1 /* ASNDLIB -> accelerated sound lib using the DSP
3 Copyright (c) 2008 Hermes <www.entuwii.net>
6 Redistribution and use in source and binary forms, with or without modification, are
7 permitted provided that the following conditions are met:
9 - Redistributions of source code must retain the above copyright notice, this list of
10 conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright notice, this list
12 of conditions and the following disclaimer in the documentation and/or other
13 materials provided with the distribution.
14 - The names of the contributors may not be used to endorse or promote products derived
15 from this software without specific prior written permission.
17 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
18 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
19 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
20 THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
24 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
25 THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 #include <ogc/machine/processor.h>
37 #include "dsp_mixer.h"
41 #define MAX_SND_VOICES 16
42 #define SND_BUFFERSIZE (4096) // donĀ“t modify this value
44 #define VOICE_UPDATEADD 256
45 #define VOICE_UPDATE 128
46 #define VOICE_VOLUPDATE 64
47 #define VOICE_PAUSE 32
48 #define VOICE_SETLOOP 4
52 void *out_buf
; // output buffer 4096 bytes aligned to 32
54 u32 delay_samples
; // samples per delay to start (48000 == 1sec)
56 u32 flags
; // (step<<16) | (loop<<2) | (type & 3) used in DSP side
58 u32 start_addr
; // internal addr counter
59 u32 end_addr
; // end voice physical pointer(bytes without alignament, but remember it reads in blocks of 32 bytes (use padding to the end))
61 u32 freq
; // freq operation
63 s16 left
, right
; // internally used to store de last sample played
65 u32 counter
; // internally used to convert freq to 48000Hz samples
67 u16 volume_l
,volume_r
; // volume (from 0 to 256)
69 u32 start_addr2
; // initial voice2 physical pointer (bytes aligned 32 bytes) (to do a ring)
70 u32 end_addr2
; // end voice2 physical pointer(bytes without alignament, but remember it reads in blocks of 32 bytes (use padding to the end))
72 u16 volume2_l
,volume2_r
; // volume (from 0 to 256) for voice 2
74 u32 backup_addr
; // initial voice physical pointer backup (bytes aligned to 32 bytes): It is used for test pointers purpose
76 u32 tick_counter
; // voice tick counter
83 static dsptask_t dsp_task
;
85 static vu32 time_of_process
;
86 static vu32 dsp_complete
= 1;
87 static vu32 dsp_task_starttime
= 0;
88 static vu32 curr_audio_buf
= 0;
89 static vu32 dsp_done
= 0;
91 static vs32 snd_chan
= 0;
92 static vs32 global_pause
= 1;
93 static vu32 global_counter
= 0;
95 static vu32 DSP_DI_HANDLER
= 1;
96 static void (*global_callback
)()=NULL
;
98 static u32 asnd_inited
= 0;
99 static t_sound_data sound_data
[MAX_SND_VOICES
];
101 static t_sound_data sound_data_dma
ATTRIBUTE_ALIGN(32);
102 static s16 audio_buf
