was sleeping.
2109 BUG_ON(!list_empty(&worker->scheduled));
2112 * When control reaches this point, we're guaranteed to have
2113 * at least one idle worker or that someone else has already
2114 * assumed the manager role.
2116 worker_clr_flags(worker, WORKER_PREP);
2118 do {
2119 struct work_struct *work =
2120 list_first_entry(&pool->worklist,
2121 struct work_struct, entry);
2123 if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
2124 /* optimization path, not strictly necessary */
2125 process_one_work(worker, work);
2126 if (unlikely(!list_empty(&worker->scheduled)))
2127 process_scheduled_works(worker);
2128 } else {
2129 move_linked_works(work, &worker->scheduled, NULL);
2130 process_scheduled_works(worker);
2132 } while (keep_working(pool));
2134 worker_set_flags(worker, WORKER_PREP, false);
2135 sleep:
2136 if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
2137 goto recheck;
2140 * gcwq->lock is held and there's no work to process and no
2141 * need to manage, sleep. Workers are woken up only while
2142 * holding gcwq->lock or from local cpu, so setting the
2143 * current state before releasing gcwq->lock is enough to
2144 * prevent losing any event.
2146 worker_enter_idle(worker);
2147 __set_current_state(TASK_INTERRUPTIBLE);
2148 spin_unlock_irq(&gcwq->lock);
2149 schedule();
2150 goto woke_up;
2154 * rescuer_thread - the rescuer thread function
2155 * @__wq: the associated workqueue
2157 * Workqueue rescuer thread function. There's one rescuer for each
2158 * workqueue which has WQ_RESCUER set.
2160 * Regular work processing on a gcwq may block trying to create a new
2161 * worker which uses GFP_KERNEL allocation which has slight chance of
2162 * developing into deadlock if some works currently on the same queue
2163 * need to be processed to satisfy the GFP_KERNEL allocation. This is
2164 * the problem rescuer solves.
2166 * When such condition is possible, the gcwq summons rescuers of all
2167 * workqueues which have works queued on the gcwq and let them process
2168 * those works so that forward progress can be guaranteed.
2170 * This should happen rarely.
2172 static int rescuer_thread(void *__wq)
2174 struct workqueue_struct *wq = __wq;
2175 struct worker *rescuer = wq->rescuer;
2176 struct list_head *scheduled = &rescuer->scheduled;
2177 bool is_unbound = wq->flags & WQ_UNBOUND;
2178 unsigned int cpu;
2180 set_user_nice(current, RESCUER_NICE_LEVEL);
2181 repeat:
2182 set_current_state(TASK_INTERRUPTIBLE);
2184 if (kthread_should_stop())
2185 return 0;
2188 * See whether any cpu is asking for help. Unbounded
2189 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
2191 for_each_mayday_cpu(cpu, wq->mayday_mask) {
2192 unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
2193 struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
2194 struct worker_pool *pool = cwq->pool;
2195 struct global_cwq *gcwq = pool->gcwq;
2196 struct work_struct *work, *n;
2198 __set_current_state(TASK_RUNNING);
2199 mayday_clear_cpu(cpu, wq->mayday_mask);
2201 /* migrate to the target cpu if possible */
2202 rescuer->pool = pool;
2203 worker_maybe_bind_and_lock(rescuer);
2206 * Slurp in all works issued via this workqueue and
2207 * process'em.
2209 BUG_ON(!list_empty(&rescuer->scheduled));
2210 list_for_each_entry_safe(work, n, &pool->worklist, entry)
2211 if (get_work_cwq(work) == cwq)
2212 move_linked_works(work, scheduled, &n);
2214 process_scheduled_works(rescuer);
2217 * Leave this gcwq. If keep_working() is %true, notify a
2218 * regular worker; otherwise, we end up with 0 concurrency
2219 * and stalling the execution.
2221 if (keep_working(pool))
2222 wake_up_worker(pool);
2224 spin_unlock_irq(&gcwq->lock);
2227 schedule();
2228 goto repeat;
2231 struct wq_barrier {
2232 struct work_struct work;
2233 struct completion done;
2236 static void wq_barrier_func(struct work_struct *work)
2238 struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
2239 complete(&barr->done);
2243 * insert_wq_barrier - insert a barrier work
2244 * @cwq: cwq to insert barrier into
2245 * @barr: wq_barrier to insert
2246 * @target: target work to attach @barr to
2247 * @worker: worker currently executing @target, NULL if @target is not executing
2249 * @barr is linked to @target such that @barr is completed only after
2250 * @target finishes execution. Please note that the ordering
2251 * guarantee is observed only with respect to @target and on the local
2252 * cpu.
2254 * Currently, a queued barrier can't be canceled. This is because
2255 * try_to_grab_pending() can't determine whether the work to be
2256 * grabbed is at the head of the queue and thus can't clear LINKED
2257 * flag of the previous work while there must be a valid next work
2258 * after a work with LINKED flag set.
2260 * Note that when @worker is non-NULL, @target may be modified
2261 * underneath us, so we can't reliably determine cwq from @target.
2263 * CONTEXT:
2264 * spin_lock_irq(gcwq->lock).
2266 static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
2267 struct wq_barrier *barr,
2268 struct work_struct *target, struct worker *worker)
2270 struct list_head *head;
2271 unsigned int linked = 0;
2274 * debugobject calls are safe here even with gcwq->lock locked
2275 * as we know for sure that this will not trigger any of the
2276 * checks and call back into the fixup functions where we
2277 * might deadlock.
2279 INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
2280 __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
2281 init_completion(&barr->done);
2284 * If @target is currently being executed, schedule the
2285 * barrier to the worker; otherwise, put it after @target.
2287 if (worker)
2288 head = worker->scheduled.next;
2289 else {
2290 unsigned long *bits = work_data_bits(target);
2292 head = target->entry.next;
2293 /* there can already be other linked works, inherit and set */
2294 linked = *bits & WORK_STRUCT_LINKED;
2295 __set_bit(WORK_STRUCT_LINKED_BIT, bits);
2298 debug_work_activate(&barr->work);
2299 insert_work(cwq, &barr->work, head,
2300 work_color_to_flags(WORK_NO_COLOR) | linked);
2304 * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
2305 * @wq: workqueue being flushed
2306 * @flush_color: new flush color, < 0 for no-op
2307 * @work_color: new work color, < 0 for no-op
2309 * Prepare cwqs for workqueue flushing.
