2 Copyright (C) 2004-2005 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 #include "JackWinSemaphore.h"
21 #include "JackConstants.h"
22 #include "JackTools.h"
23 #include "JackError.h"
29 void JackWinSemaphore::BuildName(const char* client_name
, const char* server_name
, char* res
)
31 char ext_client_name
[JACK_CLIENT_NAME_SIZE
+ 1];
32 JackTools::RewriteName(client_name
, ext_client_name
);
33 sprintf(res
, "jack_pipe.%s_%s", server_name
, ext_client_name
);
36 bool JackWinSemaphore::Signal()
44 if (!(res
= ReleaseSemaphore(fSemaphore
, 1, NULL
))) {
45 jack_error("JackWinSemaphore::Signal name = %s err = %ld", fName
, GetLastError());
51 bool JackWinSemaphore::SignalAll()
59 if (!(res
= ReleaseSemaphore(fSemaphore
, 1, NULL
))) {
60 jack_error("JackWinSemaphore::SignalAll name = %s err = %ld", fName
, GetLastError());
66 bool JackWinSemaphore::Wait()
70 if ((res
= WaitForSingleObject(fSemaphore
, INFINITE
)) == WAIT_TIMEOUT
) {
71 jack_error("JackWinSemaphore::TimedWait name = %s time_out", fName
);
74 return (res
== WAIT_OBJECT_0
);
77 bool JackWinSemaphore::TimedWait(long usec
)
81 if ((res
= WaitForSingleObject(fSemaphore
, usec
/ 1000)) == WAIT_TIMEOUT
) {
82 jack_error("JackWinSemaphore::TimedWait name = %s time_out", fName
);
85 return (res
== WAIT_OBJECT_0
);
88 // Client side : get the published semaphore from server
89 bool JackWinSemaphore::ConnectInput(const char* name
, const char* server_name
)
91 BuildName(name
, server_name
, fName
);
92 jack_log("JackWinSemaphore::Connect %s", fName
);
96 jack_log("Already connected name = %s", name
);
100 if ((fSemaphore
= OpenSemaphore(SEMAPHORE_ALL_ACCESS
, FALSE
, fName
)) == NULL
) {
101 jack_error("Connect: can't check in named event name = %s err = %ld", fName
, GetLastError());
108 bool JackWinSemaphore::Connect(const char* name
, const char* server_name
)
110 return ConnectInput(name
, server_name
);
113 bool JackWinSemaphore::ConnectOutput(const char* name
, const char* server_name
)
115 return ConnectInput(name
, server_name
);
118 bool JackWinSemaphore::Disconnect()
121 jack_log("JackWinSemaphore::Disconnect %s", fName
);
122 CloseHandle(fSemaphore
);
130 bool JackWinSemaphore::Allocate(const char* name
, const char* server_name
, int value
)
132 BuildName(name
, server_name
, fName
);
133 jack_log("JackWinSemaphore::Allocate name = %s val = %ld", fName
, value
);
135 if ((fSemaphore
= CreateSemaphore(NULL
, value
, 32767, fName
)) == NULL
) {
136 jack_error("Allocate: can't check in named semaphore name = %s err = %ld", fName
, GetLastError());
138 } else if (GetLastError() == ERROR_ALREADY_EXISTS
) {
139 jack_error("Allocate: named semaphore already exist name = %s", fName
);
141 fSemaphore
= OpenSemaphore(SEMAPHORE_ALL_ACCESS
, FALSE
, fName
);
142 return (fSemaphore
!= NULL
);
148 void JackWinSemaphore::Destroy()
150 if (fSemaphore
!= NULL
) {
151 jack_log("JackWinSemaphore::Destroy %s", fName
);
152 CloseHandle(fSemaphore
);
155 jack_error("JackWinSemaphore::Destroy synchro == NULL");
160 } // end of namespace