[2][SND_BUFFERSIZE
] ATTRIBUTE_ALIGN(32);
104 extern u32
gettick();
106 static __inline__
char* snd_set0b( char *p
, int n
)
108 while(n
>0) {*p
++=0;n
--;}
112 static __inline__ s32
* snd_set0w( s32
*p
, int n
)
114 while(n
>0) {*p
++=0;n
--;}
118 static void __dsp_initcallback(dsptask_t
*task
)
120 DSP_SendMailTo(0x0123); // command to fix the data operation
121 while(DSP_CheckMailTo());
123 DSP_SendMailTo(MEM_VIRTUAL_TO_PHYSICAL((&sound_data_dma
))); //send the data operation mem
124 while(DSP_CheckMailTo());
130 static void __dsp_requestcallback(dsptask_t
*task
)
134 if(DSP_DI_HANDLER
) return;
136 DCInvalidateRange(&sound_data_dma
, sizeof(t_sound_data
));
138 if(snd_chan
>=MAX_SND_VOICES
) {
139 if(!global_pause
) global_counter
++;
140 if(!dsp_complete
) time_of_process
= (gettick()-dsp_task_starttime
)*1000/TB_TIMER_CLOCK
;
146 sound_data_dma
.freq
=sound_data
[snd_chan
].freq
;
147 sound_data_dma
.cb
=sound_data
[snd_chan
].cb
;
148 if(sound_data
[snd_chan
].flags
& VOICE_UPDATE
) // new song
150 sound_data
[snd_chan
].flags
&=~(VOICE_UPDATE
| VOICE_VOLUPDATE
| VOICE_PAUSE
| VOICE_UPDATEADD
);
151 //sound_data[snd_chan].out_buf= (void *) MEM_VIRTUAL_TO_PHYSICAL((void *) audio_buf[curr_audio_buf]);
152 sound_data_dma
=sound_data
[snd_chan
];
157 if(sound_data
[snd_chan
].flags
& VOICE_VOLUPDATE
)
159 sound_data
[snd_chan
].flags
&=~VOICE_VOLUPDATE
;
160 sound_data_dma
.volume_l
=sound_data_dma
.volume2_l
=sound_data
[snd_chan
].volume2_l
;
161 sound_data_dma
.volume_r
=sound_data_dma
.volume2_r
=sound_data
[snd_chan
].volume2_r
;
165 //if(mail==0xbebe0003) sound_data_dma.flags|=VOICE_SETCALLBACK;
167 if(sound_data_dma
.start_addr
>=sound_data_dma
.end_addr
|| !sound_data_dma
.start_addr
)
169 sound_data_dma
.backup_addr
=sound_data_dma
.start_addr
=sound_data_dma
.start_addr2
;
170 sound_data_dma
.end_addr
=sound_data_dma
.end_addr2
;
171 if(!(sound_data
[snd_chan
].flags
& VOICE_SETLOOP
)) {sound_data_dma
.start_addr2
=0;sound_data_dma
.end_addr2
=0;}
172 sound_data_dma
.volume_l
=sound_data_dma
.volume2_l
;
173 sound_data_dma
.volume_r
=sound_data_dma
.volume2_r
;
176 if(sound_data
[snd_chan
].start_addr2
&& (sound_data
[snd_chan
].flags
& VOICE_UPDATEADD
))
178 sound_data
[snd_chan
].flags
&=~VOICE_UPDATEADD
;
179 if(!sound_data
[snd_chan
].start_addr
|| !sound_data_dma
.start_addr
)
181 sound_data_dma
.backup_addr
=sound_data_dma
.start_addr
=sound_data
[snd_chan
].start_addr2
;
182 sound_data_dma
.end_addr
=sound_data
[snd_chan
].end_addr2
;
183 sound_data_dma
.start_addr2
=sound_data
[snd_chan
].start_addr2
;
184 sound_data_dma
.end_addr2
=sound_data
[snd_chan
].end_addr2
;
185 if(!(sound_data
[snd_chan
].flags
& VOICE_SETLOOP
)) {sound_data_dma
.start_addr2
=0;sound_data_dma
.end_addr2
=0;}
186 sound_data_dma
.volume_l
=sound_data
[snd_chan
].volume2_l
;
187 sound_data_dma
.volume_r
=sound_data
[snd_chan
].volume2_r
;
191 sound_data_dma
.start_addr2
=sound_data
[snd_chan
].start_addr2
;
192 sound_data_dma
.end_addr2
=sound_data
