2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/tty.h>
26 #include <linux/slab.h>
27 #include <linux/vmalloc.h>
28 #include <linux/delay.h>
29 #include <linux/interrupt.h>
30 #include <linux/platform_device.h>
31 #include <linux/console.h>
32 #include <linux/ioctl.h>
33 #include <linux/notifier.h>
34 #include <linux/reboot.h>
36 #include <asm/uaccess.h>
38 #include <linux/init.h>
41 #include <asm/abs_addr.h>
42 #include <asm/lv1call.h>
43 #include <asm/ps3av.h>
44 #include <asm/ps3fb.h>
48 #define DPRINTK(fmt, args...) printk("%s: " fmt, __FUNCTION__ , ##args)
50 #define DPRINTK(fmt, args...)
53 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
54 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
55 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
56 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
57 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
59 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
61 #define L1GPU_DISPLAY_SYNC_HSYNC 1
62 #define L1GPU_DISPLAY_SYNC_VSYNC 2
64 #define DDR_SIZE (0) /* used no ddr */
65 #define GPU_OFFSET (64 * 1024)
66 #define GPU_IOIF (0x0d000000UL)
68 #define PS3FB_FULL_MODE_BIT 0x80
70 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
71 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
72 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
73 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
74 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
75 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
77 #define GPU_DRIVER_INFO_VERSION 0x211
111 struct gpu_driver_info
{
115 u32 hardware_channel
;
117 u32 nvcore_frequency
;
118 u32 memory_frequency
;
121 struct display_head display_head
[8];
129 u64 context_handle
, memory_handle
;
131 struct gpu_driver_info
*dinfo
;
132 struct semaphore sem
;
135 u64 vblank_count
; /* frame count */
136 wait_queue_head_t wait_vsync
;
138 u32 num_frames
; /* num of frame buffers */
139 atomic_t ext_flip
; /* on/off flip with vsync */
140 atomic_t f_count
; /* fb_open count */
143 static struct ps3fb_priv ps3fb
;
145 struct ps3fb_res_table
{
152 #define PS3FB_RES_FULL 1
153 static const struct ps3fb_res_table ps3fb_res
[] = {
154 /* res_x,y margin_x,y full */
155 { 720, 480, 72, 48 , 0},
156 { 720, 576, 72, 58 , 0},
157 { 1280, 720, 78, 38 , 0},
158 { 1920, 1080, 116, 58 , 0},
160 { 720, 480, 0, 0 , PS3FB_RES_FULL
},
161 { 720, 576, 0, 0 , PS3FB_RES_FULL
},
162 { 1280, 720, 0, 0 , PS3FB_RES_FULL
},
163 { 1920, 1080, 0, 0 , PS3FB_RES_FULL
},
164 /* vesa: normally full mode */
165 { 1280, 768, 0, 0 , 0},
166 { 1280, 1024, 0, 0 , 0},
167 { 1920, 1200, 0, 0 , 0},
170 /* default resolution */
171 #define GPU_RES_INDEX 0 /* 720 x 480 */
173 static const struct fb_videomode ps3fb_modedb
[] = {
174 /* 60 Hz broadcast modes (modes "1" to "5") */
177 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
178 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
181 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
182 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
185 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
186 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
189 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
190 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
193 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
194 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
197 /* 50 Hz broadcast modes (modes "6" to "10") */
200 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
201 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
204 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
205 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
208 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
209 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
212 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
213 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
216 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
217 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
220 /* VESA modes (modes "11" to "13") */
223 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
224 0, FB_VMODE_NONINTERLACED
,
228 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
229 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
233 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
234 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
238 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
241 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
242 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
245 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
246 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
249 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
250 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
