1 /********************************************************************
2 KWin - the KDE window manager
3 This file is part of the KDE project.
5 Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *********************************************************************/
21 #ifndef KWIN_SHOWFPS_H
22 #define KWIN_SHOWFPS_H
24 #include <kwineffects.h>
25 #include <kwinglutils.h>
37 virtual void prePaintScreen( ScreenPrePaintData
& data
, int time
);
38 virtual void paintScreen( int mask
, QRegion region
, ScreenPaintData
& data
);
39 virtual void paintWindow( EffectWindow
* w
, int mask
, QRegion region
, WindowPaintData
& data
);
40 virtual void postPaintScreen();
41 enum { INSIDE_GRAPH
, NOWHERE
, TOP_LEFT
, TOP_RIGHT
, BOTTOM_LEFT
, BOTTOM_RIGHT
}; // fps text position
43 void paintGL( int fps
);
44 void paintXrender( int fps
);
45 void paintFPSGraph(int x
, int y
);
46 void paintDrawSizeGraph(int x
, int y
);
47 void paintGraph( int x
, int y
, QList
<int> values
, QList
<int> lines
, bool colorize
);
48 void paintFPSText(int fps
);
50 enum { NUM_PAINTS
= 100 }; // remember time needed to paint this many paints
51 int paints
[ NUM_PAINTS
]; // time needed to paint
52 int paint_size
[ NUM_PAINTS
]; // number of pixels painted
53 int paints_pos
; // position in the queue
54 enum { MAX_FPS
= 200 };
55 int frames
[ MAX_FPS
]; // (sec*1000+msec) of the time the frame was done
56 int frames_pos
; // position in the queue