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[libogc.git] / libasnd / asndlib.c
blob7a52c5149ef66aa60416b3013e0fb3ef7cfd95b2
1 /* ASNDLIB -> accelerated sound lib using the DSP
3 Copyright (c) 2008 Hermes <www.entuwii.net>
4 All rights reserved.
6 Redistribution and use in source and binary forms, with or without modification, are
7 permitted provided that the following conditions are met:
9 - Redistributions of source code must retain the above copyright notice, this list of
10 conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright notice, this list
12 of conditions and the following disclaimer in the documentation and/or other
13 materials provided with the distribution.
14 - The names of the contributors may not be used to endorse or promote products derived
15 from this software without specific prior written permission.
17 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
18 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
19 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
20 THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
24 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
25 THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 #include <stdio.h>
30 #include <unistd.h>
32 #include <ogcsys.h>
33 #include <gccore.h>
34 #include <ogc/lwp_watchdog.h>
35 #include <ogc/machine/processor.h>
37 #include "asndlib.h"
38 #include "dsp_mixer.h"
40 #undef SND_BUFFERSIZE
42 #define MAX_SND_VOICES 16
43 #define SND_BUFFERSIZE (4096) // donĀ“t modify this value
45 #define VOICE_UPDATEADD 256
46 #define VOICE_UPDATE 128
47 #define VOICE_VOLUPDATE 64
48 #define VOICE_PAUSE 32
49 #define VOICE_SETLOOP 4
51 typedef struct
53 void *out_buf; // output buffer 4096 bytes aligned to 32
55 u32 delay_samples; // samples per delay to start (48000 == 1sec)
57 u32 flags; // (step<<16) | (loop<<2) | (type & 3) used in DSP side
59 u32 start_addr; // internal addr counter
60 u32 end_addr; // end voice physical pointer(bytes without alignament, but remember it reads in blocks of 32 bytes (use padding to the end))
62 u32 freq; // freq operation
64 s16 left, right; // internally used to store de last sample played
66 u32 counter; // internally used to convert freq to 48000Hz samples
68 u16 volume_l,volume_r; // volume (from 0 to 256)
70 u32 start_addr2; // initial voice2 physical pointer (bytes aligned 32 bytes) (to do a ring)
71 u32 end_addr2; // end voice2 physical pointer(bytes without alignament, but remember it reads in blocks of 32 bytes (use padding to the end))
73 u16 volume2_l,volume2_r; // volume (from 0 to 256) for voice 2
75 u32 backup_addr; // initial voice physical pointer backup (bytes aligned to 32 bytes): It is used for test pointers purpose
77 u32 tick_counter; // voice tick counter
79 ASNDVoiceCallback cb;
81 u32 _pad;
82 } t_sound_data;
84 static dsptask_t dsp_task;
86 static vu64 time_of_process;
87 static vu32 dsp_complete = 1;
88 static vu64 dsp_task_starttime = 0;
89 static vu32 curr_audio_buf = 0;
90 static vu32 dsp_done = 0;
92 static vs32 snd_chan = 0;
93 static vs32 global_pause = 1;
94 static vu32 global_counter = 0;
96 static vu32 DSP_DI_HANDLER = 1;
97 static void (*global_callback)()=NULL;
99 static u32 asnd_inited = 0;
