5 * Author: Hannu Mallat <hmallat@cc.hut.fi>
7 * Copyright © 1999 Hannu Mallat
10 * Created : Thu Sep 23 18:17:43 1999, hmallat
11 * Last modified: Tue Nov 2 21:19:47 1999, hmallat
13 * Lots of the information here comes from the Daryll Strauss' Banshee
14 * patches to the XF86 server, and the rest comes from the 3dfx
15 * Banshee specification. I'm very much indebted to Daryll for his
16 * work on the X server.
18 * Voodoo3 support was contributed Harold Oga. Lots of additions
19 * (proper acceleration, 24 bpp, hardware cursor) and bug fixes by Attila
20 * Kesmarki. Thanks guys!
22 * Voodoo1 and Voodoo2 support aren't relevant to this driver as they
23 * behave very differently from the Voodoo3/4/5. For anyone wanting to
24 * use frame buffer on the Voodoo1/2, see the sstfb driver (which is
25 * located at http://www.sourceforge.net/projects/sstfb).
27 * While I _am_ grateful to 3Dfx for releasing the specs for Banshee,
28 * I do wish the next version is a bit more complete. Without the XF86
29 * patches I couldn't have gotten even this far... for instance, the
30 * extensions to the VGA register set go completely unmentioned in the
31 * spec! Also, lots of references are made to the 'SST core', but no
32 * spec is publicly available, AFAIK.
34 * The structure of this driver comes pretty much from the Permedia
35 * driver by Ilario Nardinocchi, which in turn is based on skeletonfb.
38 * - support for 16/32 bpp needs fixing (funky bootup penguin)
39 * - multihead support (basically need to support an array of fb_infos)
40 * - support other architectures (PPC, Alpha); does the fact that the VGA
41 * core can be accessed only thru I/O (not memory mapped) complicate
46 * 0.1.4 (released 2002-05-28) ported over to new fbdev api by James Simmons
48 * 0.1.3 (released 1999-11-02) added Attila's panning support, code
49 * reorg, hwcursor address page size alignment
50 * (for mmaping both frame buffer and regs),
51 * and my changes to get rid of hardcoded
52 * VGA i/o register locations (uses PCI
53 * configuration info now)
54 * 0.1.2 (released 1999-10-19) added Attila Kesmarki's bug fixes and
56 * 0.1.1 (released 1999-10-07) added Voodoo3 support by Harold Oga.
57 * 0.1.0 (released 1999-10-06) initial version
61 #include <linux/module.h>
62 #include <linux/kernel.h>
63 #include <linux/errno.h>
64 #include <linux/string.h>
66 #include <linux/slab.h>
67 #include <linux/delay.h>
68 #include <linux/interrupt.h>
70 #include <linux/init.h>
71 #include <linux/pci.h>
72 #include <linux/nvram.h>
74 #include <linux/timer.h>
75 #include <linux/spinlock.h>
77 #include <video/tdfx.h>
81 #define DPRINTK(a,b...) printk(KERN_DEBUG "fb: %s: " a, __FUNCTION__ , ## b)
83 #define DPRINTK(a,b...)
86 #define BANSHEE_MAX_PIXCLOCK 270000
87 #define VOODOO3_MAX_PIXCLOCK 300000
88 #define VOODOO5_MAX_PIXCLOCK 350000
90 static struct fb_fix_screeninfo tdfx_fix __devinitdata
= {
92 .type
= FB_TYPE_PACKED_PIXELS
,
93 .visual
= FB_VISUAL_PSEUDOCOLOR
,
96 .accel
= FB_ACCEL_3DFX_BANSHEE
99 static struct fb_var_screeninfo tdfx_var __devinitdata
= {
100 /* "640x480, 8 bpp @ 60 Hz */
104 .yres_virtual
= 1024,
109 .activate
= FB_ACTIVATE_NOW
,
112 .accel_flags
= FB_ACCELF_TEXT
,
120 .vmode
= FB_VMODE_NONINTERLACED
124 * PCI driver prototypes
126 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
127 const struct pci_device_id
*id
);
128 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
);
130 static struct pci_device_id tdfxfb_id_table
[] = {
131 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_BANSHEE
,
132 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
134 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO3
,
135 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
137 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO5
,
138 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
143 static struct pci_driver tdfxfb_driver
= {
145 .id_table
= tdfxfb_id_table
,
146 .probe
= tdfxfb_probe
,
147 .remove
= __devexit_p(tdfxfb_remove
),
150 MODULE_DEVICE_TABLE(pci
, tdfxfb_id_table
);
153 * Frame buffer device API
155 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*fb
);
156 static int tdfxfb_set_par(struct fb_info
*info
);
157 static int tdfxfb_setcolreg(u_int regno
, u_int red
, u_int green
, u_int blue
,
158 u_int transp
, struct fb_info
*info
);
159 static int tdfxfb_blank(int blank
, struct fb_info
*info
);
160 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
, struct fb_info
*info
);
161 static int banshee_wait_idle(struct fb_info
*info
);
162 #ifdef CONFIG_FB_3DFX_ACCEL
163 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
);
164 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
);
165 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
