Add a string parameter to server ==> client notification, add a new InfoShutdown...
[jack2.git] / windows / JackWinNamedPipeNotifyChannel.h
blob9d90e26bf198d2e1bcb522968c71087d010316a8
1 /*
2 Copyright (C) 2004-2006 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackWinNamedPipeNotifyChannel__
21 #define __JackWinNamedPipeNotifyChannel__
23 #include "JackWinNamedPipe.h"
25 namespace Jack
28 /*!
29 \brief JackNotifyChannel using named pipe.
32 class JackWinNamedPipeNotifyChannel
35 private:
37 JackWinNamedPipeClient fNotifyPipe; // Pipe to communicate with the server : from server to client
39 public:
41 JackWinNamedPipeNotifyChannel()
44 int Open(const char* name); // Open the Server/Client connection
45 void Close(); // Close the Server/Client connection
47 void ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2, int* result);
50 } // end of namespace
52 #endif