Initial release, version 0.0.0.
[gsasl.git] / lib / base64.c
blob62ac9cd12f95e1750b68c0c336b122127b4b0bb6
1 #include "gsasl.h"
3 /* This file is copied from GNU libc - libc/resolv/base64.c */
5 /*
6 * Copyright (c) 1996-1999 by Internet Software Consortium.
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9 * purpose with or without fee is hereby granted, provided that the above
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18 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
19 * SOFTWARE.
23 * Portions Copyright (c) 1995 by International Business Machines, Inc.
25 * International Business Machines, Inc. (hereinafter called IBM) grants
26 * permission under its copyrights to use, copy, modify, and distribute this
27 * Software with or without fee, provided that the above copyright notice and
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35 * the extent that such products are used for performing Domain Name System
36 * dynamic updates in TCP/IP networks by means of the Software. No immunity is
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39 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
40 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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47 #include <ctype.h>
48 #include <stdio.h>
49 #include <stdlib.h>
50 #include <string.h>
52 #define Assert(Cond) if (!(Cond)) abort()
54 static const char Base64[] =
55 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
56 static const char Pad64 = '=';
58 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
59 The following encoding technique is taken from RFC 1521 by Borenstein
60 and Freed. It is reproduced here in a slightly edited form for
61 convenience.
63 A 65-character subset of US-ASCII is used, enabling 6 bits to be
64 represented per printable character. (The extra 65th character, "=",
65 is used to signify a special processing function.)
67 The encoding process represents 24-bit groups of input bits as output
68 strings of 4 encoded characters. Proceeding from left to right, a
69 24-bit input group is formed by concatenating 3 8-bit input groups.
70 These 24 bits are then treated as 4 concatenated 6-bit groups, each
71 of which is translated into a single digit in the base64 alphabet.
73 Each 6-bit group is used as an index into an array of 64 printable
74 characters. The character referenced by the index is placed in the
75 output string.
77 Table 1: The Base64 Alphabet
79 Value Encoding Value Encoding Value Encoding Value Encoding
80 0 A 17 R 34 i 51 z
81 1 B 18 S 35 j 52 0
82 2 C 19 T 36 k 53 1
83 3 D 20 U 37 l 54 2
84 4 E 21 V 38 m 55 3
85 5 F 22 W 39 n 56 4
86 6 G 23 X 40 o 57 5
87 7 H 24 Y 41 p 58 6
88 8 I 25 Z 42 q 59 7
89 9 J 26 a 43 r 60 8
90 10 K 27 b 44 s 61 9
91 11 L 28 c 45 t 62 +
92 12 M 29 d 46 u 63 /
93 13 N 30 e 47 v
94 14 O 31 f 48 w (pad) =
95 15 P 32 g 49 x
96 16 Q 33 h 50 y
98 Special processing is performed if fewer than 24 bits are available
99 at the end of the data being encoded. A full encoding quantum is
100 always completed at the end of a quantity. When fewer than 24 input
101 bits are available in an input group, zero bits are added (on the
102 right) to form an integral number of 6-bit groups. Padding at the
103 end of the data is performed using the '=' character.
105 Since all base64 input is an integral number of octets, only the
106 -------------------------------------------------
107 following cases can arise:
109 (1) the final quantum of encoding input is an integral
110 multiple of 24 bits; here, the final unit of encoded
111 output will be an integral multiple of 4 characters
112 with no "=" padding,
113 (2) the final quantum of encoding input is exactly 8 bits;
114 here, the final unit of encoded output will be two
115 characters followed by two "=" padding characters, or
116 (3) the final quantum of encoding input is exactly 16 bits;
117 here, the final unit of encoded output will be three
118 characters followed by one "=" padding character.
122 * gsasl_base64_encode:
123 * @src: input byte array
124 * @srclength: size of input byte array
125 * @target: output byte array
126 * @targsize: size of output byte array
128 * Encode data as base64. Converts characters, three at a time,
129 * starting at src into four base64 characters in the target area
130 * until the entire input buffer is encoded.
132 * Return value: Returns the number of data bytes stored at the
133 * target, or -1 on error.
