some constants (namely, teams, dungeons, and levels) are taken from "define.dat"...
commit19ee8380118a7958740eb89831c4da8f19e63e37
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Thu, 26 Oct 2017 08:49:48 +0000 (26 11:49 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Thu, 26 Oct 2017 08:49:48 +0000 (26 11:49 +0300)
tree8cb75351067af13e2e144bdf5f7716a3ac57c8b4
parent73891ad66d8e339ffef3ce62a3a9285d3143f1d1
some constants (namely, teams, dungeons, and levels) are taken from "define.dat" now (instead of being hard-coded)
script/define.dat
src/game/game.cpp
src/game/game.h
src/game/ivandef.h
src/game/ivandef.h.old [copied from src/game/ivandef.h with 99% similarity]
src/game/level.cpp
src/game/team.h
src/game/worldmap.cpp