Remove unused prototype in score.hh.
[lilypond/mpolesky.git] / lily / slur-configuration.cc
blobec7bf44ff18ca7f65217a8606df44c796321f794
1 /*
2 This file is part of LilyPond, the GNU music typesetter.
4 Copyright (C) 2004--2010 Han-Wen Nienhuys <hanwen@xs4all.nl>
6 LilyPond is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
11 LilyPond is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with LilyPond. If not, see <http://www.gnu.org/licenses/>.
20 #include "slur-configuration.hh"
23 #include "item.hh"
24 #include "libc-extension.hh"
25 #include "misc.hh"
26 #include "pointer-group-interface.hh"
27 #include "slur-scoring.hh"
28 #include "slur.hh"
29 #include "spanner.hh"
30 #include "staff-symbol-referencer.hh"
31 #include "stem.hh"
32 #include "warn.hh"
34 Bezier
35 avoid_staff_line (Slur_score_state const &state,
36 Bezier bez)
38 Offset horiz (1, 0);
39 vector<Real> ts = bez.solve_derivative (horiz);
41 /* TODO: handle case of broken slur. */
42 if (!ts.empty ()
43 && (state.extremes_[LEFT].staff_ == state.extremes_[RIGHT].staff_)
44 && state.extremes_[LEFT].staff_ && state.extremes_[RIGHT].staff_)
46 Real y = bez.curve_point (ts[0])[Y_AXIS];
48 Grob *staff = state.extremes_[LEFT].staff_;
50 Real p = 2 * (y - staff->relative_coordinate (state.common_[Y_AXIS], Y_AXIS))
51 / state.staff_space_;
53 Real distance = fabs (my_round (p) - p); // in halfspaces
54 if (distance < 4 * state.thickness_
55 && (int) fabs (my_round (p))
56 <= 2 * Staff_symbol_referencer::staff_radius (staff) + 0.1
57 && (int (fabs (my_round (p))) % 2
58 != Staff_symbol_referencer::line_count (staff) % 2))
60 Direction resolution_dir
61 = (distance ? state.dir_ : Direction (sign (p - my_round (p))));
63 // TODO: parameter
64 Real newp = my_round (p) + resolution_dir
65 * 5 * state.thickness_;
67 Real dy = (newp - p) * state.staff_space_ / 2.0;
69 bez.control_[1][Y_AXIS] += dy;
70 bez.control_[2][Y_AXIS] += dy;
73 return bez;
76 Real
77 fit_factor (Offset dz_unit, Offset dz_perp,
78 Bezier curve, Direction d, vector<Offset> const &avoid)
80 Real fit_factor = 0.0;
81 Offset x0 = curve.control_[0];
82 curve.translate (-x0);
83 curve.rotate (-dz_unit.arg ());
84 curve.scale (1, d);
86 Interval curve_xext;
87 curve_xext.add_point (curve.control_[0][X_AXIS]);
88 curve_xext.add_point (curve.control_[3][X_AXIS]);
90 for (vsize i = 0; i < avoid.size (); i++)
92 Offset z = (avoid[i] - x0);
93 Offset p (dot_product (z, dz_unit),
94 d * dot_product (z, dz_perp));
96 Real eps = 0.01;
97 Interval pext = eps * Interval (-1,1) + p[X_AXIS];
98 pext.intersect (curve_xext);
99 if (pext.is_empty () || pext.length () <= 1.999 * eps)
100 continue;
102 Real y = curve.get_other_coordinate (X_AXIS, p[X_AXIS]);
103 if (y)
104 fit_factor = max (fit_factor, (p[Y_AXIS] / y));
106 return fit_factor;
109 void
110 Slur_configuration::generate_curve (Slur_score_state const &state,
111 Real r_0, Real h_inf,
112 vector<Offset> const &avoid)
114 Offset dz = attachment_[RIGHT]- attachment_[LEFT];;
115 Offset dz_unit = dz;
116 dz_unit *= 1 / dz.length ();
117 Offset dz_perp = dz_unit * Offset (0, 1);
119 Real indent, height;
120 get_slur_indent_height (&indent, &height, dz.length (), h_inf, r_0);
122 Real len = dz.length ();
124 /* This condition,
126 len^2 > 4h^2 + 3 (i + 1/3len)^2 - 1/3 len^2
128 is equivalent to:
130 |bez' (0)| < | bez' (.5)|
132 when (control2 - control1) has the same direction as
133 (control3 - control0). */
135 Real max_indent = len / 3.1;
136 indent = min (indent, max_indent);
138 Real a1 = sqr (len) / 3.0;
139 Real a2 = 0.75 * sqr (indent + len / 3.0);
140 Real max_h = a1 - a2;
142 if (max_h < 0)
144 programming_error ("slur indent too small");
145 max_h = len / 3.0;
147 else
148 max_h = sqrt (max_h);
150 Real eccentricity = robust_scm2double (state.slur_->get_property ("eccentricity"), 0);
152 Real x1 = (eccentricity + indent);
153 Real x2 = (eccentricity - indent);
