Use scalar instead of embedded_scm for context mod overrides.
[lilypond/mpolesky.git] / lily / staff-performer.cc
blob756b5e3a8114a5fca147be2f6c6698ed2f76c07a
1 /*
2 staff-performer.cc -- implement Staff_performer
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2009 Jan Nieuwenhuizen <janneke@gnu.org>
7 */
9 #include "warn.hh"
10 #include "audio-column.hh"
11 #include "audio-item.hh"
12 #include "audio-staff.hh"
13 #include "performer-group.hh"
14 #include "context.hh"
16 /* Perform a staff. Individual notes should have their instrument
17 (staff-wide) set, so we override play_element ()
19 class Staff_performer : public Performer
21 public:
22 TRANSLATOR_DECLARATIONS (Staff_performer);
23 ~Staff_performer ();
25 string new_instrument_string ();
26 string instrument_string_;
28 protected:
29 virtual void acknowledge_audio_element (Audio_element_info info);
30 virtual void finalize ();
31 virtual void initialize ();
32 void process_music ();
33 void stop_translation_timestep ();
35 private:
36 Audio_staff *audio_staff_;
37 Audio_instrument *instrument_;
38 Audio_text *instrument_name_;
39 Audio_text *name_;
40 Audio_tempo *tempo_;
43 #include "translator.icc"
45 ADD_TRANSLATOR (Staff_performer,
46 /* doc */
47 "",
49 /* create */
50 "",
52 /* read */
53 "",
55 /* write */
56 "");
58 Staff_performer::Staff_performer ()
60 audio_staff_ = 0;
61 instrument_ = 0;
62 instrument_name_ = 0;
63 name_ = 0;
64 tempo_ = 0;
67 Staff_performer::~Staff_performer ()
71 void
72 Staff_performer::initialize ()
74 audio_staff_ = new Audio_staff;
75 name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ());
77 audio_staff_->add_audio_item (name_);
79 announce_element (Audio_element_info (audio_staff_, 0));
80 announce_element (Audio_element_info (name_, 0));
83 void
84 Staff_performer::process_music ()
86 string str = new_instrument_string ();
87 if (str.length ())
89 instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
90 announce_element (Audio_element_info (instrument_name_, 0));
91 instrument_ = new Audio_instrument (str);
92 announce_element (Audio_element_info (instrument_, 0));
94 audio_staff_->add_audio_item (instrument_);
95 audio_staff_->add_audio_item (instrument_name_);
98 Have to be here before notes arrive into the staff.
103 void
104 Staff_performer::stop_translation_timestep ()
106 SCM proc = ly_lily_module_constant ("percussion?");
108 SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
109 audio_staff_->channel_ = (drums == SCM_BOOL_T ? 9 : -1);
110 if (name_)
112 name_ = 0;
114 if (tempo_)
116 tempo_ = 0;
118 instrument_name_ = 0;
119 instrument_ = 0;
122 void
123 Staff_performer::finalize ()
125 audio_staff_ = 0;
128 string
129 Staff_performer::new_instrument_string ()
131 // mustn't ask Score for instrument: it will return piano!
132 SCM minstr = get_property ("midiInstrument");
134 if (!scm_is_string (minstr)
135 || ly_scm2string (minstr) == instrument_string_)
136 return "";
138 instrument_string_ = ly_scm2string (minstr);
140 return instrument_string_;
143 void
144 Staff_performer::acknowledge_audio_element (Audio_element_info inf)
146 if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
147 audio_staff_->add_audio_item (ai);