);
166 #endif /* CONFIG_FB_3DFX_ACCEL */
168 static struct fb_ops tdfxfb_ops
= {
169 .owner
= THIS_MODULE
,
170 .fb_check_var
= tdfxfb_check_var
,
171 .fb_set_par
= tdfxfb_set_par
,
172 .fb_setcolreg
= tdfxfb_setcolreg
,
173 .fb_blank
= tdfxfb_blank
,
174 .fb_pan_display
= tdfxfb_pan_display
,
175 .fb_sync
= banshee_wait_idle
,
176 #ifdef CONFIG_FB_3DFX_ACCEL
177 .fb_fillrect
= tdfxfb_fillrect
,
178 .fb_copyarea
= tdfxfb_copyarea
,
179 .fb_imageblit
= tdfxfb_imageblit
,
181 .fb_fillrect
= cfb_fillrect
,
182 .fb_copyarea
= cfb_copyarea
,
183 .fb_imageblit
= cfb_imageblit
,
188 * do_xxx: Hardware-specific functions
190 static u32
do_calc_pll(int freq
, int *freq_out
);
191 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
*reg
);
192 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short);
197 static int nopan
= 0;
198 static int nowrap
= 1; // not implemented (yet)
199 static char *mode_option __devinitdata
= NULL
;
201 /* -------------------------------------------------------------------------
202 * Hardware-specific funcions
203 * ------------------------------------------------------------------------- */
206 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) { return inb(reg
); }
208 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) { outb(val
, reg
); }
210 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) {
211 return inb(par
->iobase
+ reg
- 0x300);
213 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) {
214 outb(val
, par
->iobase
+ reg
- 0x300);
218 static inline void gra_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
219 vga_outb(par
, GRA_I
, idx
); vga_outb(par
, GRA_D
, val
);
222 static inline void seq_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
223 vga_outb(par
, SEQ_I
, idx
); vga_outb(par
, SEQ_D
, val
);
226 static inline u8
seq_inb(struct tdfx_par
*par
, u32 idx
) {
227 vga_outb(par
, SEQ_I
, idx
); return vga_inb(par
, SEQ_D
);
230 static inline void crt_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
231 vga_outb(par
, CRT_I
, idx
); vga_outb(par
, CRT_D
, val
);
234 static inline u8
crt_inb(struct tdfx_par
*par
, u32 idx
) {
235 vga_outb(par
, CRT_I
, idx
); return vga_inb(par
, CRT_D
);
238 static inline void att_outb(struct tdfx_par
*par
, u32 idx
, u8 val
)
242 tmp
= vga_inb(par
, IS1_R
);
243 vga_outb(par
, ATT_IW
, idx
);
244 vga_outb(par
, ATT_IW
, val
);
247 static inline void vga_disable_video(struct tdfx_par
*par
)
251 s
= seq_inb(par
, 0x01) | 0x20;
252 seq_outb(par
, 0x00, 0x01);
253 seq_outb(par
, 0x01, s
);
254 seq_outb(par
, 0x00, 0x03);
257 static inline void vga_enable_video(struct tdfx_par
*par
)
261 s
= seq_inb(par
, 0x01) & 0xdf;
262 seq_outb(par
, 0x00, 0x01);
263 seq_outb(par
, 0x01, s
);
264 seq_outb(par
, 0x00, 0x03);
267 static inline void vga_enable_palette(struct tdfx_par
*par
)
270 vga_outb(par
, ATT_IW
, 0x20);
273 static inline u32
tdfx_inl(struct tdfx_par
*par
, unsigned int reg
)
275 return readl(par
->regbase_virt
+ reg
);
278 static inline void tdfx_outl(struct tdfx_par
*par
, unsigned int reg
, u32 val
)
280 writel(val
, par
->regbase_virt
+ reg
);
283 static inline void banshee_make_room(struct tdfx_par
*par
, int size
)
285 /* Note: The Voodoo3's onboard FIFO has 32 slots. This loop
286 * won't quit if you ask for more. */
287 while((tdfx_inl(par
, STATUS
) & 0x1f) < size
-1);
290 static int banshee_wait_idle(struct fb_info
*info
)
292 struct tdfx_par
*par
= info
->par
;
295 banshee_make_room(par
, 1);
296 tdfx_outl(par
, COMMAND_3D
, COMMAND_3D_NOP
);
299 i
= (tdfx_inl(par
, STATUS
) & STATUS_BUSY
) ? 0 : i
+ 1;
306 * Set the color of a palette entry in 8bpp mode
308 static inline void do_setpalentry(struct tdfx_par
*par
, unsigned regno
, u32 c
)
310 banshee_make_room(par
, 2);
311 tdfx_outl(par
, DACADDR
, regno
);
312 tdfx_outl(par
, DACDATA
, c
);
315 static u32
do_calc_pll(int freq
, int* freq_out
)
317 int m
, n
, k
, best_m
, best_n
, best_k
, best_error
;
321 best_n
= best_m
= best_k
= 0;
323 for (k
= 3; k
>= 0; k
--) {
324 for (m
= 63; m
>= 0; m
--) {
326 * Estimate value of n that produces target frequency
327 * with current m and k
329 int n_estimated
= (freq
* (m
+ 2) * (1 << k
) / fref
) - 2;
331 /* Search neighborhood of estimated n */
332 for (n
= max(0, n_estimated
- 1);
333 n
<= min(255, n_estimated
+ 1); n
++) {
335 * Calculate PLL freqency with current m, k and
338 int f
= fref
* (n
+ 2) / (m
+ 2) / (1 << k
);
339 int error
= abs (f
- freq
);
342 * If this is the closest we've come to the
343 * target frequency then remember n, m and k
345 if (error
< best_error
) {
358 *freq_out
= fref
*(n
+ 2)/(m
+ 2)/(1 << k
);
360 return (n
<< 8) | (m
<< 2) | k
;
363 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
