Cleanup server starting code for clients directly linked with libjackserver.so.
[jack2.git] / common / JackServer.h
blobd802965a0517d6e7d9c51fa4dd1a0a2dd75aece4
1 /*
2 Copyright (C) 2001 Paul Davis
3 Copyright (C) 2004-2008 Grame
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #ifndef __JackServer__
22 #define __JackServer__
24 #include "JackCompilerDeps.h"
25 #include "driver_interface.h"
26 #include "JackDriverLoader.h"
27 #include "JackConnectionManager.h"
28 #include "JackGlobals.h"
29 #include "JackPlatformPlug.h"
30 #include "jslist.h"
32 namespace Jack
35 class JackGraphManager;
36 class JackDriverClientInterface;
37 struct JackEngineControl;
38 class JackLockedEngine;
39 class JackLoadableInternalClient;
41 /*!
42 \brief The Jack server.
45 class SERVER_EXPORT JackServer
48 private:
50 JackDriverInfo fDriverInfo;
51 JackDriverClientInterface* fAudioDriver;
52 JackDriverClientInterface* fFreewheelDriver;
53 JackDriverClientInterface* fLoopbackDriver;
54 JackLockedEngine* fEngine;
55 JackEngineControl* fEngineControl;
56 JackGraphManager* fGraphManager;
57 JackServerChannel fChannel;
58 JackConnectionManager fConnectionState;
59 JackSynchro fSynchroTable[CLIENT_NUM];
60 bool fFreewheel;
61 long fLoopback;
63 int InternalClientLoadAux(JackLoadableInternalClient* client, const char* so_name, const char* client_name, int options, int* int_ref, int* status);
65 public:
67 JackServer(bool sync, bool temporary, long timeout, bool rt, long priority, long loopback, bool verbose, const char* server_name);
68 ~JackServer();
70 int Open(jack_driver_desc_t* driver_desc, JSList* driver_params);
71 int Close();
73 int Start();
74 int Stop();
76 // RT thread
77 void Notify(int refnum, int notify, int value);
79 // Command thread : API
80 int SetBufferSize(jack_nframes_t buffer_size);
81 int SetFreewheel(bool onoff);
82 int InternalClientLoad(const char* client_name, const char* so_name, const char* objet_data, int options, int* int_ref, int* status);
83 int InternalClientLoad(const char* client_name, const char* so_name, const JSList * parameters, int options, int* int_ref, int* status);
84 void ClientKill(int refnum);
86 // Transport management
87 int ReleaseTimebase(int refnum);
88 int SetTimebaseCallback(int refnum, int conditional);
90 // Object access
91 JackLockedEngine* GetEngine();
92 JackEngineControl* GetEngineControl();
93 JackSynchro* GetSynchroTable();
94 JackGraphManager* GetGraphManager();
98 } // end of namespace
101 #endif