253 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
254 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
257 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
258 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
261 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
264 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
265 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
268 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
269 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
272 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
273 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
276 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
277 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
280 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
281 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
289 #define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
290 #define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
291 #define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
292 #define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
293 #define BPP 4 /* number of bytes per pixel */
294 #define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
295 #define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
297 static int ps3fb_mode
= 0;
298 module_param(ps3fb_mode
, bool, 0);
300 static char *mode_option __initdata
= NULL
;
303 static int ps3fb_get_res_table(u32 xres
, u32 yres
)
309 full_mode
= (ps3fb_mode
& PS3FB_FULL_MODE_BIT
) ? PS3FB_RES_FULL
: 0;
311 x
= ps3fb_res
[i
].xres
;
312 y
= ps3fb_res
[i
].yres
;
313 f
= ps3fb_res
[i
].type
;
316 DPRINTK("ERROR: ps3fb_get_res_table()\n");
320 if (full_mode
== PS3FB_RES_FULL
&& f
!= PS3FB_RES_FULL
)
323 if (x
== xres
&& (yres
== 0 || y
== yres
))
326 x
= x
- 2 * ps3fb_res
[i
].xoff
;
327 y
= y
- 2 * ps3fb_res
[i
].yoff
;
328 if (x
== xres
&& (yres
== 0 || y
== yres
))
334 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo
*var
,
337 unsigned int i
, mode
;
339 for (i
= 0; i
< ARRAY_SIZE(ps3fb_modedb
); i
++)
340 if (var
->xres
== ps3fb_modedb
[i
].xres
&&
341 var
->yres
== ps3fb_modedb
[i
].yres
&&
342 var
->pixclock
== ps3fb_modedb
[i
].pixclock
&&
343 var
->hsync_len
== ps3fb_modedb
[i
].hsync_len
&&
344 var
->vsync_len
== ps3fb_modedb
[i
].vsync_len
&&
345 var
->left_margin
== ps3fb_modedb
[i
].left_margin
&&
346 var
->right_margin
== ps3fb_modedb
[i
].right_margin
&&
347 var
->upper_margin
== ps3fb_modedb
[i
].upper_margin
&&
348 var
->lower_margin
== ps3fb_modedb
[i
].lower_margin
&&
349 var
->sync
== ps3fb_modedb
[i
].sync
&&
350 (var
->vmode
& FB_VMODE_MASK
) == ps3fb_modedb
[i
].vmode
) {
351 /* Cropped broadcast modes use the full line_length */
353 ps3fb_modedb
[i
< 10 ? i
+ 13 : i
].xres
* 4;
354 /* Full broadcast modes have the full mode bit set */
355 mode
= i
> 12 ? (i
- 12) | PS3FB_FULL_MODE_BIT
: i
+ 1;
357 DPRINTK("ps3fb_find_mode: mode %u\n", mode
);
361 DPRINTK("ps3fb_find_mode: mode not found\n");
366 static const struct fb_videomode
*ps3fb_default_mode(void)
368 u32 mode
= ps3fb_mode
& PS3AV_MODE_MASK
;
371 if (mode
< 1 || mode
> 13)
374 flags
= ps3fb_mode
& ~PS3AV_MODE_MASK
;
376 if (mode
<= 10 && flags
& PS3FB_FULL_MODE_BIT
) {
377 /* Full broadcast mode */
378 return &ps3fb_modedb
[mode
+ 12];
381 return &ps3fb_modedb
[mode
- 1];
384 static int ps3fb_sync(u32 frame
)
391 xres
= ps3fb_res
[i
].xres
;
392 yres
= ps3fb_res
[i
].yres
;
394 if (frame
> ps3fb
.num_frames
- 1) {
395 printk(KERN_WARNING
"%s: invalid frame number (%u)\n",
396 __FUNCTION__
, frame
);
399 offset
= xres
* yres
* BPP
* frame
;
401 fb_ioif
= GPU_IOIF
+ FB_OFF(i
) + offset
;
402 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
403 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
405 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
407 xres
* BPP
); /* line_length */
409 printk(KERN_ERR
"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
410 __FUNCTION__
, status
);
412 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
413 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
416 printk(KERN_ERR
"%s: lv1_gpu_context_attribute FLIP failed: %d\n",
417 __FUNCTION__
, status
);
420 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
421 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
424 printk(KERN_ERR
"%s: lv1_gpu_context_attribute FLIP failed: %d\n",
425 __FUNCTION__
, status
);
431 static int ps3fb_open(struct fb_info
*info
, int user
)
433 atomic_inc(&ps3fb
.f_count
);
437 static int ps3fb_release(struct fb_info
*info
, int user
)
439 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
440 if (atomic_read(&ps3fb
.ext_flip
)) {
441 atomic_set(&ps3fb
.ext_flip
, 0);
442 ps3fb_sync(0); /* single buffer */
449 * Setting the video mode has been split into two parts.