[snd_chan
].end_addr2
;
193 sound_data_dma
.volume2_l
=sound_data
[snd_chan
].volume2_l
;
194 sound_data_dma
.volume2_r
=sound_data
[snd_chan
].volume2_r
;
199 if(!sound_data
[snd_chan
].cb
&& (!sound_data_dma
.start_addr
&& !sound_data_dma
.start_addr2
)) sound_data
[snd_chan
].flags
=0;
200 sound_data_dma
.flags
=sound_data
[snd_chan
].flags
& ~(VOICE_UPDATE
| VOICE_VOLUPDATE
| VOICE_UPDATEADD
);
201 sound_data
[snd_chan
]=sound_data_dma
;
204 if(sound_data
[snd_chan
].flags
>>16)
206 if(!sound_data
[snd_chan
].delay_samples
&& !(sound_data
[snd_chan
].flags
& VOICE_PAUSE
) && (sound_data_dma
.start_addr
|| sound_data_dma
.start_addr2
)) sound_data
[snd_chan
].tick_counter
++;
211 if(!sound_data
[snd_chan
].cb
&& (!sound_data
[snd_chan
].start_addr
&& !sound_data
[snd_chan
].start_addr2
)) sound_data
[snd_chan
].flags
=0;
213 while(snd_chan
<16 && !(sound_data
[snd_chan
].flags
>>16)) snd_chan
++;
215 if(snd_chan
>=MAX_SND_VOICES
)
218 DCFlushRange(&sound_data_dma
, sizeof(t_sound_data
));
219 DSP_SendMailTo(0x666);
220 while(DSP_CheckMailTo());
224 sound_data_dma
=sound_data
[snd_chan
];
226 DCFlushRange(&sound_data_dma
, sizeof(t_sound_data
));
227 DSP_SendMailTo(0x222); // send the voice and mix the samples of the buffer
228 while(DSP_CheckMailTo());
230 // callback strategy for next channel
233 while(n
<16 && !(sound_data
[n
].flags
>>16)) n
++;
237 if(!sound_data
[n
].start_addr2
&& (sound_data
[n
].flags
>>16) && sound_data
[n
].cb
) sound_data
[n
].cb(n
);
239 if(sound_data
[snd_chan
].flags
& VOICE_VOLUPDATE
)
241 sound_data
[snd_chan
].flags
&=~VOICE_VOLUPDATE
;
244 if(sound_data
[n
].flags
& VOICE_UPDATE
) // new song
246 sound_data
[n
].flags
&=~(VOICE_UPDATE
| VOICE_VOLUPDATE
| VOICE_PAUSE
| VOICE_UPDATEADD
);
249 if(!sound_data
[n
].cb
&& (!sound_data
[n
].start_addr
&& !sound_data
[n
].start_addr2
)) sound_data
[n
].flags
=0;
253 static void __dsp_donecallback(dsptask_t
*task
)
258 static void audio_dma_callback()
263 AUDIO_InitDMA((u32
)audio_buf
[curr_audio_buf
],SND_BUFFERSIZE
);
264 if(DSP_DI_HANDLER
|| global_pause
) {
265 snd_set0w((s32
*)audio_buf
[curr_audio_buf
],SND_BUFFERSIZE
/4);
266 DCFlushRange(audio_buf
[curr_audio_buf
],SND_BUFFERSIZE
);
271 if(DSP_DI_HANDLER
|| global_pause
) return;
272 if(dsp_complete
==0) return;
277 for(n
=0;n
<MAX_SND_VOICES
;n
++) sound_data
[n
].out_buf
= (void *)MEM_VIRTUAL_TO_PHYSICAL((void *)audio_buf
[curr_audio_buf
]);
279 if(global_callback
) global_callback();
282 if(!sound_data
[snd_chan
].start_addr2
&& (sound_data
[snd_chan
].flags
>>16) && sound_data
[snd_chan
].cb
) sound_data
[snd_chan
].cb(snd_chan
);
284 if(sound_data
[snd_chan
].flags
& VOICE_VOLUPDATE
)
286 sound_data
[snd_chan
].flags
&=~VOICE_VOLUPDATE
;
289 if(sound_data
[snd_chan
].flags
& VOICE_UPDATE
) // new song
291 sound_data
[snd_chan
].flags
&=~(VOICE_UPDATE
| VOICE_VOLUPDATE
| VOICE_PAUSE
| VOICE_UPDATEADD
);
296 if(sound_data
[snd_chan
].start_addr
>=sound_data
[snd_chan
].end_addr
)
298 sound_data
