Merge branch 'master' into newer-midi-with-winmme-driver
[jack2.git] / common / JackAudioAdapter.cpp
blob9319b0f7dcaa86ff7263318ac36fc83c757071ef
1 /*
2 Copyright (C) 2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #include "JackAudioAdapter.h"
21 #include "JackError.h"
22 #include "JackCompilerDeps.h"
23 #include "JackTools.h"
24 #include "JackTime.h"
25 #include "jslist.h"
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <assert.h>
30 using namespace std;
32 namespace Jack
35 //static methods ***********************************************************
36 int JackAudioAdapter::Process (jack_nframes_t frames, void* arg)
38 JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
39 jack_default_audio_sample_t* inputBuffer[adapter->fAudioAdapter->GetInputs()];
40 jack_default_audio_sample_t* outputBuffer[adapter->fAudioAdapter->GetOutputs()];
42 // Always clear output
43 for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
44 inputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fCapturePortList[i], frames);
45 memset(inputBuffer[i], 0, frames * sizeof(jack_default_audio_sample_t));
48 for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
49 outputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fPlaybackPortList[i], frames);
52 adapter->fAudioAdapter->PullAndPush(inputBuffer, outputBuffer, frames);
53 return 0;
56 int JackAudioAdapter::BufferSize ( jack_nframes_t buffer_size, void* arg )
58 JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
59 adapter->Reset();
60 adapter->fAudioAdapter->SetHostBufferSize ( buffer_size );
61 return 0;
64 int JackAudioAdapter::SampleRate ( jack_nframes_t sample_rate, void* arg )
66 JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
67 adapter->Reset();
68 adapter->fAudioAdapter->SetHostSampleRate ( sample_rate );
69 return 0;
72 //JackAudioAdapter *********************************************************
74 JackAudioAdapter::JackAudioAdapter (jack_client_t* jack_client, JackAudioAdapterInterface* audio_io, const JSList* params, bool system)
75 :fJackClient(jack_client), fAudioAdapter(audio_io)
77 const JSList* node;
78 const jack_driver_param_t* param;
79 fAutoConnect = false;
81 for (node = params; node; node = jack_slist_next(node)) {
82 param = (const jack_driver_param_t*) node->data;
83 switch (param->character) {
84 case 'c':
85 fAutoConnect = true;
86 break;
91 JackAudioAdapter::~JackAudioAdapter()
93 // When called, Close has already been used for the client, thus ports are already unregistered.
94 delete fAudioAdapter;
97 void JackAudioAdapter::FreePorts()
99 for (int i = 0; i < fAudioAdapter->GetInputs(); i++ )
100 if ( fCapturePortList[i] )
101 jack_port_unregister ( fJackClient, fCapturePortList[i] );
102 for (int i = 0; i < fAudioAdapter->GetOutputs(); i++ )
103 if ( fPlaybackPortList[i] )
104 jack_port_unregister ( fJackClient, fPlaybackPortList[i] );
106 delete[] fCapturePortList;
107 delete[] fPlaybackPortList;
110 void JackAudioAdapter::ConnectPorts()
112 const char **ports;
114 ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
115 if (ports != NULL) {
116 for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) {
117 jack_connect(fJackClient,jack_port_name(fCapturePortList[i]), ports[i]);
119 free(ports);
122 ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput);
123 if (ports != NULL) {
124 for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) {
125 jack_connect(fJackClient, ports[i], jack_port_name(fPlaybackPortList[i]));
127 free(ports);
131 void JackAudioAdapter::Reset()
133 fAudioAdapter->Reset();
136 int JackAudioAdapter::Open()
138 char name[32];
139 jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs());
140 fAudioAdapter->Create();
142 //jack ports
143 fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()];
144 fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()];
146 for (int i = 0; i < fAudioAdapter->GetInputs(); i++)
148 sprintf(name, "capture_%d", i + 1);
149 if ((fCapturePortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0)) == NULL)
150 goto fail;
153 for (int i = 0; i < fAudioAdapter->GetOutputs(); i++)
155 sprintf(name, "playback_%d", i + 1);
156 if ((fPlaybackPortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 )) == NULL)
157 goto fail;
160 //callbacks and activation
161 if ( jack_set_process_callback ( fJackClient, Process, this ) < 0 )
162 goto fail;
163 if ( jack_set_buffer_size_callback ( fJackClient, BufferSize, this ) < 0 )
164 goto fail;
165 if ( jack_set_sample_rate_callback ( fJackClient, SampleRate, this ) < 0 )
166 goto fail;
167 if ( jack_activate ( fJackClient ) < 0 )
168 goto fail;
170 if (fAutoConnect)
171 ConnectPorts();
173 // Ring buffer are now allocated..
174 return fAudioAdapter->Open();
176 fail:
177 FreePorts();
178 fAudioAdapter->Destroy();
179 return -1;
182 int JackAudioAdapter::Close()
184 fAudioAdapter->Close();
185 fAudioAdapter->Destroy();
186 return 0;
189 } //namespace