450 * First part, xxxfb_check_var, must not write anything
451 * to hardware, it should only verify and adjust var.
452 * This means it doesn't alter par but it does use hardware
453 * data from it to check this var.
456 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
462 DPRINTK("var->xres:%u info->var.xres:%u\n", var
->xres
, info
->var
.xres
);
463 DPRINTK("var->yres:%u info->var.yres:%u\n", var
->yres
, info
->var
.yres
);
465 /* FIXME For now we do exact matches only */
466 mode
= ps3fb_find_mode(var
, &line_length
);
471 * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
472 * as FB_VMODE_SMOOTH_XPAN is only used internally
475 if (var
->vmode
& FB_VMODE_CONUPDATE
) {
476 var
->vmode
|= FB_VMODE_YWRAP
;
477 var
->xoffset
= info
->var
.xoffset
;
478 var
->yoffset
= info
->var
.yoffset
;
481 /* Virtual screen and panning are not supported */
482 if (var
->xres_virtual
> var
->xres
|| var
->yres_virtual
> var
->yres
||
483 var
->xoffset
|| var
->yoffset
) {
484 DPRINTK("Virtual screen and panning are not supported\n");
488 var
->xres_virtual
= var
->xres
;
489 var
->yres_virtual
= var
->yres
;
491 /* We support ARGB8888 only */
492 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
493 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
494 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
495 var
->red
.length
> 8 || var
->green
.length
> 8 ||
496 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
497 var
->red
.msb_right
|| var
->green
.msb_right
||
498 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
499 DPRINTK("We support ARGB8888 only\n");
503 var
->bits_per_pixel
= 32;
504 var
->red
.offset
= 16;
505 var
->green
.offset
= 8;
506 var
->blue
.offset
= 0;
507 var
->transp
.offset
= 24;
509 var
->green
.length
= 8;
510 var
->blue
.length
= 8;
511 var
->transp
.length
= 8;
512 var
->red
.msb_right
= 0;
513 var
->green
.msb_right
= 0;
514 var
->blue
.msb_right
= 0;
515 var
->transp
.msb_right
= 0;
517 /* Rotation is not supported */
519 DPRINTK("Rotation is not supported\n");
524 i
= ps3fb_get_res_table(var
->xres
, var
->yres
);
525 if (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
> ps3fb_videomemory
.size
) {
526 DPRINTK("Not enough memory\n");
537 * This routine actually sets the video mode.
540 static int ps3fb_set_par(struct fb_info
*info
)
544 unsigned long offset
;
545 static int first
= 1;
547 DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
548 info
->var
.xres
, info
->var
.xres_virtual
,
549 info
->var
.yres
, info
->var
.yres_virtual
, info
->var
.pixclock
);
550 i
= ps3fb_get_res_table(info
->var
.xres
, info
->var
.yres
);
553 mode
= ps3fb_find_mode(&info
->var
, &info
->fix
.line_length
);
557 offset
= FB_OFF(i
) + VP_OFF(i
);
558 info
->fix
.smem_len
= ps3fb_videomemory
.size
- offset
;
559 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
560 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
562 ps3fb
.num_frames
= ps3fb_videomemory
.size
/
563 (ps3fb_res
[i
].xres
*ps3fb_res
[i
].yres
*BPP
);
565 /* Keep the special bits we cannot set using fb_var_screeninfo */
566 ps3fb_mode
= (ps3fb_mode
& ~PS3AV_MODE_MASK
) | mode
;
568 if (ps3av_set_video_mode(ps3fb_mode
, first
))
576 * Set a single color register. The values supplied are already
577 * rounded down to the hardware's capabilities (according to the
578 * entries in the var structure). Return != 0 for invalid regno.