2311 * If @flush_color is non-negative, flush_color on all cwqs should be
2312 * -1. If no cwq has in-flight commands at the specified color, all
2313 * cwq->flush_color's stay at -1 and %false is returned. If any cwq
2314 * has in flight commands, its cwq->flush_color is set to
2315 * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
2316 * wakeup logic is armed and %true is returned.
2318 * The caller should have initialized @wq->first_flusher prior to
2319 * calling this function with non-negative @flush_color. If
2320 * @flush_color is negative, no flush color update is done and %false
2321 * is returned.
2323 * If @work_color is non-negative, all cwqs should have the same
2324 * work_color which is previous to @work_color and all will be
2325 * advanced to @work_color.
2327 * CONTEXT:
2328 * mutex_lock(wq->flush_mutex).
2330 * RETURNS:
2331 * %true if @flush_color >= 0 and there's something to flush. %false
2332 * otherwise.
2334 static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
2335 int flush_color, int work_color)
2337 bool wait = false;
2338 unsigned int cpu;
2340 if (flush_color >= 0) {
2341 BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
2342 atomic_set(&wq->nr_cwqs_to_flush, 1);
2345 for_each_cwq_cpu(cpu, wq) {
2346 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
2347 struct global_cwq *gcwq = cwq->pool->gcwq;
2349 spin_lock_irq(&gcwq->lock);
2351 if (flush_color >= 0) {
2352 BUG_ON(cwq->flush_color != -1);
2354 if (cwq->nr_in_flight[flush_color]) {
2355 cwq->flush_color = flush_color;
2356 atomic_inc(&wq->nr_cwqs_to_flush);
2357 wait = true;
2361 if (work_color >= 0) {
2362 BUG_ON(work_color != work_next_color(cwq->work_color));
2363 cwq->work_color = work_color;
2366 spin_unlock_irq(&gcwq->lock);
2369 if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
2370 complete(&wq->first_flusher->done);
2372 return wait;
2376 * flush_workqueue - ensure that any scheduled work has run to completion.
2377 * @wq: workqueue to flush
2379 * Forces execution of the workqueue and blocks until its completion.
2380 * This is typically used in driver shutdown handlers.
2382 * We sleep until all works which were queued on entry have been handled,
2383 * but we are not livelocked by new incoming ones.
2385 void flush_workqueue(struct workqueue_struct *wq)
2387 struct wq_flusher this_flusher = {
2388 .list = LIST_HEAD_INIT(this_flusher.list),
2389 .flush_color = -1,
2390 .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
2392 int next_color;
2394 lock_map_acquire(&wq->lockdep_map);
2395 lock_map_release(&wq->lockdep_map);
2397 mutex_lock(&wq->flush_mutex);
2400 * Start-to-wait phase
2402 next_color = work_next_color(wq->work_color);
2404 if (next_color != wq->flush_color) {
2406 * Color space is not full. The current work_color
2407 * becomes our flush_color and work_color is advanced
2408 * by one.
2410 BUG_ON(!list_empty(&wq->flusher_overflow));
2411 this_flusher.flush_color = wq->work_color;
2412 wq->work_color = next_color;
2414 if (!wq->first_flusher) {
2415 /* no flush in progress, become the first flusher */
2416 BUG_ON(wq->flush_color != this_flusher.flush_color);
2418 wq->first_flusher = &this_flusher;
2420 if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
2421 wq->work_color)) {
2422 /* nothing to flush, done */
2423 wq->flush_color = next_color;
2424 wq->first_flusher = NULL;
2425 goto out_unlock;
2427 } else {
2428 /* wait in queue */
2429 BUG_ON(wq->flush_color == this_flusher.flush_color);
2430 list_add_tail(&this_flusher.list, &wq->flusher_queue);
2431 flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
2433 } else {
2435 * Oops, color space is full, wait on overflow queue.
2436 * The next flush completion will assign us
2437 * flush_color and transfer to flusher_queue.
2439 list_add_tail(&this_flusher.list, &wq->flusher_overflow);
2442 mutex_unlock(&wq->flush_mutex);
2444 wait_for_completion(&this_flusher.done);
2447 * Wake-up-and-cascade phase
2449 * First flushers are responsible for cascading flushes and
2450 * handling overflow. Non-first flushers can simply return.
2452 if (wq->first_flusher != &this_flusher)
2453 return;
2455 mutex_lock(&wq->flush_mutex);
2457 /* we might have raced, check again with mutex held */
2458 if (wq->first_flusher != &this_flusher)
2459 goto out_unlock;
2461 wq->first_flusher = NULL;
2463 BUG_ON(!list_empty(&this_flusher.list));
2464 BUG_ON(wq->flush_color != this_flusher.flush_color);
2466 while (true) {
2467 struct wq_flusher *next, *tmp;
2469 /* complete all the flushers sharing the current flush color */
2470 list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
2471 if (next->flush_color != wq->flush_color)
2472 break;
2473 list_del_init(&next->list);
2474 complete(&next->done);
2477 BUG_ON(!list_empty(&wq->flusher_overflow) &&
2478 wq->flush_color != work_next_color(wq->work_color));
2480 /* this flush_color is finished, advance by one */
2481 wq->flush_color = work_next_color(wq->flush_color);
2483 /* one color has been freed, handle overflow queue */
2484 if (!list_empty(&wq->flusher_overflow)) {
2486 * Assign the same color to all overflowed
2487 * flushers, advance work_color and append to
2488 * flusher_queue. This is the start-to-wait
2489 * phase for these overflowed flushers.
2491 list_for_each_entry(tmp, &wq->flusher_overflow, list)
2492 tmp->flush_color = wq->work_color;
2494 wq->work_color = work_next_color(wq->work_color);
2496 list_splice_tail_init(&wq->flusher_overflow,
2497 &wq->flusher_queue);
2498 flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
2501 if (list_empty(&wq->flusher_queue)) {
2502 BUG_ON(wq->flush_color != wq->work_color);
2503 break;
2507 * Need to flush more colors. Make the next flusher
2508 * the new first flusher and arm cwqs.
2510 BUG_ON(wq->flush_color == wq->work_color);
2511 BUG_ON(wq->flush_color != next->flush_color);
2513 list_del_init(&next->list);
2514 wq->first_flusher = next;
2516 if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
2517 break;
2520 * Meh... this color is already done, clear first
2521 * flusher and repeat cascading.
