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[jack2.git] / common / JackMidiRawOutputWriteQueue.h
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1 /*
2 Copyright (C) 2010 Devin Anderson
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __JackMidiRawOutputWriteQueue__
21 #define __JackMidiRawOutputWriteQueue__
23 #include "JackMidiAsyncQueue.h"
24 #include "JackMidiSendQueue.h"
26 namespace Jack {
28 /**
29 * This queue enqueues valid MIDI events and modifies them for raw output
30 * to a write queue. It has a couple of advantages over straight MIDI
31 * event copying:
33 * -Running status: Status bytes can be omitted when the status byte of the
34 * current MIDI message is the same as the status byte of the last sent
35 * MIDI message.
37 * -Realtime messages: Realtime messages are given priority over
38 * non-realtime messages. Realtime bytes are interspersed with
39 * non-realtime bytes so that realtime messages can be sent as close as
40 * possible to the time they're scheduled for sending.
42 * Use this queue if the MIDI API you're interfacing with allows you to
43 * send raw MIDI bytes.
46 class SERVER_EXPORT JackMidiRawOutputWriteQueue:
47 public JackMidiWriteQueue {
49 private:
51 jack_midi_event_t *non_rt_event;
52 jack_nframes_t non_rt_event_time;
53 JackMidiAsyncQueue *non_rt_queue;
54 jack_midi_event_t *rt_event;
55 jack_nframes_t rt_event_time;
56 JackMidiAsyncQueue *rt_queue;
57 jack_midi_data_t running_status;
58 JackMidiSendQueue *send_queue;
60 void
61 DequeueNonRealtimeEvent();
63 void
64 DequeueRealtimeEvent();
66 bool
67 SendByte(jack_nframes_t time, jack_midi_data_t byte);
69 bool
70 SendNonRTBytes(jack_nframes_t boundary_frame);
72 protected:
74 /**
75 * Override this method to specify what happens when the write queue
76 * says that a 1-byte event is too large for its buffer. Basically,
77 * this should never happen.
80 virtual void
81 HandleWriteQueueBug(jack_nframes_t time, jack_midi_data_t byte);
83 public:
85 using JackMidiWriteQueue::EnqueueEvent;
87 /**
88 * Called to create a new raw write queue. The `send_queue` argument
89 * is the queue to write raw bytes to. The optional `max_rt_messages`
90 * argument specifies the number of messages that can be enqueued in
91 * the internal realtime queue. The optional `max_non_rt_messages`
92 * argument specifies the number of messages that can be enqueued in
93 * the internal non-realtime queue. The optional `non_rt_size`
94 * argument specifies the total number of MIDI bytes that can be put in
95 * the non-realtime queue.
98 JackMidiRawOutputWriteQueue(JackMidiSendQueue *send_queue,
99 size_t non_rt_size=4096,
100 size_t max_non_rt_messages=1024,
101 size_t max_rt_messages=128);
103 ~JackMidiRawOutputWriteQueue();
105 EnqueueResult
106 EnqueueEvent(jack_nframes_t time, size_t size,
107 jack_midi_data_t *buffer);
110 * The `Process()` method should be called each time the
111 * `EnqueueEvent()` method returns 'OK'. The `Process()` method will
112 * return the next frame at which an event should be sent. The return
113 * value from `Process()` depends upon the result of writing bytes to
114 * the write queue:
116 * -If the return value is '0', then all events that have been enqueued
117 * in this queue have been sent successfully to the write queue. Don't
118 * call `Process()` again until another event has been enqueued.
120 * -If the return value is an earlier frame or the current frame, it
121 * means that the write queue returned 'BUFFER_FULL', 'ERROR', or
122 * 'EVENT_EARLY' when this queue attempted to send the next byte, and
123 * that the byte should have already been sent, or is scheduled to be
124 * sent *now*. `Process()` should be called again when the write queue
125 * can enqueue events again successfully. How to determine when this
126 * will happen is left up to the caller.
128 * -If the return value is in the future, then `Process()` should be
129 * called again at that time, or after another event is enqueued.
132 jack_nframes_t
133 Process(jack_nframes_t boundary_frame=0);
139 #endif