5 JPC-RR is licenced under GNU GPL v2. See file “LICENSE”
11 To get started, you need BIOS image, VGABIOS image and DOS boot
12 floppy and JDK for Java 6 standard edition (later versions should
13 they appear should also work). Note: JRE is not enough.
15 Note that to play back recorded movies, you need exact same
16 version of BIOS image, VGABIOS image and DOS boot floppy as was
17 used when making the movie (in addition to exact same versions of
22 See compile.sh or compile.bat. The streamtools stuff is only
23 needed for dumping videos.
27 First you need to get and make some important images. Obtain BIOS
28 image, VGABIOS image and DOS boot floppy from somewhere. After
29 starting the emulator, use Drives -> Import Image to import the
30 images (ignore the error about no BIOS images being found).
34 There is premade autoexec script called assemble.bat that has
35 fairly reasonable defaults. To use it:
37 java JPCApplication -library library -autoexec assemble.bat
39 The “-library library” specifies that contents of directory
40 'library' are to be used as library. The script pops up settings
41 for new emulated PC (if you want to load savestate, click
42 cancel). Select BIOS and VGABIOS for BIOS and VGABIOS image (they
43 should be already selected), DOSfloppy for fda (boot device
44 should be set to fda) and game image as some HD drive
48 • Putting the game as hdd (the fourth hard disk slot) causes boot
51 • Some BIOS versions have “press F12 to select boot device”. Hit
52 <enter> from emulated keyboard and that prompt will go away in
53 about half emulated second (it stays several emulated seconds
56 • If game doesn't need lots of memory, hitting F5 to skip
57 intialization files is fastest. If it does need more memory,
58 run config.sys commands but not autoexec.bat.
60 • Some DOS disks have DOSIDLE with them, don't use it as it
61 messes badly with emulator.
63 3 Making JPC-RR format images from raw images
65 Due to various factors, JPC-RR can't use raw image files directly
66 but requires its own image format.
68 3.1 Importing images from GUI:
70 Use Drives -> Import Image to import existing directories or
71 image files. Dialog prompting parameters will be displayed. When
72 importing floppy images, check “standard geometry” if possible,
73 that enables geometry autodetection, which is reasonable
74 virtually all of the time it is offered.
78 • If making image from directory, the names of the files must
79 conform to FAT naming restrictions (8+3 character names, no
80 spaces, etc). Avoid filenames with non-ASCII characters.
82 • The DOS limit of 112 or 224 files for floppies does not apply
83 to images created from directory trees. The minimum limit value
84 used is 512. If even that isn't enough, the limit is
85 automatically increased to fit all the needed directory
88 • Making boot disks from tree does NOT work. Even if you got
89 system boot files there, it still won't work.
91 • Only floppy disks and hard drives can be made from directory
92 trees. BIOS images and CDROM images require image file.
94 • Avoid floppies with custom geometry (floppy geometry does
95 affect disk ID). Disks with over 63 sectors per track don't
96 work with DOS. Wheither disks with over 127 tracks per side
97 work with DOS is unknown. Also avoid 1024-tracks per side HDDs.
99 • The geometry limits are: 2-1024 tracks per side for HDD, 1-256
100 tracks per side for floppy. 1-63 sectors per track for HDD,
101 1-255 sectors per track for floppy. 1-16 sides for HDD, 1 or 2
102 sides for floppy. This gives size limit of 65280KiB for floppy
103 disks (but note the DOS limit!) and 516096KiB for HDDs.
105 • There are multiple image file contents that represent the same
106 image. The one with smallest size is picked when creating
109 • Note: Although the IDs are 128 bits long, they are not MD5
112 3.3 Importing from command line
114 There is tool called ImageMaker that can make JPC-RR images from
115 raw images. Each image has format, ID an name. Format and name
116 are specified when making image. ID is automatically calculated
117 from format and contents. Name does not affect the ID but is
118 purely for convience so one doesn't have to specify long image
123 The syntax for ImageMaker when making images is:
125 $ java ImageMaker <format> [<options>...] <destination> <source>
128 <destination> is file name for JPC-RR format image to write.
129 <source> is either name of regular file (raw image file) or name
130 of directory tree with files (supported for making floppy or hard
131 disk images only). In case of directory tree, the files are
132 layout deterministically to disk, so the ID will always be the
133 same for given geometry and type. <name> is name to give to disk.
136 --BIOS BIOS image (note: VGABIOS is also of this type).
138 --CDROM CD-ROM image.
140 --HDD=cylinders,sectors,heads Hard disk with specified geometry.
142 --floppy=tracks,sectors,sides Floppy disk with specified
145 --floppy160 160KiB floppy (40 tracks, 8 sectors, Single sided).
147 --floppy180 180KiB floppy (40 tracks, 9 sectors, Single sided).
149 --floppy320 320KiB floppy (40 tracks, 8 sectors, Double sided).
151 --floppy360 360KiB floppy (40 tracks, 9 sectors, Double sided).
153 --floppy410 410KiB floppy (41 tracks, 10 sectors, Double sided).
155 --floppy420 420KiB floppy (42 tracks, 10 sectors, Double sided).
157 --floppy720 720KiB floppy (80 tracks, 9 sectors, Double sided).
159 --floppy800 800KiB floppy (80 tracks, 10 sectors, Double sided).
161 --floppy820 820KiB floppy (82 tracks, 10 sectors, Double sided).
163 --floppy830 830KiB floppy (83 tracks, 10 sectors, Double sided).
165 --floppy880 880KiB floppy (80 tracks, 11 sectors, Double sided).