2523 wq->first_flusher = NULL;
2526 out_unlock:
2527 mutex_unlock(&wq->flush_mutex);
2529 EXPORT_SYMBOL_GPL(flush_workqueue);
2532 * drain_workqueue - drain a workqueue
2533 * @wq: workqueue to drain
2535 * Wait until the workqueue becomes empty. While draining is in progress,
2536 * only chain queueing is allowed. IOW, only currently pending or running
2537 * work items on @wq can queue further work items on it. @wq is flushed
2538 * repeatedly until it becomes empty. The number of flushing is detemined
2539 * by the depth of chaining and should be relatively short. Whine if it
2540 * takes too long.
2542 void drain_workqueue(struct workqueue_struct *wq)
2544 unsigned int flush_cnt = 0;
2545 unsigned int cpu;
2548 * __queue_work() needs to test whether there are drainers, is much
2549 * hotter than drain_workqueue() and already looks at @wq->flags.
2550 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
2552 spin_lock(&workqueue_lock);
2553 if (!wq->nr_drainers++)
2554 wq->flags |= WQ_DRAINING;
2555 spin_unlock(&workqueue_lock);
2556 reflush:
2557 flush_workqueue(wq);
2559 for_each_cwq_cpu(cpu, wq) {
2560 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
2561 bool drained;
2563 spin_lock_irq(&cwq->pool->gcwq->lock);
2564 drained = !cwq->nr_active && list_empty(&cwq->delayed_works);
2565 spin_unlock_irq(&cwq->pool->gcwq->lock);
2567 if (drained)
2568 continue;
2570 if (++flush_cnt == 10 ||
2571 (flush_cnt % 100 == 0 && flush_cnt <= 1000))
2572 pr_warning("workqueue %s: flush on destruction isn't complete after %u tries\n",
2573 wq->name, flush_cnt);
2574 goto reflush;
2577 spin_lock(&workqueue_lock);
2578 if (!--wq->nr_drainers)
2579 wq->flags &= ~WQ_DRAINING;
2580 spin_unlock(&workqueue_lock);
2582 EXPORT_SYMBOL_GPL(drain_workqueue);
2584 static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
2585 bool wait_executing)
2587 struct worker *worker = NULL;
2588 struct global_cwq *gcwq;
2589 struct cpu_workqueue_struct *cwq;
2591 might_sleep();
2592 gcwq = get_work_gcwq(work);
2593 if (!gcwq)
2594 return false;
2596 spin_lock_irq(&gcwq->lock);
2597 if (!list_empty(&work->entry)) {
2599 * See the comment near try_to_grab_pending()->smp_rmb().
2600 * If it was re-queued to a different gcwq under us, we
2601 * are not going to wait.
2603 smp_rmb();
2604 cwq = get_work_cwq(work);
2605 if (unlikely(!cwq || gcwq != cwq->pool->gcwq))
2606 goto already_gone;
2607 } else if (wait_executing) {
2608 worker = find_worker_executing_work(gcwq, work);
2609 if (!worker)
2610 goto already_gone;
2611 cwq = worker->current_cwq;
2612 } else
2613 goto already_gone;
2615 insert_wq_barrier(cwq, barr, work, worker);
2616 spin_unlock_irq(&gcwq->lock);
2619 * If @max_active is 1 or rescuer is in use, flushing another work
2620 * item on the same workqueue may lead to deadlock. Make sure the
2621 * flusher is not running on the same workqueue by verifying write
2622 * access.
2624 if (cwq->wq->saved_max_active == 1 || cwq->wq->flags & WQ_RESCUER)
2625 lock_map_acquire(&cwq->wq->lockdep_map);
2626 else
2627 lock_map_acquire_read(&cwq->wq->lockdep_map);
2628 lock_map_release(&cwq->wq->lockdep_map);
2630 return true;
2631 already_gone:
2632 spin_unlock_irq(&gcwq->lock);
2633 return false;
2637 * flush_work - wait for a work to finish executing the last queueing instance
2638 * @work: the work to flush
2640 * Wait until @work has finished execution. This function considers
2641 * only the last queueing instance of @work. If @work has been
2642 * enqueued across different CPUs on a non-reentrant workqueue or on
2643 * multiple workqueues, @work might still be executing on return on
2644 * some of the CPUs from earlier queueing.
2646 * If @work was queued only on a non-reentrant, ordered or unbound
2647 * workqueue, @work is guaranteed to be idle on return if it hasn't
2648 * been requeued since flush started.
2650 * RETURNS:
2651 * %true if flush_work() waited for the work to finish execution,
2652 * %false if it was already idle.
2654 bool flush_work(struct work_struct *work)
2656 struct wq_barrier barr;
2658 lock_map_acquire(&work->lockdep_map);
2659 lock_map_release(&work->lockdep_map);
2661 if (start_flush_work(work, &barr, true)) {
2662 wait_for_completion(&barr.done);
2663 destroy_work_on_stack(&barr.work);
2664 return true;
2665 } else
2666 return false;
2668 EXPORT_SYMBOL_GPL(flush_work);
2670 static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
2672 struct wq_barrier barr;
2673 struct worker *worker;
2675 spin_lock_irq(&gcwq->lock);
2677 worker = find_worker_executing_work(gcwq, work);
2678 if (unlikely(worker))
2679 insert_wq_barrier(worker->current_cwq, &barr, work, worker);
2681 spin_unlock_irq(&gcwq->lock);
2683 if (unlikely(worker)) {
2684 wait_for_completion(&barr.done);
2685 destroy_work_on_stack(&barr.work);
2686 return true;
2687 } else
2688 return false;
2691 static bool wait_on_work(struct work_struct *work)
2693 bool ret = false;
2694 int cpu;
2696 might_sleep();
2698 lock_map_acquire(&work->lockdep_map);
2699 lock_map_release(&work->lockdep_map);
2701 for_each_gcwq_cpu(cpu)
2702 ret |= wait_on_cpu_work(get_gcwq(cpu), work);
2703 return ret;
2707 * flush_work_sync - wait until a work has finished execution
2708 * @work: the work to flush
2710 * Wait until @work has finished execution. On return, it's
2711 * guaranteed that all queueing instances of @work which happened
2712 * before this function is called are finished. In other words, if
2713 * @work hasn't been requeued since this function was called, @work is
2714 * guaranteed to be idle on return.
2716 * RETURNS:
2717 * %true if flush_work_sync() waited for the work to finish execution,
2718 * %false if it was already idle.
