Merge branch 'master' into newer-midi-with-winmme-driver
[jack2.git] / common / JackServer.cpp
blobe1bcbb8a8f1faaf03d84c438fb1a28ddb918f3f4
1 /*
2 Copyright (C) 2001 Paul Davis
3 Copyright (C) 2004-2008 Grame
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "JackSystemDeps.h"
22 #include "JackServerGlobals.h"
23 #include "JackTime.h"
24 #include "JackFreewheelDriver.h"
25 #include "JackDummyDriver.h"
26 #include "JackThreadedDriver.h"
27 #include "JackGlobals.h"
28 #include "JackLockedEngine.h"
29 #include "JackAudioDriver.h"
30 #include "JackChannel.h"
31 #include "JackClientControl.h"
32 #include "JackEngineControl.h"
33 #include "JackGraphManager.h"
34 #include "JackInternalClient.h"
35 #include "JackError.h"
36 #include "JackMessageBuffer.h"
38 namespace Jack
41 JackServer::JackServer(bool sync, bool temporary, int timeout, bool rt, int priority, int port_max, bool verbose, jack_timer_type_t clock, const char* server_name)
43 if (rt) {
44 jack_info("JACK server starting in realtime mode with priority %ld", priority);
45 } else {
46 jack_info("JACK server starting in non-realtime mode");
49 fGraphManager = JackGraphManager::Allocate(port_max);
50 fEngineControl = new JackEngineControl(sync, temporary, timeout, rt, priority, verbose, clock, server_name);
51 fEngine = new JackLockedEngine(fGraphManager, GetSynchroTable(), fEngineControl);
53 // A distinction is made between the threaded freewheel driver and the
54 // regular freewheel driver because the freewheel driver needs to run in
55 // threaded mode when freewheel mode is active and needs to run as a slave
56 // when freewheel mode isn't active.
57 JackFreewheelDriver *freewheelDriver =
58 new JackFreewheelDriver(fEngine, GetSynchroTable());
59 fThreadedFreewheelDriver = new JackThreadedDriver(freewheelDriver);
61 fFreewheelDriver = freewheelDriver;
62 fDriverInfo = new JackDriverInfo();
63 fAudioDriver = NULL;
64 fFreewheel = false;
65 JackServerGlobals::fInstance = this; // Unique instance
66 JackServerGlobals::fUserCount = 1; // One user
67 JackGlobals::fVerbose = verbose;
70 JackServer::~JackServer()
72 JackGraphManager::Destroy(fGraphManager);
73 delete fDriverInfo;
74 delete fThreadedFreewheelDriver;
75 delete fEngine;
76 delete fEngineControl;
79 int JackServer::Open(jack_driver_desc_t* driver_desc, JSList* driver_params)
81 // TODO: move that in reworked JackServerGlobals::Init()
82 JackMessageBuffer::Create();
84 if ((fAudioDriver = fDriverInfo->Open(driver_desc, fEngine, GetSynchroTable(), driver_params)) == NULL) {
85 jack_error("Cannot initialize driver");
86 goto fail_close1;
89 if (fChannel.Open(fEngineControl->fServerName, this) < 0) {
90 jack_error("Server channel open error");
91 goto fail_close2;
94 if (fEngine->Open() < 0) {
95 jack_error("Cannot open engine");
96 goto fail_close3;
99 if (fFreewheelDriver->Open() < 0) {
100 jack_error("Cannot open freewheel driver");
101 goto fail_close4;
104 if (fAudioDriver->Attach() < 0) {
105 jack_error("Cannot attach audio driver");
106 goto fail_close5;
109 fFreewheelDriver->SetMaster(false);
110 fAudioDriver->SetMaster(true);
111 fAudioDriver->AddSlave(fFreewheelDriver);
112 InitTime();
113 SetClockSource(fEngineControl->fClockSource);
114 return 0;
116 fail_close5:
117 fFreewheelDriver->Close();
119 fail_close4:
120 fEngine->Close();
122 fail_close3:
123 fChannel.Close();
125 fail_close2:
126 fAudioDriver->Close();
128 fail_close1:
129 JackMessageBuffer::Destroy();
130 return -1;
133 int JackServer::Close()
135 jack_log("JackServer::Close");
136 fEngine->NotifyQuit();
137 fChannel.Close();
138 fAudioDriver->Detach();
139 fAudioDriver->Close();
140 fFreewheelDriver->Close();
141 fEngine->Close();
