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39 #include "3dtransforms.h"
44 #include "gromacs/math/vec.h"
45 #include "gromacs/utility/fatalerror.h"
49 void gmx_mat4_copy(mat4 a
, mat4 b
)
51 for (int i
= 0; i
< N
; ++i
)
53 for (int j
= 0; j
< N
; ++j
)
60 void gmx_mat4_transform_point(mat4 m
, const rvec x
, vec4 v
)
64 for (i
= 0; (i
< N
); i
++)
66 v
[i
] = m
[XX
][i
]*x
[XX
]+m
[YY
][i
]*x
[YY
]+m
[ZZ
][i
]*x
[ZZ
]+m
[WW
][i
];
70 void gmx_mat4_mmul(mat4 A
, mat4 B
, mat4 C
)
74 for (i
= 0; i
< N
; i
++)
76 for (j
= 0; j
< N
; j
++)
79 for (k
= 0; (k
< N
); k
++)
81 A
[i
][j
] += B
[i
][k
]*C
[k
][j
];
87 void gmx_mat4_init_unity(mat4 m
)
91 for (i
= 0; (i
< N
); i
++)
93 for (j
= 0; (j
< N
); j
++)
107 void gmx_mat4_init_rotation(int axis
, real angle
, mat4 A
)
109 gmx_mat4_init_unity(A
);
114 A
[YY
][YY
] = cos(angle
);
115 A
[YY
][ZZ
] = -sin(angle
);
116 A
[ZZ
][YY
] = sin(angle
);
117 A
[ZZ
][ZZ
] = cos(angle
);
120 A
[XX
][XX
] = cos(angle
);
121 A
[XX
][ZZ
] = sin(angle
);
122 A
[ZZ
][XX
] = -sin(angle
);
123 A
[ZZ
][ZZ
] = cos(angle
);
126 A
[XX
][XX
] = cos(angle
);
127 A
[XX
][YY
] = -sin(angle
);
128 A
[YY
][XX
] = sin(angle
);
129 A
[YY
][YY
] = cos(angle
);
132 gmx_fatal(FARGS
, "Error: invalid axis: %d", axis
);
136 void gmx_mat4_init_translation(real tx
, real ty
, real tz
, mat4 A
)
138 gmx_mat4_init_unity(A
);
144 void gmx_mat4_print(FILE *fp
, const char *s
, mat4 A
)
150 fprintf(fp
, "%s: ", s
);
151 for (i
= 0; i
< N
; i
++)
154 for (j
= 0; j
< N
; j
++)
156 fprintf(fp
, "%10.5f", A
[i
][j
]);
163 void gmx_vec4_print(FILE *fp
, const char *s
, vec4 a
)
169 fprintf(fp
, "%s: ", s
);
170 for (j
= 0; j
< N
; j
++)
172 fprintf(fp
, "%10.5f", a
[j
]);