[snd_chan
].backup_addr
=sound_data
[snd_chan
].start_addr
=sound_data
[snd_chan
].start_addr2
;sound_data
[snd_chan
].start_addr2
=0;
299 sound_data
[snd_chan
].end_addr
=sound_data
[snd_chan
].end_addr2
;sound_data
[snd_chan
].end_addr2
=0;
300 sound_data
[snd_chan
].volume_l
=sound_data
[snd_chan
].volume2_l
;
301 sound_data
[snd_chan
].volume_r
=sound_data
[snd_chan
].volume2_r
;
304 if(sound_data
[snd_chan
].start_addr2
&& (sound_data
[snd_chan
].flags
& VOICE_UPDATEADD
))
306 sound_data
[snd_chan
].flags
&=~VOICE_UPDATEADD
;
308 if(!sound_data
[snd_chan
].start_addr
)
310 sound_data
[snd_chan
].backup_addr
=sound_data
[snd_chan
].start_addr
=sound_data
[snd_chan
].start_addr2
;
311 sound_data
[snd_chan
].end_addr
=sound_data
[snd_chan
].end_addr2
;
312 if(!(sound_data
[snd_chan
].flags
& VOICE_SETLOOP
)) {sound_data
[snd_chan
].start_addr2
=0;sound_data
[snd_chan
].end_addr2
=0;}
313 sound_data
[snd_chan
].volume_l
=sound_data
[snd_chan
].volume2_l
;
314 sound_data
[snd_chan
].volume_r
=sound_data
[snd_chan
].volume2_r
;
320 if(!sound_data
[snd_chan
].cb
&& (!sound_data
[snd_chan
].start_addr
&& !sound_data
[snd_chan
].start_addr2
)) sound_data
[snd_chan
].flags
=0;
322 sound_data_dma
=sound_data
[snd_chan
];
323 DCFlushRange(&sound_data_dma
, sizeof(t_sound_data
));
325 dsp_task_starttime
= gettick();
326 DSP_SendMailTo(0x111); // send the first voice and clear the buffer
327 while(DSP_CheckMailTo());
329 // callback strategy for next channel
332 while(n
<16 && !(sound_data
[n
].flags
>>16)) n
++;
336 if(!sound_data
[n
].start_addr2
&& (sound_data
[n
].flags
>>16) && sound_data
[n
].cb
) sound_data
[n
].cb(n
);
338 if(sound_data
[n
].flags
& (VOICE_VOLUPDATE
| VOICE_UPDATEADD
))
340 sound_data
[n
].flags
&=~(VOICE_VOLUPDATE
| VOICE_UPDATEADD
);
343 if(sound_data
[n
].flags
& VOICE_UPDATE
) // new song
345 sound_data
[n
].flags
&=~(VOICE_UPDATE
| VOICE_VOLUPDATE
| VOICE_PAUSE
| VOICE_UPDATEADD
);
348 if(!sound_data
[n
].cb
&& (!sound_data
[n
].start_addr
&& !sound_data
[n
].start_addr2
)) sound_data
[n
].flags
=0;
358 AUDIO_StopDMA(); // in case audio was previously inited and a DMA callback set
359 AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ
);
361 _CPU_ISR_Disable(level
);
370 snd_set0w((s32
*)audio_buf
[0], SND_BUFFERSIZE
>>2);
371 snd_set0w((s32
*)audio_buf
[1], SND_BUFFERSIZE
>>2);
372 DCFlushRange(audio_buf
[0],SND_BUFFERSIZE
);
373 DCFlushRange(audio_buf
[1],SND_BUFFERSIZE
);
375 for(i
=0;i
<MAX_SND_VOICES
;i
++)
376 snd_set0w((s32
*)&sound_data
[i
],sizeof(t_sound_data
)/4);
379 dsp_task
.iram_maddr
= (u16
*)MEM_VIRTUAL_TO_PHYSICAL(dsp_mixer
);
380 dsp_task
.iram_len
= size_dsp_mixer
;
381 dsp_task
.iram_addr
= 0x0000;
382 dsp_task
.init_vec
= 0x10;
383 dsp_task
.res_cb
= NULL
;
384 dsp_task
.req_cb
= __dsp_requestcallback
;
385 dsp_task
.init_cb
=__dsp_initcallback
;
386 dsp_task
.done_cb
=__dsp_donecallback
;
387 DSP_AddTask(&dsp_task
);
389 AUDIO_RegisterDMACallback(audio_dma_callback
);
