fixed recent bug with CUDA texture objects
[gromacs.git] / include / nrjac.h
blobfb4155f5b2f37b5ad9c9fe3acd4e840f078c0e4d
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39 #ifndef _nrjac_h
40 #define _nrjac_h
41 #include "visibility.h"
42 #include "typedefs.h"
44 #ifdef __cplusplus
45 extern "C" {
46 #endif
48 GMX_LIBGMX_EXPORT
49 void jacobi(double **a, int n, double d[], double **v, int *nrot);
51 * real **omega = input matrix a[0..n-1][0..n-1] must be symmetric
52 * int natoms = number of rows and columns
53 * real NULL = d[0]..d[n-1] are the eigenvalues of a[][]
54 * real **v = v[0..n-1][0..n-1] the eigenvectors:
55 * v[i][j] is component i of vector j
56 * int *irot = number of jacobi rotations
59 GMX_LIBGMX_EXPORT
60 int m_inv_gen(real **m, int n, real **minv);
61 /* Produces minv, a generalized inverse of m.
62 * Inversion is done via diagonalization,
63 * eigenvalues smaller than 1e-6 times the average diagonal element
64 * are assumed to be zero.
65 * For zero eigenvalues 1/eigenvalue is set to zero for the inverse matrix.
66 * Returns the number of zero eigenvalues.
69 #ifdef __cplusplus
71 #endif
73 #endif