egra: added slightly faster sorter to agg mini
[iv.d.git] / gengpro0.d
blobf0e3cc49d55d6f451af5439449c94cafc5ca59da
1 /* Invisible Vector Library
2 * coded by Ketmar // Invisible Vector <ketmar@ketmar.no-ip.org>
3 * Understanding is not required. Only obedience.
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, version 3 of the License ONLY.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 // Protractor gesture recognizer, v0
18 module iv.gengpro0 /*is aliced*/;
19 private:
20 import iv.alice;
22 // ////////////////////////////////////////////////////////////////////////// //
23 import std.range;
26 // ////////////////////////////////////////////////////////////////////////// //
27 public alias GengFloat = float;
30 // ////////////////////////////////////////////////////////////////////////// //
31 public enum MinGestureMatch = 1.5;
34 // ////////////////////////////////////////////////////////////////////////// //
35 // DO NOT CHANGE!
36 enum NormalizedPoints = 16; // the paper says that this is enough for protractor to work ok
37 alias GengPatternPoints = GengFloat[NormalizedPoints*2];
40 // ////////////////////////////////////////////////////////////////////////// //
41 enum MinPointDistance = 4;
44 // ////////////////////////////////////////////////////////////////////////// //
45 // ignore possible overflows here
46 import std.traits : isFloatingPoint;
48 GengFloat distance(FP) (in FP x0, in FP y0, in FP x1, in FP y1) if (isFloatingPoint!FP) {
49 import std.math : sqrt;
50 immutable dx = x1-x0;
51 immutable dy = y1-y0;
52 return sqrt(dx*dx+dy*dy);
56 // ////////////////////////////////////////////////////////////////////////// //
57 public class PTGlyph {
58 private:
59 GengPatternPoints patpoints;
60 GengFloat[] points; // [0]:x, [1]:y, [2]:x, [3]:y, etc...
61 bool mNormalized; // true: `patpoints` is ok
62 bool mOriented = true;
63 string mName;
65 private static normBlkAttr (void* ptr) {
66 import core.memory : GC;
67 pragma(inline, true);
68 if (ptr !is null && ptr is GC.addrOf(ptr)) GC.setAttr(ptr, GC.BlkAttr.NO_INTERIOR);
71 public:
72 this () nothrow @safe @nogc {}
73 this (string aname, bool aoriented=true) nothrow @safe @nogc { mName = aname; mOriented = aoriented; }
74 this (string aname, in GengPatternPoints apat, bool aoriented) nothrow @safe @nogc {
75 mName = aname;
76 patpoints[] = apat[];
77 mNormalized = true;
78 mOriented = aoriented;
81 final:
82 @property bool valid () const pure nothrow @safe @nogc { pragma(inline, true); return (mNormalized || points.length >= 4); }
83 @property bool normalized () const pure nothrow @safe @nogc { pragma(inline, true); return mNormalized; }
84 @property bool oriented () const pure nothrow @safe @nogc { pragma(inline, true); return mOriented; }
85 @property void oriented (bool v) pure nothrow @safe @nogc { pragma(inline, true); if (!mNormalized) mOriented = v; } // can't be changed for normalized glyphs
87 @property string name () const pure nothrow @safe @nogc { pragma(inline, true); return mName; }
88 @property void name (string v) @safe nothrow @nogc { pragma(inline, true); mName = v; }
90 usize length () const pure nothrow @safe @nogc { pragma(inline, true); return (mNormalized ? NormalizedPoints : points.length/2); }
91 alias opDollar = length;
93 auto x (usize idx) const pure nothrow @safe @nogc {
94 pragma(inline, true);
95 if (!mNormalized) {