100 static t_sound_data sound_data[MAX_SND_VOICES];
102 static t_sound_data sound_data_dma ATTRIBUTE_ALIGN(32);
103 static s16 mute_buf[SND_BUFFERSIZE] ATTRIBUTE_ALIGN(32);
104 static s16 audio_buf[2][SND_BUFFERSIZE] ATTRIBUTE_ALIGN(32);
106 extern u32 gettick();
108 static __inline__ char* snd_set0b( char *p, int n)
110 while(n>0) {*p++=0;n--;}
111 return p;
114 static __inline__ s32* snd_set0w( s32 *p, int n)
116 while(n>0) {*p++=0;n--;}
117 return p;
120 static void __dsp_initcallback(dsptask_t *task)
122 DSP_SendMailTo(0x0123); // command to fix the data operation
123 while(DSP_CheckMailTo());
125 DSP_SendMailTo(MEM_VIRTUAL_TO_PHYSICAL((&sound_data_dma))); //send the data operation mem
126 while(DSP_CheckMailTo());
128 dsp_complete=1;
129 DSP_DI_HANDLER=0;
132 static void __dsp_requestcallback(dsptask_t *task)
134 s32 n;
136 if(DSP_DI_HANDLER) return;
138 DCInvalidateRange(&sound_data_dma, sizeof(t_sound_data));
140 if(snd_chan>=MAX_SND_VOICES) {
141 if(!dsp_complete) time_of_process = (gettime() - dsp_task_starttime);
142 if(!global_pause) global_counter++;
144 dsp_complete = 1;
145 return;
148 sound_data_dma.freq=sound_data[snd_chan].freq;
149 sound_data_dma.cb=sound_data[snd_chan].cb;
150 if(sound_data[snd_chan].flags & VOICE_UPDATE) // new song
152 sound_data[snd_chan].flags &=~(VOICE_UPDATE | VOICE_VOLUPDATE | VOICE_PAUSE | VOICE_UPDATEADD);
153 //sound_data[snd_chan].out_buf= (void *) MEM_VIRTUAL_TO_PHYSICAL((void *) audio_buf[curr_audio_buf]);
154 sound_data_dma=sound_data[snd_chan];
156 else
159 if(sound_data[snd_chan].flags & VOICE_VOLUPDATE)
161 sound_data[snd_chan].flags &=~VOICE_VOLUPDATE;
162 sound_data_dma.volume_l=sound_data_dma.volume2_l=sound_data[snd_chan].volume2_l;
163 sound_data_dma.volume_r=sound_data_dma.volume2_r=sound_data[snd_chan].volume2_r;
167 //if(mail==0xbebe0003) sound_data_dma.flags|=VOICE_SETCALLBACK;
169 if(sound_data_dma.start_addr>=sound_data_dma.end_addr || !sound_data_dma.start_addr)
171 sound_data_dma.backup_addr=sound_data_dma.start_addr=sound_data_dma.start_addr2;
172 sound_data_dma.end_addr=sound_data_dma.end_addr2;
173 if(!(sound_data[snd_chan].flags & VOICE_SETLOOP)) {sound_data_dma.start_addr2=0;sound_data_dma.end_addr2=0;}
174 sound_data_dma.volume_l=sound_data_dma.volume2_l;
175 sound_data_dma.volume_r=sound_data_dma.volume2_r;
178 if(sound_data[snd_chan].start_addr2 && (sound_data[snd_chan].flags & VOICE_UPDATEADD))
180 sound_data[snd_chan].flags &=~VOICE_UPDATEADD;
181 if(!sound_data[snd_chan].start_addr || !sound_data_dma.start_addr)
183 sound_data_dma.backup_addr=sound_data_dma.start_addr=sound_data[snd_chan].start_addr2;
184 sound_data_dma.end_addr=sound_data[snd_chan].end_addr2;
185 sound_data_dma.start_addr2=sound_data[snd_chan].start_addr2;
186 sound_data_dma.end_addr2=sound_data[snd_chan].end_addr2;
187 if(!(sound_data[snd_chan].flags & VOICE_SETLOOP)) {sound_data_dma.start_addr2=0;sound_data_dma.end_addr2=0;}
188 sound_data_dma.volume_l=sound_data[snd_chan].volume2_l;
189 sound_data_dma.volume_r=sound_data[snd_chan].volume2_r;
191 else
193 sound_data_dma.start_addr2=sound_data[snd_chan].start_addr2;
194 sound_data_dma.end_addr2=sound_data[snd_chan].end_addr2;
195 sound_data_dma.volume2_l=sound_data[snd_chan].volume2_l;