2720 bool flush_work_sync(struct work_struct *work)
2722 struct wq_barrier barr;
2723 bool pending, waited;
2725 /* we'll wait for executions separately, queue barr only if pending */
2726 pending = start_flush_work(work, &barr, false);
2728 /* wait for executions to finish */
2729 waited = wait_on_work(work);
2731 /* wait for the pending one */
2732 if (pending) {
2733 wait_for_completion(&barr.done);
2734 destroy_work_on_stack(&barr.work);
2737 return pending || waited;
2739 EXPORT_SYMBOL_GPL(flush_work_sync);
2742 * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
2743 * so this work can't be re-armed in any way.
2745 static int try_to_grab_pending(struct work_struct *work)
2747 struct global_cwq *gcwq;
2748 int ret = -1;
2750 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
2751 return 0;
2754 * The queueing is in progress, or it is already queued. Try to
2755 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
2757 gcwq = get_work_gcwq(work);
2758 if (!gcwq)
2759 return ret;
2761 spin_lock_irq(&gcwq->lock);
2762 if (!list_empty(&work->entry)) {
2764 * This work is queued, but perhaps we locked the wrong gcwq.
2765 * In that case we must see the new value after rmb(), see
2766 * insert_work()->wmb().
2768 smp_rmb();
2769 if (gcwq == get_work_gcwq(work)) {
2770 debug_work_deactivate(work);
2771 list_del_init(&work->entry);
2772 cwq_dec_nr_in_flight(get_work_cwq(work),
2773 get_work_color(work),
2774 *work_data_bits(work) & WORK_STRUCT_DELAYED);
2775 ret = 1;
2778 spin_unlock_irq(&gcwq->lock);
2780 return ret;
2783 static bool __cancel_work_timer(struct work_struct *work,
2784 struct timer_list* timer)
2786 int ret;
2788 do {
2789 ret = (timer && likely(del_timer(timer)));
2790 if (!ret)
2791 ret = try_to_grab_pending(work);
2792 wait_on_work(work);
2793 } while (unlikely(ret < 0));
2795 clear_work_data(work);
2796 return ret;
2800 * cancel_work_sync - cancel a work and wait for it to finish
2801 * @work: the work to cancel
2803 * Cancel @work and wait for its execution to finish. This function
2804 * can be used even if the work re-queues itself or migrates to
2805 * another workqueue. On return from this function, @work is
2806 * guaranteed to be not pending or executing on any CPU.
2808 * cancel_work_sync(&delayed_work->work) must not be used for
2809 * delayed_work's. Use cancel_delayed_work_sync() instead.
2811 * The caller must ensure that the workqueue on which @work was last
2812 * queued can't be destroyed before this function returns.
2814 * RETURNS:
2815 * %true if @work was pending, %false otherwise.
2817 bool cancel_work_sync(struct work_struct *work)
2819 return __cancel_work_timer(work, NULL);
2821 EXPORT_SYMBOL_GPL(cancel_work_sync);
2824 * flush_delayed_work - wait for a dwork to finish executing the last queueing
2825 * @dwork: the delayed work to flush
2827 * Delayed timer is cancelled and the pending work is queued for
2828 * immediate execution. Like flush_work(), this function only
2829 * considers the last queueing instance of @dwork.
2831 * RETURNS:
2832 * %true if flush_work() waited for the work to finish execution,
2833 * %false if it was already idle.
2835 bool flush_delayed_work(struct delayed_work *dwork)
2837 if (del_timer_sync(&dwork->timer))
2838 __queue_work(raw_smp_processor_id(),
2839 get_work_cwq(&dwork->work)->wq, &dwork->work);
2840 return flush_work(&dwork->work);
2842 EXPORT_SYMBOL(flush_delayed_work);
2845 * flush_delayed_work_sync - wait for a dwork to finish
2846 * @dwork: the delayed work to flush
2848 * Delayed timer is cancelled and the pending work is queued for
2849 * execution immediately. Other than timer handling, its behavior
2850 * is identical to flush_work_sync().
2852 * RETURNS:
2853 * %true if flush_work_sync() waited for the work to finish execution,
2854 * %false if it was already idle.
2856 bool flush_delayed_work_sync(struct delayed_work *dwork)
2858 if (del_timer_sync(&dwork->timer))
2859 __queue_work(raw_smp_processor_id(),
2860 get_work_cwq(&dwork->work)->wq, &dwork->work);
2861 return flush_work_sync(&dwork->work);
2863 EXPORT_SYMBOL(flush_delayed_work_sync);
2866 * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
2867 * @dwork: the delayed work cancel
2869 * This is cancel_work_sync() for delayed works.
2871 * RETURNS:
2872 * %true if @dwork was pending, %false otherwise.
2874 bool cancel_delayed_work_sync(struct delayed_work *dwork)
2876 return __cancel_work_timer(&dwork->work, &dwork->timer);
2878 EXPORT_SYMBOL(cancel_delayed_work_sync);
2881 * schedule_work - put work task in global workqueue
2882 * @work: job to be done
2884 * Returns zero if @work was already on the kernel-global workqueue and
2885 * non-zero otherwise.
2887 * This puts a job in the kernel-global workqueue if it was not already
2888 * queued and leaves it in the same position on the kernel-global
2889 * workqueue otherwise.
2891 int schedule_work(struct work_struct *work)
2893 return queue_work(system_wq, work);
2895 EXPORT_SYMBOL(schedule_work);
2898 * schedule_work_on - put work task on a specific cpu
2899 * @cpu: cpu to put the work task on
2900 * @work: job to be done
2902 * This puts a job on a specific cpu
2904 int schedule_work_on(int cpu, struct work_struct *work)
2906 return queue_work_on(cpu, system_wq, work);
2908 EXPORT_SYMBOL(schedule_work_on);
2911 * schedule_delayed_work - put work task in global workqueue after delay
2912 * @dwork: job to be done
2913 * @delay: number of jiffies to wait or 0 for immediate execution
2915 * After waiting for a given time this puts a job in the kernel-global
2916 * workqueue.
2918 int schedule_delayed_work(struct delayed_work *dwork,
2919 unsigned long delay)
2921 return queue_delayed_work(system_wq, dwork, delay);
2923 EXPORT_SYMBOL(schedule_delayed_work);
2926 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
2927 * @cpu: cpu to use
2928 * @dwork: job to be done
2929 * @delay: number of jiffies to wait
2931 * After waiting for a given time this puts a job in the kernel-global
2932 * workqueue on the specified CPU.
