drm: update to i915 1.3.0
[linux-2.6.22.y-op.git] / drivers / char / drm / radeon_drm.h
blob1cd81a671a36cbcefb87a476e6a717a4e97cde08
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
36 /* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
39 #ifndef __RADEON_SAREA_DEFINES__
40 #define __RADEON_SAREA_DEFINES__
42 /* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
45 #define RADEON_UPLOAD_CONTEXT 0x00000001
46 #define RADEON_UPLOAD_VERTFMT 0x00000002
47 #define RADEON_UPLOAD_LINE 0x00000004
48 #define RADEON_UPLOAD_BUMPMAP 0x00000008
49 #define RADEON_UPLOAD_MASKS 0x00000010
50 #define RADEON_UPLOAD_VIEWPORT 0x00000020
51 #define RADEON_UPLOAD_SETUP 0x00000040
52 #define RADEON_UPLOAD_TCL 0x00000080
53 #define RADEON_UPLOAD_MISC 0x00000100
54 #define RADEON_UPLOAD_TEX0 0x00000200
55 #define RADEON_UPLOAD_TEX1 0x00000400
56 #define RADEON_UPLOAD_TEX2 0x00000800
57 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
58 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
59 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
60 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
61 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
62 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
63 #define RADEON_UPLOAD_ALL 0x003effff
64 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
66 /* New style per-packet identifiers for use in cmd_buffer ioctl with
67 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
68 * state bits and the packet size:
70 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
71 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
72 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
73 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
74 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
75 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
76 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
77 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
78 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
79 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
80 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
81 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
82 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
83 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
84 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
85 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
86 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
87 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
88 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
89 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
90 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
91 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
92 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
93 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
94 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
95 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
96 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
97 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
98 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
99 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
100 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
101 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
102 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
103 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
104 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
105 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
106 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
107 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
108 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
109 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
110 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
111 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
112 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
113 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
114 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
115 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
116 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
117 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
118 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
119 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
120 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
121 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
122 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
123 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
124 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
125 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
126 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
127 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
128 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
129 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
130 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
131 #define R200_EMIT_PP_CUBIC_FACES_0 61
132 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
133 #define R200_EMIT_PP_CUBIC_FACES_1 63
134 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
135 #define R200_EMIT_PP_CUBIC_FACES_2 65
136 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
137 #define R200_EMIT_PP_CUBIC_FACES_3 67
138 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
139 #define R200_EMIT_PP_CUBIC_FACES_4 69
140 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
141 #define R200_EMIT_PP_CUBIC_FACES_5 71
142 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
143 #define RADEON_EMIT_PP_TEX_SIZE_0 73
144 #define RADEON_EMIT_PP_TEX_SIZE_1 74
145 #define RADEON_EMIT_PP_TEX_SIZE_2 75
146 #define R200_EMIT_RB3D_BLENDCOLOR 76
147 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
148 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
149 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
150 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
152 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
154 #define R200_EMIT_PP_TRI_PERF_CNTL 84
155 #define R200_EMIT_PP_AFS_0 85
156 #define R200_EMIT_PP_AFS_1 86
157 #define R200_EMIT_ATF_TFACTOR 87
158 #define R200_EMIT_PP_TXCTLALL_0 88
159 #define R200_EMIT_PP_TXCTLALL_1 89
160 #define R200_EMIT_PP_TXCTLALL_2 90
161 #define R200_EMIT_PP_TXCTLALL_3 91
162 #define R200_EMIT_PP_TXCTLALL_4 92
163 #define R200_EMIT_PP_TXCTLALL_5 93
164 #define RADEON_MAX_STATE_PACKETS 94
166 /* Commands understood by cmd_buffer ioctl. More can be added but
167 * obviously these can't be removed or changed:
169 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
170 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
171 #define RADEON_CMD_VECTORS 3 /* emit vector data */
172 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
173 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
174 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
175 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
176 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
177 * doesn't make the cpu wait, just
178 * the graphics hardware */
180 typedef union {
181 int i;
182 struct {
183 unsigned char cmd_type, pad0, pad1, pad2;
184 } header;
185 struct {
186 unsigned char cmd_type, packet_id, pad0, pad1;
187 } packet;
188 struct {
189 unsigned char cmd_type, offset, stride, count;
190 } scalars;
191 struct {
192 unsigned char cmd_type, offset, stride, count;
193 } vectors;
194 struct {
195 unsigned char cmd_type, buf_idx, pad0, pad1;
196 } dma;
197 struct {
198 unsigned char cmd_type, flags, pad0, pad1;
199 } wait;
200 } drm_radeon_cmd_header_t;
202 #define RADEON_WAIT_2D 0x1
203 #define RADEON_WAIT_3D 0x2
205 /* Allowed parameters for R300_CMD_PACKET3
207 #define R300_CMD_PACKET3_CLEAR 0
208 #define R300_CMD_PACKET3_RAW 1
210 /* Commands understood by cmd_buffer ioctl for R300.