167 --floppy1040 1040KiB floppy (80 tracks, 13 sectors, Double
170 --floppy1120 1120KiB floppy (80 tracks, 14 sectors, Double
173 --floppy1200 1200KiB floppy (80 tracks, 15 sectors, Double
176 --floppy1440 1440KiB floppy (80 tracks, 18 sectors, Double
179 --floppy1476 1476KiB floppy (82 tracks, 18 sectors, Double
182 --floppy1494 1494KiB floppy (83 tracks, 18 sectors, Double
185 --floppy1600 1600KiB floppy (80 tracks, 20 sectors, Double
188 --floppy1680 1680KiB floppy (80 tracks, 21 sectors, Double
191 --floppy1722 1722KiB floppy (82 tracks, 21 sectors, Double
194 --floppy1743 1743KiB floppy (83 tracks, 21 sectors, Double
197 --floppy1760 1760KiB floppy (80 tracks, 22 sectors, Double
200 --floppy1840 1840KiB floppy (80 tracks, 23 sectors, Double
203 --floppy1920 1920KiB floppy (80 tracks, 24 sectors, Double
206 --floppy2880 2880KiB floppy (80 tracks, 36 sectors, Double
209 --floppy3120 3120KiB floppy (80 tracks, 39 sectors, Double
212 --floppy3200 3200KiB floppy (80 tracks, 40 sectors, Double
215 --floppy3520 3520KiB floppy (80 tracks, 44 sectors, Double
218 --floppy3840 3840KiB floppy (80 tracks, 48 sectors, Double
223 --volumelabel=label Give specified volume label (affects ID).
224 Only meaningful when making image out of directory tree. Default
227 --timestamp=YYYYMMDDHHMMSS Give specified timestamp for files
228 (affects ID). Only meaningful when making image out of directory
229 tree. The default timestamp is 19900101T000000Z.
231 3.3.3 Image information
235 $ java ImageMaker <imagefile>
237 Variety of information about image is displayed (especially for
238 floppies/HDDs). Two important fields are calculated and claimed
239 disk ID. They should be the same. If they are not, then the image
240 file is corrupt (sadly, imagemaker has bugs and bugs that cause
241 it to write corrupt images have been seen).
243 3.4 Advanced: The disk ID algorithm
245 The disk ID is calculated as:
247 Skein-256-128-deprecated(<typecode>|<geometry>|<image>)
249 Where Skein-256-128-deprecated is Skein hash function with
250 256-bit internal state and 128-bit output using the deprecated
251 rotation constants (as specified in Skein hash function reference
252 documentation versions 1.0 and 1.1). The <image> is the whole
253 image, including parts not stored in image file. The reason for
254 keeping using the deprecated constants are:
256 • Changing the constants would change the IDs, which would
257 invalidate existing images
259 • This is not about cryptographic security
261 • The new constants don't improve security that much anyway.
263 3.4.1 Floppies and HDDs
265 Floppies have <typecode> value 0 (single byte) and HDDs have 1
266 (single byte). <geometry> is as follows (this is exactly the same
267 form as it appears in image header):
269 Byte 0 bits 0-1: Bits 8-9 of track count per side - 1.
271 Byte 0 bits 2-5: Head count - 1.
273 Byte 0 bits 6-7: Reserved, must be 0.
275 Byte 1: Bits 0-7 of track count per side - 1.
277 Byte 2: Sector count per track - 1.
279 3.4.2 CD-ROM and BIOS images
281 CD-ROMs have <typecode> value 2 (single byte) and BIOS images
282 have 3 (single byte). <geometry> is blank.
284 3.5 Advanced: Disk Image format
286 The disk image consists of following parts, concatenated in this
287 order without padding:
299 • type-specific geometry/size data
307 Magic in disk image files is following 5 bytes: “IMAGE”
311 Disk ID is given as 16 bytes, encoding the 128-bit disk ID.
315 Type code is single byte. 0 for floppies, 1 for HDDs, 2 for
316 CD-ROMs and 3 for BIOS images. Other values are reserved.
318 3.5.4 Disk name length
320 Obsolete. Disk name length is given as two-byte big-endian value.
321 New images should have 0 here.
325 Ignored. Name field is there for backward compatiblity. Disk name
326 length gives length of this field in bytes.
328 3.5.6 Type-specific geometry/size data (floppies and HDDs)
330 Floppies and HDDs have 3-byte geometry data:
332 Byte 0 bits 0-1: Bits 8-9 of track count per side - 1.
334 Byte 0 bits 2-5: Head count - 1.
336 Byte 0 bits 6-7: Reserved, must be 0.
338 Byte 1: Bits 0-7 of track count per side - 1.
340 Byte 2: Sector count per track - 1.
342 3.5.7 Type specific-geometry/size data (CD-ROMs)
344 CD-ROMs have 4-byte big-endian sector (512 bytes!) count.
346 3.5.8 Type specific-geometry/size data (BIOS images)
348 BIOS images have 4-byte big-endian byte (not sector or block)
351 3.5.9 Actual image data (floppy/HDD)
353 Floppy or HDD imagedata consists of following subparts:
363 Storage method is single byte. Sectors present gives number of
364 last nonzero sector + 1 (zero if image is all zeroes)
366 3.5.10 Floppy/HDD storage method 0: Raw storage
368 This storage method has empty header. Image data is raw dump of
369 first sectors present sectors.
371 3.5.11 Floppy/HDD storage method 1: Sectormap
373 Image data header contains bitfield with just enough bytes to
374 have one bit per present sector. The order of bits is such that
375 number of bit corresponding to each sector in byte is sector
376 number modulo 8 and byte number is floor of sector number divided
377 by 8 when sector numbers are counted from zero. If bit
378 corresponding to sector is set, then the sector is present in
379 image data, otherwise it is absent and assumed to be all-zeroes.
381 Image data contains dumps of all present sectors in order of
382 increasing sector number.
384 3.5.12 Floppy/HDD storage method 2: Extent first sector zero
386 Image data is empty as storage-specific data is mangled with
387 image data. The image data alternates between blocks encoding
388 zero sectors and blocks encoding nonzero sectors. The first block
389 encodes zero sectors.
391 Block encoding zero sectors consist of single 1-4 byte
392 little-endian value encoding number of sectors in block - 1.
393 Number of bytes is determined by sectors present value. It is 1
394 for 1-256 sectors, 2 for 257-65536, 3 for 65537-16777216 and 4
395 for more than 16777216. All sectors in block are filled with
396 zeroes and are not stored.
398 Block encoding nonzero sectors has same block count as zero
399 sector block but is followed by the sectors stored raw.
401 3.5.13 Floppy/HDD storage method 3: Extent first sector nonzero
403 Same as storage method 2 but first block is nonzero sector block.
405 3.5.14 Actual image data (CD-ROMs and BIOS images)
407 These store image data raw. The amount of data is specified by
412 Comments are given as list of strings, with UTF-8 encoded strings
413 following 2-octet big-endian length. Comment list is terminated
414 by entry with length 0 (0x00 0x00). Comments are optional and may
417 4 The actual emulator
419 The actual emulator is invoked as:
421 $ java JPCApplication <options>...
