2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef __JackWinNamedPipe__
22 #define __JackWinNamedPipe__
26 #include "JackChannel.h"
31 class JackWinNamedPipeAux
39 int ReadAux(void* data
, int len
);
40 int WriteAux(void* data
, int len
);
44 JackWinNamedPipeAux(): fNamedPipe(INVALID_HANDLE_VALUE
)
46 JackWinNamedPipeAux(HANDLE pipe
): fNamedPipe(pipe
)
48 virtual ~JackWinNamedPipeAux()
54 class JackWinNamedPipe
: public JackWinNamedPipeAux
, public detail::JackChannelTransactionInterface
59 JackWinNamedPipe():JackWinNamedPipeAux()
61 JackWinNamedPipe(HANDLE pipe
):JackWinNamedPipeAux(pipe
)
63 virtual ~JackWinNamedPipe()
66 virtual int Read(void* data
, int len
)
68 return ReadAux(data
, len
);
70 virtual int Write(void* data
, int len
)
72 return WriteAux(data
, len
);
77 \brief Client named pipe.
80 class JackWinNamedPipeClient
: public JackWinNamedPipeAux
, public detail::JackClientRequestInterface
89 JackWinNamedPipeClient():JackWinNamedPipeAux()
91 JackWinNamedPipeClient(HANDLE pipe
, const char* name
):JackWinNamedPipeAux(pipe
)
96 virtual ~JackWinNamedPipeClient()
99 virtual int Connect(const char* dir
, int which
);
100 virtual int Connect(const char* dir
, const char* name
, int which
);
103 virtual int Read(void* data
, int len
)
105 return ReadAux(data
, len
);
107 virtual int Write(void* data
, int len
)
109 return WriteAux(data
, len
);
112 virtual void SetReadTimeOut(long sec
);
113 virtual void SetWriteTimeOut(long sec
);
115 virtual void SetNonBlocking(bool onoff
);
118 class JackWinAsyncNamedPipeClient
: public JackWinNamedPipeClient
120 enum kIOState
{kIdle
= 0, kConnecting
, kReading
, kWriting
};
130 JackWinAsyncNamedPipeClient();
131 JackWinAsyncNamedPipeClient(HANDLE pipe
, const char* name
, bool pending
);
132 virtual ~JackWinAsyncNamedPipeClient();
134 virtual int Read(void* data
, int len
);
135 virtual int Write(void* data
, int len
);
139 return (HANDLE
)fOverlap
.hEvent
;
142 kIOState
GetIOState()
156 \brief Server named pipe.
159 class JackWinNamedPipeServer
: public JackWinNamedPipe
167 JackWinNamedPipeServer(): JackWinNamedPipe()
169 virtual ~JackWinNamedPipeServer()
172 virtual int Bind(const char* dir
, int which
);
173 virtual int Bind(const char* dir
, const char* name
, int which
);
174 virtual bool Accept();
175 virtual JackWinNamedPipeClient
* AcceptClient();
180 \brief Server async named pipe.
183 class JackWinAsyncNamedPipeServer
: public JackWinNamedPipeServer
192 JackWinAsyncNamedPipeServer(): JackWinNamedPipeServer()
194 virtual ~JackWinAsyncNamedPipeServer()
197 int Bind(const char* dir
, int which
);
198 int Bind(const char* dir
, const char* name
, int which
);
200 JackWinNamedPipeClient
* AcceptClient();
204 } // end of namespace