Build overlay plugins for all targets with PLUGIN_BUFFER <= 0x10000 bytes
commit6239856e9e91b0ad9b541f649042c7e5a45ecd49
authorfunman <funman@a1c6a512-1295-4272-9138-f99709370657>
Tue, 18 May 2010 14:14:53 +0000 (18 14:14 +0000)
committerfunman <funman@a1c6a512-1295-4272-9138-f99709370657>
Tue, 18 May 2010 14:14:53 +0000 (18 14:14 +0000)
treed6f20a6184bf71aa26361457fef5c1f989c667e8
parentf65cfda74a812eac54ef15afb4065af4fe2768f7
Build overlay plugins for all targets with PLUGIN_BUFFER <= 0x10000 bytes

Bring Clipv1 & m200v4 plugin buffer down to this limit
zxbox, chessbox and rockboy build on the clip
rockboy doesn't build on m200v4 due to not enough buttons to make a keymap
Some gameboy roms won't run on Clipv1: tetris does but not pokemon for example

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26144 a1c6a512-1295-4272-9138-f99709370657
apps/plugins/BUILD_OVERLAY [new file with mode: 0644]
apps/plugins/SOURCES
apps/plugins/SUBDIRS
apps/plugins/chessbox.c
apps/plugins/chessbox/chessbox.make
apps/plugins/rockboy.c
apps/plugins/rockboy/rockboy.make
apps/plugins/zxbox.c
apps/plugins/zxbox/zxbox.make
firmware/export/config/sansaclip.h
firmware/export/config/sansam200v4.h