* reg
)
365 struct tdfx_par
*par
= info
->par
;
368 banshee_wait_idle(info
);
370 tdfx_outl(par
, MISCINIT1
, tdfx_inl(par
, MISCINIT1
) | 0x01);
372 crt_outb(par
, 0x11, crt_inb(par
, 0x11) & 0x7f); /* CRT unprotect */
374 banshee_make_room(par
, 3);
375 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
& 0x001FFFFF);
376 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
& ~0x00000001);
378 tdfx_outl(par
, PLLCTRL1
, reg
->mempll
);
379 tdfx_outl(par
, PLLCTRL2
, reg
->gfxpll
);
381 tdfx_outl(par
, PLLCTRL0
, reg
->vidpll
);
383 vga_outb(par
, MISC_W
, reg
->misc
[0x00] | 0x01);
385 for (i
= 0; i
< 5; i
++)
386 seq_outb(par
, i
, reg
->seq
[i
]);
388 for (i
= 0; i
< 25; i
++)
389 crt_outb(par
, i
, reg
->crt
[i
]);
391 for (i
= 0; i
< 9; i
++)
392 gra_outb(par
, i
, reg
->gra
[i
]);
394 for (i
= 0; i
< 21; i
++)
395 att_outb(par
, i
, reg
->att
[i
]);
397 crt_outb(par
, 0x1a, reg
->ext
[0]);
398 crt_outb(par
, 0x1b, reg
->ext
[1]);
400 vga_enable_palette(par
);
401 vga_enable_video(par
);
403 banshee_make_room(par
, 11);
404 tdfx_outl(par
, VGAINIT0
, reg
->vgainit0
);
405 tdfx_outl(par
, DACMODE
, reg
->dacmode
);
406 tdfx_outl(par
, VIDDESKSTRIDE
, reg
->stride
);
407 tdfx_outl(par
, HWCURPATADDR
, 0);
409 tdfx_outl(par
, VIDSCREENSIZE
,reg
->screensize
);
410 tdfx_outl(par
, VIDDESKSTART
, reg
->startaddr
);
411 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
);
412 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
);
413 tdfx_outl(par
, MISCINIT0
, reg
->miscinit0
);
415 banshee_make_room(par
, 8);
416 tdfx_outl(par
, SRCBASE
, reg
->srcbase
);
417 tdfx_outl(par
, DSTBASE
, reg
->dstbase
);
418 tdfx_outl(par
, COMMANDEXTRA_2D
, 0);
419 tdfx_outl(par
, CLIP0MIN
, 0);
420 tdfx_outl(par
, CLIP0MAX
, 0x0fff0fff);
421 tdfx_outl(par
, CLIP1MIN
, 0);
422 tdfx_outl(par
, CLIP1MAX
, 0x0fff0fff);
423 tdfx_outl(par
, SRCXY
, 0);
425 banshee_wait_idle(info
);
428 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short dev_id
)
435 int chip_size
; /* in MB */
439 draminit0
= tdfx_inl(par
, DRAMINIT0
);
440 draminit1
= tdfx_inl(par
, DRAMINIT1
);
442 num_chips
= (draminit0
& DRAMINIT0_SGRAM_NUM
) ? 8 : 4;
444 if (dev_id
< PCI_DEVICE_ID_3DFX_VOODOO5
) {
445 /* Banshee/Voodoo3 */
446 has_sgram
= draminit1
& DRAMINIT1_MEM_SDRAM
;
447 chip_size
= has_sgram
? ((draminit0
& DRAMINIT0_SGRAM_TYPE
) ? 2 : 1)
452 chip_size
= 1 << ((draminit0
& DRAMINIT0_SGRAM_TYPE_MASK
) >> DRAMINIT0_SGRAM_TYPE_SHIFT
);
454 lfbsize
= num_chips
* chip_size
* 1024 * 1024;
456 /* disable block writes for SDRAM */
457 miscinit1
= tdfx_inl(par
, MISCINIT1
);
458 miscinit1
|= has_sgram
? 0 : MISCINIT1_2DBLOCK_DIS
;
459 miscinit1
|= MISCINIT1_CLUT_INV
;
461 banshee_make_room(par
, 1);
462 tdfx_outl(par
, MISCINIT1
, miscinit1
);
466 /* ------------------------------------------------------------------------- */
468 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
,struct fb_info
*info
)
470 struct tdfx_par
*par
= info
->par
;
473 if (var
->bits_per_pixel
!= 8 && var
->bits_per_pixel
!= 16 &&
474 var
->bits_per_pixel
!= 24 && var
->bits_per_pixel
!= 32) {
475 DPRINTK("depth not supported: %u\n", var
->bits_per_pixel
);
479 if (var
->xres
!= var
->xres_virtual
)
480 var
->xres_virtual
= var
->xres
;
482 if (var
->yres
> var
->yres_virtual
)
483 var
->yres_virtual
= var
->yres
;
486 DPRINTK("xoffset not supported\n");
490 /* Banshee doesn't support interlace, but Voodoo4/5 and probably Voodoo3 do. */
491 /* no direct information about device id now? use max_pixclock for this... */
492 if (((var
->vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
) &&
493 (par
->max_pixclock
< VOODOO3_MAX_PIXCLOCK
)) {
494 DPRINTK("interlace not supported\n");
498 var
->xres
= (var
->xres
+ 15) & ~15; /* could sometimes be 8 */
499 lpitch
= var
->xres
* ((var
->bits_per_pixel
+ 7)>>3);
501 if (var
->xres
< 320 || var
->xres
> 2048) {
502 DPRINTK("width not supported: %u\n", var
->xres
);
506 if (var
->yres
< 200 || var
->yres
> 2048) {
507 DPRINTK("height not supported: %u\n", var
->yres
);
511 if (lpitch
* var
->yres_virtual
> info
->fix
.smem_len
) {
512 var
->yres_virtual
= info
->fix
.smem_len
/lpitch
;
513 if (var
->yres_virtual
< var
->yres
) {
514 DPRINTK("no memory for screen (%ux%ux%u)\n",
515 var
->xres
, var
->yres_virtual
, var
->bits_per_pixel
);
520 if (PICOS2KHZ(var
->pixclock
) > par
->max_pixclock
) {
521 DPRINTK("pixclock too high (%ldKHz)\n",PICOS2KHZ(var
->pixclock
));
525 switch(var
->bits_per_pixel
) {
527 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
530 var
->red
.offset
= 11;
532 var
->green
.offset
= 5;
533 var
->green
.length
= 6;
534 var
->blue
.offset
= 0;
535 var
->blue
.length
= 5;
541 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