423 The valid options are:
425 -library <library> Use the specified directory when searching for
426 images (can only be specified once).
428 -autoexec <script> Execute contents of specified file as commands
433 When emulator is started, command line comes up. Following
436 • 'exit': exit immediately
438 • 'load <plugin>': Load plugin (no arguments)
440 • 'load <plugin>(<arguments>)': load plugin with arguments.
442 • 'command <command> [<arguments>...]': Invoke command via
443 external command interface.
445 • 'call<command> [<arguments>...]': Invoke command via external
446 command interface and print return values.
448 When one gets command line, its useful to load some plugins. See
449 section about plugins. Note: Load runner plugin
450 (PCControl/PCRunner and so) last, as some runners like to start
453 4.2 PC settings dialog notes
455 • CPU divider base frequency before division is 1GHz.
457 • Images can be specified by name or by ID. Name is relative to
458 library directory. If the image is in subdirectory of image
459 directory, the directory separator is is '/' regardless of what
462 • CD-ROM and hdc are mutually exclusive
464 • Modules is comma-seperated list of modules to load. To pass
465 arguments to some modules, enclose the arguments in (). Same
466 module can be specified twice only if parameters differ.
468 • Setting boot device doesn't work with some BIOS versions. Those
469 versions prompt the boot device anyway.
471 4.3 Audio output channels
473 PC can have one or more audio output channels. The name of audio
474 output associated with PC speaker is:
475 'org.jpc.emulator.peripheral.PCSpeaker-0'. Modules that have
476 audio outputs get channel names of form <classname>-<sequential>,
477 where <classname> is name of main module class and sequential is
478 number starting from zero. Note that same module can have
479 multiple output channels. If multiple modules of same class
480 request audio outputs, the <sequential> values of subsequent
481 module start where previous left off.
485 Plugins actually execute the tasks of the emulator. They can be
486 loaded using “load <plugin>” or 'load <plugin>(<arguments>)” from
489 Different Plugins using the same output (like running PCMonitor
490 and RAWVideoDumper) should not conflict because connector output
491 hold locking is desinged to handle multiple readers.
493 If no plugin used requires GUI, then the emulator can be run
494 without having GUI available.
496 4.4.1 plugin: org.jpc.plugins.PCControl
498 No arguments, requires and uses GUI.
500 Runs the PC emulator core. Has capability to start/stop
501 emulation, breakpoint after certain time or start/end of VGA
502 vertical retrace. Also can create, savestate and loadstate PC
503 emulation. Memory dumping is supported.
505 4.4.2 plugin: org.jpc.plugins.PCRunner
507 Takes 'movie=<file>' as argument and optionally 'stoptime=<time>'
508 Does not require nor use GUI.
510 Loads PC from savestate and just runs it. CTRL+C to quit. Also
511 automatically quits once stoptime is reached.
513 4.4.3 plugin: org.jpc.plugins.PCMonitor
515 No arguments, requires and uses GUI.
517 VGA monitor for emulated PC.
519 4.4.4 plugin: org.jpc.plugins.VirtualKeyboard
521 No arguments, requires and uses GUI.
523 On-screen keyboard for emulated PC.
525 4.4.5 plugin: org.jpc.plugins.PCStartStopTest
527 No arguments, requires and uses GUI.
529 Small plugin testing remote PC start/stop. Also supports sending
530 some common keypresses.
532 4.4.6 plugin: org.jpc.plugins.RAWVideoDumper
534 Takes 'rawoutput=<file>' as argument. Does not require nor use
537 Dumps all generated frames to RAW file <file>. Rawoutput is
538 required. The raw file consists of concatenation of zlib streams.
539 The uncompressed stream is concatenation of time skips (FFh FFh
540 FFh FFh), each acting as time offset of 2^32-1 nanoseconds and
541 saved frames. The saved frame has time offset in nanoseconds (big
542 endian) as first four bytes (must be at most 2^32-2, as 2^32-1 is
543 reserved for time skip). The next two bytes are big-endian width,
544 next two big-endian height. Finally frame has 4 * width * height
545 bytes of data that encodes pixels using 4 bytes per pixel, in
546 left-to-right, up-to-down order. Byte 0 of each pixel is
547 reserved, byte 1 is the red channel, byte 2 is green channel and
548 byte 3 is blue channel.
550 Dumping to pipe is supported.
552 4.4.7 plugin: org.jpc.plugins.RAWAudioDumper
554 Takes 'src=<name of audio output channel>',
555 'file=<output-filename>' and 'offset=<offset>' as arguments,
556 separated by ','. Does not require nor use GUI.
558 Dumps output from specified audio output channel (src, mandatory)
559 to RAW-format file (file, mandatory). The resulting file consists
560 of records, 4 or 8 bytes each. 4 byte record consists of 0xFF
561 0xFF 0xFF 0xFF and means to increase next time delta by 2^{32}-1
562 ns. Otherwise record is 8 bytes. Each 8 byte record has three
563 fields. First 4 byte unsinged big endian timedelta value (in
564 nanoseconds, must be smaller than 2^{32}-1), then 2 byte signed
565 big endian new left channel volume, then 2 byte signed big endian
566 new right channel volume. Optionally 'offset' can be set to
567 positive value (in nanoseconds) to delay the audio by.
569 4.4.8 plugin: org.jpc.plugins.LuaPlugin
571 Takes 'kernel=<name of lua kernel file>', other parameters are
572 passed to kernel, requires and uses GUI.
574 Lua VM for executing scripts.
576 4.4.9 plugin: org.jpc.plugins.JoystickInput
578 No parameters. Displays window for sending joystick input.
582 5.1 org.jpc.modules.Joystick:
586 • Resources: I/O port 0x201
588 Emulates joystick game port.
590 5.2 org.jpc.modules.BasicFPU:
596 Crude FPU (x87) emulator.
600 Hacks are saved to savestates but not movies.
604 Force bit 1 of physical address 0x0410 to zero, signaling that
605 the system has no FPU. BIOS assumes system has FPU but some games
606 use that bit to detect FPU, trying to use it if it is “present”.
