Correct netjack2 components help.
[jack2.git] / common / JackThreadedDriver.h
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1 /*
2 Copyright (C) 2001 Paul Davis
3 Copyright (C) 2004-2008 Grame
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #ifndef __JackThreadedDriver__
22 #define __JackThreadedDriver__
24 #include "JackDriver.h"
25 #include "JackPlatformPlug.h"
27 namespace Jack
30 /*!
31 \brief The base class for threaded drivers using a "decorator" pattern. Threaded drivers are used with blocking devices.
34 class SERVER_EXPORT JackThreadedDriver : public JackDriverClientInterface, public JackRunnableInterface
37 protected:
39 JackThread fThread;
40 JackDriver* fDriver;
42 void SetRealTime();
44 public:
46 JackThreadedDriver(JackDriver* driver);
47 virtual ~JackThreadedDriver();
49 virtual int Open();
51 virtual int Open (bool capturing,
52 bool playing,
53 int inchannels,
54 int outchannels,
55 bool monitor,
56 const char* capture_driver_name,
57 const char* playback_driver_name,
58 jack_nframes_t capture_latency,
59 jack_nframes_t playback_latency)
61 return -1;
63 virtual int Open(jack_nframes_t buffer_size,
64 jack_nframes_t samplerate,
65 bool capturing,
66 bool playing,
67 int inchannels,
68 int outchannels,
69 bool monitor,
70 const char* capture_driver_name,
71 const char* playback_driver_name,
72 jack_nframes_t capture_latency,
73 jack_nframes_t playback_latency);
74 virtual int Close();
76 virtual int Process();
78 virtual int Attach();
79 virtual int Detach();
81 virtual int Read();
82 virtual int Write();
84 virtual int Start();
85 virtual int Stop();
87 virtual bool IsFixedBufferSize();
88 virtual int SetBufferSize(jack_nframes_t buffer_size);
89 virtual int SetSampleRate(jack_nframes_t sample_rate);
91 virtual void SetMaster(bool onoff);
92 virtual bool GetMaster();
94 virtual void AddSlave(JackDriverInterface* slave);
95 virtual void RemoveSlave(JackDriverInterface* slave);
97 virtual std::list<JackDriverInterface*> GetSlaves();
99 virtual int ProcessReadSlaves();
100 virtual int ProcessWriteSlaves();
102 virtual int ProcessRead();
103 virtual int ProcessWrite();
105 virtual int ProcessReadSync();
106 virtual int ProcessWriteSync();
108 virtual int ProcessReadAsync();
109 virtual int ProcessWriteAsync();
111 virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
112 virtual JackClientControl* GetClientControl() const;
113 virtual bool IsRealTime() const;
114 virtual bool IsRunning() const;
116 // JackRunnableInterface interface
117 virtual bool Execute();
118 virtual bool Init();
122 } // end of namespace
125 #endif