543 var
->red
.offset
= 16;
544 var
->green
.offset
= 8;
545 var
->blue
.offset
= 0;
546 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
549 var
->height
= var
->width
= -1;
551 var
->accel_flags
= FB_ACCELF_TEXT
;
553 DPRINTK("Checking graphics mode at %dx%d depth %d\n", var
->xres
, var
->yres
, var
->bits_per_pixel
);
557 static int tdfxfb_set_par(struct fb_info
*info
)
559 struct tdfx_par
*par
= info
->par
;
560 u32 hdispend
, hsyncsta
, hsyncend
, htotal
;
561 u32 hd
, hs
, he
, ht
, hbs
, hbe
;
562 u32 vd
, vs
, ve
, vt
, vbs
, vbe
;
563 struct banshee_reg reg
;
569 memset(®
, 0, sizeof(reg
));
570 cpp
= (info
->var
.bits_per_pixel
+ 7)/8;
572 reg
.vidcfg
= VIDCFG_VIDPROC_ENABLE
| VIDCFG_DESK_ENABLE
| VIDCFG_CURS_X11
| ((cpp
- 1) << VIDCFG_PIXFMT_SHIFT
) | (cpp
!= 1 ? VIDCFG_CLUT_BYPASS
: 0);
575 freq
= PICOS2KHZ(info
->var
.pixclock
);
578 reg
.vidcfg
&= ~VIDCFG_2X
;
580 hdispend
= info
->var
.xres
;
581 hsyncsta
= hdispend
+ info
->var
.right_margin
;
582 hsyncend
= hsyncsta
+ info
->var
.hsync_len
;
583 htotal
= hsyncend
+ info
->var
.left_margin
;
585 if (freq
> par
->max_pixclock
/2) {
586 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
587 reg
.dacmode
|= DACMODE_2X
;
588 reg
.vidcfg
|= VIDCFG_2X
;
595 hd
= wd
= (hdispend
>> 3) - 1;
596 hs
= (hsyncsta
>> 3) - 1;
597 he
= (hsyncend
>> 3) - 1;
598 ht
= (htotal
>> 3) - 1;
602 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
603 vbs
= vd
= (info
->var
.yres
<< 1) - 1;
604 vs
= vd
+ (info
->var
.lower_margin
<< 1);
605 ve
= vs
+ (info
->var
.vsync_len
<< 1);
606 vbe
= vt
= ve
+ (info
->var
.upper_margin
<< 1) - 1;
608 vbs
= vd
= info
->var
.yres
- 1;
609 vs
= vd
+ info
->var
.lower_margin
;
610 ve
= vs
+ info
->var
.vsync_len
;
611 vbe
= vt
= ve
+ info
->var
.upper_margin
- 1;
614 /* this is all pretty standard VGA register stuffing */
615 reg
.misc
[0x00] = 0x0f |
616 (info
->var
.xres
< 400 ? 0xa0 :
617 info
->var
.xres
< 480 ? 0x60 :
618 info
->var
.xres
< 768 ? 0xe0 : 0x20);
620 reg
.gra
[0x00] = 0x00;
621 reg
.gra
[0x01] = 0x00;
622 reg
.gra
[0x02] = 0x00;
623 reg
.gra
[0x03] = 0x00;
624 reg
.gra
[0x04] = 0x00;
625 reg
.gra
[0x05] = 0x40;
626 reg
.gra
[0x06] = 0x05;
627 reg
.gra
[0x07] = 0x0f;
628 reg
.gra
[0x08] = 0xff;
630 reg
.att
[0x00] = 0x00;
631 reg
.att
[0x01] = 0x01;
632 reg
.att
[0x02] = 0x02;
633 reg
.att
[0x03] = 0x03;
634 reg
.att
[0x04] = 0x04;
635 reg
.att
[0x05] = 0x05;
636 reg
.att
[0x06] = 0x06;
637 reg
.att
[0x07] = 0x07;
638 reg
.att
[0x08] = 0x08;
639 reg
.att
[0x09] = 0x09;
640 reg
.att
[0x0a] = 0x0a;
641 reg
.att
[0x0b] = 0x0b;
642 reg
.att
[0x0c] = 0x0c;
643 reg
.att
[0x0d] = 0x0d;
644 reg
.att
[0x0e] = 0x0e;
645 reg
.att
[0x0f] = 0x0f;
646 reg
.att
[0x10] = 0x41;
647 reg
.att
[0x11] = 0x00;
648 reg
.att
[0x12] = 0x0f;
649 reg
.att
[0x13] = 0x00;
650 reg
.att
[0x14] = 0x00;
652 reg
.seq
[0x00] = 0x03;
653 reg
.seq
[0x01] = 0x01; /* fixme: clkdiv2? */
654 reg
.seq
[0x02] = 0x0f;
655 reg
.seq
[0x03] = 0x00;
656 reg
.seq
[0x04] = 0x0e;
658 reg
.crt
[0x00] = ht
- 4;
661 reg
.crt
[0x03] = 0x80 | (hbe
& 0x1f);
663 reg
.crt
[0x05] = ((hbe
& 0x20) << 2) | (he
& 0x1f);
665 reg
.crt
[0x07] = ((vs
& 0x200) >> 2) |
666 ((vd
& 0x200) >> 3) |
667 ((vt
& 0x200) >> 4) | 0x10 |
668 ((vbs
& 0x100) >> 5) |
669 ((vs
& 0x100) >> 6) |
670 ((vd
& 0x100) >> 7) |
672 reg
.crt
[0x08] = 0x00;
673 reg
.crt
[0x09] = 0x40 | ((vbs
& 0x200) >> 4);
674 reg
.crt
[0x0a] = 0x00;
675 reg
.crt
[0x0b] = 0x00;
676 reg
.crt
[0x0c] = 0x00;
677 reg
.crt
[0x0d] = 0x00;
678 reg
.crt
[0x0e] = 0x00;
679 reg
.crt
[0x0f] = 0x00;
681 reg
.crt
[0x11] = (ve
& 0x0f) | 0x20;
684 reg
.crt
[0x14] = 0x00;
686 reg
.crt
[0x16] = vbe
+ 1;
687 reg
.crt
[0x17] = 0xc3;
688 reg
.crt
[0x18] = 0xff;
690 /* Banshee's nonvga stuff */
691 reg
.ext
[0x00] = (((ht
& 0x100) >> 8) |
692 ((hd
& 0x100) >> 6) |
693 ((hbs
& 0x100) >> 4) |
694 ((hbe
& 0x40) >> 1) |
695 ((hs
& 0x100) >> 2) |
697 reg
.ext
[0x01] = (((vt
& 0x400) >> 10) |
698 ((vd
& 0x400) >> 8) |
699 ((vbs
& 0x400) >> 6) |
700 ((vbe
& 0x400) >> 4));
702 reg
.vgainit0
= VGAINIT0_8BIT_DAC
|
703 VGAINIT0_EXT_ENABLE
|
704 VGAINIT0_WAKEUP_3C3
|
705 VGAINIT0_ALT_READBACK
|
706 VGAINIT0_EXTSHIFTOUT
;
707 reg
.vgainit1
= tdfx_inl(par
, VGAINIT1
) & 0x1fffff;
712 reg
.cursc1
= 0xffffff;
714 reg
.stride
= info
->var
.xres
* cpp
;
715 reg
.startaddr
= par
->baseline
* reg
.stride
;
716 reg
.srcbase
= reg
.startaddr
;
717 reg
.dstbase
= reg
.startaddr
;
720 freq
= PICOS2KHZ(info
->var
.pixclock
);
722 reg
.dacmode
&= ~DACMODE_2X
;
723 reg
.vidcfg
&= ~VIDCFG_2X
;
724 if (freq
> par
->max_pixclock
/2) {
725 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
726 reg
.dacmode
|= DACMODE_2X
;
727 reg
.vidcfg
|= VIDCFG_2X
;
729 reg
.vidpll