607 Try this if game startup hangs with lots of trying to use FPU but
608 not present errors. Don't use if there is FPU present. Needed to
609 get games like Blake Stone to work (FPU emulator allows it to
610 start but causes graphical glitches).
614 Update basic VGA parameters before vretrace, not after it. Some
615 games (e.g. Commander Keen 4) don't like if this isn't done and
616 some games (e.g. Mario & Luigi) don't like if it is done. Wrong
617 value manifests as jerky scrolling (scrolling back and forth and
618 fixed statusbars move).
620 7 Some error messages and explanations
622 • <filename> is Not a valid image file
624 • <filename> is not image file
626 • <filename> claims to be floppy with illegal geometry: <x>
627 tracks, <y> sides and <z> sectors.
629 • <filename> claims to be HDD with illegal geometry: <x> tracks,
630 <y> sides and <z> sectors.
632 • Can't read disk image sector map.
634 • Can't read disk image extent.
636 Code expects <filename> to be valid JPC-RR format image, but it
637 isn't JPC-RR image at all or its corrupt.
639 • <filename> is image of unknown type.
641 • <filename> has unrecognized geometry <x> <y> <z>
643 Possibly corrupt image, not JPC-RR image, or JPC-RR image from
644 future version containing something current version can't
647 • Invalid format specifier <something>.
649 • Invalid syntax of --floppy= or --HDD= option.
651 • Invalid format specifier/option <something>.
653 Invalid option or format specifier was given. Check for typos.
655 • java ImageMaker [<options>...] <format> <destination> <source>
658 Check syntax of command. Especially that diskname is present!
660 • The image has <nnn> sectors while it should have <yyy>
661 according to selected geometry.
663 • Raw image file length not divisible by 512.
665 • Trying to read sector out of range.
667 The selected geometry is wrong or raw image is incomplete.
669 • Invalid disk name (Should not happen!).
671 • Invalid geometry to be written.
673 This is a very likely a bug in program.
675 • What the heck <filename> is? It's not regular file nor
678 That sort of file can't be used as input for image making, or the
679 file just doesn't exist.
681 • BIOS images can only be made out of regular files.
683 • CD images can only be made out of regular files.
685 Source image specified is not regular file, but image of that
686 type can't be made of anything else.
688 • Can't read raw bios image file.
690 • Can't read sector <nnn> from image.
692 Reading the raw image file failed for some reason.
694 • Bad library line: "<something>". Ignored.
696 Syntax error in image library.
698 • Removing image <something> a.k.a. "<something>" as it no longer
701 The image file no longer exists so it gets removed from library.
703 • Removing image <something> a.k.a. "<something>" due to <some>
706 Image library code killed some image from library due to some
707 kind of conflict with image being added.
709 • Too much data to fit into given space.
711 The tree you gave contains takes just too much space to fit into
714 8 Advanced: Savestate/movie format
716 8.1 Special character classes
720 Following Unicode codepoints (encoded as UTF-8) are interpretted
723 • Codepoints 0x20, and 0x09.
725 • Codepoints 0x1680, 0x180E, 0x2028, 0x205F and 0x3000
727 • Codepoints 0x2000-0x200A.
731 Following byte sequences are interpretted as linefeeds (line
738 • Bytes 0x0D 0x0A (interpretted as single line change, not two!)
740 • Bytes 0xC2 0x85 (UTF-8 for unicode control character NL)
744 JRSR archive format packs multiple text archive members to text
745 archive. It does not support binary members. JRSR archives have
746 first five or six bytes form the magic. It is “JRSR” followed by
747 LINEFEED character There are four kinds of lines after that
748 (lines are terminated by LINEFEED byte/bytes):
758 Sequencing rules are as follows: Start member is allowed anywhere
759 (after magic). Member line is allowed only inside member (member
760 started but not ended). End member is only allowed inside member.
761 End of file is only allowed outside member. Blank line is allowed
762 anywhere after magic.
766 Start member line is given as “!BEGIN” <SPACE>+ <membername>
767 <LINEFEED>. <SPACE>+ any number of SPACE characters at least one
768 and <LINEFEED> is LINEFEED chacter. The member name is UTF-8
769 encoded and maximum allowed line length is 2048 bytes (including
770 LINEFEED, which means name is limited to 509-2040 codepoints
771 depending on characters used). Starting member inside another
772 implicitly ends the previous member.
776 Member line is given as “+”<content><LINEFEED>. It gives another
777 line for member contents. <content> is passed raw to layers above
778 (followed by line termination)
782 End member line is given as “!END”<LINEFEED>. It ends the current
783 member. The following line can only be start member line or file
788 Blank line is given as <LINEFEED>. Lines like that are ignored.
790 8.3 Four-to-Five encoding
792 Binary members are encoded into text by so-called four-to-five
793 encoding. This encoding can encode single byte to two, two bytes
794 to three, three bytes to four and four bytes to five.
795 Four-to-five encoding has five kinds of blocks. All SPACE and
796 LINEFEED characters are completely ignored, even in middle of
799 8.3.1 End stream block
801 End stream block is encoded as '!'. It ends the stream instantly.
802 There is also implicit end of stream at end of input to decoding.
804 8.3.2 Other four block types
806 Other four block types take the value to be encoded, read it as
807 big-endian value. Then they write it as base-93 big-endian value.
808 Then length specific constants are added to digits of that number
809 to yield ASCII values for characters (those are stored in order):
812 +------------+------------+------------+------------+------------+-----------+
813 | To encode | 1st char. | 2nd char. | 3rd char. | 4th char. | 5th char. |
814 +------------+------------+------------+------------+------------+-----------+
815 +------------+------------+------------+------------+------------+-----------+
816 | 1 byte | 34 | 34 | - | - | - |
817 +------------+------------+------------+------------+------------+-----------+
818 | 2 bytes | 37 | 34 | 34 | - | - |
819 +------------+------------+------------+------------+------------+-----------+
820 | 3 bytes | 45 | 34 | 34 | 34 | - |
821 +------------+------------+------------+------------+------------+-----------+
822 | 4 bytes | 66 | 34 | 34 | 34 | 34 |
823 +------------+------------+------------+------------+------------+-----------+
826 Blocks which encode values greater than what is possible for
827 value of that length are fatal errors.
