Use player name in the KScoreDialog
[kdegames.git] / killbots / render.h
blob1d374eb63e98c28dbda416b51968a43f1510e884
1 /*
2 * Copyright 2007-2009 Parker Coates <parker.coates@gmail.com>
4 * This file is part of Killbots.
6 * Killbots is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 2 of the License, or
9 * (at your option) any later version.
11 * Killbots is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with Killbots. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef KILLBOTS_RENDER_H
21 #define KILLBOTS_RENDER_H
23 class QColor;
24 class QCursor;
25 class QPixmap;
26 class QSize;
27 class QString;
28 #include <Qt>
30 namespace Killbots
32 namespace Render
34 bool loadTheme( const QString & fileName );
35 bool loadDefaultTheme();
36 QPixmap renderElement( const QString & elementId, QSize size );
37 QCursor cursorFromAction( int direction );
38 QColor textColor();
39 qreal aspectRatio();
43 #endif