155 Bezier curve;
156 curve.control_[0] = attachment_[LEFT];
157 curve.control_[1] = attachment_[LEFT] + dz_perp * height * state.dir_
158 + dz_unit * x1;
159 curve.control_[2] = attachment_[RIGHT] + dz_perp * height * state.dir_
160 + dz_unit * x2;
161 curve.control_[3] = attachment_[RIGHT];
163 Real ff = fit_factor (dz_unit, dz_perp, curve, state.dir_, avoid);
165 height = max (height, min (height * ff, max_h));
167 curve.control_[0] = attachment_[LEFT];
168 curve.control_[1] = attachment_[LEFT] + dz_perp * height * state.dir_
169 + dz_unit * x1;
170 curve.control_[2] = attachment_[RIGHT] + dz_perp * height * state.dir_
171 + dz_unit * x2;
172 curve.control_[3] = attachment_[RIGHT];
174 curve_ = avoid_staff_line (state, curve);
175 height_ = height;
178 Slur_configuration::Slur_configuration ()
180 tags_ = 0x0;
181 score_ = 0.0;
182 index_ = -1;
186 void
187 Slur_configuration::add_score (Real s, string desc)
189 if (s < 0)
191 programming_error ("Negative demerits found for slur. Ignoring");
192 s = 0.0;
195 if (s)
197 if (score_card_.length () > 0)
198 score_card_ += ", ";
199 score_card_ += to_string ("%s=%.2f", desc.c_str (), s);
200 score_ += s;
204 void
205 Slur_configuration::score_encompass (Slur_score_state const &state)
207 Bezier const &bez (curve_);
208 Real demerit = 0.0;
211 Distances for heads that are between slur and line between
212 attachment points.
214 vector<Real> convex_head_distances;
215 for (vsize j = 0; j < state.encompass_infos_.size (); j++)
217 Real x = state.encompass_infos_[j].x_;
219 bool l_edge = j == 0;
220 bool r_edge = j == state.encompass_infos_.size () - 1;
221 bool edge = l_edge || r_edge;
223 if (! (x < attachment_[RIGHT][X_AXIS]
224 && x > attachment_[LEFT][X_AXIS]))
225 continue;
227 Real y = bez.get_other_coordinate (X_AXIS, x);
228 if (!edge)
230 Real head_dy = (y - state.encompass_infos_[j].head_);
231 if (state.dir_ * head_dy < 0)
233 demerit += state.parameters_.head_encompass_penalty_;
234 convex_head_distances.push_back (0.0);
236 else
238 Real hd = (head_dy)
239 ? (1 / fabs (head_dy) - 1 / state.parameters_.free_head_distance_)
240 : state.parameters_.head_encompass_penalty_;
241 hd = min (max (hd, 0.0), state.parameters_.head_encompass_penalty_);
243 demerit += hd;
246 Real line_y = linear_interpolate (x,
247 attachment_[RIGHT][X_AXIS],
248 attachment_[LEFT][X_AXIS],
249 attachment_[RIGHT][Y_AXIS],
250 attachment_[LEFT][Y_AXIS]);
252 if (1) // state.dir_ * state.encompass_infos_[j].get_point (state.dir_) > state.dir_ *line_y )
255 Real closest
256 = state.dir_ * max (state.dir_ * state.encompass_infos_[j].get_point (state.dir_), state.dir_ * line_y);
257 Real d = fabs (closest - y);
259 convex_head_distances.push_back (d);
263 if (state.dir_ * (y - state.encompass_infos_[j].stem_) < 0)
265 Real stem_dem = state.parameters_.stem_encompass_penalty_;
266 if ((l_edge && state.dir_ == UP)
267 || (r_edge && state.dir_ == DOWN))
268 stem_dem /= 5;
270 demerit += stem_dem;
272 else if (!edge)
274 Interval ext;
275 ext.add_point (state.encompass_infos_[j].stem_);
276 ext.add_point (state.encompass_infos_[j].head_);
278 // ?
279 demerit += -state.parameters_.closeness_factor_
280 * min (state.dir_
281 * (y - (ext[state.dir_] + state.dir_ * state.parameters_.free_head_distance_)), 0.0)
282 / state.encompass_infos_.size ();
285 add_score (demerit, "encompass");
287 if (convex_head_distances.size ())
289 Real avg_distance = 0.0;
290 Real min_dist = infinity_f;
291 for (vsize j = 0; j < convex_head_distances.size (); j++)
293 min_dist = min (min_dist, convex_head_distances[j]);
294 avg_distance += convex_head_distances[j];
298 For slurs over 3 or 4 heads, the average distance is not a
299 good normalizer.
301 Real n = convex_head_distances.size ();
302 if (n <= 2)
304 Real fact = 1.0;
305 avg_distance += height_ * fact;
306 n += fact;
310 TODO: maybe it's better to use (avgdist - mindist)*factor
311 as penalty.