142 // TODO: move that in reworked JackServerGlobals::Destroy()
143 JackMessageBuffer::Destroy();
144 return 0;
147 int JackServer::InternalClientLoad1(const char* client_name, const char* so_name, const char* objet_data, int options, int* int_ref, int uuid, int* status)
149 JackLoadableInternalClient* client = new JackLoadableInternalClient1(JackServerGlobals::fInstance, GetSynchroTable(), objet_data);
150 assert(client);
151 return InternalClientLoadAux(client, so_name, client_name, options, int_ref, uuid, status);
154 int JackServer::InternalClientLoad2(const char* client_name, const char* so_name, const JSList * parameters, int options, int* int_ref, int uuid, int* status)
156 JackLoadableInternalClient* client = new JackLoadableInternalClient2(JackServerGlobals::fInstance, GetSynchroTable(), parameters);
157 assert(client);
158 return InternalClientLoadAux(client, so_name, client_name, options, int_ref, uuid, status);
161 int JackServer::InternalClientLoadAux(JackLoadableInternalClient* client, const char* so_name, const char* client_name, int options, int* int_ref, int uuid, int* status)
163 // Clear status
164 *status = 0;
166 // Client object is internally kept in JackEngine
167 if ((client->Init(so_name) < 0) || (client->Open(JACK_DEFAULT_SERVER_NAME, client_name, uuid, (jack_options_t)options, (jack_status_t*)status) < 0)) {
168 delete client;
169 int my_status1 = *status | JackFailure;
170 *status = (jack_status_t)my_status1;
171 *int_ref = 0;
172 return -1;
173 } else {
174 *int_ref = client->GetClientControl()->fRefNum;
175 return 0;
179 int JackServer::Start()
181 jack_log("JackServer::Start");
182 if (fAudioDriver->Start() < 0) {
183 return -1;
185 return fChannel.Start();
188 int JackServer::Stop()
190 jack_log("JackServer::Stop");
191 if (fFreewheel) {
192 return fThreadedFreewheelDriver->Stop();
193 } else {
194 return fAudioDriver->Stop();
198 bool JackServer::IsRunning()
200 jack_log("JackServer::IsRunning");
201 assert(fAudioDriver);
202 return fAudioDriver->IsRunning();
205 int JackServer::SetBufferSize(jack_nframes_t buffer_size)
207 jack_log("JackServer::SetBufferSize nframes = %ld", buffer_size);
208 jack_nframes_t current_buffer_size = fEngineControl->fBufferSize;
210 if (current_buffer_size == buffer_size) {
211 jack_log("SetBufferSize: requirement for new buffer size equals current value");
212 return 0;
215 if (fAudioDriver->IsFixedBufferSize()) {
216 jack_log("SetBufferSize: driver only supports a fixed buffer size");
217 return -1;
220 if (fAudioDriver->Stop() != 0) {
221 jack_error("Cannot stop audio driver");
222 return -1;
225 if (fAudioDriver->SetBufferSize(buffer_size) == 0) {
226 fEngine->NotifyBufferSize(buffer_size);
227 return fAudioDriver->Start();
228 } else { // Failure: try to restore current value
229 jack_error("Cannot SetBufferSize for audio driver, restore current value %ld", current_buffer_size);
230 fAudioDriver->SetBufferSize(current_buffer_size);
231 fAudioDriver->Start();
232 // SetBufferSize actually failed, so return an error...
233 return -1;
238 Freewheel mode is implemented by switching from the (audio + freewheel) driver to the freewheel driver only:
240 - "global" connection state is saved
241 - all audio driver ports are deconnected, thus there is no more dependancies with the audio driver
242 - the freewheel driver will be synchronized with the end of graph execution : all clients are connected to the freewheel driver
243 - the freewheel driver becomes the "master"
245 Normal mode is restored with the connections state valid before freewheel mode was done. Thus one consider that
246 no graph state change can be done during freewheel mode.
