Clean up VectorEffects::init
[hiphop-php.git] / hphp / runtime / vm / object_allocator_sizes.h
blob8e6215db0523ba3936cb5d307560ae0f4b2fd3f4
1 /*
2 +----------------------------------------------------------------------+
3 | HipHop for PHP |
4 +----------------------------------------------------------------------+
5 | Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
6 +----------------------------------------------------------------------+
7 | This source file is subject to version 3.01 of the PHP license, |
8 | that is bundled with this package in the file LICENSE, and is |
9 | available through the world-wide-web at the following url: |
10 | http://www.php.net/license/3_01.txt |
11 | If you did not receive a copy of the PHP license and are unable to |
12 | obtain it through the world-wide-web, please send a note to |
13 | license@php.net so we can mail you a copy immediately. |
14 +----------------------------------------------------------------------+
17 #ifndef incl_HPHP_OBJECT_ALLOCATOR_SIZES_H_
18 #define incl_HPHP_OBJECT_ALLOCATOR_SIZES_H_
20 namespace HPHP {
22 // SmartAllocator (or, to be more specific, ObjectAllocator) is templatized
23 // by the size of the chunks it allocates. This works fine when we're only
24 // allocating objects of fixed sizes, known at compile time. However, the
25 // ObjectData class is of variable size (having room for a property vector
26 // at the end), and the range of sizes it will take on is unknowable at
27 // compile time.
29 // To work around this, we instantiate the ObjectAllocator template with a size
30 // from every possible size class. This way, any size class that ObjectData
31 // might end up falling into will have an ObjectAllocator.
32 int InitializeAllocators();
36 #endif