Better isolation of server and clients system resources to allow starting the server...
[jack2.git] / common / JackServerGlobals.h
blobbaea169b6f9e869c025b61343b5d9e0e4c559c99
1 /*
2 Copyright (C) 2005 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifndef __JackServerGlobals__
21 #define __JackServerGlobals__
23 #include "driver_interface.h"
24 #include "JackDriverLoader.h"
25 #include "JackServer.h"
26 #include <assert.h>
28 namespace Jack
31 class JackClient;
33 /*!
34 \brief Global server static structure: singleton kind of pattern.
37 struct JackServerGlobals
39 static unsigned int fClientCount;
40 static JackServer* fServer;
42 JackServerGlobals();
43 ~JackServerGlobals();
45 static bool Init();
46 static void Destroy();
47 static int Start(const char* server_name,
48 jack_driver_desc_t* driver_desc,
49 JSList* driver_params,
50 int sync,
51 int temporary,
52 int time_out_ms,
53 int rt,
54 int priority,
55 int loopback,
56 int verbose);
57 static int Stop();
58 static int Delete();
61 } // end of namespace
63 #endif