merge new MTDM code from Fons' latest release.
[jack2.git] / common / JackGenericClientChannel.h
blobe866feeb71b6768e0ce7fc1a740e99ddfdc3e564
1 /*
2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackGenericClientChannel__
21 #define __JackGenericClientChannel__
23 #include "JackChannel.h"
25 namespace Jack
28 struct JackRequest;
29 struct JackResult;
31 /*!
32 \brief Generic JackClientChannel class.
35 class JackGenericClientChannel : public detail::JackClientChannelInterface
38 protected:
40 detail::JackClientRequestInterface* fRequest;
42 void ServerSyncCall(JackRequest* req, JackResult* res, int* result);
43 void ServerAsyncCall(JackRequest* req, JackResult* res, int* result);
45 public:
47 JackGenericClientChannel();
48 virtual ~JackGenericClientChannel();
50 virtual int Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { return -1; }
51 virtual void Close() {}
53 virtual int Start() { return -1; }
54 virtual void Stop() {}
56 int ServerCheck(const char* server_name);
58 void ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open);
59 void ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result);
60 void ClientOpen(const char* name, int* ref, int uuid, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
62 void ClientClose(int refnum, int* result);
64 void ClientActivate(int refnum, int is_real_time, int* result);
65 void ClientDeactivate(int refnum, int* result);
67 void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
68 void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
70 void PortConnect(int refnum, const char* src, const char* dst, int* result);
71 void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
73 void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
74 void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
76 void PortRename(int refnum, jack_port_id_t port, const char* name, int* result);
78 void SetBufferSize(jack_nframes_t buffer_size, int* result);
79 void SetFreewheel(int onoff, int* result);
81 void ComputeTotalLatencies(int* result);
83 void ReleaseTimebase(int refnum, int* result);
84 void SetTimebaseCallback(int refnum, int conditional, int* result);
86 void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result);
87 void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result);
88 void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result);
89 void InternalClientUnload(int refnum, int int_ref, int* status, int* result);
91 // Session API
92 void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result);
93 void SessionReply(int refnum, int* result);
94 void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result);
95 void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result);
96 void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result);
97 void ClientHasSessionCallback(const char* client_name, int* result);
100 } // end of namespace
102 #endif