Move MIDI common files in server library on OSX.
[jack2.git] / windows / jack_audioadapter.cbp
blob77ad24cd6c2961ab945647e532f5422c2e7e73d4
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3 <FileVersion major="1" minor="6" />
4 <Project>
5 <Option title="jack_audioadapter" />
6 <Option pch_mode="2" />
7 <Option compiler="gcc" />
8 <Build>
9 <Target title="Win32 Release">
10 <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
11 <Option object_output="Release\" />
12 <Option type="3" />
13 <Option compiler="gcc" />
14 <Compiler>
15 <Add option="-O2" />
16 <Add option="-Wall" />
17 <Add option="-DBUILD_DLL" />
18 <Add option="-D__SMP__" />
19 <Add option="-DSERVER_SIDE" />
20 <Add directory="..\windows" />
21 <Add directory="..\common\jack" />
22 <Add directory="..\common" />
23 <Add directory="portaudio" />
24 </Compiler>
25 <Linker>
26 <Add directory="Release\bin" />
27 </Linker>
28 </Target>
29 <Target title="Win32 Debug">
30 <Option output="Debug\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
31 <Option object_output="Debug\" />
32 <Option type="3" />
33 <Option compiler="gcc" />
34 <Compiler>
35 <Add option="-Wall" />
36 <Add option="-g" />
37 <Add option="-DBUILD_DLL" />
38 <Add option="-D__SMP__" />
39 <Add option="-DSERVER_SIDE" />
40 <Add directory="..\windows" />
41 <Add directory="..\common\jack" />
42 <Add directory="..\common" />
43 <Add directory="portaudio" />
44 </Compiler>
45 <Linker>
46 <Add directory="Debug\bin" />
47 </Linker>
48 </Target>
49 <Target title="Win32 Profiling">
50 <Option output="Release\bin\jack\audioadapter" prefix_auto="1" extension_auto="1" />
51 <Option object_output="Release\" />
52 <Option type="3" />
53 <Option compiler="gcc" />
54 <Compiler>
55 <Add option="-O2" />
56 <Add option="-Wall" />
57 <Add option="-DBUILD_DLL" />
58 <Add option="-D__SMP__" />
59 <Add option="-DJACK_MONITOR" />
60 <Add option="-DSERVER_SIDE" />
61 <Add directory="..\windows" />
62 <Add directory="..\common\jack" />
63 <Add directory="..\common" />
64 <Add directory="portaudio" />
65 </Compiler>
66 <Linker>
67 <Add directory="Release\bin" />
68 </Linker>
69 </Target>
70 </Build>
71 <Compiler>
72 <Add option="-Wall" />
73 </Compiler>
74 <Linker>
75 <Add library="kernel32" />
76 <Add library="user32" />
77 <Add library="gdi32" />
78 <Add library="winspool" />
79 <Add library="comdlg32" />
80 <Add library="advapi32" />
81 <Add library="shell32" />
82 <Add library="ole32" />
83 <Add library="oleaut32" />
84 <Add library="uuid" />
85 <Add library="odbc32" />
86 <Add library="odbccp32" />
87 <Add library="libsamplerate-0" />
88 <Add library="libjackserver" />
89 <Add library="portaudio_x86" />
90 </Linker>
91 <Unit filename="..\common\JackAudioAdapter.cpp" />
92 <Unit filename="..\common\JackAudioAdapterFactory.cpp" />
93 <Unit filename="..\common\JackAudioAdapterInterface.cpp" />
94 <Unit filename="..\common\JackLibSampleRateResampler.cpp" />
95 <Unit filename="..\common\JackResampler.cpp" />
96 <Unit filename="jackaudioadapter.rc">
97 <Option compilerVar="WINDRES" />
98 </Unit>
99 <Unit filename="portaudio\JackPortAudioAdapter.cpp" />
100 <Unit filename="portaudio\JackPortAudioDevices.cpp" />
101 <Extensions>
102 <AutoVersioning>
103 <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
104 <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
105 <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
106 </AutoVersioning>
107 <code_completion />
108 <envvars />
109 <debugger />
110 </Extensions>
111 </Project>
112 </CodeBlocks_project_file>