196 sound_data_dma.volume2_r=sound_data[snd_chan].volume2_r;
201 if(!sound_data[snd_chan].cb && (!sound_data_dma.start_addr && !sound_data_dma.start_addr2)) sound_data[snd_chan].flags=0;
202 sound_data_dma.flags=sound_data[snd_chan].flags & ~(VOICE_UPDATE | VOICE_VOLUPDATE | VOICE_UPDATEADD);
203 sound_data[snd_chan]=sound_data_dma;
206 if(sound_data[snd_chan].flags>>16)
208 if(!sound_data[snd_chan].delay_samples && !(sound_data[snd_chan].flags & VOICE_PAUSE) && (sound_data_dma.start_addr || sound_data_dma.start_addr2)) sound_data[snd_chan].tick_counter++;
211 snd_chan++;
213 if(!sound_data[snd_chan].cb && (!sound_data[snd_chan].start_addr && !sound_data[snd_chan].start_addr2)) sound_data[snd_chan].flags=0;
215 while(snd_chan<16 && !(sound_data[snd_chan].flags>>16)) snd_chan++;
217 if(snd_chan>=MAX_SND_VOICES)
219 snd_chan++;
220 DCFlushRange(&sound_data_dma, sizeof(t_sound_data));
221 DSP_SendMailTo(0x666);
222 while(DSP_CheckMailTo());
223 return;
226 sound_data_dma=sound_data[snd_chan];
228 DCFlushRange(&sound_data_dma, sizeof(t_sound_data));
229 DSP_SendMailTo(0x222); // send the voice and mix the samples of the buffer
230 while(DSP_CheckMailTo());
232 // callback strategy for next channel
233 n=snd_chan+1;
235 while(n<16 && !(sound_data[n].flags>>16)) n++;
237 if(n<16)
239 if(!sound_data[n].start_addr2 && (sound_data[n].flags>>16) && sound_data[n].cb) sound_data[n].cb(n);
241 if(sound_data[snd_chan].flags & VOICE_VOLUPDATE)
243 sound_data[snd_chan].flags &=~VOICE_VOLUPDATE;
246 if(sound_data[n].flags & VOICE_UPDATE) // new song
248 sound_data[n].flags &=~(VOICE_UPDATE | VOICE_VOLUPDATE | VOICE_PAUSE | VOICE_UPDATEADD);
251 if(!sound_data[n].cb && (!sound_data[n].start_addr && !sound_data[n].start_addr2)) sound_data[n].flags=0;
255 static void __dsp_donecallback(dsptask_t *task)
257 dsp_done = 1;
260 static void audio_dma_callback()
262 u32 n;
264 curr_audio_buf ^= 1;
266 if(DSP_DI_HANDLER || global_pause)
267 AUDIO_InitDMA((u32)mute_buf,SND_BUFFERSIZE);
268 else
269 AUDIO_InitDMA((u32)audio_buf[curr_audio_buf],SND_BUFFERSIZE);
271 if(DSP_DI_HANDLER || global_pause) return;
272 if(dsp_complete==0) return;
274 dsp_complete = 0;
276 for(n=0;n<MAX_SND_VOICES;n++) sound_data[n].out_buf = (void *)MEM_VIRTUAL_TO_PHYSICAL((void *)audio_buf[curr_audio_buf]);
278 if(global_callback) global_callback();
280 snd_chan = 0;
281 if(!sound_data[snd_chan].start_addr2 && (sound_data[snd_chan].flags>>16) && sound_data[snd_chan].cb) sound_data[snd_chan].cb(snd_chan);
283 if(sound_data[snd_chan].flags & VOICE_VOLUPDATE)
285 sound_data[snd_chan].flags &=~VOICE_VOLUPDATE;
288 if(sound_data[snd_chan].flags & VOICE_UPDATE) // new song
290 sound_data[snd_chan].flags &=~(VOICE_UPDATE | VOICE_VOLUPDATE | VOICE_PAUSE | VOICE_UPDATEADD);
292 else
295 if(sound_data[snd_chan].start_addr>=sound_data[snd_chan].end_addr)
297 sound_data[snd_chan].backup_addr=sound_data[snd_chan].start_addr=sound_data[snd_chan].start_addr2;sound_data[snd_chan].start_addr2=0;
298 sound_data[snd_chan].end_addr=sound_data[snd_chan].end_addr2;sound_data[snd_chan].end_addr2=0;
299 sound_data[snd_chan].volume_l=sound_data[snd_chan].volume2_l;
300 sound_data[snd_chan].volume_r=sound_data[snd_chan].volume2_r;
