Added option to gmx nmeig to print ZPE.
[gromacs.git] / src / gromacs / gpu_utils / gpueventsynchronizer_ocl.h
blob3f31384f881241190951b40ccdfc0a42f4ec52b3
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35 /*! \libinternal \file
36 * \brief Implements a GpuEventSynchronizer class for OpenCL.
38 * \author Aleksei Iupinov <a.yupinov@gmail.com>
39 * \inlibraryapi
41 #ifndef GMX_GPU_UTILS_GPUEVENTSYNCHRONIZER_OCL_H
42 #define GMX_GPU_UTILS_GPUEVENTSYNCHRONIZER_OCL_H
44 #include "gromacs/gpu_utils/gputraits_ocl.h"
45 #include "gromacs/gpu_utils/oclutils.h"
46 #include "gromacs/utility/exceptions.h"
47 #include "gromacs/utility/gmxassert.h"
49 /*! \libinternal \brief
50 * A class which allows for CPU thread to mark and wait for certain GPU stream execution point.
51 * The event can be put into the stream with markEvent() and then later waited on with waitForEvent().
52 * This can be repeated as necessary, but the current implementation does not allow waiting on
53 * completed event more than once, expecting only exact pairs of markEvent(stream); waitForEvent().
54 * The class generally attempts to track the correctness of its state transitions, but
55 * please note that calling waitForEvent() right after the construction will fail with OpenCL but succeed with CUDA.
57 * Another possible mode of operation can be implemented if needed:
58 * multiple calls to waitForEvent() after a single markEvent(). For this, clReleaseEvent() call
59 * from waitForEvent() should instead happen conditionally at the beginning of markEvent(), replacing
60 * the GMX_ASSERT(). This was tested to work both with CUDA and NVidia OpenCL, but not with AMD/Intel OpenCl.
62 class GpuEventSynchronizer
64 public:
65 //! A constructor
66 GpuEventSynchronizer() : event_(nullptr){}
67 //! A destructor
68 ~GpuEventSynchronizer()
70 // This additional code only prevents cl_event leak in an unlikely situation of destructor
71 // being called after markEvent() but before waitForEvent().
72 if (event_)
74 ensureReferenceCount(event_, 1);
75 clReleaseEvent(event_);
78 //! No copying
79 GpuEventSynchronizer(const GpuEventSynchronizer &) = delete;
80 //! No assignment
81 GpuEventSynchronizer &operator=(GpuEventSynchronizer &&) = delete;
82 //! Moving is disabled but can be considered in the future if needed
83 GpuEventSynchronizer(GpuEventSynchronizer &&) = delete;
85 /*! \brief Marks the synchronization point in the \p stream.
86 * Should be called first and then followed by waitForEvent().
88 inline void markEvent(CommandStream stream)
90 GMX_ASSERT(nullptr == event_, "Do not call markEvent more than once!");
91 cl_int clError = clEnqueueMarkerWithWaitList(stream, 0, nullptr, &event_);
92 if (CL_SUCCESS != clError)
94 GMX_THROW(gmx::InternalError("Failed to enqueue the GPU synchronization event: " + ocl_get_error_string(clError)));
97 /*! \brief Synchronizes the host thread on the marked event. */
98 inline void waitForEvent()
100 cl_int clError = clWaitForEvents(1, &event_);
101 if (CL_SUCCESS != clError)
103 GMX_THROW(gmx::InternalError("Failed to synchronize on the GPU event: " + ocl_get_error_string(clError)));
106 // Reference count can't be checked after the event's released, it seems (segfault on NVIDIA).
107 ensureReferenceCount(event_, 1);
108 clError = clReleaseEvent(event_);
109 if (CL_SUCCESS != clError)
111 GMX_THROW(gmx::InternalError("Failed to release the GPU event: " + ocl_get_error_string(clError)));
113 event_ = nullptr;
116 private:
117 cl_event event_;
120 #endif