2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackWinThread__
21 #define __JackWinThread__
23 #include "JackThread.h"
24 #include "JackMMCSS.h"
25 #include "JackCompilerDeps.h"
26 #include "JackSystemDeps.h"
35 typedef DWORD (WINAPI
*ThreadCallback
)(void *arg
);
38 \brief Windows threads.
41 class SERVER_EXPORT JackWinThread
: public JackMMCSS
, public detail::JackThreadInterface
49 static DWORD WINAPI
ThreadHandler(void* arg
);
53 JackWinThread(JackRunnableInterface
* runnable
);
62 int AcquireRealTime(); // Used when called from another thread
63 int AcquireSelfRealTime(); // Used when called from thread itself
65 int AcquireRealTime(int priority
); // Used when called from another thread
66 int AcquireSelfRealTime(int priority
); // Used when called from thread itself
68 int DropRealTime(); // Used when called from another thread
69 int DropSelfRealTime(); // Used when called from thread itself
71 jack_native_thread_t
GetThreadID();
74 static int AcquireRealTimeImp(jack_native_thread_t thread
, int priority
);
75 static int AcquireRealTimeImp(jack_native_thread_t thread
, int priority
, UInt64 period
, UInt64 computation
, UInt64 constraint
)
77 return JackWinThread::AcquireRealTimeImp(thread
, priority
);
79 static int DropRealTimeImp(jack_native_thread_t thread
);
80 static int StartImp(jack_native_thread_t
* thread
, int priority
, int realtime
, void*(*start_routine
)(void*), void* arg
)
82 return JackWinThread::StartImp(thread
, priority
, realtime
, (ThreadCallback
) start_routine
, arg
);
84 static int StartImp(jack_native_thread_t
* thread
, int priority
, int realtime
, ThreadCallback start_routine
, void* arg
);
85 static int StopImp(jack_native_thread_t thread
);
86 static int KillImp(jack_native_thread_t thread
);
90 SERVER_EXPORT
void ThreadExit();