303 if(sound_data[snd_chan].start_addr2 && (sound_data[snd_chan].flags & VOICE_UPDATEADD))
305 sound_data[snd_chan].flags &=~VOICE_UPDATEADD;
307 if(!sound_data[snd_chan].start_addr)
309 sound_data[snd_chan].backup_addr=sound_data[snd_chan].start_addr=sound_data[snd_chan].start_addr2;
310 sound_data[snd_chan].end_addr=sound_data[snd_chan].end_addr2;
311 if(!(sound_data[snd_chan].flags & VOICE_SETLOOP)) {sound_data[snd_chan].start_addr2=0;sound_data[snd_chan].end_addr2=0;}
312 sound_data[snd_chan].volume_l=sound_data[snd_chan].volume2_l;
313 sound_data[snd_chan].volume_r=sound_data[snd_chan].volume2_r;
319 if(!sound_data[snd_chan].cb && (!sound_data[snd_chan].start_addr && !sound_data[snd_chan].start_addr2)) sound_data[snd_chan].flags=0;
321 sound_data_dma=sound_data[snd_chan];
322 DCFlushRange(&sound_data_dma, sizeof(t_sound_data));
324 dsp_task_starttime = gettime();
325 DSP_SendMailTo(0x111); // send the first voice and clear the buffer
326 while(DSP_CheckMailTo());
328 // callback strategy for next channel
329 n=snd_chan+1;
331 while(n<16 && !(sound_data[n].flags>>16)) n++;
333 if(n<16)
335 if(!sound_data[n].start_addr2 && (sound_data[n].flags>>16) && sound_data[n].cb) sound_data[n].cb(n);
337 if(sound_data[n].flags & (VOICE_VOLUPDATE | VOICE_UPDATEADD))
339 sound_data[n].flags &=~(VOICE_VOLUPDATE | VOICE_UPDATEADD);
342 if(sound_data[n].flags & VOICE_UPDATE) // new song
344 sound_data[n].flags &=~(VOICE_UPDATE | VOICE_VOLUPDATE| VOICE_PAUSE | VOICE_UPDATEADD);
347 if(!sound_data[n].cb && (!sound_data[n].start_addr && !sound_data[n].start_addr2)) sound_data[n].flags=0;
351 void ASND_Init()
353 u32 i,level;
355 DSP_Init();
356 AUDIO_Init(NULL);
357 AUDIO_StopDMA(); // in case audio was previously inited and a DMA callback set
358 AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
360 _CPU_ISR_Disable(level);
361 if(!asnd_inited) {
362 asnd_inited = 1;
363 global_pause = 1;
364 curr_audio_buf = 0;
365 DSP_DI_HANDLER = 1;
366 dsp_complete = 0;
367 dsp_done = 0;
369 snd_set0w((s32*)mute_buf, SND_BUFFERSIZE>>2);
370 snd_set0w((s32*)audio_buf[0], SND_BUFFERSIZE>>2);
371 snd_set0w((s32*)audio_buf[1], SND_BUFFERSIZE>>2);
372 DCFlushRange(mute_buf,SND_BUFFERSIZE);
373 DCFlushRange(audio_buf[0],SND_BUFFERSIZE);
374 DCFlushRange(audio_buf[1],SND_BUFFERSIZE);
376 for(i=0;i<MAX_SND_VOICES;i++)
377 snd_set0w((s32*)&sound_data[i],sizeof(t_sound_data)/4);
379 dsp_task.prio = 255;
380 dsp_task.iram_maddr = (u16*)MEM_VIRTUAL_TO_PHYSICAL(dsp_mixer);
381 dsp_task.iram_len = size_dsp_mixer;
382 dsp_task.iram_addr = 0x0000;
383 dsp_task.init_vec = 0x10;
384 dsp_task.res_cb = NULL;
385 dsp_task.req_cb = __dsp_requestcallback;
386 dsp_task.init_cb =__dsp_initcallback;
387 dsp_task.done_cb =__dsp_donecallback;
388 DSP_AddTask(&dsp_task);
390 AUDIO_RegisterDMACallback(audio_dma_callback);
391 AUDIO_InitDMA((u32)audio_buf[curr_audio_buf],SND_BUFFERSIZE);
392 AUDIO_StartDMA();
394 _CPU_ISR_Restore(level);
397 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
399 void ASND_End()
401 if(asnd_inited) {
402 AUDIO_StopDMA();
403 DSP_DI_HANDLER=1;
404 usleep(100);
405 AUDIO_RegisterDMACallback(NULL);
406 DSP_DI_HANDLER=1;
407 dsp_done = 0;
408 DSP_SendMailTo(0x999);
409 while(DSP_CheckMailTo());