829 8.4 Line component encoing
831 Line component encoding sits on top of UTF-8 encoding. Line
832 component encoding encodes non-empty 1-D array of non-empty
833 strings into line, and thus array of those into member. Empty
834 lines or lines that don't contain any components are ignored.
835 Line starts with depth value of 0 and must end with depth value
838 Components are seperated by component separators. Empty
839 components are ignored. Following codepoints are separators on
840 depth 0 if not escaped:
842 • Codepoint of '('. The depth is read pre-increment.
844 • Codepoint of ')'. The depth is read post-decrement.
846 • Any SPACE character
848 The following characters are special:
850 • '('. Increments depth by 1 if not escaped (and appears in
853 • ')'. Decrements depth by 1 if not escaped (and appears in
854 component). Depth going negative is an error.
856 • '\'. Next character is interpretted as literal. Error if at end
859 Otherwise, characters are interpretted as literals and appear in
860 components. Depth must be zero at end of line.
864 Header section is in archive member "header". It uses line
865 component encoding. The first component of each line is name of
866 header, and subsequent ones are arguments. How many parameters
867 are expected is dependent on what header it is:
869 8.5.1 PROJECTID header:
871 • Header name: "PROJECTID"
875 • Argument #1: <project-id-string>
879 Gives project ID. Project ID is generated when PC is assembled
880 and is then preserved in save states. It is used for computing
881 rerecord counts. Emulator treats it as opaque string, the IDs it
882 generates are formed by 48 random hexadecimal digits.
884 8.5.2 SAVESTATEID header:
886 • Header name: "SAVESTATEID"
890 • Argument #1: <savestate-id-string>
894 Gives save state ID. Each save state has its own save state ID.
895 Treated as opaque string, but generated as 48 random hexadecimal
896 digits. The presence of this header signals whether there is save
897 state to be loaded. If this header is present, save state load
898 will be attempted. If absent, save state is not to be loaded even
899 if present (and correct savestate load would be technically
902 The value is used to prevent loading incompatible save states in
903 preserve event stream mode and also to find the point in event
904 stream where one left off.
906 8.5.3 RERECORDS header:
908 • Header name: "RERECORDS"
912 • Argument #1: <rerecords>
916 Gives rerecord count. PC assembly (except when loading save
917 state) initializes current rerecord count to zero. Must be
918 non-negative and decimal number using ASCII digit characters.
920 On loading save state:
922 1) If project ID matches with previous:
924 1a) If loaded rerecord count is larger or equal to current
927 1a-a) Current rerecord count is loaded rerecord count + 1.
931 1b-a) Current rerecord count increments by 1.
935 2a) Current rerecord count is loaded rerecord count + 1.
937 The current rerecord count at time of save is saved to save
940 8.5.4 AUTHORS header:
942 • Header name: "AUTHORS"
944 • Components: 2 or more
946 • Arguments: free form
950 Gives authors of run. Each argument gives one author. May be
951 present multiple times.
953 8.5.5 COMMENT header:
955 • Header name: "COMMENT"
957 • Components: 2 or more
959 • Arguments: free form
963 Various kinds of free form data. Not parsed further by emulator.
965 8.6 Initialization segment:
967 If SAVESTATEID header isn't present (not a save state), member
968 "initialization" gives PC initialization parameters for
969 assembling the PC. It is present anyway even if SAVESTATEID is
972 Following parameters are used (space separates components):
976 Gives Image ID of main system BIOS (mandatory)
980 Gives Image ID of VGA BIOS (mandatory).
984 Gives Image ID of hda. Present only if system has hard disk hda.
988 Gives Image ID of hdb. Present only if system has hard disk hdb.
992 Gives Image ID of hdc. Present only if system has hard disk hdc.
996 Gives Image ID of hdd. Present only if system has hard disk hdd.
1000 Gives Image ID of disk in slot <num>. Slot number must be
1003 “DISKNAME” <num> <name>
1005 kGives image name of disk in slot <num>. Slot number must be
1006 non-negative. The slot must be previously declared using “DISK”.
1010 Gives Image slot to initially put into floppy drive fda. Disk
1011 must be of floppy type. If none present, no disk is initially put
1016 Gives Image slot to initially put into floppy drive fdb. Disk
1017 must be of floppy type. If none present, no disk is initially put
1022 Gives Image slot to initially put into CD-ROM drive hdc. Not
1023 allowed if hard disk hdc is present. Disk must be of CD-ROM type.
1024 If none present no disk is initially put there.
1026 "INITIALTIME" <time>
1028 Number of milliseconds since Unix epoch to system start up time.
1031 0-4102444799999. Mandatory.
1033 "CPUDIVIDER" <divider>
1035 Set CPU frequency divider (dividing the 1GHz master clock).
1036 Allowed range is 1-256. Mandatory.
1038 "MEMORYSIZE" <pages>
1040 Number of 4KiB pages of RAM memory. Allowed range 256-262144.
1045 Set boot device. Valid devices are "FLOPPY" (boot from fda),
1046 "HDD" (boot from hda) and "CDROM" (boot from CD).
1048 "LOADMODULEA" <module> <parameters>
1050 Load module <module> with parameters <parameters>.
1052 "LOADMODULE" <module>
1054 Load module <module> with no parameters
1058 Use class <fpu> as FPU emulator.
1060 8.7 Event record format:
1062 Event record is in archive member "events". It uses line
1063 component encoding. Each line gives an event. First component of
1064 each line gives time stamp. These timestamps MUST be in
1065 increasing order and all MUST be non-negative. Time stamp time
1066 unit is exactly 1 nanosecond of emulated time.
1068 The second component of each line is name of class to dispatch
1069 to. Further components are passed as-is to event handlers.