581 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
582 unsigned int green
, unsigned int blue
,
583 unsigned int transp
, struct fb_info
*info
)
593 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
599 * As we have a virtual frame buffer, we need our own mmap function
602 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
604 unsigned long size
, offset
;
607 i
= ps3fb_get_res_table(info
->var
.xres
, info
->var
.yres
);
611 size
= vma
->vm_end
- vma
->vm_start
;
612 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
613 if (offset
+ size
> info
->fix
.smem_len
)
616 offset
+= info
->fix
.smem_start
+ FB_OFF(i
) + VP_OFF(i
);
617 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
618 size
, vma
->vm_page_prot
))
621 printk(KERN_DEBUG
"ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", offset
,
630 static int ps3fb_blank(int blank
, struct fb_info
*info
)
634 DPRINTK("%s: blank:%d\n", __FUNCTION__
, blank
);
636 case FB_BLANK_POWERDOWN
:
637 case FB_BLANK_HSYNC_SUSPEND
:
638 case FB_BLANK_VSYNC_SUSPEND
:
639 case FB_BLANK_NORMAL
:
640 retval
= ps3av_video_mute(1); /* mute on */
642 ps3fb
.is_blanked
= 1;
645 default: /* unblank */
646 retval
= ps3av_video_mute(0); /* mute off */
648 ps3fb
.is_blanked
= 0;
654 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
656 memset(vblank
, 0, sizeof(&vblank
));
657 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
661 int ps3fb_wait_for_vsync(u32 crtc
)
666 count
= ps3fb
.vblank_count
;
667 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
668 count
!= ps3fb
.vblank_count
,
676 EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync
);
678 void ps3fb_flip_ctl(int on
)
681 if (atomic_read(&ps3fb
.ext_flip
) > 0) {
682 atomic_dec(&ps3fb
.ext_flip
);
685 atomic_inc(&ps3fb
.ext_flip
);
689 EXPORT_SYMBOL_GPL(ps3fb_flip_ctl
);
695 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
698 void __user
*argp
= (void __user
*)arg
;
700 int retval
= -EFAULT
;
705 struct fb_vblank vblank
;
706 DPRINTK("FBIOGET_VBLANK:\n");
707 retval
= ps3fb_get_vblank(&vblank
);
711 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
716 case FBIO_WAITFORVSYNC
:
719 DPRINTK("FBIO_WAITFORVSYNC:\n");
720 if (get_user(crt
, (u32 __user
*) arg
))
723 retval
= ps3fb_wait_for_vsync(crt
);
727 case PS3FB_IOCTL_SETMODE
:
729 const struct fb_videomode
*mode
;
730 struct fb_var_screeninfo var
;
732 if (copy_from_user(&val
, argp
, sizeof(val
)))
735 DPRINTK("PS3FB_IOCTL_SETMODE:%x\n", val
);
737 old_mode
= ps3fb_mode
;
739 mode
= ps3fb_default_mode();
742 fb_videomode_to_var(&var
, mode
);
743 acquire_console_sem();
744 info
->flags
|= FBINFO_MISC_USEREVENT
;
745 /* Force, in case only special bits changed */
746 var
.activate
|= FB_ACTIVATE_FORCE
;
747 retval
= fb_set_var(info
, &var
);
748 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
749 release_console_sem();
752 ps3fb_mode
= old_mode
;
756 case PS3FB_IOCTL_GETMODE
:
757 val
= ps3av_get_mode();
758 DPRINTK("PS3FB_IOCTL_GETMODE:%x\n", val
);
759 if (!copy_to_user(argp
, &val
, sizeof(val
)))
763 case PS3FB_IOCTL_SCREENINFO
:
765 struct ps3fb_ioctl_res res
;
766 int i
= ps3fb
.res_index
;
767 DPRINTK("PS3FB_IOCTL_SCREENINFO:\n");
768 res
.xres
= ps3fb_res
[i
].xres
;
769 res
.yres
= ps3fb_res
[i