211 * The interface has not been stabilized, so some of these may be removed
212 * and eventually reordered before stabilization.
214 #define R300_CMD_PACKET0 1
215 #define R300_CMD_VPU 2 /* emit vertex program upload */
216 #define R300_CMD_PACKET3 3 /* emit a packet3 */
217 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
218 #define R300_CMD_CP_DELAY 5
219 #define R300_CMD_DMA_DISCARD 6
220 #define R300_CMD_WAIT 7
221 # define R300_WAIT_2D 0x1
222 # define R300_WAIT_3D 0x2
223 # define R300_WAIT_2D_CLEAN 0x3
224 # define R300_WAIT_3D_CLEAN 0x4
226 typedef union {
227 unsigned int u;
228 struct {
229 unsigned char cmd_type, pad0, pad1, pad2;
230 } header;
231 struct {
232 unsigned char cmd_type, count, reglo, reghi;
233 } packet0;
234 struct {
235 unsigned char cmd_type, count, adrlo, adrhi;
236 } vpu;
237 struct {
238 unsigned char cmd_type, packet, pad0, pad1;
239 } packet3;
240 struct {
241 unsigned char cmd_type, packet;
242 unsigned short count; /* amount of packet2 to emit */
243 } delay;
244 struct {
245 unsigned char cmd_type, buf_idx, pad0, pad1;
246 } dma;
247 struct {
248 unsigned char cmd_type, flags, pad0, pad1;
249 } wait;
250 } drm_r300_cmd_header_t;
252 #define RADEON_FRONT 0x1
253 #define RADEON_BACK 0x2
254 #define RADEON_DEPTH 0x4
255 #define RADEON_STENCIL 0x8
256 #define RADEON_CLEAR_FASTZ 0x80000000
257 #define RADEON_USE_HIERZ 0x40000000
258 #define RADEON_USE_COMP_ZBUF 0x20000000
260 /* Primitive types
262 #define RADEON_POINTS 0x1
263 #define RADEON_LINES 0x2
264 #define RADEON_LINE_STRIP 0x3
265 #define RADEON_TRIANGLES 0x4
266 #define RADEON_TRIANGLE_FAN 0x5
267 #define RADEON_TRIANGLE_STRIP 0x6
269 /* Vertex/indirect buffer size
271 #define RADEON_BUFFER_SIZE 65536
273 /* Byte offsets for indirect buffer data
275 #define RADEON_INDEX_PRIM_OFFSET 20
277 #define RADEON_SCRATCH_REG_OFFSET 32
279 #define RADEON_NR_SAREA_CLIPRECTS 12
281 /* There are 2 heaps (local/GART). Each region within a heap is a
282 * minimum of 64k, and there are at most 64 of them per heap.
284 #define RADEON_LOCAL_TEX_HEAP 0
285 #define RADEON_GART_TEX_HEAP 1
286 #define RADEON_NR_TEX_HEAPS 2
287 #define RADEON_NR_TEX_REGIONS 64
288 #define RADEON_LOG_TEX_GRANULARITY 16
290 #define RADEON_MAX_TEXTURE_LEVELS 12
291 #define RADEON_MAX_TEXTURE_UNITS 3
293 #define RADEON_MAX_SURFACES 8
295 /* Blits have strict offset rules. All blit offset must be aligned on
296 * a 1K-byte boundary.
