Merge pull request #23 from jackaudio/device_reservation_fixes
[jack2.git] / common / JackAudioPort.cpp
blob254831813301c611111a28113d8e9c681496cf75
1 /*
2 Copyright (C) 2001-2003 Paul Davis
3 Copyright (C) 2004-2008 Grame
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include "JackGlobals.h"
22 #include "JackEngineControl.h"
23 #include "JackPortType.h"
25 #include <string.h>
27 #if defined (__APPLE__)
28 #include <Accelerate/Accelerate.h>
29 #elif defined (__SSE__) && !defined (__sun__)
30 #include <xmmintrin.h>
31 #endif
33 namespace Jack
36 static void AudioBufferInit(void* buffer, size_t buffer_size, jack_nframes_t)
38 memset(buffer, 0, buffer_size);
41 static inline void MixAudioBuffer(jack_default_audio_sample_t* mixbuffer, jack_default_audio_sample_t* buffer, jack_nframes_t frames)
43 #ifdef __APPLE__
44 // It seems that a vector mult only operation does not exist...
45 jack_default_audio_sample_t gain = jack_default_audio_sample_t(1.0);
46 vDSP_vsma(buffer, 1, &gain, mixbuffer, 1, mixbuffer, 1, frames);
47 #else
48 jack_nframes_t frames_group = frames / 4;
49 frames = frames % 4;
51 while (frames_group > 0) {
52 #if defined (__SSE__) && !defined (__sun__)
53 __m128 vec = _mm_add_ps(_mm_load_ps(mixbuffer), _mm_load_ps(buffer));
54 _mm_store_ps(mixbuffer, vec);
56 mixbuffer += 4;
57 buffer += 4;
58 frames_group--;
59 #else
60 register jack_default_audio_sample_t mixFloat1 = *mixbuffer;
61 register jack_default_audio_sample_t sourceFloat1 = *buffer;
62 register jack_default_audio_sample_t mixFloat2 = *(mixbuffer + 1);
63 register jack_default_audio_sample_t sourceFloat2 = *(buffer + 1);
64 register jack_default_audio_sample_t mixFloat3 = *(mixbuffer + 2);
65 register jack_default_audio_sample_t sourceFloat3 = *(buffer + 2);
66 register jack_default_audio_sample_t mixFloat4 = *(mixbuffer + 3);
67 register jack_default_audio_sample_t sourceFloat4 = *(buffer + 3);
69 buffer += 4;
70 frames_group--;
72 mixFloat1 += sourceFloat1;
73 mixFloat2 += sourceFloat2;
74 mixFloat3 += sourceFloat3;
75 mixFloat4 += sourceFloat4;
77 *mixbuffer = mixFloat1;
78 *(mixbuffer + 1) = mixFloat2;
79 *(mixbuffer + 2) = mixFloat3;
80 *(mixbuffer + 3) = mixFloat4;
82 mixbuffer += 4;
83 #endif
86 while (frames > 0) {
87 register jack_default_audio_sample_t mixFloat1 = *mixbuffer;
88 register jack_default_audio_sample_t sourceFloat1 = *buffer;
89 buffer++;
90 frames--;
91 mixFloat1 += sourceFloat1;
92 *mixbuffer = mixFloat1;
93 mixbuffer++;
95 #endif
98 static void AudioBufferMixdown(void* mixbuffer, void** src_buffers, int src_count, jack_nframes_t nframes)
100 void* buffer;
102 // Copy first buffer
103 #if defined (__SSE__) && !defined (__sun__)
104 jack_nframes_t frames_group = nframes / 4;
105 jack_nframes_t remaining_frames = nframes % 4;
107 jack_default_audio_sample_t * source = static_cast<jack_default_audio_sample_t*>(src_buffers[0]);
108 jack_default_audio_sample_t * target = static_cast<jack_default_audio_sample_t*>(mixbuffer);
110 while (frames_group > 0)
112 __m128 vec = _mm_load_ps(source);
113 _mm_store_ps(target, vec);
114 source += 4;
115 target += 4;
116 --frames_group;
119 for (jack_nframes_t i = 0; i != remaining_frames; ++i)
120 target[i] = source[i];
122 #else
123 memcpy(mixbuffer, src_buffers[0], nframes * sizeof(jack_default_audio_sample_t));
124 #endif
126 // Mix remaining buffers
127 for (int i = 1; i < src_count; ++i) {
128 buffer = src_buffers[i];
129 MixAudioBuffer(static_cast<jack_default_audio_sample_t*>(mixbuffer), static_cast<jack_default_audio_sample_t*>(buffer), nframes);
133 static size_t AudioBufferSize()
135 return GetEngineControl()->fBufferSize * sizeof(jack_default_audio_sample_t);
138 const JackPortType gAudioPortType =
140 JACK_DEFAULT_AUDIO_TYPE,
141 AudioBufferSize,
142 AudioBufferInit,
143 AudioBufferMixdown
146 } // namespace Jack