].yres
;
770 res
.xoff
= ps3fb_res
[i
].xoff
;
771 res
.yoff
= ps3fb_res
[i
].yoff
;
772 res
.num_frames
= ps3fb
.num_frames
;
773 if (!copy_to_user(argp
, &res
, sizeof(res
)))
779 DPRINTK("PS3FB_IOCTL_ON:\n");
780 atomic_inc(&ps3fb
.ext_flip
);
784 case PS3FB_IOCTL_OFF
:
785 DPRINTK("PS3FB_IOCTL_OFF:\n");
786 if (atomic_read(&ps3fb
.ext_flip
) > 0)
787 atomic_dec(&ps3fb
.ext_flip
);
791 case PS3FB_IOCTL_FSEL
:
792 if (copy_from_user(&val
, argp
, sizeof(val
)))
795 DPRINTK("PS3FB_IOCTL_FSEL:%d\n", val
);
796 retval
= ps3fb_sync(val
);
800 retval
= -ENOIOCTLCMD
;
806 static int ps3fbd(void *arg
)
811 if (atomic_read(&ps3fb
.ext_flip
) == 0)
812 ps3fb_sync(0); /* single buffer */
817 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
821 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
823 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
825 printk(KERN_ERR
"%s: lv1_gpu_context_intr failed: %d\n",
826 __FUNCTION__
, status
);
830 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
832 ps3fb
.vblank_count
= head
->vblank_count
;
833 if (!ps3fb
.is_blanked
)
835 wake_up_interruptible(&ps3fb
.wait_vsync
);
842 static int __init
ps3fb_setup(char *options
)
847 if (!options
|| !*options
)
848 return 0; /* no options */
850 while ((this_opt
= strsep(&options
, ",")) != NULL
) {
853 if (!strncmp(this_opt
, "mode:", 5))
854 mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
856 mode_option
= this_opt
;
866 static void ps3fb_platform_release(struct device
*device
)
868 /* This is called when the reference count goes to zero. */
871 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
, void *dev
)
875 DPRINTK("version_driver:%x\n", dinfo
->version_driver
);
876 DPRINTK("irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
877 DPRINTK("version_gpu:%x memory_size:%x ch:%x core_freq:%d mem_freq:%d\n",
878 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
879 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
881 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
882 printk(KERN_ERR
"%s: version_driver err:%x\n", __FUNCTION__
,
883 dinfo
->version_driver
);
888 error
= ps3_alloc_irq(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
891 printk(KERN_ERR
"%s: ps3_alloc_irq failed %d\n", __FUNCTION__
,
896 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
897 "ps3fb vsync", ps3fb
.dev
);
899 printk(KERN_ERR
"%s: request_irq failed %d\n", __FUNCTION__
,
901 ps3_free_irq(ps3fb
.irq_no
);
905 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
906 (1 << GPU_INTR_STATUS_FLIP_1
);
910 static int ps3fb_xdr_settings(u64 xdr_lpar
)
914 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
915 xdr_lpar
, ps3fb_videomemory
.size
, 0);
917 printk(KERN_ERR
"%s: lv1_gpu_context_iomap failed: %d\n",
918 __FUNCTION__
, status
);
921 DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
922 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
923 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
925 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
926 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
927 xdr_lpar
, ps3fb_videomemory
.size
,
930 printk(KERN_ERR
"%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
931 __FUNCTION__
, status
);
937 static struct fb_ops ps3fb_ops