249 int JackServer::SetFreewheel(bool onoff)
251 jack_log("JackServer::SetFreewheel is = %ld want = %ld", fFreewheel, onoff);
253 if (fFreewheel) {
254 if (onoff) {
255 return -1;
256 } else {
257 fFreewheel = false;
258 fThreadedFreewheelDriver->Stop();
259 fGraphManager->Restore(&fConnectionState); // Restore previous connection state
260 fEngine->NotifyFreewheel(onoff);
261 fFreewheelDriver->SetMaster(false);
262 fAudioDriver->SetMaster(true);
263 return fAudioDriver->Start();
265 } else {
266 if (onoff) {
267 fFreewheel = true;
268 fAudioDriver->Stop();
269 fGraphManager->Save(&fConnectionState); // Save connection state
270 fGraphManager->DisconnectAllPorts(fAudioDriver->GetClientControl()->fRefNum);
271 fEngine->NotifyFreewheel(onoff);
272 fAudioDriver->SetMaster(false);
273 fFreewheelDriver->SetMaster(true);
274 return fThreadedFreewheelDriver->Start();
275 } else {
276 return -1;
281 // Coming from the RT thread
282 void JackServer::Notify(int refnum, int notify, int value)
284 switch (notify) {
286 case kGraphOrderCallback:
287 fEngine->NotifyGraphReorder();
288 break;
290 case kXRunCallback:
291 fEngine->NotifyXRun(refnum);
292 break;
296 void JackServer::ClientKill(int refnum)
298 jack_log("JackServer::ClientKill ref = %ld", refnum);
299 if (fEngine->ClientDeactivate(refnum) < 0) {
300 jack_error("JackServer::ClientKill ref = %ld cannot be removed from the graph !!", refnum);
302 if (fEngine->ClientExternalClose(refnum) < 0) {
303 jack_error("JackServer::ClientKill ref = %ld cannot be closed", refnum);
307 //----------------------
308 // Backend management
309 //----------------------
311 JackDriverInfo* JackServer::AddSlave(jack_driver_desc_t* driver_desc, JSList* driver_params)
313 JackDriverInfo* info = new JackDriverInfo();
314 JackDriverClientInterface* slave = info->Open(driver_desc, fEngine, GetSynchroTable(), driver_params);
315 if (slave == NULL) {
316 delete info;
317 return NULL;
319 slave->Attach();
320 slave->SetMaster(false);
321 fAudioDriver->AddSlave(slave);
322 return info;
325 void JackServer::RemoveSlave(JackDriverInfo* info)
327 JackDriverClientInterface* slave = info->GetBackend();
328 fAudioDriver->RemoveSlave(slave);
329 slave->Detach();
330 slave->Close();
333 int JackServer::SwitchMaster(jack_driver_desc_t* driver_desc, JSList* driver_params)
335 /// Remove current master
336 fAudioDriver->Stop();
337 fAudioDriver->Detach();
338 fAudioDriver->Close();
340 // Open new master
341 JackDriverInfo* info = new JackDriverInfo();
342 JackDriverClientInterface* master = info->Open(driver_desc, fEngine, GetSynchroTable(), driver_params);
344 if (master == NULL) {
345 delete info;
346 return -1;
349 // Get slaves list
350 std::list<JackDriverInterface*> slave_list = fAudioDriver->GetSlaves();
351 std::list<JackDriverInterface*>::const_iterator it;
353 // Move slaves in new master
354 for (it = slave_list.begin(); it != slave_list.end(); it++) {
355 JackDriverInterface* slave = *it;
356 master->AddSlave(slave);
359 // Delete old master
360 delete fDriverInfo;
362 // Activate master
363 fAudioDriver = master;
364 fDriverInfo = info;
365 fAudioDriver->Attach();
366 fAudioDriver->SetMaster(true);
367 return fAudioDriver->Start();
370 //----------------------
371 // Transport management
372 //----------------------
374 int JackServer::ReleaseTimebase(int refnum)
376 return fEngineControl->fTransport.ResetTimebase(refnum);
379 int JackServer::SetTimebaseCallback(int refnum, int conditional)
381 return fEngineControl->fTransport.SetTimebaseMaster(refnum, conditional);
384 JackLockedEngine* JackServer::GetEngine()
386 return fEngine;
389 JackSynchro* JackServer::GetSynchroTable()
391 return fSynchroTable;
394 JackEngineControl* JackServer::GetEngineControl()
396 return fEngineControl;
399 JackGraphManager* JackServer::GetGraphManager()
401 return fGraphManager;
405 } // end of namespace