298 #define RADEON_OFFSET_SHIFT 10
299 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
300 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
302 #endif /* __RADEON_SAREA_DEFINES__ */
304 typedef struct {
305 unsigned int red;
306 unsigned int green;
307 unsigned int blue;
308 unsigned int alpha;
309 } radeon_color_regs_t;
311 typedef struct {
312 /* Context state */
313 unsigned int pp_misc; /* 0x1c14 */
314 unsigned int pp_fog_color;
315 unsigned int re_solid_color;
316 unsigned int rb3d_blendcntl;
317 unsigned int rb3d_depthoffset;
318 unsigned int rb3d_depthpitch;
319 unsigned int rb3d_zstencilcntl;
321 unsigned int pp_cntl; /* 0x1c38 */
322 unsigned int rb3d_cntl;
323 unsigned int rb3d_coloroffset;
324 unsigned int re_width_height;
325 unsigned int rb3d_colorpitch;
326 unsigned int se_cntl;
328 /* Vertex format state */
329 unsigned int se_coord_fmt; /* 0x1c50 */
331 /* Line state */
332 unsigned int re_line_pattern; /* 0x1cd0 */
333 unsigned int re_line_state;
335 unsigned int se_line_width; /* 0x1db8 */
337 /* Bumpmap state */
338 unsigned int pp_lum_matrix; /* 0x1d00 */
340 unsigned int pp_rot_matrix_0; /* 0x1d58 */
341 unsigned int pp_rot_matrix_1;
343 /* Mask state */
344 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
345 unsigned int rb3d_ropcntl;
346 unsigned int rb3d_planemask;
348 /* Viewport state */
349 unsigned int se_vport_xscale; /* 0x1d98 */
350 unsigned int se_vport_xoffset;
351 unsigned int se_vport_yscale;
352 unsigned int se_vport_yoffset;
353 unsigned int se_vport_zscale;
354 unsigned int se_vport_zoffset;
356 /* Setup state */
357 unsigned int se_cntl_status; /* 0x2140 */
359 /* Misc state */
360 unsigned int re_top_left; /* 0x26c0 */
361 unsigned int re_misc;
362 } drm_radeon_context_regs_t;
364 typedef struct {
365 /* Zbias state */
366 unsigned int se_zbias_factor; /* 0x1dac */
367 unsigned int se_zbias_constant;
368 } drm_radeon_context2_regs_t;
370 /* Setup registers for each texture unit
372 typedef struct {
373 unsigned int pp_txfilter;
374 unsigned int pp_txformat;
375 unsigned int pp_txoffset;
376 unsigned int pp_txcblend;
377 unsigned int pp_txablend;
378 unsigned int pp_tfactor;
379 unsigned int pp_border_color;
380 } drm_radeon_texture_regs_t;
382 typedef struct {
383 unsigned int start;
384 unsigned int finish;
385 unsigned int prim:8;
386 unsigned int stateidx:8;
387 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
388 unsigned int vc_format; /* vertex format */
389 } drm_radeon_prim_t;
391 typedef struct {
392 drm_radeon_context_regs_t context;
393 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
394 drm_radeon_context2_regs_t context2;
395 unsigned int dirty;
396 } drm_radeon_state_t;
398 typedef struct {
399 /* The channel for communication of state information to the
400 * kernel on firing a vertex buffer with either of the
401 * obsoleted vertex/index ioctls.
403 drm_radeon_context_regs_t context_state;
404 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
405 unsigned int dirty;
406 unsigned int vertsize;
407 unsigned int vc_format;
409 /* The current cliprects, or a subset thereof.
411 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
412 unsigned int nbox;
414 /* Counters for client-side throttling of rendering clients.
416 unsigned int last_frame;
417 unsigned int last_dispatch;
418 unsigned int last_clear;
420 drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
422 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
423 int ctx_owner;
424 int pfState; /* number of 3d windows (0,1,2ormore) */
425 int pfCurrentPage; /* which buffer is being displayed? */
426 int crtc2_base; /* CRTC2 frame offset */
427 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
428 } drm_radeon_sarea_t;
430 /* WARNING: If you change any of these defines, make sure to change the
431 * defines in the Xserver file (xf86drmRadeon.h)
433 * KW: actually it's illegal to change any of this (backwards compatibility).
436 /* Radeon specific ioctls
437 * The device specific ioctl range is 0x40 to 0x79.
