1 <?xml version=
"1.0" encoding=
"UTF-8" standalone=
"yes" ?>
2 <CodeBlocks_project_file>
3 <FileVersion major=
"1" minor=
"6" />
5 <Option title=
"jack_audioadapter" />
6 <Option pch_mode=
"2" />
7 <Option compiler=
"gcc" />
9 <Target title=
"Win32 Release">
10 <Option output=
"Release\bin\jack\audioadapter" prefix_auto=
"1" extension_auto=
"1" />
11 <Option object_output=
"Release\" />
13 <Option compiler=
"gcc" />
16 <Add option=
"-Wall" />
17 <Add option=
"-DBUILD_DLL" />
18 <Add option=
"-D__SMP__" />
19 <Add option=
"-DSERVER_SIDE" />
20 <Add directory=
"..\windows" />
21 <Add directory=
"..\common\jack" />
22 <Add directory=
"..\common" />
23 <Add directory=
"portaudio" />
26 <Add directory=
"Release\bin" />
29 <Target title=
"Win32 Debug">
30 <Option output=
"Debug\bin\jack\audioadapter" prefix_auto=
"1" extension_auto=
"1" />
31 <Option object_output=
"Debug\" />
33 <Option compiler=
"gcc" />
35 <Add option=
"-Wall" />
37 <Add option=
"-DBUILD_DLL" />
38 <Add option=
"-D__SMP__" />
39 <Add option=
"-DSERVER_SIDE" />
40 <Add directory=
"..\windows" />
41 <Add directory=
"..\common\jack" />
42 <Add directory=
"..\common" />
43 <Add directory=
"portaudio" />
46 <Add directory=
"Debug\bin" />
49 <Target title=
"Win32 Profiling">
50 <Option output=
"Release\bin\jack\audioadapter" prefix_auto=
"1" extension_auto=
"1" />
51 <Option object_output=
"Release\" />
53 <Option compiler=
"gcc" />
56 <Add option=
"-Wall" />
57 <Add option=
"-DBUILD_DLL" />
58 <Add option=
"-D__SMP__" />
59 <Add option=
"-DJACK_MONITOR" />
60 <Add option=
"-DSERVER_SIDE" />
61 <Add directory=
"..\windows" />
62 <Add directory=
"..\common\jack" />
63 <Add directory=
"..\common" />
64 <Add directory=
"portaudio" />
67 <Add directory=
"Release\bin" />
72 <Add option=
"-Wall" />
75 <Add library=
"kernel32" />
76 <Add library=
"user32" />
77 <Add library=
"gdi32" />
78 <Add library=
"winspool" />
79 <Add library=
"comdlg32" />
80 <Add library=
"advapi32" />
81 <Add library=
"shell32" />
82 <Add library=
"ole32" />
83 <Add library=
"oleaut32" />
84 <Add library=
"uuid" />
85 <Add library=
"odbc32" />
86 <Add library=
"odbccp32" />
87 <Add library=
"libsamplerate-0" />
88 <Add library=
"libjackserver" />
89 <Add library=
"portaudio_x86" />
91 <Unit filename=
"..\common\JackAudioAdapter.cpp" />
92 <Unit filename=
"..\common\JackAudioAdapterFactory.cpp" />
93 <Unit filename=
"..\common\JackAudioAdapterInterface.cpp" />
94 <Unit filename=
"..\common\JackLibSampleRateResampler.cpp" />
95 <Unit filename=
"..\common\JackResampler.cpp" />
96 <Unit filename=
"jackaudioadapter.rc">
97 <Option compilerVar=
"WINDRES" />
99 <Unit filename=
"portaudio\JackPortAudioAdapter.cpp" />
100 <Unit filename=
"portaudio\JackPortAudioDevices.cpp" />
103 <Scheme minor_max=
"10" build_max=
"0" rev_max=
"0" rev_rand_max=
"10" build_times_to_increment_minor=
"100" />
104 <Settings autoincrement=
"1" date_declarations=
"1" do_auto_increment=
"0" ask_to_increment=
"0" language=
"C++" svn=
"0" svn_directory=
"" header_path=
"version.h" />
105 <Changes_Log show_changes_editor=
"0" app_title=
"released version %M.%m.%b of %p" changeslog_path=
"ChangesLog.txt" />
112 </CodeBlocks_project_file>