Move MIDI common files in server library on OSX.
[jack2.git] / windows / jack_unload.cbp
blobfd8795afb6645bdc872765283a91d3f9d3300760
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3 <FileVersion major="1" minor="6" />
4 <Project>
5 <Option title="jack_unload" />
6 <Option pch_mode="2" />
7 <Option compiler="gcc" />
8 <Build>
9 <Target title="Win32 Release">
10 <Option output="Release\bin\jack_unload" prefix_auto="1" extension_auto="1" />
11 <Option object_output="Release\" />
12 <Option type="1" />
13 <Option compiler="gcc" />
14 <Compiler>
15 <Add option="-O2" />
16 <Add option="-Wall" />
17 <Add directory="..\windows" />
18 <Add directory="..\common\jack" />
19 <Add directory="..\common" />
20 </Compiler>
21 <Linker>
22 <Add directory="Release\bin" />
23 </Linker>
24 </Target>
25 <Target title="Win32 Debug">
26 <Option output="Debug\bin\jack_unload" prefix_auto="1" extension_auto="1" />
27 <Option object_output="Debug\" />
28 <Option type="1" />
29 <Option compiler="gcc" />
30 <Compiler>
31 <Add option="-Wall" />
32 <Add option="-g" />
33 <Add directory="..\windows" />
34 <Add directory="..\common\jack" />
35 <Add directory="..\common" />
36 </Compiler>
37 <Linker>
38 <Add directory="Debug\bin" />
39 </Linker>
40 </Target>
41 <Target title="Win32 Profiling">
42 <Option output="Release\bin\jack_unload" prefix_auto="1" extension_auto="1" />
43 <Option object_output="Release\" />
44 <Option type="1" />
45 <Option compiler="gcc" />
46 <Compiler>
47 <Add option="-O2" />
48 <Add option="-Wall" />
49 <Add option="-DJACK_MONITOR" />
50 <Add directory="..\windows" />
51 <Add directory="..\common\jack" />
52 <Add directory="..\common" />
53 </Compiler>
54 <Linker>
55 <Add directory="Release\bin" />
56 </Linker>
57 </Target>
58 </Build>
59 <Compiler>
60 <Add option="-Wall" />
61 </Compiler>
62 <Linker>
63 <Add library="kernel32" />
64 <Add library="user32" />
65 <Add library="gdi32" />
66 <Add library="winspool" />
67 <Add library="comdlg32" />
68 <Add library="advapi32" />
69 <Add library="shell32" />
70 <Add library="ole32" />
71 <Add library="oleaut32" />
72 <Add library="uuid" />
73 <Add library="odbc32" />
74 <Add library="odbccp32" />
75 <Add library="libjack" />
76 </Linker>
77 <Unit filename="..\example-clients\ipunload.c">
78 <Option compilerVar="CC" />
79 </Unit>
80 <Extensions>
81 <code_completion />
82 <envvars />
83 <debugger />
84 <lib_finder disable_auto="1" />
85 <AutoVersioning>
86 <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
87 <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
88 <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
89 </AutoVersioning>
90 </Extensions>
91 </Project>
92 </CodeBlocks_project_file>