Update JackNetUnixSocket.cpp
[jack2.git] / windows / JackWinMutex.h
blob228513bf9d42f98b040c193321d8c84d2449f3e3
1 /*
2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef __JackWinMutex__
22 #define __JackWinMutex__
24 #include "JackCompilerDeps.h"
25 #include "JackException.h"
26 #ifdef __MINGW32__
27 #include <winsock2.h>
28 #endif
29 #include <windows.h>
30 #include <stdio.h>
32 namespace Jack
35 /*!
36 \brief Mutex abstraction.
38 class SERVER_EXPORT JackBaseWinMutex
41 protected:
43 HANDLE fMutex;
44 DWORD fOwner;
46 public:
48 JackBaseWinMutex():fOwner(0)
50 // In recursive mode by default
51 fMutex = CreateMutex(NULL, FALSE, NULL);
52 ThrowIf((fMutex == 0), JackException("JackBaseWinMutex: could not init the mutex"));
55 virtual ~JackBaseWinMutex()
57 CloseHandle(fMutex);
60 bool Lock();
61 bool Trylock();
62 bool Unlock();
66 class SERVER_EXPORT JackWinMutex
69 protected:
71 HANDLE fMutex;
73 public:
75 JackWinMutex(const char* name = NULL)
77 // In recursive mode by default
78 if (name) {
79 char buffer[MAX_PATH];
80 snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinMutex", name);
81 fMutex = CreateMutex(NULL, FALSE, buffer);
82 } else {
83 fMutex = CreateMutex(NULL, FALSE, NULL);
86 ThrowIf((fMutex == 0), JackException("JackWinMutex: could not init the mutex"));
89 virtual ~JackWinMutex()
91 CloseHandle(fMutex);
94 bool Lock();
95 bool Trylock();
96 bool Unlock();
100 class SERVER_EXPORT JackWinCriticalSection
103 protected:
105 CRITICAL_SECTION fSection;
107 public:
109 JackWinCriticalSection(const char* name = NULL)
111 InitializeCriticalSection(&fSection);
114 virtual ~JackWinCriticalSection()
116 DeleteCriticalSection(&fSection);
119 bool Lock();
120 bool Trylock();
121 bool Unlock();
126 } // namespace
128 #endif