2 here are some nice Kig features i'd like to show off :)
3 - More than 40 various nice objects: from the easiest ones ( points ),
4 up to lines, circles, conics, cubics, and more. See the Objects
6 - Macros: the power of constructing new objects using the builtin
7 ones. If you want to try, open macrotest.kig, then click the
8 button to the left of the fullscreen button, select the three
9 corners of the triangle, then click the button again, click the
10 circle, click the button again, type in a name. Then check out the
11 new type with the other circle types. You can't really see the
12 difference between built-in types and macro's
13 - I've given quite some attention to making Kig as intuitive to use as
14 possible. It has various unique features like the nice RMB menu's,
15 the intuitive construction mode, etc.
16 - is a KPart: try opening macrotest.kig from konqueror, if it doesn't
17 work yet, open your kcontrol, then go to "File Browsing"->"File
18 Associations", click add, group:"application", name:"x-kig", open
19 the "embedding" tab page for the new type, click "add", find
20 "KigPart" (if you installed Kig correctly (did you get the
21 "--prefix" on your configure right?) , it should be there), and add
22 it. then try opening macrotest.kig again
23 - Kig supports various file formats... See the filters directory.
24 Currently Kig has read-write support for native files ( which is an
25 imho clean xml format ) and for the older version of the Kig file
26 format; read support for KGeo, KSeg and, partially, for Dr. Geo
27 and Cabri files. This is an area where we plan working on...
28 - Kig can export a document in several formats: the most common are
29 images, and you can choose among the types supported by Qt and KDE.
30 Moreover, the other supported formats are: XFig files, and SVG and
31 LaTeX documents. These are useful since not all other programs
32 support Kig files yet... ;)
33 - Kig is very compatible with the program it was intended to replace,
34 KGeo. It supports all of its Object types and most of its file
36 - There is a very flexible mechanism for supporting TextLabels with
37 variable parts.. Check out the text label wizard for more
39 - nice support for Locuses, inspired by KSeg's version of this. Check
40 the documentation and examples/locustest.kig for more info..
41 - flexible transformation facility
44 For a list of planned features, check out the TODO file.