96 return (idx*2 < points.length ? points[idx*2] : typeof(points[0]).nan);
97 } else {
98 return (idx < NormalizedPoints ? patpoints[idx*2] : typeof(points[0]).nan);
102 auto y (usize idx) const pure nothrow @safe @nogc {
103 pragma(inline, true);
104 if (!mNormalized) {
105 return (idx*2 < points.length ? points[idx*2+1] : typeof(points[0]).nan);
106 } else {
107 return (idx < NormalizedPoints ? patpoints[idx*2+1] : typeof(points[0]).nan);
111 auto clear () nothrow {
112 if (points.length) { points.length = 0; points.assumeSafeAppend; }
113 mNormalized = false;
114 mName = null;
115 return this;
118 auto clone () const {
119 auto res = new PTGlyph(mName);
120 res.mNormalized = mNormalized;
121 res.mOriented = mOriented;
122 res.patpoints[] = patpoints[];
123 if (points.length > 0) {
124 res.points = points.dup;
125 normBlkAttr(res.points.ptr);
127 return res;
130 auto addPoint (int x, int y) {
131 if (mNormalized) throw new Exception("can't add point to normalized glyph");
132 if (points.length > 0) {
133 // check distance and don't add points that are too close to each other
134 immutable lx = x-points[$-2], ly = y-points[$-1];
135 if (lx*lx+ly*ly < MinPointDistance*MinPointDistance) return this;
137 auto optr = points.ptr;
138 points ~= x;
139 if (optr != points.ptr) { normBlkAttr(points.ptr); optr = points.ptr; }
140 points ~= y;
141 if (optr != points.ptr) { normBlkAttr(points.ptr); optr = points.ptr; }
142 mNormalized = false;
143 return this;
146 auto normalize (bool dropPoints=true) {
147 if (!mNormalized) {
148 if (points.length < 4) throw new Exception("glyph must have at least two points");
149 buildNormPoints(patpoints, points, mOriented);
150 mNormalized = true;
151 if (dropPoints) {
152 points.length = 0;
153 points.assumeSafeAppend;
156 return this;
159 // this: template
160 GengFloat match (const(PTGlyph) sample) const pure nothrow @safe @nogc {
161 if (sample is null || !sample.valid || !valid) return -GengFloat.infinity;
162 if (mNormalized) {
163 // this is normalized
164 return match(patpoints, sample);
165 } else {
166 // this is not normalized
167 GengPatternPoints v1 = void;
168 buildNormPoints(v1, points, mOriented);
169 return match(v1, sample);
173 string patpointsToString () {
174 import std.string : format;
175 return format("%s", patpoints);
178 private:
179 // this: template
180 static GengFloat match (in GengPatternPoints tpl, const(PTGlyph) sample) pure nothrow @safe @nogc {
181 if (sample is null || !sample.valid) return -GengFloat.infinity;
182 if (sample.mNormalized) {
183 return match(tpl, sample.patpoints);
184 } else {
185 GengPatternPoints spts = void;
186 buildNormPoints(spts, sample.points, sample.mOriented);
187 return match(tpl, spts);
191 static GengFloat match (in GengPatternPoints v0, in GengPatternPoints v1) pure nothrow @safe @nogc {
192 return 1.0/optimalCosineDistance(v0, v1);
195 static GengFloat optimalCosineDistance (in GengPatternPoints v0, in GengPatternPoints v1) pure nothrow @safe @nogc {
196 import std.math : atan, acos, cos, sin;
197 GengFloat a = 0.0, b = 0.0;
198 foreach (immutable idx; 0..NormalizedPoints) {
199 a += v0[idx*2+0]*v1[idx*2+0]+v0[idx*2+1]*v1[idx*2+1];
200 b += v0[idx*2+0]*v1[idx*2+1]-v0[idx*2+1]*v1[idx*2+0];
202 immutable GengFloat angle = atan(b/a);
203 return acos(a*cos(angle)+b*sin(angle));
206 // glyph length (not point counter!)
