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39 #include "3dtransforms.h"
45 #include "gromacs/math/vec.h"
46 #include "gromacs/utility/fatalerror.h"
50 void gmx_mat4_copy(mat4 a
, mat4 b
)
52 for (int i
= 0; i
< N
; ++i
)
54 for (int j
= 0; j
< N
; ++j
)
61 void gmx_mat4_transform_point(mat4 m
, const rvec x
, vec4 v
)
65 for (i
= 0; (i
< N
); i
++)
67 v
[i
] = m
[XX
][i
]*x
[XX
]+m
[YY
][i
]*x
[YY
]+m
[ZZ
][i
]*x
[ZZ
]+m
[WW
][i
];
71 void gmx_mat4_mmul(mat4 A
, mat4 B
, mat4 C
)
75 for (i
= 0; i
< N
; i
++)
77 for (j
= 0; j
< N
; j
++)
80 for (k
= 0; (k
< N
); k
++)
82 A
[i
][j
] += B
[i
][k
]*C
[k
][j
];
88 void gmx_mat4_init_unity(mat4 m
)
92 for (i
= 0; (i
< N
); i
++)
94 for (j
= 0; (j
< N
); j
++)
108 void gmx_mat4_init_rotation(int axis
, real angle
, mat4 A
)
110 gmx_mat4_init_unity(A
);
115 A
[YY
][YY
] = cos(angle
);
116 A
[YY
][ZZ
] = -sin(angle
);
117 A
[ZZ
][YY
] = sin(angle
);
118 A
[ZZ
][ZZ
] = cos(angle
);
121 A
[XX
][XX
] = cos(angle
);
122 A
[XX
][ZZ
] = sin(angle
);
123 A
[ZZ
][XX
] = -sin(angle
);
124 A
[ZZ
][ZZ
] = cos(angle
);
127 A
[XX
][XX
] = cos(angle
);
128 A
[XX
][YY
] = -sin(angle
);
129 A
[YY
][XX
] = sin(angle
);
130 A
[YY
][YY
] = cos(angle
);
133 gmx_fatal(FARGS
, "Error: invalid axis: %d", axis
);
137 void gmx_mat4_init_translation(real tx
, real ty
, real tz
, mat4 A
)
139 gmx_mat4_init_unity(A
);
145 void gmx_mat4_print(FILE *fp
, const char *s
, mat4 A
)
151 fprintf(fp
, "%s: ", s
);
152 for (i
= 0; i
< N
; i
++)
155 for (j
= 0; j
< N
; j
++)
157 fprintf(fp
, "%10.5f", A
[i
][j
]);
164 void gmx_vec4_print(FILE *fp
, const char *s
, vec4 a
)
170 fprintf(fp
, "%s: ", s
);
171 for (j
= 0; j
< N
; j
++)
173 fprintf(fp
, "%10.5f", a
[j
]);