Move serialize functions to variable-serializer.cpp
[hiphop-php.git] / hphp / util / arena.h
blob465f45310601c680a5f9ecefa5e9920ebdb98165
1 /*
2 +----------------------------------------------------------------------+
3 | HipHop for PHP |
4 +----------------------------------------------------------------------+
5 | Copyright (c) 2010-2015 Facebook, Inc. (http://www.facebook.com) |
6 +----------------------------------------------------------------------+
7 | This source file is subject to version 3.01 of the PHP license, |
8 | that is bundled with this package in the file LICENSE, and is |
9 | available through the world-wide-web at the following url: |
10 | http://www.php.net/license/3_01.txt |
11 | If you did not receive a copy of the PHP license and are unable to |
12 | obtain it through the world-wide-web, please send a note to |
13 | license@php.net so we can mail you a copy immediately. |
14 +----------------------------------------------------------------------+
16 #ifndef incl_HPHP_UTIL_ARENA_H_
17 #define incl_HPHP_UTIL_ARENA_H_
19 #include <vector>
20 #include <cstdlib>
21 #include <cstring>
23 #include "hphp/util/pointer-list.h"
25 namespace HPHP {
27 //////////////////////////////////////////////////////////////////////
29 /**
30 * Arena/ArenaImpl is an allocator that frees all memory when the
31 * arena instance is destroyed. No destructors of allocated objects
32 * will be called! It is a bump-pointer allocator.
34 * At various points in the lifetime of the arena, you can introduce a
35 * new `frame' by calling beginFrame. This is essentially a marker of
36 * the current allocator state, which you can pop back to by calling
37 * endFrame.
39 * Allocations smaller than kMinBytes bytes are rounded up to kMinBytes, and
40 * all allocations are kMinBytes-aligned.
42 * Allocations larger than kChunkBytes are acquired directly from
43 * malloc, and don't (currently) get freed with frames.
45 * The Arena typedef is for convenience when you want a default
46 * configuration. Use ArenaImpl if you want something specific.
48 template<size_t kChunkBytes> class ArenaImpl;
49 typedef ArenaImpl<4096> Arena;
51 //////////////////////////////////////////////////////////////////////
53 template<size_t kChunkBytes>
54 class ArenaImpl {
55 static const size_t kMinBytes = 8;
57 public:
58 ArenaImpl();
59 ~ArenaImpl();
61 void* alloc(size_t nbytes);
64 * Return the amount of memory this arena has handed out via alloc().
66 size_t size() const;
69 * Return the amount of memory the arena has allocated, but not yet
70 * handed out via alloc(). This can be used to estimate memory
71 * usage ignoring arena overhead.
73 * Note that this is only an estimate, because we will include
74 * fragmentation on the ends of slabs or due to alignment.
76 size_t slackEstimate() const { return kChunkBytes - m_frame.offset; }
79 * Framed arena allocation.
81 * Nesting allocations between beginFrame() and endFrame() will
82 * release memory in a stack-like fashion. Calling endFrame() more
83 * times than beginFrame() will break things.
85 * Chunks allocated larger than kChunkBytes are not freed until the
86 * entire arena is destroyed.
88 * Memory is not released back to malloc until the entire arena is
89 * destroyed.
91 void beginFrame();
92 void endFrame();
94 private:
95 // copying Arenas will end badly.
96 ArenaImpl(const ArenaImpl&);
97 ArenaImpl& operator=(const ArenaImpl&);
99 private:
100 struct Frame {
101 Frame* prev;
102 uint32_t index;
103 uint32_t offset;
106 private:
107 void* allocSlow(size_t nbytes);
108 void createSlab();
110 private:
111 char* m_current;
112 Frame m_frame;
113 std::vector<char*> m_ptrs;
114 PointerList<char> m_externalPtrs;
115 bool m_bypassSlabAlloc;
116 #ifdef DEBUG
117 size_t m_externalAllocSize;
118 #endif
121 //////////////////////////////////////////////////////////////////////
123 template<size_t kChunkBytes>
124 inline void* ArenaImpl<kChunkBytes>::alloc(size_t nbytes) {
125 nbytes = (nbytes + (kMinBytes - 1)) & ~(kMinBytes - 1); // round up
126 size_t newOff = m_frame.offset + nbytes;
127 if (newOff <= kChunkBytes) {
128 char* ptr = m_current + m_frame.offset;
129 m_frame.offset = newOff;
130 return ptr;
132 return allocSlow(nbytes);
135 template<size_t kChunkBytes>
136 inline void ArenaImpl<kChunkBytes>::beginFrame() {
137 Frame curFrame = m_frame; // don't include the Frame allocation
138 Frame* oldFrame = static_cast<Frame*>(alloc(sizeof(Frame)));
139 *oldFrame = curFrame;
140 m_frame.prev = oldFrame;
143 template<size_t kChunkBytes>
144 inline void ArenaImpl<kChunkBytes>::endFrame() {
145 assert(m_frame.prev);
146 m_frame = *m_frame.prev;
147 m_current = m_ptrs[m_frame.index];
150 void SetArenaSlabAllocBypass(bool f);
152 //////////////////////////////////////////////////////////////////////
154 } // HPHP
156 // These global-operator-new declarations cannot be in a namespace,
157 // but since they take Arena arguments we won't overload anything else.
159 template<size_t kChunkBytes>
160 inline void* operator new(size_t nbytes,
161 HPHP::ArenaImpl<kChunkBytes>& a) {
162 return a.alloc(nbytes);
165 template<size_t kChunkBytes>
166 inline void* operator new[](size_t nbytes,
167 HPHP::ArenaImpl<kChunkBytes>& a) {
168 return a.alloc(nbytes);
171 //////////////////////////////////////////////////////////////////////
173 #endif