2934 int schedule_delayed_work_on(int cpu,
2935 struct delayed_work *dwork, unsigned long delay)
2937 return queue_delayed_work_on(cpu, system_wq, dwork, delay);
2939 EXPORT_SYMBOL(schedule_delayed_work_on);
2942 * schedule_on_each_cpu - execute a function synchronously on each online CPU
2943 * @func: the function to call
2945 * schedule_on_each_cpu() executes @func on each online CPU using the
2946 * system workqueue and blocks until all CPUs have completed.
2947 * schedule_on_each_cpu() is very slow.
2949 * RETURNS:
2950 * 0 on success, -errno on failure.
2952 int schedule_on_each_cpu(work_func_t func)
2954 int cpu;
2955 struct work_struct __percpu *works;
2957 works = alloc_percpu(struct work_struct);
2958 if (!works)
2959 return -ENOMEM;
2961 get_online_cpus();
2963 for_each_online_cpu(cpu) {
2964 struct work_struct *work = per_cpu_ptr(works, cpu);
2966 INIT_WORK(work, func);
2967 schedule_work_on(cpu, work);
2970 for_each_online_cpu(cpu)
2971 flush_work(per_cpu_ptr(works, cpu));
2973 put_online_cpus();
2974 free_percpu(works);
2975 return 0;
2979 * flush_scheduled_work - ensure that any scheduled work has run to completion.
2981 * Forces execution of the kernel-global workqueue and blocks until its
2982 * completion.
2984 * Think twice before calling this function! It's very easy to get into
2985 * trouble if you don't take great care. Either of the following situations
2986 * will lead to deadlock:
2988 * One of the work items currently on the workqueue needs to acquire
2989 * a lock held by your code or its caller.
2991 * Your code is running in the context of a work routine.
2993 * They will be detected by lockdep when they occur, but the first might not
2994 * occur very often. It depends on what work items are on the workqueue and
2995 * what locks they need, which you have no control over.
2997 * In most situations flushing the entire workqueue is overkill; you merely
2998 * need to know that a particular work item isn't queued and isn't running.
2999 * In such cases you should use cancel_delayed_work_sync() or
3000 * cancel_work_sync() instead.
3002 void flush_scheduled_work(void)
3004 flush_workqueue(system_wq);
3006 EXPORT_SYMBOL(flush_scheduled_work);
3009 * execute_in_process_context - reliably execute the routine with user context
3010 * @fn: the function to execute
3011 * @ew: guaranteed storage for the execute work structure (must
3012 * be available when the work executes)
3014 * Executes the function immediately if process context is available,
3015 * otherwise schedules the function for delayed execution.
3017 * Returns: 0 - function was executed
3018 * 1 - function was scheduled for execution
3020 int execute_in_process_context(work_func_t fn, struct execute_work *ew)
3022 if (!in_interrupt()) {
3023 fn(&ew->work);
3024 return 0;
3027 INIT_WORK(&ew->work, fn);
3028 schedule_work(&ew->work);
3030 return 1;
3032 EXPORT_SYMBOL_GPL(execute_in_process_context);
3034 int keventd_up(void)
3036 return system_wq != NULL;
3039 static int alloc_cwqs(struct workqueue_struct *wq)
3042 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
3043 * Make sure that the alignment isn't lower than that of
3044 * unsigned long long.
3046 const size_t size = sizeof(struct cpu_workqueue_struct);
3047 const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
3048 __alignof__(unsigned long long));
3050 if (!(wq->flags & WQ_UNBOUND))
3051 wq->cpu_wq.pcpu = __alloc_percpu(size, align);
3052 else {
3053 void *ptr;
3056 * Allocate enough room to align cwq and put an extra
3057 * pointer at the end pointing back to the originally
3058 * allocated pointer which will be used for free.
3060 ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
3061 if (ptr) {
3062 wq->cpu_wq.single = PTR_ALIGN(ptr, align);
3063 *(void **)(wq->cpu_wq.single + 1) = ptr;
3067 /* just in case, make sure it's actually aligned */
3068 BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align));
3069 return wq->cpu_wq.v ? 0 : -ENOMEM;
3072 static void free_cwqs(struct workqueue_struct *wq)
3074 if (!(wq->flags & WQ_UNBOUND))
3075 free_percpu(wq->cpu_wq.pcpu);
3076 else if (wq->cpu_wq.single) {
3077 /* the pointer to free is stored right after the cwq */
3078 kfree(*(void **)(wq->cpu_wq.single + 1));
3082 static int wq_clamp_max_active(int max_active, unsigned int flags,
3083 const char *name)
3085 int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
3087 if (max_active < 1 || max_active > lim)
3088 printk(KERN_WARNING "workqueue: max_active %d requested for %s "
3089 "is out of range, clamping between %d and %d\n",
3090 max_active, name, 1, lim);
3092 return clamp_val(max_active, 1, lim);
3095 struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
3096 unsigned int flags,
3097 int max_active,
3098 struct lock_class_key *key,
3099 const char *lock_name, ...)
3101 va_list args, args1;
3102 struct workqueue_struct *wq;
3103 unsigned int cpu;
3104 size_t namelen;
3106 /* determine namelen, allocate wq and format name */
3107 va_start(args, lock_name);
3108 va_copy(args1, args);
3109 namelen = vsnprintf(NULL, 0, fmt, args) + 1;
3111 wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
3112 if (!wq)
3113 goto err;
3115 vsnprintf(wq->name, namelen, fmt, args1);
3116 va_end(args);
3117 va_end(args1);
3120 * Workqueues which may be used during memory reclaim should
3121 * have a rescuer to guarantee forward progress.
