Remove old Windows projects.
[jack2.git] / common / JackResampler.h
blob8dfbefce04e2562dd5d3f524ea2a217e0db6e599
1 /*
2 Copyright (C) 2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #ifndef __JackResampler__
21 #define __JackResampler__
23 #include "ringbuffer.h"
24 #include "types.h"
26 namespace Jack
29 #define DEFAULT_RB_SIZE 32768
30 #define DEFAULT_ADAPTATIVE_SIZE 2048
32 inline float Range(float min, float max, float val)
34 return (val < min) ? min : ((val > max) ? max : val);
37 /*!
38 \brief Base class for Resampler.
41 class JackResampler
44 protected:
46 jack_ringbuffer_t* fRingBuffer;
47 double fRatio;
48 unsigned int fRingBufferSize;
50 public:
52 JackResampler();
53 virtual ~JackResampler();
55 virtual void Reset(unsigned int new_size);
57 virtual unsigned int ReadResample(jack_default_audio_sample_t* buffer, unsigned int frames);
58 virtual unsigned int WriteResample(jack_default_audio_sample_t* buffer, unsigned int frames);
60 virtual unsigned int Read(jack_default_audio_sample_t* buffer, unsigned int frames);
61 virtual unsigned int Write(jack_default_audio_sample_t* buffer, unsigned int frames);
63 virtual unsigned int Read(void* buffer, unsigned int bytes);
64 virtual unsigned int Write(void* buffer, unsigned int bytes);
66 virtual unsigned int ReadSpace();
67 virtual unsigned int WriteSpace();
69 unsigned int GetError()
71 return (jack_ringbuffer_read_space(fRingBuffer) / sizeof(float)) - (fRingBufferSize / 2);
74 void SetRatio(double ratio)
76 fRatio = Range(0.25, 4.0, ratio);
79 double GetRatio()
81 return fRatio;
87 #endif