Initial commit of KazEngine3
[kazengine.git] / src / map / map_vertex.h
blobc647c847ed131c699aa656a3563f4584aead4a54
1 #ifndef MAP_VERTEX_H
2 #define MAP_VERTEX_H
4 #include <kazmathxx/vec2.h>
5 #include <kazmathxx/vec3.h>
6 #include "colour4.h"
8 struct map_vertex {
9 Vec3 position;
10 Vec2 texture_coordinate;
11 Vec2 lightmap_coordinate;
12 Vec3 normal;
13 Colour4 colour;
16 #endif // MAP_VERTEX_H