3123 if (flags & WQ_MEM_RECLAIM)
3124 flags |= WQ_RESCUER;
3126 max_active = max_active ?: WQ_DFL_ACTIVE;
3127 max_active = wq_clamp_max_active(max_active, flags, wq->name);
3129 /* init wq */
3130 wq->flags = flags;
3131 wq->saved_max_active = max_active;
3132 mutex_init(&wq->flush_mutex);
3133 atomic_set(&wq->nr_cwqs_to_flush, 0);
3134 INIT_LIST_HEAD(&wq->flusher_queue);
3135 INIT_LIST_HEAD(&wq->flusher_overflow);
3137 lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
3138 INIT_LIST_HEAD(&wq->list);
3140 if (alloc_cwqs(wq) < 0)
3141 goto err;
3143 for_each_cwq_cpu(cpu, wq) {
3144 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3145 struct global_cwq *gcwq = get_gcwq(cpu);
3146 int pool_idx = (bool)(flags & WQ_HIGHPRI);
3148 BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
3149 cwq->pool = &gcwq->pools[pool_idx];
3150 cwq->wq = wq;
3151 cwq->flush_color = -1;
3152 cwq->max_active = max_active;
3153 INIT_LIST_HEAD(&cwq->delayed_works);
3156 if (flags & WQ_RESCUER) {
3157 struct worker *rescuer;
3159 if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
3160 goto err;
3162 wq->rescuer = rescuer = alloc_worker();
3163 if (!rescuer)
3164 goto err;
3166 rescuer->task = kthread_create(rescuer_thread, wq, "%s",
3167 wq->name);
3168 if (IS_ERR(rescuer->task))
3169 goto err;
3171 rescuer->task->flags |= PF_THREAD_BOUND;
3172 wake_up_process(rescuer->task);
3176 * workqueue_lock protects global freeze state and workqueues
3177 * list. Grab it, set max_active accordingly and add the new
3178 * workqueue to workqueues list.
3180 spin_lock(&workqueue_lock);
3182 if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
3183 for_each_cwq_cpu(cpu, wq)
3184 get_cwq(cpu, wq)->max_active = 0;
3186 list_add(&wq->list, &workqueues);
3188 spin_unlock(&workqueue_lock);
3190 return wq;
3191 err:
3192 if (wq) {
3193 free_cwqs(wq);
3194 free_mayday_mask(wq->mayday_mask);
3195 kfree(wq->rescuer);
3196 kfree(wq);
3198 return NULL;
3200 EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
3203 * destroy_workqueue - safely terminate a workqueue
3204 * @wq: target workqueue
3206 * Safely destroy a workqueue. All work currently pending will be done first.
3208 void destroy_workqueue(struct workqueue_struct *wq)
3210 unsigned int cpu;
3212 /* drain it before proceeding with destruction */
3213 drain_workqueue(wq);
3216 * wq list is used to freeze wq, remove from list after
3217 * flushing is complete in case freeze races us.
3219 spin_lock(&workqueue_lock);
3220 list_del(&wq->list);
3221 spin_unlock(&workqueue_lock);
3223 /* sanity check */
3224 for_each_cwq_cpu(cpu, wq) {
3225 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3226 int i;
3228 for (i = 0; i < WORK_NR_COLORS; i++)
3229 BUG_ON(cwq->nr_in_flight[i]);
3230 BUG_ON(cwq->nr_active);
3231 BUG_ON(!list_empty(&cwq->delayed_works));
3234 if (wq->flags & WQ_RESCUER) {
3235 kthread_stop(wq->rescuer->task);
3236 free_mayday_mask(wq->mayday_mask);
3237 kfree(wq->rescuer);
3240 free_cwqs(wq);
3241 kfree(wq);
3243 EXPORT_SYMBOL_GPL(destroy_workqueue);
3246 * workqueue_set_max_active - adjust max_active of a workqueue
3247 * @wq: target workqueue
3248 * @max_active: new max_active value.
3250 * Set max_active of @wq to @max_active.
3252 * CONTEXT:
3253 * Don't call from IRQ context.
3255 void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
3257 unsigned int cpu;
3259 max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
3261 spin_lock(&workqueue_lock);
3263 wq->saved_max_active = max_active;
3265 for_each_cwq_cpu(cpu, wq) {
3266 struct global_cwq *gcwq = get_gcwq(cpu);
3268 spin_lock_irq(&gcwq->lock);
3270 if (!(wq->flags & WQ_FREEZABLE) ||
3271 !(gcwq->flags & GCWQ_FREEZING))
3272 get_cwq(gcwq->cpu, wq)->max_active = max_active;
3274 spin_unlock_irq(&gcwq->lock);
3277 spin_unlock(&workqueue_lock);
3279 EXPORT_SYMBOL_GPL(workqueue_set_max_active);
3282 * workqueue_congested - test whether a workqueue is congested
3283 * @cpu: CPU in question
3284 * @wq: target workqueue
3286 * Test whether @wq's cpu workqueue for @cpu is congested. There is
3287 * no synchronization around this function and the test result is
3288 * unreliable and only useful as advisory hints or for debugging.
3290 * RETURNS:
3291 * %true if congested, %false otherwise.
3293 bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
3295 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3297 return !list_empty(&cwq->delayed_works);
3299 EXPORT_SYMBOL_GPL(workqueue_congested);
3302 * work_cpu - return the last known associated cpu for @work
3303 * @work: the work of interest
3305 * RETURNS:
3306 * CPU number if @work was ever queued. WORK_CPU_NONE otherwise.
3308 unsigned int work_cpu(struct work_struct *work)
3310 struct global_cwq *gcwq = get_work_gcwq(work);
3312 return gcwq ? gcwq->cpu : WORK_CPU_NONE;
3314 EXPORT_SYMBOL_GPL(work_cpu);
3317 * work_busy - test whether a work is currently pending or running
3318 * @work: the work to be tested
3320 * Test whether @work is currently pending or running. There is no
3321 * synchronization around this function and the test result is
3322 * unreliable and only useful as advisory hints or for debugging.
3323 * Especially for reentrant wqs, the pending state might hide the
3324 * running state.
3326 * RETURNS:
3327 * OR'd bitmask of WORK_BUSY_* bits.
3329 unsigned int work_busy(struct work_struct *work)
3331 struct global_cwq *gcwq = get_work_gcwq(work);
3332 unsigned long flags;
3333 unsigned int ret = 0;
3335 if (!gcwq)
3336 return false;
3338 spin_lock_irqsave(&gcwq->lock, flags);
3340 if (work_pending(work))
3341 ret |= WORK_BUSY_PENDING;
3342 if (find_worker_executing_work(gcwq, work))
3343 ret |= WORK_BUSY_RUNNING;
3345 spin_unlock_irqrestore(&gcwq->lock, flags);
3347 return ret;
3349 EXPORT_SYMBOL_GPL(work_busy);
3352 * CPU hotplug.
3354 * There are two challenges in supporting CPU hotplug. Firstly, there
3355 * are a lot of assumptions on strong associations among work, cwq and
3356 * gcwq which make migrating pending and scheduled works very
3357 * difficult to implement without impacting hot paths. Secondly,
3358 * gcwqs serve mix of short, long and very long running works making
3359 * blocked draining impractical.
