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Initial commit of KazEngine3
[kazengine.git]
/
src
/
map
/
map_vertex.h
blob
c647c847ed131c699aa656a3563f4584aead4a54
1
#ifndef MAP_VERTEX_H
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#define MAP_VERTEX_H
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#include <kazmathxx/vec2.h>
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#include <kazmathxx/vec3.h>
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#include
"colour4.h"
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struct
map_vertex
{
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Vec3 position
;
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Vec2 texture_coordinate
;
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Vec2 lightmap_coordinate
;
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Vec3 normal
;
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Colour4 colour
;
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};
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#endif
// MAP_VERTEX_H