= {
938 .fb_open
= ps3fb_open
,
939 .fb_release
= ps3fb_release
,
940 .fb_check_var
= ps3fb_check_var
,
941 .fb_set_par
= ps3fb_set_par
,
942 .fb_setcolreg
= ps3fb_setcolreg
,
943 .fb_fillrect
= cfb_fillrect
,
944 .fb_copyarea
= cfb_copyarea
,
945 .fb_imageblit
= cfb_imageblit
,
946 .fb_mmap
= ps3fb_mmap
,
947 .fb_blank
= ps3fb_blank
,
948 .fb_ioctl
= ps3fb_ioctl
,
949 .fb_compat_ioctl
= ps3fb_ioctl
952 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
954 .type
= FB_TYPE_PACKED_PIXELS
,
955 .visual
= FB_VISUAL_TRUECOLOR
,
956 .accel
= FB_ACCEL_NONE
,
959 static int __init
ps3fb_probe(struct platform_device
*dev
)
961 struct fb_info
*info
;
962 int retval
= -ENOMEM
;
964 u64 lpar_dma_control
= 0;
965 u64 lpar_driver_info
= 0;
966 u64 lpar_reports
= 0;
967 u64 lpar_reports_size
= 0;
970 unsigned long offset
;
972 /* get gpu context handle */
973 status
= lv1_gpu_memory_allocate(DDR_SIZE
, 0, 0, 0, 0,
974 &ps3fb
.memory_handle
, &ddr_lpar
);
976 printk(KERN_ERR
"%s: lv1_gpu_memory_allocate failed: %d\n",
977 __FUNCTION__
, status
);
980 DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar
);
982 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
983 &ps3fb
.context_handle
,
984 &lpar_dma_control
, &lpar_driver_info
,
985 &lpar_reports
, &lpar_reports_size
);
987 printk(KERN_ERR
"%s: lv1_gpu_context_attribute failed: %d\n",
988 __FUNCTION__
, status
);
989 goto err_gpu_memory_free
;
992 /* vsync interrupt */
993 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
995 printk(KERN_ERR
"%s: ioremap failed\n", __FUNCTION__
);
996 goto err_gpu_context_free
;
999 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, dev
);
1001 goto err_iounmap_dinfo
;
1003 /* xdr frame buffer */
1004 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1005 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1006 retval
= ps3fb_xdr_settings(xdr_lpar
);
1011 * ps3fb must clear memory to prevent kernel info
1012 * leakage into userspace
1014 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1015 info
= framebuffer_alloc(sizeof(u32
) * 16, &dev
->dev
);
1019 offset
= FB_OFF(ps3fb
.res_index
) + VP_OFF(ps3fb
.res_index
);
1020 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
+ offset
;
1021 info
->fbops
= &ps3fb_ops
;
1023 info
->fix
= ps3fb_fix
;
1024 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
1025 info
->fix
.smem_len
= ps3fb_videomemory
.size
- offset
;
1026 info
->pseudo_palette
= info
->par
;
1028 info
->flags
= FBINFO_FLAG_DEFAULT
;
1030 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1032 goto err_framebuffer_release
;
1034 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1035 ARRAY_SIZE(ps3fb_modedb
), ps3fb_default_mode(), 32)) {
1037 goto err_fb_dealloc
;
1040 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1043 retval
= register_framebuffer(info
);
1045 goto err_fb_dealloc
;
1047 platform_set_drvdata(dev
, info
);
1050 "fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
1051 info
->node
, ps3fb_videomemory
.size
>> 10);
1053 kernel_thread(ps3fbd
, info
, CLONE_KERNEL
);
1057 fb_dealloc_cmap(&info
->cmap
);
1058 err_framebuffer_release
:
1059 framebuffer_release(info
);
1061 free_irq(ps3fb
.irq_no
, ps3fb
.dev
);
1062 ps3_free_irq(ps3fb
.irq_no
);