390 AUDIO_InitDMA((u32
)audio_buf
[curr_audio_buf
],SND_BUFFERSIZE
);
394 _CPU_ISR_Restore(level
);
397 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
405 AUDIO_RegisterDMACallback(NULL
);
408 DSP_SendMailTo(0x999);
409 while(DSP_CheckMailTo());
415 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
417 s32
ASND_SetVoice(s32 voice
, s32 format
, s32 pitch
,s32 delay
, void *snd
, s32 size_snd
, s32 volume_l
, s32 volume_r
, ASNDVoiceCallback callback
)
422 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
424 if(size_snd
<=0 || snd
==NULL
) return SND_INVALID
; // invalid voice
426 DCFlushRange(snd
, size_snd
);
429 if(pitch
>MAX_PITCH
) pitch
=MAX_PITCH
;
434 delay
=(u32
) (48000LL*((u64
) delay
)/1000LL);
450 format
|= flag_h
| VOICE_UPDATE
;
452 _CPU_ISR_Disable(level
);
454 sound_data
[voice
].left
=0;
455 sound_data
[voice
].right
=0;
456 sound_data
[voice
].counter
=0;
458 sound_data
[voice
].freq
=pitch
;
460 sound_data
[voice
].delay_samples
=delay
;
462 sound_data
[voice
].volume_l
= volume_l
;
463 sound_data
[voice
].volume_r
= volume_r
;
465 sound_data
[voice
].backup_addr
=sound_data
[voice
].start_addr
=MEM_VIRTUAL_TO_PHYSICAL(snd
);
466 sound_data
[voice
].end_addr
=MEM_VIRTUAL_TO_PHYSICAL(snd
)+(size_snd
);
468 sound_data
[voice
].start_addr2
=0;
469 sound_data
[voice
].end_addr2
=0;
471 sound_data
[voice
].volume2_l
= volume_l
;
472 sound_data
[voice
].volume2_r
= volume_r
;
474 sound_data
[voice
].flags
=format
;
475 sound_data
[voice
].tick_counter
=0;
477 sound_data
[voice
].cb
= callback
;
478 _CPU_ISR_Restore(level
);
483 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
485 s32
ASND_SetInfiniteVoice(s32 voice
, s32 format
, s32 pitch
,s32 delay
, void *snd
, s32 size_snd
, s32 volume_l
, s32 volume_r
)
490 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
492 if(size_snd
<=0 || snd
==NULL
) return SND_INVALID
; // invalid voice
494 DCFlushRange(snd
, size_snd
);
497 if(pitch
>MAX_PITCH
) pitch
=MAX_PITCH
;
502 delay
=(u32
) (48000LL*((u64
) delay
)/1000LL);
518 format
|= flag_h
| VOICE_UPDATE
| VOICE_SETLOOP
;
520 _CPU_ISR_Disable(level
);
522 sound_data
[voice
].left
=0;
523 sound_data
[voice
].right
=0;
524 sound_data
[voice
].counter
=0;
526 sound_data
[voice
].freq
=pitch
;
528 sound_data
[voice
].delay_samples
=delay
;
530 sound_data
[voice
].volume_l
= volume_l
;
531 sound_data
[voice
].volume_r
= volume_r
;
533 sound_data
[voice
].backup_addr
=sound_data
[voice
].start_addr
=MEM_VIRTUAL_TO_PHYSICAL(snd
);
534 sound_data
[voice
].end_addr
=MEM_VIRTUAL_TO_PHYSICAL(snd
)+(size_snd
);
536 sound_data
[voice
].start_addr2
=sound_data
[voice
].start_addr
;
537 sound_data
[voice
].end_addr2
=sound_data
[voice
].end_addr
;
539 sound_data
[voice
].volume2_l
= volume_l
;
540 sound_data
[voice
].volume2_r
= volume_r
;
542 sound_data
[voice
].flags
=format
;
543 sound_data
[voice
].tick_counter
=0;
545 sound_data
[voice
].cb
=NULL
;
546 _CPU_ISR_Restore(level
);
551 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