3361 * This is solved by allowing a gcwq to be disassociated from the CPU
3362 * running as an unbound one and allowing it to be reattached later if the
3363 * cpu comes back online.
3366 /* claim manager positions of all pools */
3367 static void gcwq_claim_management_and_lock(struct global_cwq *gcwq)
3369 struct worker_pool *pool;
3371 for_each_worker_pool(pool, gcwq)
3372 mutex_lock_nested(&pool->manager_mutex, pool - gcwq->pools);
3373 spin_lock_irq(&gcwq->lock);
3376 /* release manager positions */
3377 static void gcwq_release_management_and_unlock(struct global_cwq *gcwq)
3379 struct worker_pool *pool;
3381 spin_unlock_irq(&gcwq->lock);
3382 for_each_worker_pool(pool, gcwq)
3383 mutex_unlock(&pool->manager_mutex);
3386 static void gcwq_unbind_fn(struct work_struct *work)
3388 struct global_cwq *gcwq = get_gcwq(smp_processor_id());
3389 struct worker_pool *pool;
3390 struct worker *worker;
3391 struct hlist_node *pos;
3392 int i;
3394 BUG_ON(gcwq->cpu != smp_processor_id());
3396 gcwq_claim_management_and_lock(gcwq);
3399 * We've claimed all manager positions. Make all workers unbound
3400 * and set DISASSOCIATED. Before this, all workers except for the
3401 * ones which are still executing works from before the last CPU
3402 * down must be on the cpu. After this, they may become diasporas.
3404 for_each_worker_pool(pool, gcwq)
3405 list_for_each_entry(worker, &pool->idle_list, entry)
3406 worker->flags |= WORKER_UNBOUND;
3408 for_each_busy_worker(worker, i, pos, gcwq)
3409 worker->flags |= WORKER_UNBOUND;
3411 gcwq->flags |= GCWQ_DISASSOCIATED;
3413 gcwq_release_management_and_unlock(gcwq);
3416 * Call schedule() so that we cross rq->lock and thus can guarantee
3417 * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
3418 * as scheduler callbacks may be invoked from other cpus.
3420 schedule();
3423 * Sched callbacks are disabled now. Zap nr_running. After this,
3424 * nr_running stays zero and need_more_worker() and keep_working()
3425 * are always true as long as the worklist is not empty. @gcwq now
3426 * behaves as unbound (in terms of concurrency management) gcwq
3427 * which is served by workers tied to the CPU.
3429 * On return from this function, the current worker would trigger
3430 * unbound chain execution of pending work items if other workers
3431 * didn't already.
3433 for_each_worker_pool(pool, gcwq)
3434 atomic_set(get_pool_nr_running(pool), 0);
3438 * Workqueues should be brought up before normal priority CPU notifiers.
3439 * This will be registered high priority CPU notifier.
3441 static int __devinit workqueue_cpu_up_callback(struct notifier_block *nfb,
3442 unsigned long action,
3443 void *hcpu)
3445 unsigned int cpu = (unsigned long)hcpu;
3446 struct global_cwq *gcwq = get_gcwq(cpu);
3447 struct worker_pool *pool;
3449 switch (action & ~CPU_TASKS_FROZEN) {
3450 case CPU_UP_PREPARE:
3451 for_each_worker_pool(pool, gcwq) {
3452 struct worker *worker;
3454 if (pool->nr_workers)
3455 continue;
3457 worker = create_worker(pool);
3458 if (!worker)
3459 return NOTIFY_BAD;
3461 spin_lock_irq(&gcwq->lock);
3462 start_worker(worker);
3463 spin_unlock_irq(&gcwq->lock);
3465 break;
3467 case CPU_DOWN_FAILED:
3468 case CPU_ONLINE:
3469 gcwq_claim_management_and_lock(gcwq);
3470 gcwq->flags &= ~GCWQ_DISASSOCIATED;
3471 rebind_workers(gcwq);
3472 gcwq_release_management_and_unlock(gcwq);
3473 break;
3475 return NOTIFY_OK;
3479 * Workqueues should be brought down after normal priority CPU notifiers.
3480 * This will be registered as low priority CPU notifier.
3482 static int __devinit workqueue_cpu_down_callback(struct notifier_block *nfb,
3483 unsigned long action,
3484 void *hcpu)
3486 unsigned int cpu = (unsigned long)hcpu;
3487 struct work_struct unbind_work;
3489 switch (action & ~CPU_TASKS_FROZEN) {
3490 case CPU_DOWN_PREPARE:
3491 /* unbinding should happen on the local CPU */
3492 INIT_WORK_ONSTACK(&unbind_work, gcwq_unbind_fn);
3493 schedule_work_on(cpu, &unbind_work);
3494 flush_work(&unbind_work);
3495 break;
3497 return NOTIFY_OK;
3500 #ifdef CONFIG_SMP
3502 struct work_for_cpu {
3503 struct completion completion;
3504 long (*fn)(void *);
3505 void *arg;
3506 long ret;
3509 static int do_work_for_cpu(void *_wfc)
3511 struct work_for_cpu *wfc = _wfc;
3512 wfc->ret = wfc->fn(wfc->arg);
3513 complete(&wfc->completion);
3514 return 0;
3518 * work_on_cpu - run a function in user context on a particular cpu
3519 * @cpu: the cpu to run on
3520 * @fn: the function to run
3521 * @arg: the function arg
3523 * This will return the value @fn returns.
3524 * It is up to the caller to ensure that the cpu doesn't go offline.
3525 * The caller must not hold any locks which would prevent @fn from completing.
3527 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
3529 struct task_struct *sub_thread;
3530 struct work_for_cpu wfc = {
3531 .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
3532 .fn = fn,
3533 .arg = arg,
3536 sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
3537 if (IS_ERR(sub_thread))
3538 return PTR_ERR(sub_thread);
3539 kthread_bind(sub_thread, cpu);
3540 wake_up_process(sub_thread);
3541 wait_for_completion(&wfc.completion);
3542 return wfc.ret;
3544 EXPORT_SYMBOL_GPL(work_on_cpu);
3545 #endif /* CONFIG_SMP */
3547 #ifdef CONFIG_FREEZER
3550 * freeze_workqueues_begin - begin freezing workqueues
3552 * Start freezing workqueues. After this function returns, all freezable
3553 * workqueues will queue new works to their frozen_works list instead of
3554 * gcwq->worklist.