= do_calc_pll(freq
, &fout
);
731 reg
.mempll
= do_calc_pll(..., &fout
);
732 reg
.gfxpll
= do_calc_pll(..., &fout
);
735 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
736 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 13);
737 reg
.vidcfg
|= VIDCFG_HALF_MODE
;
738 reg
.crt
[0x09] |= 0x80;
740 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 12);
741 reg
.vidcfg
&= ~VIDCFG_HALF_MODE
;
743 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
)
744 reg
.vidcfg
|= VIDCFG_INTERLACE
;
745 reg
.miscinit0
= tdfx_inl(par
, MISCINIT0
);
747 #if defined(__BIG_ENDIAN)
748 switch (info
->var
.bits_per_pixel
) {
751 reg
.miscinit0
&= ~(1 << 30);
752 reg
.miscinit0
&= ~(1 << 31);
755 reg
.miscinit0
|= (1 << 30);
756 reg
.miscinit0
|= (1 << 31);
759 reg
.miscinit0
|= (1 << 30);
760 reg
.miscinit0
&= ~(1 << 31);
764 do_write_regs(info
, ®
);
766 /* Now change fb_fix_screeninfo according to changes in par */
767 info
->fix
.line_length
= info
->var
.xres
* ((info
->var
.bits_per_pixel
+ 7)>>3);
768 info
->fix
.visual
= (info
->var
.bits_per_pixel
== 8)
769 ? FB_VISUAL_PSEUDOCOLOR
770 : FB_VISUAL_TRUECOLOR
;
771 DPRINTK("Graphics mode is now set at %dx%d depth %d\n", info
->var
.xres
, info
->var
.yres
, info
->var
.bits_per_pixel
);
775 /* A handy macro shamelessly pinched from matroxfb */
776 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
778 static int tdfxfb_setcolreg(unsigned regno
, unsigned red
, unsigned green
,
779 unsigned blue
,unsigned transp
,struct fb_info
*info
)
781 struct tdfx_par
*par
= info
->par
;
784 if (regno
>= info
->cmap
.len
|| regno
> 255) return 1;
786 switch (info
->fix
.visual
) {
787 case FB_VISUAL_PSEUDOCOLOR
:
788 rgbcol
=(((u32
)red
& 0xff00) << 8) |
789 (((u32
)green
& 0xff00) << 0) |
790 (((u32
)blue
& 0xff00) >> 8);
791 do_setpalentry(par
, regno
, rgbcol
);
793 /* Truecolor has no hardware color palettes. */
794 case FB_VISUAL_TRUECOLOR
:
796 rgbcol
= (CNVT_TOHW( red
, info
->var
.red
.length
) <<
797 info
->var
.red
.offset
) |
798 (CNVT_TOHW( green
, info
->var
.green
.length
) <<
799 info
->var
.green
.offset
) |
800 (CNVT_TOHW( blue
, info
->var
.blue
.length
) <<
801 info
->var
.blue
.offset
) |
802 (CNVT_TOHW( transp
, info
->var
.transp
.length
) <<
803 info
->var
.transp
.offset
);
804 par
->palette
[regno
] = rgbcol
;
809 DPRINTK("bad depth %u\n", info
->var
.bits_per_pixel
);
816 /* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */
817 static int tdfxfb_blank(int blank
, struct fb_info
*info
)
819 struct tdfx_par
*par
= info
->par
;
820 u32 dacmode
, state
= 0, vgablank
= 0;
822 dacmode
= tdfx_inl(par
, DACMODE
);
825 case FB_BLANK_UNBLANK
: /* Screen: On; HSync: On, VSync: On */
829 case FB_BLANK_NORMAL
: /* Screen: Off; HSync: On, VSync: On */
833 case FB_BLANK_VSYNC_SUSPEND
: /* Screen: Off; HSync: On, VSync: Off */
837 case FB_BLANK_HSYNC_SUSPEND
: /* Screen: Off; HSync: Off, VSync: On */
841 case FB_BLANK_POWERDOWN
: /* Screen: Off; HSync: Off, VSync: Off */
842 state
= BIT(1) | BIT(3);
847 dacmode
&= ~(BIT(1) | BIT(3));
849 banshee_make_room(par
, 1);
850 tdfx_outl(par
, DACMODE
, dacmode
);
852 vga_disable_video(par
);
854 vga_enable_video(par
);
859 * Set the starting position of the visible screen to var->yoffset
861 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
,
862 struct fb_info
*info
)
864 struct tdfx_par
*par
= info
->par
;
867 if (nopan
|| var
->xoffset
|| (var
->yoffset
> var
->yres_virtual
))
869 if ((var
->yoffset
+ var
->yres
> var
->yres_virtual
&& nowrap
))
872 addr
= var
->yoffset
* info
->fix
.line_length
;
873 banshee_make_room(par
, 1);
874 tdfx_outl(par
, VIDDESKSTART
, addr
);
876 info
->var
.xoffset
= var
->xoffset
;
877 info
->var
.yoffset
= var
->yoffset
;
881 #ifdef CONFIG_FB_3DFX_ACCEL
883 * FillRect 2D command (solidfill or invert (via ROP_XOR))
885 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
)
887 struct tdfx_par
*par
= info
->par
;
888 u32 bpp
= info
->var
.bits_per_pixel
;
889 u32 stride
= info
->fix
.line_length
;
890 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
893 if (rect
->rop
== ROP_COPY
)
894 tdfx_rop
= TDFX_ROP_COPY
;
896 tdfx_rop
= TDFX_ROP_XOR
;
898 banshee_make_room(par
, 5);
899 tdfx_outl(par
, DSTFORMAT
, fmt
);
900 if (info
->fix
.visual
== FB_VISUAL_PSEUDOCOLOR
) {
901 tdfx_outl(par
, COLORFORE
, rect
->color
);
902 } else { /* FB_VISUAL_TRUECOLOR */
903 tdfx_outl(par
, COLORFORE
, par
->palette
[rect
->color
]);
905 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_FILLRECT
| (tdfx_rop
<< 24));
906 tdfx_outl(par
, DSTSIZE
, rect
->width
| (rect
->height
<< 16));
907 tdfx_outl(par
, LAUNCH_2D
, rect
->dx
| (rect
->dy
<< 16));
911 * Screen-to-Screen BitBlt 2D command (for the bmove fb op.)