553 s32
ASND_AddVoice(s32 voice
, void *snd
, s32 size_snd
)
558 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
560 if(size_snd
<=0 || snd
==NULL
) return SND_INVALID
; // invalid voice
562 if((sound_data
[voice
].flags
& (VOICE_UPDATE
| VOICE_UPDATEADD
)) || !(sound_data
[voice
].flags
>>16)) return SND_INVALID
; // busy or unused voice
564 DCFlushRange(snd
, size_snd
);
565 _CPU_ISR_Disable(level
);
567 if(sound_data
[voice
].start_addr2
==0)
570 sound_data
[voice
].start_addr2
=MEM_VIRTUAL_TO_PHYSICAL(snd
);
571 sound_data
[voice
].end_addr2
=MEM_VIRTUAL_TO_PHYSICAL(snd
)+(size_snd
);
573 sound_data
[voice
].flags
&=~VOICE_SETLOOP
;
574 sound_data
[voice
].flags
|=VOICE_UPDATEADD
;
577 _CPU_ISR_Restore(level
);
582 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
584 s32
ASND_TestVoiceBufferReady(s32 voice
)
586 if(voice
<0 || voice
>=MAX_SND_VOICES
) return 0; // invalid voice: not ready (of course XD)
587 if(sound_data
[voice
].start_addr
&& sound_data
[voice
].start_addr2
) return 0; // not ready
592 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
594 s32
ASND_TestPointer(s32 voice
, void *pointer
)
597 u32 addr2
=(u32
) MEM_VIRTUAL_TO_PHYSICAL(pointer
);
600 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
602 _CPU_ISR_Disable(level
);
604 if(sound_data
[voice
].backup_addr
==addr2
/*&& sound_data[voice].end_addr>(addr2)*/) ret
=SND_BUSY
;
606 if(sound_data
[voice
].start_addr2
==addr2
/*&& sound_data[voice].end_addr2>(addr2)*/) ret
=SND_BUSY
;
608 _CPU_ISR_Restore(level
);
613 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
615 s32
ASND_PauseVoice(s32 voice
, s32 pause
)
617 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
618 if(pause
) sound_data
[voice
].flags
|=VOICE_PAUSE
; else sound_data
[voice
].flags
&=~VOICE_PAUSE
;
623 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
625 s32
ASND_StopVoice(s32 voice
)
629 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
631 _CPU_ISR_Disable(level
);
633 sound_data
[voice
].backup_addr
=sound_data
[voice
].start_addr
=sound_data
[voice
].start_addr2
=0;
634 sound_data
[voice
].end_addr
=sound_data
[voice
].end_addr2
=0;
635 sound_data
[voice
].flags
=0;
637 _CPU_ISR_Restore(level
);
642 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
644 s32
ASND_StatusVoice(s32 voice
)
647 s32 status
=SND_WORKING
;
649 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
651 _CPU_ISR_Disable(level
);
652 if(!(sound_data
[voice
].flags
>>16)) status
=SND_UNUSED
;
653 if(sound_data
[voice
].flags
& VOICE_PAUSE
) status
=SND_WAITING
;
654 _CPU_ISR_Restore(level
);
659 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
661 s32
ASND_ChangeVolumeVoice(s32 voice
, s32 volume_l
, s32 volume_r
)
665 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
670 _CPU_ISR_Disable(level
);
671 sound_data
[voice
].flags
|=VOICE_VOLUPDATE
;
672 sound_data
[voice
].volume_l
= sound_data
[voice
].volume2_l
= volume_l
;
673 sound_data
[voice
].volume_r
