Use C++ isostream in JackEngineProfiling class.
[jack2.git] / windows / jack_lsp.cbp
blob0154e53344b192d5f0426dc6cbde2fe7ffbf0860
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3 <FileVersion major="1" minor="6" />
4 <Project>
5 <Option title="jack_lsp" />
6 <Option pch_mode="2" />
7 <Option compiler="gcc" />
8 <Build>
9 <Target title="Win32 Release">
10 <Option output="Release\bin\jack_lsp" prefix_auto="1" extension_auto="1" />
11 <Option object_output="Release\" />
12 <Option type="1" />
13 <Option compiler="gcc" />
14 <Compiler>
15 <Add option="-O2" />
16 <Add option="-Wall" />
17 <Add directory="..\example-clients" />
18 <Add directory="..\windows" />
19 <Add directory="..\common\jack" />
20 <Add directory="..\common" />
21 </Compiler>
22 <Linker>
23 <Add directory="Release\bin" />
24 </Linker>
25 </Target>
26 <Target title="Win32 Debug">
27 <Option output="Debug\bin\jack_lsp" prefix_auto="1" extension_auto="1" />
28 <Option object_output="Debug\" />
29 <Option type="1" />
30 <Option compiler="gcc" />
31 <Compiler>
32 <Add option="-g" />
33 <Add directory="..\example-clients" />
34 <Add directory="..\windows" />
35 <Add directory="..\common\jack" />
36 <Add directory="..\common" />
37 </Compiler>
38 <Linker>
39 <Add directory="Debug\bin" />
40 </Linker>
41 </Target>
42 <Target title="Win32 Profiling">
43 <Option output="Release\bin\jack_lsp" prefix_auto="1" extension_auto="1" />
44 <Option object_output="Release\" />
45 <Option type="1" />
46 <Option compiler="gcc" />
47 <Compiler>
48 <Add option="-O2" />
49 <Add option="-Wall" />
50 <Add directory="..\example-clients" />
51 <Add directory="..\windows" />
52 <Add directory="..\common\jack" />
53 <Add directory="..\common" />
54 </Compiler>
55 <Linker>
56 <Add directory="Release\bin" />
57 </Linker>
58 </Target>
59 </Build>
60 <Compiler>
61 <Add option="-Wall" />
62 </Compiler>
63 <Linker>
64 <Add library="kernel32" />
65 <Add library="user32" />
66 <Add library="gdi32" />
67 <Add library="winspool" />
68 <Add library="comdlg32" />
69 <Add library="shell32" />
70 <Add library="ole32" />
71 <Add library="oleaut32" />
72 <Add library="uuid" />
73 <Add library="odbc32" />
74 <Add library="odbccp32" />
75 <Add library="libjack" />
76 </Linker>
77 <Unit filename="..\example-clients\lsp.c">
78 <Option compilerVar="CC" />
79 </Unit>
80 <Extensions>
81 <code_completion />
82 <envvars />
83 <debugger />
84 <AutoVersioning>
85 <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
86 <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
87 <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
88 </AutoVersioning>
89 </Extensions>
90 </Project>
91 </CodeBlocks_project_file>