207 static GengFloat glyphLength (in GengFloat[] points) pure nothrow @safe @nogc {
208 GengFloat res = 0.0;
209 if (points.length >= 4) {
210 // don't want to bring std.algo here
211 GengFloat px = points[0], py = points[1];
212 foreach (immutable idx; 2..points.length/2) {
213 immutable cx = points[idx*2+0], cy = points[idx*2+1];
214 res += distance(px, py, cx, cy);
215 px = cx;
216 py = cy;
219 return res;
222 static void resample (out GengPatternPoints ptres, in GengFloat[] points) pure @safe nothrow @nogc {
223 assert(points.length >= 4);
224 immutable GengFloat I = glyphLength(points)/(NormalizedPoints-1); // interval length
225 GengFloat D = 0.0;
226 GengFloat prx = points[0];
227 GengFloat pry = points[1];
228 // add first point as-is
229 ptres[0] = prx;
230 ptres[1] = pry;
231 usize ptpos = 2, oppos = 2;
232 while (oppos < points.length) {
233 immutable GengFloat cx = points[oppos], cy = points[oppos+1];
234 immutable d = distance(prx, pry, cx, cy);
235 if (D+d >= I) {
236 immutable dd = (I-D)/d;
237 immutable qx = prx+dd*(cx-prx);
238 immutable qy = pry+dd*(cy-pry);
239 assert(ptpos < NormalizedPoints*2);
240 ptres[ptpos++] = qx;
241 ptres[ptpos++] = qy;
242 // use 'q' as previous point
243 prx = qx;
244 pry = qy;
245 D = 0.0;
246 } else {
247 D += d;
248 prx = cx;
249 pry = cy;
250 oppos += 2;
253 // somtimes we fall a rounding-error short of adding the last point, so add it if so
254 if (ptpos/2 == NormalizedPoints-1) {
255 ptres[ptpos++] = points[$-2];
256 ptres[ptpos++] = points[$-1];
258 assert(ptpos == NormalizedPoints*2);
261 // stroke is not required to be centered, but it must be resampled
262 static void vectorize (out GengPatternPoints vres, in GengPatternPoints ptx, bool orientationSensitive)
263 pure nothrow @safe @nogc
265 import std.math : atan2, cos, sin, floor, sqrt, PI;
266 GengPatternPoints pts;
267 GengFloat indAngle, delta;
268 GengFloat cx = 0.0, cy = 0.0;
269 // center it
270 foreach (immutable idx; 0..NormalizedPoints) {
271 cx += ptx[idx*2+0];
272 cy += ptx[idx*2+1];
274 cx /= NormalizedPoints;
275 cy /= NormalizedPoints;
276 foreach (immutable idx; 0..NormalizedPoints) {
277 pts[idx*2+0] = ptx[idx*2+0]-cx;
278 pts[idx*2+1] = ptx[idx*2+1]-cy;
280 indAngle = atan2(pts[1], pts[0]); // always must be done for centered stroke
281 if (orientationSensitive) {
282 immutable base_orientation = (PI/4.0)*floor((indAngle+PI/8.0)/(PI/4.0));
283 delta = base_orientation-indAngle;
284 } else {
285 delta = indAngle;
287 immutable GengFloat cosd = cos(delta);
288 immutable GengFloat sind = sin(delta);
289 GengFloat sum = 0.0;
290 foreach (immutable idx; 0..NormalizedPoints) {
291 immutable nx = pts[idx*2+0]*cosd-pts[idx*2+1]*sind;
292 immutable ny = pts[idx*2+1]*cosd+pts[idx*2+0]*sind;
293 vres[idx*2+0] = nx;
294 vres[idx*2+1] = ny;
295 sum += nx*nx+ny*ny;
297 immutable GengFloat magnitude = sqrt(sum);
298 foreach (immutable idx; 0..NormalizedPoints*2) vres[idx] /= magnitude;
301 static void buildNormPoints (out GengPatternPoints vres, in GengFloat[] points, bool orientationSensitive)
302 pure nothrow @safe @nogc
304 assert(points.length >= 4);
305 GengPatternPoints tmp = void;
306 resample(tmp, points);
307 vectorize(vres, tmp, orientationSensitive);
310 public:
311 PTGlyph findMatch(R) (auto ref R grng, GengFloat* outscore=null) const
312 if (isInputRange!R && !isInfinite!R && is(ElementType!R : PTGlyph))