3556 * CONTEXT:
3557 * Grabs and releases workqueue_lock and gcwq->lock's.
3559 void freeze_workqueues_begin(void)
3561 unsigned int cpu;
3563 spin_lock(&workqueue_lock);
3565 BUG_ON(workqueue_freezing);
3566 workqueue_freezing = true;
3568 for_each_gcwq_cpu(cpu) {
3569 struct global_cwq *gcwq = get_gcwq(cpu);
3570 struct workqueue_struct *wq;
3572 spin_lock_irq(&gcwq->lock);
3574 BUG_ON(gcwq->flags & GCWQ_FREEZING);
3575 gcwq->flags |= GCWQ_FREEZING;
3577 list_for_each_entry(wq, &workqueues, list) {
3578 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3580 if (cwq && wq->flags & WQ_FREEZABLE)
3581 cwq->max_active = 0;
3584 spin_unlock_irq(&gcwq->lock);
3587 spin_unlock(&workqueue_lock);
3591 * freeze_workqueues_busy - are freezable workqueues still busy?
3593 * Check whether freezing is complete. This function must be called
3594 * between freeze_workqueues_begin() and thaw_workqueues().
3596 * CONTEXT:
3597 * Grabs and releases workqueue_lock.
3599 * RETURNS:
3600 * %true if some freezable workqueues are still busy. %false if freezing
3601 * is complete.
3603 bool freeze_workqueues_busy(void)
3605 unsigned int cpu;
3606 bool busy = false;
3608 spin_lock(&workqueue_lock);
3610 BUG_ON(!workqueue_freezing);
3612 for_each_gcwq_cpu(cpu) {
3613 struct workqueue_struct *wq;
3615 * nr_active is monotonically decreasing. It's safe
3616 * to peek without lock.
3618 list_for_each_entry(wq, &workqueues, list) {
3619 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3621 if (!cwq || !(wq->flags & WQ_FREEZABLE))
3622 continue;
3624 BUG_ON(cwq->nr_active < 0);
3625 if (cwq->nr_active) {
3626 busy = true;
3627 goto out_unlock;
3631 out_unlock:
3632 spin_unlock(&workqueue_lock);
3633 return busy;
3637 * thaw_workqueues - thaw workqueues
3639 * Thaw workqueues. Normal queueing is restored and all collected
3640 * frozen works are transferred to their respective gcwq worklists.
3642 * CONTEXT:
3643 * Grabs and releases workqueue_lock and gcwq->lock's.
3645 void thaw_workqueues(void)
3647 unsigned int cpu;
3649 spin_lock(&workqueue_lock);
3651 if (!workqueue_freezing)
3652 goto out_unlock;
3654 for_each_gcwq_cpu(cpu) {
3655 struct global_cwq *gcwq = get_gcwq(cpu);
3656 struct worker_pool *pool;
3657 struct workqueue_struct *wq;
3659 spin_lock_irq(&gcwq->lock);
3661 BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
3662 gcwq->flags &= ~GCWQ_FREEZING;
3664 list_for_each_entry(wq, &workqueues, list) {
3665 struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
3667 if (!cwq || !(wq->flags & WQ_FREEZABLE))
3668 continue;
3670 /* restore max_active and repopulate worklist */
3671 cwq->max_active = wq->saved_max_active;
3673 while (!list_empty(&cwq->delayed_works) &&
3674 cwq->nr_active < cwq->max_active)
3675 cwq_activate_first_delayed(cwq);
3678 for_each_worker_pool(pool, gcwq)
3679 wake_up_worker(pool);
3681 spin_unlock_irq(&gcwq->lock);
3684 workqueue_freezing = false;
3685 out_unlock:
3686 spin_unlock(&workqueue_lock);
3688 #endif /* CONFIG_FREEZER */
3690 static int __init init_workqueues(void)
3692 unsigned int cpu;
3693 int i;
3695 cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
3696 cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
3698 /* initialize gcwqs */
3699 for_each_gcwq_cpu(cpu) {
3700 struct global_cwq *gcwq = get_gcwq(cpu);
3701 struct worker_pool *pool;
3703 spin_lock_init(&gcwq->lock);
3704 gcwq->cpu = cpu;
3705 gcwq->flags |= GCWQ_DISASSOCIATED;
3707 for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
3708 INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
3710 for_each_worker_pool(pool, gcwq) {
3711 pool->gcwq = gcwq;
3712 INIT_LIST_HEAD(&pool->worklist);
3713 INIT_LIST_HEAD(&pool->idle_list);
3715 init_timer_deferrable(&pool->idle_timer);
3716 pool->idle_timer.function = idle_worker_timeout;
3717 pool->idle_timer.data = (unsigned long)pool;
3719 setup_timer(&pool->mayday_timer, gcwq_mayday_timeout,
3720 (unsigned long)pool);
3722 mutex_init(&pool->manager_mutex);
3723 ida_init(&pool->worker_ida);
3726 init_waitqueue_head(&gcwq->rebind_hold);
3729 /* create the initial worker */
3730 for_each_online_gcwq_cpu(cpu) {
3731 struct global_cwq *gcwq = get_gcwq(cpu);
3732 struct worker_pool *pool;
3734 if (cpu != WORK_CPU_UNBOUND)
3735 gcwq->flags &= ~GCWQ_DISASSOCIATED;
3737 for_each_worker_pool(pool, gcwq) {
3738 struct worker *worker;
3740 worker = create_worker(pool);
3741 BUG_ON(!worker);
3742 spin_lock_irq(&gcwq->lock);
3743 start_worker(worker);
3744 spin_unlock_irq(&gcwq->lock);
3748 system_wq = alloc_workqueue("events", 0, 0);
3749 system_long_wq = alloc_workqueue("events_long", 0, 0);
3750 system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0);
3751 system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
3752 WQ_UNBOUND_MAX_ACTIVE);
3753 system_freezable_wq = alloc_workqueue("events_freezable",
3754 WQ_FREEZABLE, 0);
3755 system_nrt_freezable_wq = alloc_workqueue("events_nrt_freezable",
3756 WQ_NON_REENTRANT | WQ_FREEZABLE, 0);
3757 BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq ||
3758 !system_unbound_wq || !system_freezable_wq ||
3759 !system_nrt_freezable_wq);
3760 return 0;
3762 early_initcall(init_workqueues);