4 * User level driver support for input subsystem
6 * Heavily based on evdev.c by Vojtech Pavlik
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
25 * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
26 * - update ff support for the changes in kernel interface
27 * - add UINPUT_VERSION
28 * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
29 * - added force feedback support
32 * - first public version
35 #define UINPUT_VERSION 3
38 #define UINPUT_MINOR 223
39 #define UINPUT_NAME "uinput"
40 #define UINPUT_BUFFER_SIZE 16
41 #define UINPUT_NUM_REQUESTS 16
43 enum uinput_state
{ UIST_NEW_DEVICE
, UIST_SETUP_COMPLETE
, UIST_CREATED
};
45 struct uinput_request
{
47 int code
; /* UI_FF_UPLOAD, UI_FF_ERASE */
50 struct completion done
;
55 struct ff_effect
*effect
;
56 struct ff_effect
*old
;
61 struct uinput_device
{
62 struct input_dev
*dev
;
64 enum uinput_state state
;
65 wait_queue_head_t waitq
;
69 struct input_event buff
[UINPUT_BUFFER_SIZE
];
72 struct uinput_request
*requests
[UINPUT_NUM_REQUESTS
];
73 wait_queue_head_t requests_waitq
;
74 spinlock_t requests_lock
;
76 #endif /* __KERNEL__ */
78 struct uinput_ff_upload
{
81 struct ff_effect effect
;
85 struct uinput_ff_erase
{
92 #define UINPUT_IOCTL_BASE 'U'
93 #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
94 #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
96 #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
97 #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
98 #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
99 #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
100 #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
101 #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
102 #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
103 #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
104 #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
105 #define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
107 #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
108 #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
109 #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
110 #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
113 * To write a force-feedback-capable driver, the upload_effect
114 * and erase_effect callbacks in input_dev must be implemented.
115 * The uinput driver will generate a fake input event when one of
116 * these callbacks are invoked. The userspace code then uses
117 * ioctls to retrieve additional parameters and send the return code.
118 * The callback blocks until this return code is sent.
120 * The described callback mechanism is only used if ff_effects_max
123 * To implement upload_effect():
124 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
125 * A request ID will be given in 'value'.
126 * 2. Allocate a uinput_ff_upload struct, fill in request_id with
127 * the 'value' from the EV_UINPUT event.
128 * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
129 * uinput_ff_upload struct. It will be filled in with the
130 * ff_effects passed to upload_effect().
131 * 4. Perform the effect upload, and place a return code back into
132 the uinput_ff_upload struct.
133 * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
134 * uinput_ff_upload_effect struct. This will complete execution
135 * of our upload_effect() handler.
137 * To implement erase_effect():
138 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
139 * A request ID will be given in 'value'.
140 * 2. Allocate a uinput_ff_erase struct, fill in request_id with
141 * the 'value' from the EV_UINPUT event.
142 * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
143 * uinput_ff_erase struct. It will be filled in with the
144 * effect ID passed to erase_effect().
145 * 4. Perform the effect erasure, and place a return code back
146 * into the uinput_ff_erase struct.
147 * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
148 * uinput_ff_erase_effect struct. This will complete execution
149 * of our erase_effect() handler.
153 * This is the new event type, used only by uinput.
154 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
155 * is the unique request ID. This number was picked
156 * arbitrarily, above EV_MAX (since the input system
157 * never sees it) but in the range of a 16-bit int.
159 #define EV_UINPUT 0x0101
160 #define UI_FF_UPLOAD 1
161 #define UI_FF_ERASE 2
164 #define NBITS(x) ((((x)-1)/(sizeof(long)*8))+1)
167 #define UINPUT_MAX_NAME_SIZE 80
168 struct uinput_user_dev
{
169 char name
[UINPUT_MAX_NAME_SIZE
];
172 int absmax
[ABS_MAX
+ 1];
173 int absmin
[ABS_MAX
+ 1];
174 int absfuzz
[ABS_MAX
+ 1];
175 int absflat
[ABS_MAX
+ 1];
177 #endif /* __UINPUT_H_ */