314 GengFloat bestScore = -GengFloat.infinity;
315 PTGlyph res = null;
316 if (outscore !is null) *outscore = GengFloat.nan;
317 if (valid) {
318 // build normalized `this` glyph in pts
319 GengPatternPoints pts = void;
320 if (this.mNormalized) {
321 pts[] = this.patpoints[];
322 } else {
323 buildNormPoints(pts, points, mOriented);
325 while (!grng.empty) {
326 auto gs = grng.front;
327 grng.popFront;
328 if (gs is null || !gs.valid) continue;
329 GengFloat score = match(pts, gs);
330 if (score >= MinGestureMatch && score > bestScore) {
331 bestScore = score;
332 res = gs;
336 if (res !is null && outscore !is null) *outscore = bestScore;
337 return res;
342 // ////////////////////////////////////////////////////////////////////////// //
343 import iv.vfs;
346 public void gstLibLoad(R) (auto ref R orng, VFile st) if (isOutputRange!(R, PTGlyph)) {
347 auto sign = st.readNum!ulong();
348 if (sign != 0x304244525450384BUL && sign != 0x314244525450384BUL) throw new Exception("invalid library signature"); // "K8PTRDB0"/1
349 ubyte ver = ((sign>>56)-0x30)&0xff;
350 auto cnt = st.readNum!uint();
351 if (cnt > 0x7fff_ffff) throw new Exception("too many glyphs");
352 if (cnt == 0) return;
353 foreach (immutable idx; 0..cnt) {
354 // name
355 auto len = st.readNum!uint();
356 if (len > 1024) throw new Exception("glyph name too long");
357 string name;
358 if (len > 0) {
359 auto buf = new char[](len);
360 st.rawReadExact(buf);
361 name = cast(string)buf; // it is safe to cast here
363 // template
364 GengPatternPoints pts = void;
365 foreach (ref pt; pts) {
366 pt = st.readNum!float();
367 if (pt != pt) throw new Exception("invalid number"); // nan check
369 bool oriented = true;
370 if (ver == 1) oriented = (st.readNum!ubyte != 0);
371 auto g = new PTGlyph(name, pts, oriented);
372 put(orng, g);
377 public PTGlyph[] gstLibLoad (VFile fl) {
378 static struct ORng {
379 PTGlyph[] gls;
380 void put (PTGlyph g) nothrow { if (g !is null && g.valid) gls ~= g; }
382 auto r = ORng();
383 gstLibLoad(r, fl);
384 return (r.gls.length ? r.gls : null);
388 // ////////////////////////////////////////////////////////////////////////// //
389 public void gstLibSave(R) (VFile st, auto ref R grng) if (isInputRange!R && !isInfinite!R && is(ElementType!R : PTGlyph)) {
390 st.writeNum!ulong(0x314244525450384BuL); // "K8PTRDB1"
391 static if (hasLength!R) {
392 auto cnt = grng.length;
393 if (cnt > 0x7fff_ffff) throw new Exception("too many glyphs");
394 st.writeNum!uint(cast(uint)cnt);
395 } else {
396 usize cnt = 0;
397 auto cntpos = st.tell;
398 st.writeNum!uint(0);
400 while (!grng.empty) {
401 auto g = grng.front;
402 grng.popFront;
403 if (g is null || !g.valid) throw new Exception("can't save invalid glyph");
404 // name
405 if (g.name.length > 1024) throw new Exception("glyph name too long");
406 st.writeNum!uint(cast(uint)g.name.length);
407 st.rawWriteExact(g.name);
408 // points
409 GengPatternPoints pts = void;
410 if (g.mNormalized) {
411 pts[] = g.patpoints[];
412 } else {
413 g.buildNormPoints(pts, g.points, g.mOriented);
415 foreach (immutable pt; pts) st.writeNum!float(cast(float)pt);
416 st.writeNum!ubyte(g.mOriented ? 1 : 0);
417 static if (!hasLength!R) {
418 if (cnt == 0x7fff_ffff) throw new Exception("too many glyphs");
419 ++cnt;
422 static if (!hasLength!R) {
423 auto cpos = st.tell;
424 st.seek(cntpos);
425 st.writeNum!uint(cast(uint)cnt);
426 st.seek(cpos);