913 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
)
915 struct tdfx_par
*par
= info
->par
;
916 u32 sx
= area
->sx
, sy
= area
->sy
, dx
= area
->dx
, dy
= area
->dy
;
917 u32 bpp
= info
->var
.bits_per_pixel
;
918 u32 stride
= info
->fix
.line_length
;
919 u32 blitcmd
= COMMAND_2D_S2S_BITBLT
| (TDFX_ROP_COPY
<< 24);
920 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
922 if (area
->sx
<= area
->dx
) {
925 sx
+= area
->width
- 1;
926 dx
+= area
->width
- 1;
928 if (area
->sy
<= area
->dy
) {
931 sy
+= area
->height
- 1;
932 dy
+= area
->height
- 1;
935 banshee_make_room(par
, 6);
937 tdfx_outl(par
, SRCFORMAT
, fmt
);
938 tdfx_outl(par
, DSTFORMAT
, fmt
);
939 tdfx_outl(par
, COMMAND_2D
, blitcmd
);
940 tdfx_outl(par
, DSTSIZE
, area
->width
| (area
->height
<< 16));
941 tdfx_outl(par
, DSTXY
, dx
| (dy
<< 16));
942 tdfx_outl(par
, LAUNCH_2D
, sx
| (sy
<< 16));
945 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
)
947 struct tdfx_par
*par
= info
->par
;
948 int size
= image
->height
* ((image
->width
* image
->depth
+ 7)>>3);
950 int i
, stride
= info
->fix
.line_length
;
951 u32 bpp
= info
->var
.bits_per_pixel
;
952 u32 dstfmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
953 u8
*chardata
= (u8
*) image
->data
;
956 if (image
->depth
!= 1) {
957 //banshee_make_room(par, 6 + ((size + 3) >> 2));
958 //srcfmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13) | 0x400000;
959 cfb_imageblit(info
, image
);
962 banshee_make_room(par
, 8);
963 switch (info
->fix
.visual
) {
964 case FB_VISUAL_PSEUDOCOLOR
:
965 tdfx_outl(par
, COLORFORE
, image
->fg_color
);
966 tdfx_outl(par
, COLORBACK
, image
->bg_color
);
968 case FB_VISUAL_TRUECOLOR
:
970 tdfx_outl(par
, COLORFORE
,
971 par
->palette
[image
->fg_color
]);
972 tdfx_outl(par
, COLORBACK
,
973 par
->palette
[image
->bg_color
]);
976 srcfmt
= 0x400000 | BIT(20);
982 tdfx_outl(par
, SRCXY
, 0);
983 tdfx_outl(par
, DSTXY
, image
->dx
| (image
->dy
<< 16));
984 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_H2S_BITBLT
| (TDFX_ROP_COPY
<< 24));
985 tdfx_outl(par
, SRCFORMAT
, srcfmt
);
986 tdfx_outl(par
, DSTFORMAT
, dstfmt
);
987 tdfx_outl(par
, DSTSIZE
, image
->width
| (image
->height
<< 16));
989 /* A count of how many free FIFO entries we've requested.
990 * When this goes negative, we need to request more. */
993 /* Send four bytes at a time of data */
994 for (i
= (size
>> 2) ; i
> 0; i
--) {
995 if(--fifo_free
< 0) {
997 banshee_make_room(par
,fifo_free
);
999 tdfx_outl(par
, LAUNCH_2D
,*(u32
*)chardata
);
1003 /* Send the leftovers now */
1004 banshee_make_room(par
,3);
1008 case 1: tdfx_outl(par
, LAUNCH_2D
,*chardata
); break;
1009 case 2: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
); break;
1010 case 3: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
| ((chardata
[3]) << 24)); break;
1013 #endif /* CONFIG_FB_3DFX_ACCEL */
1015 #ifdef TDFX_HARDWARE_CURSOR
1016 static int tdfxfb_cursor(struct fb_info
*info
, struct fb_cursor
*cursor
)
1018 struct tdfx_par
*par
= info
->par
;
1019 unsigned long flags
;
1022 * If the cursor is not be changed this means either we want the
1023 * current cursor state (if enable is set) or we want to query what
1024 * we can do with the cursor (if enable is not set)
1026 if (!cursor
->set
) return 0;
1028 /* Too large of a cursor :-( */
1029 if (cursor
->image
.width
> 64 || cursor
->image
.height
> 64)
1033 * If we are going to be changing things we should disable
1036 if (info
->cursor
.enable
) {
1037 spin_lock_irqsave(&par
->DAClock
, flags
);
1038 info
->cursor
.enable
= 0;
1039 del_timer(&(par
->hwcursor
.timer
));
1040 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.disable
);
1041 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1044 /* Disable the Cursor */
1045 if ((cursor
->set
&& FB_CUR_SETCUR
) && !cursor
->enable
)
1048 /* fix cursor color - XFree86 forgets to restore it properly */
1049 if (cursor
->set
&& FB_CUR_SETCMAP
) {
1050 struct fb_cmap cmap
= cursor
->image
.cmap
;
1051 unsigned long bg_color
, fg_color
;
1053 cmap
.len
= 2; /* Voodoo 3+ only support 2 color cursors */
1054 fg_color
= ((cmap
.red
[cmap
.start
] << 16) |
1055 (cmap
.green
[cmap
.start
] << 8) |
1056 (cmap
.blue
[cmap
.start
]));
1057 bg_color
= ((cmap
.red
[cmap
.start
+1] << 16) |
1058 (cmap
.green
[cmap
.start
+1] << 8) |
1059 (cmap
.blue
[cmap
.start
+1]));
1060 fb_copy_cmap(&cmap
, &info
->cursor
.image
.cmap
);
1061 spin_lock_irqsave(&par
->DAClock
, flags
);
1062 banshee_make_room(par
, 2);
1063 tdfx_outl(par
, HWCURC0
, bg_color
);
1064 tdfx_outl(par
, HWCURC1
, fg_color
);
1065 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1068 if (cursor
->set
&& FB_CUR_SETPOS
) {
1071 x
= cursor
->image
.dx
;
1072 y
= cursor
->image
.dy
;
1073 y
-= info
->var
.yoffset
;
1074 info
->cursor
.image
.dx
= x
;
1075 info
->cursor
.image
.dy
= y
;
1078 spin_lock_irqsave(&par
->DAClock
, flags
);
1079 banshee_make_room(par
, 1);
1080 tdfx_outl(par
, HWCURLOC
, (y
<< 16) + x
);
1081 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1084 /* Not supported so we fake it */
1085 if (cursor
->set
&& FB_CUR_SETHOT
) {
1086 info
->cursor
.hot
.x
= cursor
->hot
.x
;
1087 info
->cursor
.hot
.y
= cursor
->hot
.y
;
1090 if (cursor
->set
&& FB_CUR_SETSHAPE
) {
1092 * Voodoo 3 and above cards use 2 monochrome cursor patterns.