313 avg_distance /= n;
314 Real variance_penalty = state.parameters_.head_slur_distance_max_ratio_;
315 if (min_dist > 0.0)
316 variance_penalty
317 = min ((avg_distance / (min_dist + state.parameters_.absolute_closeness_measure_) - 1.0), variance_penalty);
319 variance_penalty = max (variance_penalty, 0.0);
320 variance_penalty *= state.parameters_.head_slur_distance_factor_;
322 add_score (variance_penalty, "variance");
326 void
327 Slur_configuration::score_extra_encompass (Slur_score_state const &state)
329 for (vsize j = 0; j < state.extra_encompass_infos_.size (); j++)
331 Drul_array<Offset> attachment = attachment_;
332 Extra_collision_info const &info (state.extra_encompass_infos_[j]);
334 Interval slur_wid (attachment[LEFT][X_AXIS], attachment[RIGHT][X_AXIS]);
337 to prevent numerical inaccuracies in
338 Bezier::get_other_coordinate ().
340 Direction d = LEFT;
341 bool found = false;
342 Real y = 0.0;
347 We need to check for the bound explicitly, since the
348 slur-ending can be almost vertical, making the Y
349 coordinate a bad approximation of the object-slur
350 distance.
352 Item *as_item = dynamic_cast<Item *> (state.extra_encompass_infos_[j].grob_);
353 if (!as_item)
354 continue;
356 Interval item_x = as_item->extent (state.common_[X_AXIS], X_AXIS);
357 item_x.intersect (state.extremes_[d].slur_head_x_extent_);
358 if (!item_x.is_empty ())
360 y = attachment[d][Y_AXIS];
361 found = true;
365 while (flip (&d) != LEFT);
367 if (!found)
369 Real x = info.extents_[X_AXIS].linear_combination (info.idx_);
371 if (!slur_wid.contains (x))
372 continue;
374 y = curve_.get_other_coordinate (X_AXIS, x);
377 Real dist = 0.0;
378 if (info.type_ == ly_symbol2scm ("around"))
379 dist = info.extents_[Y_AXIS].distance (y);
382 Have to score too: the curve enumeration is limited in its
383 shape, and may produce curves which collide anyway.
385 else if (info.type_ == ly_symbol2scm ("inside"))
386 dist = state.dir_ * (y - info.extents_[Y_AXIS][state.dir_]);
387 else
388 programming_error ("unknown avoidance type");
390 dist = max (dist, 0.0);
392 Real penalty = info.penalty_ * peak_around (0.1 * state.parameters_.extra_encompass_free_distance_,
393 state.parameters_.extra_encompass_free_distance_,
394 dist);
396 add_score (penalty, "extra");
400 void
401 Slur_configuration::score_edges (Slur_score_state const &state)
403 Direction d = LEFT;
404 Offset dz = attachment_[RIGHT]
405 - attachment_[LEFT];
406 Real slope = dz[Y_AXIS] / dz[X_AXIS];
409 Real y = attachment_[d][Y_AXIS];
410 Real dy = fabs (y - state.base_attachments_[d][Y_AXIS]);
412 Real factor = state.parameters_.edge_attraction_factor_;
413 Real demerit = factor * dy;
414 if (state.extremes_[d].stem_
415 && state.extremes_[d].stem_dir_ == state.dir_
416 && !Stem::get_beaming (state.extremes_[d].stem_, -d))
417 demerit /= 5;
419 demerit *= exp (state.dir_ * d * slope
420 * state.parameters_.edge_slope_exponent_);
423 string dir_str = d == LEFT ? "L" : "R";
424 add_score (demerit, dir_str + " edge");
426 while (flip (&d) != LEFT);
429 void
430 Slur_configuration ::score_slopes (Slur_score_state const &state)
432 Real dy = state.musical_dy_;
433 Offset slur_dz = attachment_[RIGHT] - attachment_[LEFT];
434 Real slur_dy = slur_dz[Y_AXIS];
435 Real demerit = 0.0;
437 demerit += max ((fabs (slur_dy / slur_dz[X_AXIS])
438 - state.parameters_.max_slope_), 0.0)
439 * state.parameters_.max_slope_factor_;
441 /* 0.2: account for staffline offset. */
442 Real max_dy = (fabs (dy) + 0.2);
443 if (state.edge_has_beams_)
444 max_dy += 1.0;
446 if (!state.is_broken_)
447 demerit += state.parameters_.steeper_slope_factor_
448 * (max (fabs (slur_dy) -max_dy, 0.0));
450 demerit += max ((fabs (slur_dy / slur_dz[X_AXIS])
451 - state.parameters_.max_slope_), 0.0)
452 * state.parameters_.max_slope_factor_;
454 if (sign (dy) == 0
455 && sign (slur_dy) != 0
456 && !state.is_broken_)
457 demerit += state.parameters_.non_horizontal_penalty_;
459 if (sign (dy)
460 && !state.is_broken_
461 && sign (slur_dy)
462 && sign (slur_dy) != sign (dy))
463 demerit += state.edge_has_beams_
464 ? state.parameters_.same_slope_penalty_ / 10
465 : state.parameters_.same_slope_penalty_;
467 add_score (demerit, "slope");
470 void
471 Slur_configuration::calculate_score (Slur_score_state const &state)
473 score_extra_encompass (state);
474 score_slopes (state);
475 score_edges (state);
476 score_encompass (state);