410 while(!dsp_done);
411 asnd_inited=0;
415 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
417 s32 ASND_SetVoice(s32 voice, s32 format, s32 pitch,s32 delay, void *snd, s32 size_snd, s32 volume_l, s32 volume_r, ASNDVoiceCallback callback)
419 u32 level;
420 u32 flag_h=0;
422 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
424 if(size_snd<=0 || snd==NULL) return SND_INVALID; // invalid voice
426 DCFlushRange(snd, size_snd);
428 if(pitch<1) pitch=1;
429 if(pitch>MAX_PITCH) pitch=MAX_PITCH;
431 volume_l &=255;
432 volume_r &=255;
434 delay=(u32) (48000LL*((u64) delay)/1000LL);
436 format&=3;
438 switch(format)
440 case 0:
441 flag_h=1<<16;break;
442 case 1:
443 flag_h=2<<16;break;
444 case 2:
445 flag_h=2<<16;break;
446 case 3:
447 flag_h=4<<16;break;
450 format|= flag_h | VOICE_UPDATE;
452 _CPU_ISR_Disable(level);
454 sound_data[voice].left=0;
455 sound_data[voice].right=0;
456 sound_data[voice].counter=0;
458 sound_data[voice].freq=pitch;
460 sound_data[voice].delay_samples=delay;
462 sound_data[voice].volume_l= volume_l;
463 sound_data[voice].volume_r= volume_r;
465 sound_data[voice].backup_addr=sound_data[voice].start_addr=MEM_VIRTUAL_TO_PHYSICAL(snd);
466 sound_data[voice].end_addr=MEM_VIRTUAL_TO_PHYSICAL(snd)+(size_snd);
468 sound_data[voice].start_addr2=0;
469 sound_data[voice].end_addr2=0;
471 sound_data[voice].volume2_l= volume_l;
472 sound_data[voice].volume2_r= volume_r;
474 sound_data[voice].flags=format;
475 sound_data[voice].tick_counter=0;
477 sound_data[voice].cb = callback;
478 _CPU_ISR_Restore(level);
480 return SND_OK;
483 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
485 s32 ASND_SetInfiniteVoice(s32 voice, s32 format, s32 pitch,s32 delay, void *snd, s32 size_snd, s32 volume_l, s32 volume_r)
487 u32 level;
488 u32 flag_h=0;
490 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
492 if(size_snd<=0 || snd==NULL) return SND_INVALID; // invalid voice
494 DCFlushRange(snd, size_snd);
496 if(pitch<1) pitch=1;
497 if(pitch>MAX_PITCH) pitch=MAX_PITCH;
499 volume_l &=255;
500 volume_r &=255;
502 delay=(u32) (48000LL*((u64) delay)/1000LL);
504 format&=3;
506 switch(format)
508 case 0:
509 flag_h=1<<16;break;
510 case 1:
511 flag_h=2<<16;break;
512 case 2:
513 flag_h=2<<16;break;
514 case 3:
515 flag_h=4<<16;break;
518 format|= flag_h | VOICE_UPDATE | VOICE_SETLOOP;
520 _CPU_ISR_Disable(level);
522 sound_data[voice].left=0;
523 sound_data[voice].right=0;
524 sound_data[voice].counter=0;
526 sound_data[voice].freq=pitch;
528 sound_data[voice].delay_samples=delay;
530 sound_data[voice].volume_l= volume_l;
531 sound_data[voice].volume_r= volume_r;
533 sound_data[voice].backup_addr=sound_data[voice].start_addr=MEM_VIRTUAL_TO_PHYSICAL(snd);
534 sound_data[voice].end_addr=MEM_VIRTUAL_TO_PHYSICAL(snd)+(size_snd);
536 sound_data[voice].start_addr2=sound_data[voice].start_addr;
537 sound_data[voice].end_addr2=sound_data[voice].end_addr;
539 sound_data[voice].volume2_l= volume_l;
540 sound_data[voice].volume2_r= volume_r;
542 sound_data[voice].flags=format;
543 sound_data[voice].tick_counter=0;
545 sound_data[voice].cb=NULL;
546 _CPU_ISR_Restore(level);
548 return SND_OK;
551 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