1093 * The reason is so the card can fetch 8 words at a time
1094 * and are stored on chip for use for the next 8 scanlines.
1095 * This reduces the number of times for access to draw the
1096 * cursor for each screen refresh.
1097 * Each pattern is a bitmap of 64 bit wide and 64 bit high
1098 * (total of 8192 bits or 1024 Kbytes). The two patterns are
1099 * stored in such a way that pattern 0 always resides in the
1100 * lower half (least significant 64 bits) of a 128 bit word
1101 * and pattern 1 the upper half. If you examine the data of
1102 * the cursor image the graphics card uses then from the
1103 * begining you see line one of pattern 0, line one of
1104 * pattern 1, line two of pattern 0, line two of pattern 1,
1105 * etc etc. The linear stride for the cursor is always 16 bytes
1106 * (128 bits) which is the maximum cursor width times two for
1107 * the two monochrome patterns.
1109 u8
*cursorbase
= (u8
*) info
->cursor
.image
.data
;
1110 char *bitmap
= (char *)cursor
->image
.data
;
1111 char *mask
= (char *) cursor
->mask
;
1114 for (i
= 0; i
< 64; i
++) {
1115 if (i
< cursor
->image
.height
) {
1116 j
= (cursor
->image
.width
+ 7) >> 3;
1120 /* Pattern 0. Copy the cursor bitmap to it */
1121 fb_writeb(*bitmap
, cursorbase
+ h
);
1123 /* Pattern 1. Copy the cursor mask to it */
1124 fb_writeb(*mask
, cursorbase
+ h
+ 8);
1129 fb_writeb(0, cursorbase
+ h
);
1130 fb_writeb(~0, cursorbase
+ h
+ 8);
1134 fb_writel(0, cursorbase
+ h
);
1135 fb_writel(0, cursorbase
+ h
+ 4);
1136 fb_writel(~0, cursorbase
+ h
+ 8);
1137 fb_writel(~0, cursorbase
+ h
+ 12);
1142 /* Turn the cursor on */
1144 info
->cursor
= *cursor
;
1145 mod_timer(&par
->hwcursor
.timer
, jiffies
+HZ
/2);
1146 spin_lock_irqsave(&par
->DAClock
, flags
);
1147 banshee_make_room(par
, 1);
1148 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.enable
);
1149 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1155 * tdfxfb_probe - Device Initializiation
1157 * @pdev: PCI Device to initialize
1158 * @id: PCI Device ID
1160 * Initializes and allocates resources for PCI device @pdev.
1163 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
1164 const struct pci_device_id
*id
)
1166 struct tdfx_par
*default_par
;
1167 struct fb_info
*info
;
1170 if ((err
= pci_enable_device(pdev
))) {
1171 printk(KERN_WARNING
"tdfxfb: Can't enable pdev: %d\n", err
);
1175 info
= framebuffer_alloc(sizeof(struct tdfx_par
), &pdev
->dev
);
1180 default_par
= info
->par
;
1182 /* Configure the default fb_fix_screeninfo first */
1183 switch (pdev
->device
) {
1184 case PCI_DEVICE_ID_3DFX_BANSHEE
:
1185 strcat(tdfx_fix
.id
, " Banshee");
1186 default_par
->max_pixclock
= BANSHEE_MAX_PIXCLOCK
;
1188 case PCI_DEVICE_ID_3DFX_VOODOO3
:
1189 strcat(tdfx_fix
.id
, " Voodoo3");
1190 default_par
->max_pixclock
= VOODOO3_MAX_PIXCLOCK
;
1192 case PCI_DEVICE_ID_3DFX_VOODOO5
:
1193 strcat(tdfx_fix
.id
, " Voodoo5");
1194 default_par
->max_pixclock
= VOODOO5_MAX_PIXCLOCK
;
1198 tdfx_fix
.mmio_start
= pci_resource_start(pdev
, 0);
1199 tdfx_fix
.mmio_len
= pci_resource_len(pdev
, 0);
1200 default_par
->regbase_virt
= ioremap_nocache(tdfx_fix
.mmio_start
, tdfx_fix
.mmio_len
);
1201 if (!default_par
->regbase_virt
) {
1202 printk("fb: Can't remap %s register area.\n", tdfx_fix
.id
);
1206 if (!request_mem_region(pci_resource_start(pdev
, 0),
1207 pci_resource_len(pdev
, 0), "tdfx regbase")) {
1208 printk(KERN_WARNING
"tdfxfb: Can't reserve regbase\n");
1212 tdfx_fix
.smem_start
= pci_resource_start(pdev
, 1);
1213 if (!(tdfx_fix
.smem_len
= do_lfb_size(default_par
, pdev
->device
))) {
1214 printk("fb: Can't count %s memory.\n", tdfx_fix
.id
);
1215 release_mem_region(pci_resource_start(pdev
, 0),
1216 pci_resource_len(pdev
, 0));
1220 if (!request_mem_region(pci_resource_start(pdev
, 1),
1221 pci_resource_len(pdev
, 1), "tdfx smem")) {
1222 printk(KERN_WARNING
"tdfxfb: Can't reserve smem\n");
1223 release_mem_region(pci_resource_start(pdev
, 0),
1224 pci_resource_len(pdev
, 0));
1228 info