1071 8.7.1 Savestate event
1073 • Dispatch to: SAVESTATE
1075 • Argument #1: Savestate id
1077 • Argument #2 (optional): Rerecord count at time of saving
1080 Signals that savestate has occured here. The save state IDs MUST
1081 be unique in entire event stream. The second argument to
1082 savestate (if present) is rerecord count at time of saving that
1083 savestate (useful for calulating rerecord count of movie starting
1084 from savestate). No time restrictions
1088 • Dispatch to: OPTION
1090 • Argument #1: “ABSOLUTE” or “RELATIVE”
1092 Controls various options. “ABSOLUTE” turns on absolute mode
1093 (default) where event timestamps are absolute. “RELATIVE” turns
1094 on relative mode where event timestamps are relative to last
1095 event in stream. The OPTION event itself is not affected by
1096 timing change. No time restrictions
1098 8.7.3 Keyboard keypress/keyrelease event:
1100 • Dispatch to: org.jpc.emulator.peripheral.Keyboard
1102 • Argument #1: Fixed: "KEYEDGE"
1104 • Argument #2: Key number. Valid values are 1-83, 85-95, 129-197
1107 Send key press or key release. Keys work in toggle button manner.
1108 The event time must be multiple of 66 666, and must not be less
1109 than 60 * 66 666 TUs after last PAUSE event, 20 * 66 666 TUs
1110 after last KEYEDGE on key >128 and 10 * 66 666 TUs after last
1111 KEYEDGE on key <128.
1115 • Dispatch to: org.jpc.emulator.peripheral.Keyboard
1117 • Argument #1: Fixed: "PAUSE"
1119 Send pause key event. The time restrictions are identical to
1122 8.7.5 Joystick button event:
1124 • Dispatch to: org.jpc.modules.Joystick
1126 • Argument #1: “BUTTONA”, “BUTTONB”, “BUTTONC” or “BUTTOND”
1128 • Argument #2: “0” if released, “1” if pressed
1130 Send button down/up event. No time restrictions.
1132 8.7.6 Joystick axis event:
1134 • Dispatch to: org.jpc.modules.Joystick
1136 • Argument #1: “AXISA”, “AXISB”, “AXISC” or “AXISD”
1138 • Argument #2: Multivibrator unstable state length in ns.
1140 Set amount of time multivibrator remains in unstable state. No
1145 • Dispatch to: org.jpc.emulator.PC$ResetButton
1151 8.7.8 Fda disk change:
1153 • Dispatch to: org.jpc.emulator.PC$DiskChanger
1155 • Argument #1: Fixed: "FDA"
1157 • Argument #2: Number of image slot to put there.
1159 The disk number MUST be -1 or valid disk number. -1 MUST NOT be
1160 used if there is no disk in floppy drive A. This event causes
1161 specified disk to be placed to FDA or FDA disk to be ejected with
1162 no replacement if disk number is -1. The specified disk if not -1
1163 must be of floppy type. The specified disk if valid must not be
1166 8.7.9 Fdb disk change:
1168 • Dispatch to: org.jpc.emulator.PC$DiskChanger
1170 • Argument #1: Fixed: "FDB"
1172 • Argument #2: Number of image slot to put there.
1174 The disk number MUST be -1 or valid disk number. -1 MUST NOT be
1175 used if there is no disk in floppy drive B. This event causes
1176 specified disk to be placed to FDB or FDB disk to be ejected with
1177 no replacement if disk number is -1. The specified disk if not -1
1178 must be of floppy type. The specified disk if valid must not be
1181 8.7.10 Change CDROM:
1183 • Dispatch to: org.jpc.emulator.PC$DiskChanger
1185 • Argument #1: Fixed: "CDROM"
1187 • Argument #2: Number of image slot to put there.
1189 The disk number MUST be -1 or valid disk number. -1 MUST NOT be
1190 used if there is no disk in CD-ROM. This event causes specified
1191 disk to be placed to CD-ROM or CD-ROM disk to be ejected with no
1192 replacement if disk number is -1. The specified disk if not -1
1193 must be of CD-ROM type.
1195 This event has no effect if CD-ROM is locked.
1197 8.7.11 Write protect floppy:
1199 • Dispatch to: org.jpc.emulator.PC$DiskChanger
1201 • Argument #1: Fixed: "WRITEPROTECT"
1203 • Argument #2: Number of image slot to manipulate
1205 Write protects specified disk. The disk MUST NOT be in any drive
1206 and MUST be valid floppy-type disk.
1208 8.7.12 Write unprotect floppy:
1210 • Dispatch to: org.jpc.emulator.PC$DiskChanger
1212 • Argument #1: Fixed: "WRITEUNPROTECT"
1214 • Argument #2: Number of image slot to manipulate
1216 Disables write protection specified disk. The disk MUST NOT be in
1217 any drive and MUST be valid floppy-type disk.
1219 8.8 Diskinfo sections
1221 Diskinfo sections are named “diskinfo-”<id of disk>. They use
1222 line component encoding, fieldtype being first component on each
1223 line (value being the second). Following fields are defined:
1227 Gives type of image. Possible values are
1229 • “FLOPPY” (floppy disk)
1235 • “BIOS” (BIOS/VGABIOS image)
1237 • “UNKNOWN” (what the heck is this???)
1245 (BIOS images only) Gives length of BIOS image
1249 MD5 of raw disk/BIOS image without any headers or trailers.
1253 (FLOPPY/HDD/CDROM images only) Number of total sectors on disk.
1257 (FLOPPY/HDD images only) Number of tracks on disk per side (1-256
1258 for floppy, 1-1024 for HDD).
1262 (FLOPPY/HDD images only) Number of sides on disk (1 or 2 for
1263 floppy, 1-16 for HDD).
1267 (FLOPPY/HDD images only) Number of sectors per track (1-255 for
1268 floppy, 1-63 for HDD).
1272 Line from image comment block. Usually give data about files
1273 image has. May or may not be present (multiple times)
1277 Actual savestate format is not documented here. It is close to
1278 impossible to comprehend without access to emulator source
1281 9 Advanced: Making class dumpable
1283 Class is made dumpable by implementing interface
1284 org.jpc.emulator.SRDumpable and implementing method
1285 dumpSRPartial(org.jpc.emulator.SRDumper) and constructor
1286 <init>(org.jpc.emulator.SRLoader). Non-static inner classes can
1287 not be dumpable (make them static using tricks similar to what
1290 If dumped class has dumpable superclass, the first thing dumping
1291 function needs to do is to call dumper function of superclass and
1292 first thing loading constructor needs to do is to call loading
1293 constructor of superclass. If class has no dumpable superclass,
1294 dumper doesn't need to do anything special, while loader needs to
1295 call objectCreated(this) on SRLoader object passed as parameter.
1297 Following these fixed parts, dump all members that are part of
1298 mutable state in emulator core.