439 #define DRM_RADEON_CP_INIT 0x00
440 #define DRM_RADEON_CP_START 0x01
441 #define DRM_RADEON_CP_STOP 0x02
442 #define DRM_RADEON_CP_RESET 0x03
443 #define DRM_RADEON_CP_IDLE 0x04
444 #define DRM_RADEON_RESET 0x05
445 #define DRM_RADEON_FULLSCREEN 0x06
446 #define DRM_RADEON_SWAP 0x07
447 #define DRM_RADEON_CLEAR 0x08
448 #define DRM_RADEON_VERTEX 0x09
449 #define DRM_RADEON_INDICES 0x0A
450 #define DRM_RADEON_NOT_USED
451 #define DRM_RADEON_STIPPLE 0x0C
452 #define DRM_RADEON_INDIRECT 0x0D
453 #define DRM_RADEON_TEXTURE 0x0E
454 #define DRM_RADEON_VERTEX2 0x0F
455 #define DRM_RADEON_CMDBUF 0x10
456 #define DRM_RADEON_GETPARAM 0x11
457 #define DRM_RADEON_FLIP 0x12
458 #define DRM_RADEON_ALLOC 0x13
459 #define DRM_RADEON_FREE 0x14
460 #define DRM_RADEON_INIT_HEAP 0x15
461 #define DRM_RADEON_IRQ_EMIT 0x16
462 #define DRM_RADEON_IRQ_WAIT 0x17
463 #define DRM_RADEON_CP_RESUME 0x18
464 #define DRM_RADEON_SETPARAM 0x19
465 #define DRM_RADEON_SURF_ALLOC 0x1a
466 #define DRM_RADEON_SURF_FREE 0x1b
468 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
469 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
470 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
471 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
472 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
473 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
474 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
475 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
476 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
477 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
478 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
479 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
480 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
481 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
482 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
483 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
484 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
485 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
486 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
487 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
488 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
489 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
490 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
491 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
492 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
493 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
494 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
496 typedef struct drm_radeon_init {
497 enum {
498 RADEON_INIT_CP = 0x01,
499 RADEON_CLEANUP_CP = 0x02,
500 RADEON_INIT_R200_CP = 0x03,
501 RADEON_INIT_R300_CP = 0x04
502 } func;
503 unsigned long sarea_priv_offset;
504 int is_pci;
505 int cp_mode;
506 int gart_size;
507 int ring_size;
508 int usec_timeout;
510 unsigned int fb_bpp;
511 unsigned int front_offset, front_pitch;
512 unsigned int back_offset, back_pitch;
513 unsigned int depth_bpp;
514 unsigned int depth_offset, depth_pitch;
516 unsigned long fb_offset;
517 unsigned long mmio_offset;
518 unsigned long ring_offset;
519 unsigned long ring_rptr_offset;
520 unsigned long buffers_offset;
521 unsigned long gart_textures_offset;
522 } drm_radeon_init_t;
524 typedef struct drm_radeon_cp_stop {
525 int flush;
526 int idle;
527 } drm_radeon_cp_stop_t;
529 typedef struct drm_radeon_fullscreen {
530 enum {
531 RADEON_INIT_FULLSCREEN = 0x01,
532 RADEON_CLEANUP_FULLSCREEN = 0x02
533 } func;
534 } drm_radeon_fullscreen_t;
536 #define CLEAR_X1 0
537 #define CLEAR_Y1 1
538 #define CLEAR_X2 2
539 #define CLEAR_Y2 3
540 #define CLEAR_DEPTH 4
542 typedef union drm_radeon_clear_rect {
543 float f[5];
544 unsigned int ui[5];
545 } drm_radeon_clear_rect_t;
547 typedef struct drm_radeon_clear {
548 unsigned int flags;
549 unsigned int clear_color;
550 unsigned int clear_depth;
551 unsigned int color_mask;
552 unsigned int depth_mask; /* misnamed field: should be stencil */
553 drm_radeon_clear_rect_t __user *depth_boxes;
554 } drm_radeon_clear_t;
556 typedef struct drm_radeon_vertex {
557 int prim;
558 int idx; /* Index of vertex buffer */
559 int count; /* Number of vertices in buffer */
560 int discard; /* Client finished with buffer? */
