entities without definitions in script will be removed from game; it is now possible...
commitbbe0eb5e96bdfd0d85e1bf0c835ba819b1d7ef81
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Sun, 29 Oct 2017 10:47:51 +0000 (29 12:47 +0200)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Sun, 29 Oct 2017 10:47:51 +0000 (29 12:47 +0200)
tree89d14f0193864fedfc0c825ecaf43fdff0fdc49b
parent84b1bce22d74965e23b25f1114819d30cbd6fd94
entities without definitions in script will be removed from game; it is now possible to turn off modules with new entities (i hope)
src/felib/felibdef.h
src/game/char.cpp
src/game/database.cpp
src/game/game.cpp
src/game/level.cpp
src/game/proto.cpp
src/game/proto.h
src/game/script.cpp
src/game/worldmap.cpp