2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef __JackWinNamedPipe__
22 #define __JackWinNamedPipe__
29 #include "JackChannel.h"
34 class JackWinNamedPipeAux
42 int ReadAux(void* data
, int len
);
43 int WriteAux(void* data
, int len
);
47 JackWinNamedPipeAux(): fNamedPipe(INVALID_HANDLE_VALUE
)
49 JackWinNamedPipeAux(HANDLE pipe
): fNamedPipe(pipe
)
51 virtual ~JackWinNamedPipeAux()
57 class JackWinNamedPipe
: public JackWinNamedPipeAux
, public detail::JackChannelTransactionInterface
62 JackWinNamedPipe():JackWinNamedPipeAux()
64 JackWinNamedPipe(HANDLE pipe
):JackWinNamedPipeAux(pipe
)
66 virtual ~JackWinNamedPipe()
69 virtual int Read(void* data
, int len
)
71 return ReadAux(data
, len
);
73 virtual int Write(void* data
, int len
)
75 return WriteAux(data
, len
);
80 \brief Client named pipe.
83 class JackWinNamedPipeClient
: public JackWinNamedPipeAux
, public detail::JackClientRequestInterface
92 JackWinNamedPipeClient():JackWinNamedPipeAux()
94 JackWinNamedPipeClient(HANDLE pipe
, const char* name
):JackWinNamedPipeAux(pipe
)
99 virtual ~JackWinNamedPipeClient()
102 virtual int Connect(const char* dir
, int which
);
103 virtual int Connect(const char* dir
, const char* name
, int which
);
106 virtual int Read(void* data
, int len
)
108 return ReadAux(data
, len
);
110 virtual int Write(void* data
, int len
)
112 return WriteAux(data
, len
);
115 virtual void SetReadTimeOut(long sec
);
116 virtual void SetWriteTimeOut(long sec
);
118 virtual void SetNonBlocking(bool onoff
);
121 class JackWinAsyncNamedPipeClient
: public JackWinNamedPipeClient
123 enum kIOState
{kIdle
= 0, kConnecting
, kReading
, kWriting
};
133 JackWinAsyncNamedPipeClient();
134 JackWinAsyncNamedPipeClient(HANDLE pipe
, const char* name
, bool pending
);
135 virtual ~JackWinAsyncNamedPipeClient();
137 virtual int Read(void* data
, int len
);
138 virtual int Write(void* data
, int len
);
142 return (HANDLE
)fOverlap
.hEvent
;
145 kIOState
GetIOState()
159 \brief Server named pipe.
162 class JackWinNamedPipeServer
: public JackWinNamedPipe
170 JackWinNamedPipeServer(): JackWinNamedPipe()
172 virtual ~JackWinNamedPipeServer()
175 virtual int Bind(const char* dir
, int which
);
176 virtual int Bind(const char* dir
, const char* name
, int which
);
177 virtual bool Accept();
178 virtual JackWinNamedPipeClient
* AcceptClient();
183 \brief Server async named pipe.
186 class JackWinAsyncNamedPipeServer
: public JackWinNamedPipeServer
195 JackWinAsyncNamedPipeServer(): JackWinNamedPipeServer()
197 virtual ~JackWinAsyncNamedPipeServer()
200 int Bind(const char* dir
, int which
);
201 int Bind(const char* dir
, const char* name
, int which
);
203 JackWinNamedPipeClient
* AcceptClient();
207 } // end of namespace