1064 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1065 err_gpu_context_free
:
1066 lv1_gpu_context_free(ps3fb
.context_handle
);
1067 err_gpu_memory_free
:
1068 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1073 static void ps3fb_shutdown(struct platform_device
*dev
)
1075 ps3fb_flip_ctl(0); /* flip off */
1076 ps3fb
.dinfo
->irq
.mask
= 0;
1077 free_irq(ps3fb
.irq_no
, ps3fb
.dev
);
1078 ps3_free_irq(ps3fb
.irq_no
);
1079 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1082 void ps3fb_cleanup(void)
1087 free_irq(ps3fb
.irq_no
, ps3fb
.dev
);
1088 ps3_free_irq(ps3fb
.irq_no
);
1090 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1092 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1094 DPRINTK("lv1_gpu_context_free failed: %d\n", status
);
1096 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1098 DPRINTK("lv1_gpu_memory_free failed: %d\n", status
);
1103 EXPORT_SYMBOL_GPL(ps3fb_cleanup
);
1105 static int ps3fb_remove(struct platform_device
*dev
)
1107 struct fb_info
*info
= platform_get_drvdata(dev
);
1110 unregister_framebuffer(info
);
1111 fb_dealloc_cmap(&info
->cmap
);
1112 framebuffer_release(info
);
1118 static struct platform_driver ps3fb_driver
= {
1119 .probe
= ps3fb_probe
,
1120 .remove
= ps3fb_remove
,
1121 .shutdown
= ps3fb_shutdown
,
1122 .driver
= { .name
= "ps3fb" }
1125 static struct platform_device ps3fb_device
= {
1128 .dev
= { .release
= ps3fb_platform_release
}
1131 int ps3fb_set_sync(void)
1136 status
= lv1_gpu_context_attribute(0x0,
1137 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1138 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1140 printk(KERN_ERR
"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
1141 __FUNCTION__
, status
);
1146 status
= lv1_gpu_context_attribute(0x0,
1147 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1148 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1151 printk(KERN_ERR
"%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
1152 __FUNCTION__
, status
);
1159 EXPORT_SYMBOL_GPL(ps3fb_set_sync
);
1161 static int __init
ps3fb_init(void)
1166 char *option
= NULL
;
1168 if (fb_get_options("ps3fb", &option
))
1172 if (!ps3fb_videomemory
.address
)
1175 error
= ps3av_dev_open();
1177 printk(KERN_ERR
"%s: ps3av_dev_open failed\n", __FUNCTION__
);
1181 ps3fb_mode
= ps3av_get_mode();
1182 DPRINTK("ps3av_mode:%d\n", ps3fb_mode
);
1184 mode
= ps3fb_setup(option
); /* check boot option */
1188 if (ps3fb_mode
> 0) {
1190 ps3av_video_mode2res(ps3fb_mode
, &xres
, &yres
);
1191 ps3fb
.res_index
= ps3fb_get_res_table(xres
, yres
);
1192 DPRINTK("res_index:%d\n", ps3fb
.res_index
);
1194 ps3fb
.res_index
= GPU_RES_INDEX
;
1196 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1197 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1198 init_MUTEX(&ps3fb
.sem
);
1199 init_waitqueue_head(&ps3fb
.wait_vsync
);
1200 ps3fb
.num_frames
= 1;
1202 error
= platform_driver_register(&ps3fb_driver
);
1204 error
= platform_device_register(&ps3fb_device
);
1206 platform_driver_unregister(&ps3fb_driver
);
1217 module_init(ps3fb_init
);
1220 static void __exit
ps3fb_exit(void)
1222 platform_device_unregister(&ps3fb_device
);
1223 platform_driver_unregister(&ps3fb_driver
);
1226 module_exit(ps3fb_exit
);
1228 MODULE_LICENSE("GPL");