In JackCoreAudioDriver, improve management of input/output channels: -1 is now used...
[jack2.git] / common / JackChannel.h
blob655e2bcf3fd32a061f38241e7d74eae46111084c
1 /*
2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackChannel__
21 #define __JackChannel__
23 #include "types.h"
25 namespace Jack
28 class JackClientInterface;
29 class JackClient;
30 class JackServer;
31 struct JackEngineControl;
32 class JackGraphManager;
34 namespace detail
37 /*!
38 \brief Inter process channel for server/client bidirectionnal communication : request and (receiving) notifications.
41 class JackClientChannelInterface
44 public:
46 JackClientChannelInterface()
48 virtual ~JackClientChannelInterface()
51 // Open the Server/Client connection
52 virtual int Open(const char* server_name, const char* name, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
54 return 0;
57 // Close the Server/Client connection
58 virtual void Close()
61 // Start listening for messages from the server
62 virtual int Start()
64 return 0;
67 // Stop listening for messages from the server
68 virtual void Stop()
71 virtual int ServerCheck(const char* server_name)
73 return -1;
76 virtual void ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result)
78 virtual void ClientOpen(const char* name, int pid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
80 virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
82 virtual void ClientClose(int refnum, int* result)
85 virtual void ClientActivate(int refnum, int is_real_time, int* result)
87 virtual void ClientDeactivate(int refnum, int* result)
90 virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
92 virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
95 virtual void PortConnect(int refnum, const char* src, const char* dst, int* result)
97 virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result)
99 virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
101 virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
103 virtual void PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
106 virtual void SetBufferSize(jack_nframes_t buffer_size, int* result)
108 virtual void SetFreewheel(int onoff, int* result)
111 virtual void ReleaseTimebase(int refnum, int* result)
114 virtual void SetTimebaseCallback(int refnum, int conditional, int* result)
117 virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
120 virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
123 virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result)
126 virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result)
133 } // end of namespace
135 #endif