553 s32 ASND_AddVoice(s32 voice, void *snd, s32 size_snd)
555 u32 level;
556 s32 ret=SND_OK;
558 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
560 if(size_snd<=0 || snd==NULL) return SND_INVALID; // invalid voice
562 if((sound_data[voice].flags & (VOICE_UPDATE | VOICE_UPDATEADD)) || !(sound_data[voice].flags>>16)) return SND_INVALID; // busy or unused voice
564 DCFlushRange(snd, size_snd);
565 _CPU_ISR_Disable(level);
567 if(sound_data[voice].start_addr2==0)
570 sound_data[voice].start_addr2=MEM_VIRTUAL_TO_PHYSICAL(snd);
571 sound_data[voice].end_addr2=MEM_VIRTUAL_TO_PHYSICAL(snd)+(size_snd);
573 sound_data[voice].flags&=~VOICE_SETLOOP;
574 sound_data[voice].flags|=VOICE_UPDATEADD;
575 } else ret=SND_BUSY;
577 _CPU_ISR_Restore(level);
579 return ret;
582 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
584 s32 ASND_TestVoiceBufferReady(s32 voice)
586 if(voice<0 || voice>=MAX_SND_VOICES) return 0; // invalid voice: not ready (of course XD)
587 if(sound_data[voice].start_addr && sound_data[voice].start_addr2) return 0; // not ready
589 return 1; // ready
592 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
594 s32 ASND_TestPointer(s32 voice, void *pointer)
596 u32 level;
597 u32 addr2=(u32) MEM_VIRTUAL_TO_PHYSICAL(pointer);
598 int ret=SND_OK;
600 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
602 _CPU_ISR_Disable(level);
604 if(sound_data[voice].backup_addr==addr2 /*&& sound_data[voice].end_addr>(addr2)*/) ret=SND_BUSY;
605 else
606 if(sound_data[voice].start_addr2==addr2 /*&& sound_data[voice].end_addr2>(addr2)*/) ret=SND_BUSY;
608 _CPU_ISR_Restore(level);
610 return ret;
613 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
615 s32 ASND_PauseVoice(s32 voice, s32 pause)
617 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
618 if(pause) sound_data[voice].flags|=VOICE_PAUSE; else sound_data[voice].flags&=~VOICE_PAUSE;
620 return SND_OK;
623 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
625 s32 ASND_StopVoice(s32 voice)
627 u32 level;
629 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
631 _CPU_ISR_Disable(level);
633 sound_data[voice].backup_addr=sound_data[voice].start_addr=sound_data[voice].start_addr2=0;
634 sound_data[voice].end_addr=sound_data[voice].end_addr2=0;
635 sound_data[voice].flags=0;
637 _CPU_ISR_Restore(level);
639 return SND_OK;
642 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
644 s32 ASND_StatusVoice(s32 voice)
646 u32 level;
647 s32 status=SND_WORKING;
649 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
651 _CPU_ISR_Disable(level);
652 if(!(sound_data[voice].flags>>16)) status=SND_UNUSED;
653 if(sound_data[voice].flags & VOICE_PAUSE) status=SND_WAITING;
654 _CPU_ISR_Restore(level);
656 return status;
659 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
661 s32 ASND_ChangeVolumeVoice(s32 voice, s32 volume_l, s32 volume_r)
663 u32 level;
665 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
667 volume_l &=255;
668 volume_r &=255;
670 _CPU_ISR_Disable(level);
671 sound_data[voice].flags |=VOICE_VOLUPDATE;
672 sound_data[voice].volume_l= sound_data[voice].volume2_l= volume_l;
673 sound_data[voice].volume_r= sound_data[voice].volume2_r= volume_r;
674 _CPU_ISR_Restore(level);
676 return SND_OK;