= sound_data
[voice
].volume2_r
= volume_r
;
674 _CPU_ISR_Restore(level
);
679 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
681 u32
ASND_GetTickCounterVoice(s32 voice
)
683 if(voice
<0 || voice
>=MAX_SND_VOICES
) return 0; // invalid voice
685 return (sound_data
[voice
].tick_counter
* SND_BUFFERSIZE
/4);
688 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
690 u32
ASND_GetTimerVoice(s32 voice
)
692 if(voice
<0 || voice
>=MAX_SND_VOICES
) return 0; // invalid voice
694 return (sound_data
[voice
].tick_counter
* SND_BUFFERSIZE
/4)/48;
697 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
699 void ASND_Pause(s32 pause
)
705 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
712 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
716 return (global_counter
* SND_BUFFERSIZE
/4)/48;
719 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
721 u32
ASND_GetSampleCounter()
723 return (global_counter
* SND_BUFFERSIZE
/4);
726 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
728 u32
ASND_GetSamplesPerTick()
730 return (SND_BUFFERSIZE
/4);
733 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
735 void ASND_SetTime(u32 time
)
737 global_counter
=48*time
;
740 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
742 void ASND_SetCallback(void (*callback
)())
744 global_callback
=callback
;
747 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
749 s32
ASND_GetAudioRate()
754 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
756 s32
ASND_GetFirstUnusedVoice()
761 for(n
=1;n
<MAX_SND_VOICES
;n
++)
762 if(!(sound_data
[n
].flags
>>16)) return n
;
764 if(!(sound_data
[0].flags
>>16)) return 0; // voice 0 is a special case
766 return SND_INVALID
; // all voices used
770 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
772 s32
ASND_ChangePitchVoice(s32 voice
, s32 pitch
)
776 if(voice
<0 || voice
>=MAX_SND_VOICES
) return SND_INVALID
; // invalid voice
779 if(pitch
>144000) pitch
=144000;
781 _CPU_ISR_Disable(level
);
782 sound_data
[voice
].freq
= pitch
;
783 _CPU_ISR_Restore(level
);
788 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
790 u32
ASND_GetDSP_PercentUse()
792 return (time_of_process
)*100/21333; // time_of_process = nanoseconds , 1024 samples= 21333 nanoseconds
795 /*------------------------------------------------------------------------------------------------------------------------------------------------------*/
797 int ANote2Freq(int note
, int freq_base
,int note_base
)
801 static u32 tab_piano_frac
[12];
807 for(n
=0;n
<12;n
++) // table note
809 tab_piano_frac
[n
]=(u32
)(10000.0f
*note
);
814 // obtiene octava 3 (notas 36 a 47)
816 n
=(note
/12)-(note_base
/12);
817 if(n
>=0) freq_base
<<=n
;
818 else freq_base
>>= -n
;
821 if(freq_base
<=0x1ffff) // Math precision
822 n
=(s32
) (((u32
)freq_base
)*tab_piano_frac
[(note
% 12)]/tab_piano_frac
[(note_base
% 12)]);
824 n
=(s32
) (((u64
)freq_base
)*((u64
) tab_piano_frac
[(note
% 12)])/((u64
) tab_piano_frac
[(note_base
% 12)]));