136 gsasl_base64_encode (unsigned char const *src,
137 size_t srclength,
138 char *target,
139 size_t targsize)
141 size_t datalength = 0;
142 unsigned char input[3];
143 unsigned char output[4];
144 size_t i;
146 while (2 < srclength) {
147 input[0] = *src++;
148 input[1] = *src++;
149 input[2] = *src++;
150 srclength -= 3;
152 output[0] = input[0] >> 2;
153 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
154 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
155 output[3] = input[2] & 0x3f;
156 Assert(output[0] < 64);
157 Assert(output[1] < 64);
158 Assert(output[2] < 64);
159 Assert(output[3] < 64);
161 if (datalength + 4 > targsize)
162 return (-1);
163 target[datalength++] = Base64[output[0]];
164 target[datalength++] = Base64[output[1]];
165 target[datalength++] = Base64[output[2]];
166 target[datalength++] = Base64[output[3]];
169 /* Now we worry about padding. */
170 if (0 != srclength) {
171 /* Get what's left. */
172 input[0] = input[1] = input[2] = '\0';
173 for (i = 0; i < srclength; i++)
174 input[i] = *src++;
176 output[0] = input[0] >> 2;
177 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
178 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
179 Assert(output[0] < 64);
180 Assert(output[1] < 64);
181 Assert(output[2] < 64);
183 if (datalength + 4 > targsize)
184 return (-1);
185 target[datalength++] = Base64[output[0]];
186 target[datalength++] = Base64[output[1]];
187 if (srclength == 1)
188 target[datalength++] = Pad64;
189 else
190 target[datalength++] = Base64[output[2]];
191 target[datalength++] = Pad64;
193 if (datalength >= targsize)
194 return (-1);
195 target[datalength] = '\0'; /* Returned value doesn't count \0. */
196 return (datalength);
200 * gsasl_base64_decode:
201 * @src: input byte array
202 * @target: output byte array
203 * @targsize: size of output byte array
205 * Decode Base64 data. Skips all whitespace anywhere. Converts
206 * characters, four at a time, starting at (or after) src from Base64
207 * numbers into three 8 bit bytes in the target area.
209 * Return value: Returns the number of data bytes stored at the
210 * target, or -1 on error.
213 gsasl_base64_decode (char const *src,
214 unsigned char *target,
215 size_t targsize)
217 int tarindex, state, ch;
218 char *pos;
220 state = 0;
221 tarindex = 0;
223 while ((ch = *src++) != '\0') {
224 if (isspace(ch)) /* Skip whitespace anywhere. */
225 continue;
227 if (ch == Pad64)
228 break;
230 pos = strchr(Base64, ch);
231 if (pos == 0) /* A non-base64 character. */
232 return (-1);
234 switch (state) {
235 case 0:
236 if (target) {
237 if ((size_t)tarindex >= targsize)
238 return (-1);
239 target[tarindex] = (pos - Base64) << 2;
241 state = 1;
242 break;
243 case 1:
244 if (target) {
245 if ((size_t)tarindex + 1 >= targsize)
246 return (-1);
247 target[tarindex] |= (pos - Base64) >> 4;
248 target[tarindex+1] = ((pos - Base64) & 0x0f)
249 << 4 ;
251 tarindex++;
252 state = 2;
253 break;
254 case 2:
255 if (target) {
256 if ((size_t)tarindex + 1 >= targsize)
257 return (-1);
258 target[tarindex] |= (pos - Base64) >> 2;
259 target[tarindex+1] = ((pos - Base64) & 0x03)
260 << 6;
262 tarindex++;
263 state = 3;
264 break;
265 case 3:
266 if (target) {
267 if ((size_t)tarindex >= targsize)
268 return (-1);
269 target[tarindex] |= (pos - Base64);
271 tarindex++;
272 state = 0;
273 break;
274 default:
275 abort();
280 * We are done decoding Base-64 chars. Let's see if we ended
281 * on a byte boundary, and/or with erroneous trailing characters.
284 if (ch == Pad64) { /* We got a pad char. */
285 ch = *src++; /* Skip it, get next. */
286 switch (state) {
287 case 0: /* Invalid = in first position */
288 case 1: /* Invalid = in second position */
289 return (-1);
291 case 2: /* Valid, means one byte of info */
292 /* Skip any number of spaces. */
293 for ((void)NULL; ch != '\0'; ch = *src++)
294 if (!isspace(ch))
295 break;
296 /* Make sure there is another trailing = sign. */
297 if (ch != Pad64)
298 return (-1);
299 ch = *src++; /* Skip the = */
300 /* Fall through to "single trailing =" case. */
301 /* FALLTHROUGH */
303 case 3: /* Valid, means two bytes of info */
305 * We know this char is an =. Is there anything but
306 * whitespace after it?
308 for ((void)NULL; ch != '\0'; ch = *src++)
309 if (!isspace(ch))
310 return (-1);
313 * Now make sure for cases 2 and 3 that the "extra"
314 * bits that slopped past the last full byte were
315 * zeros. If we don't check them, they become a
316 * subliminal channel.
318 if (target && target[tarindex] != 0)
319 return (-1);
321 } else {
323 * We ended by seeing the end of the string. Make sure we
324 * have no partial bytes lying around.
326 if (state != 0)
327 return (-1);
330 return (tarindex);