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[jack2.git] / windows / JackWinNamedPipeClientChannel.h
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1 /*
2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef __JackWinNamedPipeClientChannel__
22 #define __JackWinNamedPipeClientChannel__
24 #include "JackGenericClientChannel.h"
25 #include "JackWinNamedPipe.h"
26 #include "JackPlatformPlug.h"
27 #include "JackThread.h"
29 namespace Jack
32 class JackClient;
34 /*!
35 \brief JackClientChannel using pipes.
38 class JackWinNamedPipeClientChannel : public JackGenericClientChannel, public JackRunnableInterface
41 private:
43 JackWinNamedPipeServer fNotificationListenPipe; // Pipe listener for server notification
44 JackThread fThread; // Thread to execute the event loop
45 JackClient* fClient;
47 public:
49 JackWinNamedPipeClientChannel();
50 virtual ~JackWinNamedPipeClientChannel();
52 int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* client, jack_options_t options, jack_status_t* status);
53 void Close();
55 int Start();
56 void Stop();
58 // JackRunnableInterface interface
59 bool Init();
60 bool Execute();
62 bool IsChannelThread() { return fThread.IsThread(); }
65 } // end of namespace
67 #endif