1300 9.1 Member dumping/loading functions
1302 There is dumping/loading function for following (all functions
1303 dumping/loading reference types can handle null):
1305 • boolean: SRDumper.dumpBoolean, SRLoader.loadBoolean
1307 • byte: SRDumper.dumpByte, SRLoader.loadByte
1309 • short: SRDumper.dumpShort, SRLoader.loadShort
1311 • int: SRDumper.dumpInt, SRLoader.loadInt
1313 • long: SRDumper.dumpLong, SRLoader.loadLong
1315 • String: SRDumper.dumpString, SRLoader.loadString
1317 • boolean[]: SRDumper.dumpArray, SRLoader.loadArrayBoolean
1319 • byte[]: SRDumper.dumpArray, SRLoader.loadArrayByte
1321 • short[]: SRDumper.dumpArray, SRLoader.loadArrayShort
1323 • int[]: SRDumper.dumpArray, SRLoader.loadArrayInt
1325 • long[]: SRDumper.dumpArray, SRLoader.loadArrayLong
1327 • double[]: SRDumper.dumpArray, SRLoader.loadArrayDouble
1329 • <dumpable type>: SRDumper.dumpObject, SRLoader.loadObject
1331 • special object: SRDumper.specialObject, SRLoader.specialObject
1335 • Dumpable objects come out as type of
1336 org.jpc.emulator.SRDumpable.
1338 • Special objects are various static objects that don't need to
1339 be stored because they don't have mutable fields.
1341 • Don't dump fields related to event state feedback.
1343 • Don't dump temporary flags that are only used while PC is
1344 running. Savestate when PC is running isn't possible anyway.
1346 • Some connectors dump fields related to connector output, some
1349 10 Advanced: Making output connectors
1351 Implementing interface org.jpc.emulator.DisplayController signals
1352 that this is display controller, inhibiting loading of the
1353 standard VGA display controller if loaded as module.
1355 10.1 Interface org.jpc.emulator.OutputConnector
1357 Class is made to be output connector by implementing this
1358 interface. This interface specifies the methods used for output
1359 hold locking. Class org.jpc.emulator.OutputConnectorLocking has
1360 implementations of these that are suitable for calling.
1362 10.1.1 Method subscribeOutput(Object)
1364 Subscribes the output, with specified object as handle.
1366 10.1.2 Method unsubscribeOutput(Object)
1368 Unsubscribe the specified handle object from output.
1370 10.1.3 Method waitOutput(Object)
1372 Wait for output on specified connector using specified handle
1373 object. Returns true on success, false if wait was interrupted by
1374 thread interrupt. Blocking.
1376 10.1.4 Method releaseOutput(Object)
1378 Release connector from p.o.v. of given handle. Does not block.
1380 10.1.5 Method holdOutput()
1382 Release threads waiting on waitOutput() and block until all
1383 subscribers have returned from waitOutput() and enteired
1386 10.1.6 Method releaseOutputWaitAll(object)
1388 Like releaseOutput(), but waits until all handles have released
1391 10.2 Class org.jpc.emulator.VGADigtalOut
1393 Class org.jpc.emulator.VGADigtalOut (already implements
1394 OutputConnector) implements VGA output connector. If module
1395 provodes output connector, it needs to implement
1396 org.jpc.emulator.DisplayController.
1398 10.2.1 Method getWidth()
1400 Get width of display (watch out, can return 0).
1402 10.2.2 Method getHeight()
1404 Get height of display (watch out, can return 0).
1406 10.2.3 Methods getDirtyXMin(), getDirtyXMax(), getDirtyYMin(),
1409 Returns the dirty region (region modified since last output).
1411 10.2.4 Method getBuffer()
1413 Get buffer of ints, at least width * height elements
1414 (left-to-right, top-down, one value per pixel) giving pixel data.
1415 Value for each pixel is 65536 * <red-component> + 256 *
1416 <green-component> + <blue-component>.
1418 10.2.5 Method resizeDisplay(int _width, int _height)
1420 Resize the display to be of specified size.
1422 10.2.6 Method dirtyDisplayRegion(int x, int y, int w, int h)
1424 Mark the specified region as dirty.
1426 10.2.7 Method resetDirtyRegion()
1428 Resets the dirty region to be empty.
1430 10.3 Class org.jpc.emulator.PC method getVideoOutput()
1432 Get VGA output connector for PC.
1434 10.4 Interface org.jpc.emulator.DisplayController.
1436 Implementing this class signals that module is VGA controller.
1437 There can be only one such module active at time and presence of
1438 such module prevents loading builtin VGA controller emulation
1441 10.4.1 Method getOutputDevice()
1443 Get VGA output connector for this VGA device.
1445 10.5 Class org.jpc.emulator.SoundDigitalOut
1447 Class org.jpc.emulator.SoundDigitalOut provodes output connector
1448 for sound. Each connector can transfer stereo signal at arbitiary
1449 sampling rate. Modules that have audio connectors need to
1450 implement interface org.jpc.emulator.SoundOutputDevice, as this
1451 signals that output connectors should be created.
1453 10.5.1 Method addSample(long, short, short)
1455 Add stereo sample at time given by first argument. The second and
1456 third arguments give volume on left and right channels.
1458 10.5.2 Method addSample(long, short)
1460 Add mono sample at time given by first argument. The second
1461 argument give volume on both channels.
1463 10.5.3 Method readBlock(Block)
1465 Reads block of output (atomic versus addSample). Block structure
1466 has following fields which are filled:
1468 • timeBase: Time base for block.
1470 • baseLeft: Left volume at time base.
1472 • baseRight: Right volume at time base
1474 • blockNo: Sequence number of block filled.
1476 • samples: Number of samples in block
1478 • sampleTiming: Number of nanoseconds since last sample
1480 • sampleLeft: Left channel samples
1482 • sampleRight: Right channel samples
1484 10.6 Interface org.jpc.emulator.SoundOutputDevice
1486 Implementing this interface signals that module has audio output
1490 org.jpc.emulator.SoundOutputDevice.requestedSoundChannels()
1492 Return the number of sound channels module has.
1495 org.jpc.emulator.SoundOutputDevice.soundChannelCallback(SoundDigitalOut)
1497 This is called once per sound channel requested giving precreated
1500 10.7 Class org.jpc.emulator.PC method getSoundOut(String)
1502 Get sound output with specified name.
1504 11 Advanced: Writing event targets
1506 Whereas output connectors are the way output is dispatched, input
1507 is dispatched via event targets. Event targets need to implement
1508 interface org.jpc.emulator.EventDispatchTarget.