561 } drm_radeon_vertex_t;
563 typedef struct drm_radeon_indices {
564 int prim;
565 int idx;
566 int start;
567 int end;
568 int discard; /* Client finished with buffer? */
569 } drm_radeon_indices_t;
571 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
572 * - allows multiple primitives and state changes in a single ioctl
573 * - supports driver change to emit native primitives
575 typedef struct drm_radeon_vertex2 {
576 int idx; /* Index of vertex buffer */
577 int discard; /* Client finished with buffer? */
578 int nr_states;
579 drm_radeon_state_t __user *state;
580 int nr_prims;
581 drm_radeon_prim_t __user *prim;
582 } drm_radeon_vertex2_t;
584 /* v1.3 - obsoletes drm_radeon_vertex2
585 * - allows arbitarily large cliprect list
586 * - allows updating of tcl packet, vector and scalar state
587 * - allows memory-efficient description of state updates
588 * - allows state to be emitted without a primitive
589 * (for clears, ctx switches)
590 * - allows more than one dma buffer to be referenced per ioctl
591 * - supports tcl driver
592 * - may be extended in future versions with new cmd types, packets
594 typedef struct drm_radeon_cmd_buffer {
595 int bufsz;
596 char __user *buf;
597 int nbox;
598 drm_clip_rect_t __user *boxes;
599 } drm_radeon_cmd_buffer_t;
601 typedef struct drm_radeon_tex_image {
602 unsigned int x, y; /* Blit coordinates */
603 unsigned int width, height;
604 const void __user *data;
605 } drm_radeon_tex_image_t;
607 typedef struct drm_radeon_texture {
608 unsigned int offset;
609 int pitch;
610 int format;
611 int width; /* Texture image coordinates */
612 int height;
613 drm_radeon_tex_image_t __user *image;
614 } drm_radeon_texture_t;
616 typedef struct drm_radeon_stipple {
617 unsigned int __user *mask;
618 } drm_radeon_stipple_t;
620 typedef struct drm_radeon_indirect {
621 int idx;
622 int start;
623 int end;
624 int discard;
625 } drm_radeon_indirect_t;
627 /* 1.3: An ioctl to get parameters that aren't available to the 3d
628 * client any other way.
630 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
631 #define RADEON_PARAM_LAST_FRAME 2
632 #define RADEON_PARAM_LAST_DISPATCH 3
633 #define RADEON_PARAM_LAST_CLEAR 4
634 /* Added with DRM version 1.6. */
635 #define RADEON_PARAM_IRQ_NR 5
636 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
637 /* Added with DRM version 1.8. */
638 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
639 #define RADEON_PARAM_STATUS_HANDLE 8
640 #define RADEON_PARAM_SAREA_HANDLE 9
641 #define RADEON_PARAM_GART_TEX_HANDLE 10
642 #define RADEON_PARAM_SCRATCH_OFFSET 11
644 typedef struct drm_radeon_getparam {
645 int param;
646 void __user *value;
647 } drm_radeon_getparam_t;
649 /* 1.6: Set up a memory manager for regions of shared memory:
651 #define RADEON_MEM_REGION_GART 1
652 #define RADEON_MEM_REGION_FB 2
654 typedef struct drm_radeon_mem_alloc {
655 int region;
656 int alignment;
657 int size;
658 int __user *region_offset; /* offset from start of fb or GART */
659 } drm_radeon_mem_alloc_t;
661 typedef struct drm_radeon_mem_free {
662 int region;
663 int region_offset;
664 } drm_radeon_mem_free_t;
666 typedef struct drm_radeon_mem_init_heap {
667 int region;
668 int size;
669 int start;
670 } drm_radeon_mem_init_heap_t;
672 /* 1.6: Userspace can request & wait on irq's:
674 typedef struct drm_radeon_irq_emit {
675 int __user *irq_seq;
676 } drm_radeon_irq_emit_t;
678 typedef struct drm_radeon_irq_wait {
679 int irq_seq;
680 } drm_radeon_irq_wait_t;
682 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
683 * the card's address space, via a new generic ioctl to set parameters
686 typedef struct drm_radeon_setparam {
687 unsigned int param;
688 int64_t value;
689 } drm_radeon_setparam_t;
691 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
692 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
693 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
695 /* 1.14: Clients can allocate/free a surface
697 typedef struct drm_radeon_surface_alloc {
698 unsigned int address;
699 unsigned int size;
700 unsigned int flags;
701 } drm_radeon_surface_alloc_t;
703 typedef struct drm_radeon_surface_free {
704 unsigned int address;
705 } drm_radeon_surface_free_t;
707 #endif