->screen_base
= ioremap_nocache(tdfx_fix
.smem_start
,
1230 if (!info
->screen_base
) {
1231 printk("fb: Can't remap %s framebuffer.\n", tdfx_fix
.id
);
1232 release_mem_region(pci_resource_start(pdev
, 1),
1233 pci_resource_len(pdev
, 1));
1234 release_mem_region(pci_resource_start(pdev
, 0),
1235 pci_resource_len(pdev
, 0));
1239 default_par
->iobase
= pci_resource_start(pdev
, 2);
1241 if (!request_region(pci_resource_start(pdev
, 2),
1242 pci_resource_len(pdev
, 2), "tdfx iobase")) {
1243 printk(KERN_WARNING
"tdfxfb: Can't reserve iobase\n");
1244 release_mem_region(pci_resource_start(pdev
, 1),
1245 pci_resource_len(pdev
, 1));
1246 release_mem_region(pci_resource_start(pdev
, 0),
1247 pci_resource_len(pdev
, 0));
1251 printk("fb: %s memory = %dK\n", tdfx_fix
.id
, tdfx_fix
.smem_len
>> 10);
1253 tdfx_fix
.ypanstep
= nopan
? 0 : 1;
1254 tdfx_fix
.ywrapstep
= nowrap
? 0 : 1;
1256 info
->fbops
= &tdfxfb_ops
;
1257 info
->fix
= tdfx_fix
;
1258 info
->pseudo_palette
= default_par
->palette
;
1259 info
->flags
= FBINFO_DEFAULT
| FBINFO_HWACCEL_YPAN
;
1260 #ifdef CONFIG_FB_3DFX_ACCEL
1261 info
->flags
|= FBINFO_HWACCEL_FILLRECT
|
1262 FBINFO_HWACCEL_COPYAREA
| FBINFO_HWACCEL_IMAGEBLIT
;
1266 mode_option
= "640x480@60";
1268 err
= fb_find_mode(&info
->var
, info
, mode_option
, NULL
, 0, NULL
, 8);
1269 if (!err
|| err
== 4)
1270 info
->var
= tdfx_var
;
1272 /* maximize virtual vertical length */
1273 lpitch
= info
->var
.xres_virtual
* ((info
->var
.bits_per_pixel
+ 7) >> 3);
1274 info
->var
.yres_virtual
= info
->fix
.smem_len
/lpitch
;
1275 if (info
->var
.yres_virtual
< info
->var
.yres
)
1278 #ifdef CONFIG_FB_3DFX_ACCEL
1280 * FIXME: Limit var->yres_virtual to 4096 because of screen artifacts
1281 * during scrolling. This is only present if 2D acceleration is
1284 if (info
->var
.yres_virtual
> 4096)
1285 info
->var
.yres_virtual
= 4096;
1286 #endif /* CONFIG_FB_3DFX_ACCEL */
1288 if (fb_alloc_cmap(&info
->cmap
, 256, 0) < 0) {
1289 printk(KERN_WARNING
"tdfxfb: Can't allocate color map\n");
1293 if (register_framebuffer(info
) < 0) {
1294 printk("tdfxfb: can't register framebuffer\n");
1295 fb_dealloc_cmap(&info
->cmap
);
1301 pci_set_drvdata(pdev
, info
);
1306 * Cleanup after anything that was remapped/allocated.
1308 if (default_par
->regbase_virt
)
1309 iounmap(default_par
->regbase_virt
);
1310 if (info
->screen_base
)
1311 iounmap(info
->screen_base
);
1312 framebuffer_release(info
);
1317 static void tdfxfb_setup(char *options
)
1321 if (!options
|| !*options
)
1324 while ((this_opt
= strsep(&options
, ",")) != NULL
) {
1327 if(!strcmp(this_opt
, "nopan")) {
1329 } else if(!strcmp(this_opt
, "nowrap")) {
1332 mode_option
= this_opt
;
1339 * tdfxfb_remove - Device removal
1341 * @pdev: PCI Device to cleanup
1343 * Releases all resources allocated during the course of the driver's
1344 * lifetime for the PCI device @pdev.
1347 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
)
1349 struct fb_info
*info
= pci_get_drvdata(pdev
);
1350 struct tdfx_par
*par
= info
->par
;
1352 unregister_framebuffer(info
);
1353 iounmap(par
->regbase_virt
);
1354 iounmap(info
->screen_base
);
1356 /* Clean up after reserved regions */
1357 release_region(pci_resource_start(pdev
, 2),
1358 pci_resource_len(pdev
, 2));
1359 release_mem_region(pci_resource_start(pdev
, 1),
1360 pci_resource_len(pdev
, 1));
1361 release_mem_region(pci_resource_start(pdev
, 0),
1362 pci_resource_len(pdev
, 0));
1363 pci_set_drvdata(pdev
, NULL
);
1364 framebuffer_release(info
);
1367 static int __init
tdfxfb_init(void)
1370 char *option
= NULL
;
1372 if (fb_get_options("tdfxfb", &option
))
1375 tdfxfb_setup(option
);
1377 return pci_register_driver(&tdfxfb_driver
);
1380 static void __exit
tdfxfb_exit(void)
1382 pci_unregister_driver(&tdfxfb_driver
);
1385 MODULE_AUTHOR("Hannu Mallat <hmallat@cc.hut.fi>");
1386 MODULE_DESCRIPTION("3Dfx framebuffer device driver");
1387 MODULE_LICENSE("GPL");
1389 module_init(tdfxfb_init
);
1390 module_exit(tdfxfb_exit
);