679 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
681 u32 ASND_GetTickCounterVoice(s32 voice)
683 if(voice<0 || voice>=MAX_SND_VOICES) return 0; // invalid voice
685 return (sound_data[voice].tick_counter * SND_BUFFERSIZE/4);
688 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
690 u32 ASND_GetTimerVoice(s32 voice)
692 if(voice<0 || voice>=MAX_SND_VOICES) return 0; // invalid voice
694 return (sound_data[voice].tick_counter * SND_BUFFERSIZE/4)/48;
697 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
699 void ASND_Pause(s32 pause)
701 global_pause=pause;
705 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
707 s32 ASND_Is_Paused()
709 return global_pause;
712 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
714 u32 ASND_GetTime()
716 return (global_counter * SND_BUFFERSIZE/4)/48;
719 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
721 u32 ASND_GetSampleCounter()
723 return (global_counter * SND_BUFFERSIZE/4);
726 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
728 u32 ASND_GetSamplesPerTick()
730 return (SND_BUFFERSIZE/4);
733 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
735 void ASND_SetTime(u32 time)
737 global_counter=48*time;
740 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
742 void ASND_SetCallback(void (*callback)())
744 global_callback=callback;
747 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
749 s32 ASND_GetAudioRate()
751 return 48000;
754 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
756 s32 ASND_GetFirstUnusedVoice()
759 s32 n;
761 for(n=1;n<MAX_SND_VOICES;n++)
762 if(!(sound_data[n].flags>>16)) return n;
764 if(!(sound_data[0].flags>>16)) return 0; // voice 0 is a special case
766 return SND_INVALID; // all voices used
770 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
772 s32 ASND_ChangePitchVoice(s32 voice, s32 pitch)
774 u32 level;
776 if(voice<0 || voice>=MAX_SND_VOICES) return SND_INVALID; // invalid voice
778 if(pitch<1) pitch=1;
779 if(pitch>144000) pitch=144000;
781 _CPU_ISR_Disable(level);
782 sound_data[voice].freq= pitch;
783 _CPU_ISR_Restore(level);
785 return SND_OK;
788 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
790 u32 ASND_GetDSP_PercentUse()
792 return (time_of_process)*100/21333; // time_of_process = nanoseconds , 1024 samples= 21333 nanoseconds
795 u32 ASND_GetDSP_ProcessTime()
797 u32 level,ret;
799 _CPU_ISR_Disable(level);
800 ret = time_of_process;
801 _CPU_ISR_Restore(level);
803 return ticks_to_nanosecs(ret);
806 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
808 int ANote2Freq(int note, int freq_base,int note_base)
810 int n;
811 static int one=1;
812 static u32 tab_piano_frac[12];
814 if(one)
816 float note=1.0f;
817 one=0;
818 for(n=0;n<12;n++) // table note
820 tab_piano_frac[n]=(u32)(10000.0f*note);
821 note*=1.0594386f;
825 // obtiene octava 3 (notas 36 a 47)
827 n=(note/12)-(note_base/12);
828 if(n>=0) freq_base<<=n;
829 else freq_base>>= -n;
832 if(freq_base<=0x1ffff) // Math precision
833 n=(s32) (((u32)freq_base)*tab_piano_frac[(note % 12)]/tab_piano_frac[(note_base % 12)]);
834 else
835 n=(s32) (((u64)freq_base)*((u64) tab_piano_frac[(note % 12)])/((u64) tab_piano_frac[(note_base % 12)]));
838 return n;
841 // END