1510 Event targets also provode methods which then encode events and
1511 dispatch them forward (without doing anything else) to event
1512 recorder. Also, event targets may have methods for obtaining
1515 11.1 Interface org.jpc.emulator.EventDispatchTarget
1517 Interface that marks class capable of receiving events.
1519 11.1.1 Method setEventRecorder(EventRecorder)
1521 Set the event recorder input events are sent to.
1523 11.1.2 Method startEventCheck()
1525 Signals target to reset all state related to event checking and
1526 state feedback. This may be called at any time in order to
1527 reinitialialize event checking/feedback state.
1529 11.1.3 Method doEvent(long, String[], int) throws IOException
1531 Event dispatch handler. The first argument is event time, second
1532 is parameters and third is what to do with it. If target doesn't
1533 like the event, throw IOException. Following types (the integer
1534 parameter) are used:
1536 0 (EventRecorder.EVENT_TIMED): Time has been assigned for event.
1538 1 (EventRecorder.EVENT_STATE_EFFECT_FUTURE): Future event in
1539 event replay for reinitialization
1541 2 (EventRecorder.EVENT_STATE_EFFECT): Past event in event replay
1544 3 (EventRecorder.EVENT_EXECUTE): This event occurs now. Execute
1547 11.1.4 Method endEventCheock()
1549 End event reinitialization. Usually unused.
1551 11.1.5 Method getEventTimeLowBound(long, String[]) throws
1554 Return the time value that's the earliest possiblity for this
1555 event to occur. Returning any time in past (including -1) causes
1556 event to fire as soon as possible. The long parameter gives the
1557 current scheduled time for event.
1561 Modules are various extensions that run inside emulator core. As
1562 such, they affect sync. Modules must implement interface
1563 org.jpc.emulator.HardwareComponent (they are hardware components)
1564 and must be dumpable. Additionally, they need either constructor
1565 <init>() or <init>(String). The first is if no parameters are
1566 passed, the second is for case where parameters are passed.
1568 Aside of the constructors, modules need to obey the ordinary
1569 conventions for hardware components. No code outside modules
1570 needs to know that module exists.
1574 Plugins handle various UI tasks. They need to implement interface
1577 13.1 Interface org.jpc.pluginsbase.Plugin
1579 13.1.1 Method systemShutdown()
1581 Called when emulator shuts down. Either called in dedicated
1582 thread or in thread that called emulatorShutdown(). These
1583 handlers should do the bare minimum to get files on disk to
1584 consistent state. After these calls from all plugins have
1585 finished, emulator exits. Do not try to manipulate UI from these
1586 methods, as doing that easily leads into deadlock.
1588 13.1.2 Method reconnect(PC)
1590 Gives new PC to connect to. Null is passed if plugin should
1593 13.1.3 Method main()
1595 Called in dedicated thread after plugin is initialized.
1597 13.1.4 Method pcStopping()
1599 Called after PC has stopped.
1601 13.1.5 Method pcStarting()
1603 Called before PC starts.
1605 13.1.6 Method notifyArguments(String[])
1607 Pass arguments from command line.
1609 13.1.7 Constructor <init>(Plugins)
1611 This constructor is used to initialize plugins that don't take
1614 13.1.8 Constructor <init>(Plugins, String)
1616 This constructor is used to initialize plugins that take
1619 13.2 Class org.jpc.pluginsbase.Plugins
1621 This class provodes various methods for manipulating plugins.
1623 13.2.1 Method isShuttingDown()
1625 Returns true if Plugins.shutdownEmulator() has been called
1626 somehow, either via VM exit, CTRL+C or explicitly. Useful to skip
1627 cleanups involving GUI, as these are too deadlock-prone.
1629 13.2.2 Method shutdownEmulator()
1631 Shut down and exit the emulator. All plugin shutdown functions
1632 are called in this thread.
1634 13.2.3 Method reconnectPC(PC)
1636 Signal reconnectPC event to all plugins.
1638 13.2.4 Method pcStarted()
1640 Signal pcStarting() event to all plugins.
1642 13.2.5 Method pcStopped()
1644 Signal pcStopping() event to all plugins.
1646 14 Inter-plugin communication
1648 14.1 Receiving communications
1650 To receive invocation/call by name 'foo-bar', declare public
1651 method named 'eci_foo_bar'. Arguments to this method can
1652 currently be String, Integer (int) or Long (long). Last argument
1653 may be array over these types to get variable number of
1654 arguments. On call, each argument gets value from call. If last
1655 argument is array, it gets all overflowing arguments. If return
1656 type is void or method returns boolean false, call is assumed to
1657 have completed. If return value is boolean true, it is assumed
1658 that there is more processing.
1661 org.jpc.pluginsbase.Plugins.invokeExternalCommand(String cmd,
1664 Invoke command asynchronously, broadcasting to all plugins. Does
1665 not wait for slow commands to complete. cmd is the name to send
1666 and args are the arguments to pass.
1669 org.jpc.pluginsbase.Plugins.invokeExternalCommandSynchronous(String
1672 Same as invokeExternalCommand, but waits for slow commands to
1676 org.jpc.pluginsbase.Plugins.invokeExternalCommandReturn(String
1679 Similar to invokeExternalCommandSynchornous, but:
1681 • Quits calling more plugins when it gets successful reply.
1683 • Returns said reply
1685 14.5 void org.jpc.pluginsbase.Plugins.returnValue(Object... ret)
1687 Gives return value to return from call and signals that command
1690 14.6 void org.jpc.pluginsbase.Plugins.signalCommandCompletion()
1692 Signals that command has completed. Only needed if there is no
1693 return value and eci_ method returned false (not done yet).
1695 15 Lua kernel programminsignalCommandCompletion()g
1697 At startup, kernel gets its arguments in 'args' table and the
1698 script name to run in 'scriptname' string. It should enter the
1699 named script in protected mode.
1701 The Lua VM exports numerious callbacks to kernel. The kernel can
1702 then choose to omit, wrap or re-export these to Lua scripts.
1704 • Always grab any functions used into local variables so nobody
1707 • Don't use global variables in kernel (except for those passed).